@zlefin it will likely be a day or two before I can get to my next turn
Soulblighter (Axis) VS axis-dominion (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery and 4 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 5 infantry moved from 42 Sea Zone to Java
1 armour and 1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Kansu
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Java, round 2 : 2/8 hits
Americans roll dice for 2 infantry in Java, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 3 submarines, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Manchuria to Japan
2 tactical_bombers moved from Anhwe to 6 Sea Zone
2 bombers, 3 fighters and 1 tactical_bomber moved from Anhwe to Japan
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Java to 42 Sea ZonePlace Units - Japanese
2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 artillery and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 11 infantry
Hainan : 1 harbour
Shensi : 1 flag, 6 artilleries and 6 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 artillery and 3 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
33 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 4 fighters, 4 submarines, 4 tactical_bombers and 3 transports
37 Sea Zone : 1 flag
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 57
Russians : 41 / 52
Japanese : 63 / 68
Americans : 52 / 76
Chinese : 1 / 4
British : 29 / 29
UK_Pacific : 6 / 6
Italians : 17 / 33
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,333
Median : 4,000
Variance : 1,214
Standard Deviation : 1,102
Total rolls : 15Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,500
Median : 4,000
Variance : 0,545
Standard Deviation : 0,739
Total rolls : 12Chinese Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 2 times
Average roll : 2,000
Median : 2,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 harbour and 10 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Morocco
Battle in GibraltarNon Combat Move - Americans
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to British Guiana
1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
3 bombers moved from United Kingdom to Western United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 destroyer moved from 63 Sea Zone to 30 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 29 Sea Zone
1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands
3 submarines moved from 30 Sea Zone to 29 Sea Zone
2 carriers moved from 10 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Midway to 27 Sea Zone
1 fighter moved from Queensland to 27 Sea Zone
1 cruiser moved from 29 Sea Zone to 27 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 29 Sea Zone
1 cruiser moved from 29 Sea Zone to 27 Sea Zone
1 fighter moved from 88 Sea Zone to Western United States
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 cruiser moved from 29 Sea Zone to 27 Sea ZonePlace Units - Americans
1 harbour placed in Line Islands
10 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 fighter and 15 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 fighter moved from Szechwan to BurmaCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Western GermanyCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.Non Combat Move - British
1 bomber moved from Western Germany to Norway
1 cruiser moved from 88 Sea Zone to 91 Sea Zone
3 fighters moved from French West Africa to Gibraltar
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 39 Sea Zone
3 aaGuns, 2 artilleries and 21 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 infantry moved from Iraq to Trans-Jordan
1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys moved from Iraq to Persia
2 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
2 armour and 1 tactical_bomber placed in Persia
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,6,6
British collect 28 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 95 Sea Zone to 92 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 92 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 95 Sea Zone to 92 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 5 artilleries and 6 infantry
British defend with 3 fighters and 1 harbour; Americans defend with 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits
Italians roll dice for 1 armour, 5 artilleries and 6 infantry in Gibraltar, round 2 : 3/12 hits
British roll dice for 1 aaGun, 1 armour, 3 fighters, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/8 hits
1 mech_infantry owned by the Americans, 1 aaGun owned by the Americans, 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 armour, 5 artilleries and 4 infantry in Gibraltar, round 3 : 0/10 hits
British roll dice for 1 armour and 3 fighters in Gibraltar, round 3 : 3/4 hits
3 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 armour, 5 artilleries and 1 infantry in Gibraltar, round 4 : 2/7 hits
British roll dice for 1 armour and 3 fighters in Gibraltar, round 4 : 2/4 hits
1 artillery owned by the Italians, 1 armour owned by the Americans, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 armour and 4 artilleries in Gibraltar, round 5 : 1/5 hits
British roll dice for 2 fighters in Gibraltar, round 5 : 2/2 hits
2 artilleries owned by the Italians and 1 fighter owned by the British lost in Gibraltar
Italians roll dice for 1 armour and 2 artilleries in Gibraltar, round 6 : 2/3 hits
British roll dice for 1 fighter in Gibraltar, round 6 : 1/1 hits
1 artillery owned by the Italians and 1 fighter owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour and 1 artillery remaining. Battle score for attacker is 20
Casualties for British: 3 fighters
Casualties for Italians: 4 artilleries and 6 infantry
Casualties for Americans: 1 aaGun, 1 armour, 3 infantry and 1 mech_infantryNon Combat Move - Italians
1 mech_infantry moved from Tobruk to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Southern Italy to Egypt
2 aaGuns moved from Romania to Slovakia HungaryPlace Units - Italians
1 airfield and 3 infantry placed in Egypt
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 armour, 1 artillery and 1 harbour
Egypt : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Slovakia Hungary : 4 aaGuns and 1 infantry
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag
92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 6 transportsProduction/PUs Summary :
Germans : 41 / 57
Russians : 41 / 52
Japanese : 61 / 68
Americans : 53 / 74
Chinese : 3 / 4
British : 29 / 28
UK_Pacific : 6 / 6
Italians : 16 / 26
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 13 times
Average roll : 3,729
Median : 4,000
Variance : 0,741
Standard Deviation : 0,861
Total rolls : 59British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3,895
Median : 4,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 19Italians Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3,650
Median : 4,000
Variance : 0,359
Standard Deviation : 0,599
Total rolls : 40 -
2nd round Gibraltar was horrible. So far I haven’t seen any battles sway my way this game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 aaGuns, 2 artilleries, 2 fighters and 2 infantry moved from Queensland to New South Wales
1 bomber moved from 55 Sea Zone to New South Wales
1 cruiser moved from 63 Sea Zone to 29 Sea Zone
2 transports moved from 62 Sea Zone to 63 Sea Zone
2 transports moved from 63 Sea Zone to 29 Sea Zone
3 fighters moved from Sikang to SzechwanPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from French West Africa to 91 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
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Actually consider yourself lucky I made such a blunder. I almost never commit such a mistake! I don’t know how I missed all those transports. I may have saw only one instead of 4 in Italy!
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Actually consider yourself lucky I made such a blunder. I almost never commit such a mistake! I don’t know how I missed all those transports. I may have saw only one instead of 4 in Italy!
I am considering myself lucky :P, because we both know what I will try next :D.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from Egypt to 91 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from Egypt to 91 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 fighter; British defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 4 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 7/10 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports in 91 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the Americans, 1 fighter owned by the Americans, 1 cruiser owned by the British, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the Germans lost in 91 Sea Zone
4 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits
Germans win with 2 bombers, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 77
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 1 cruiser
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 4 transportsNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 bombers moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
2 tactical_bombers moved from Egypt to Gibraltar
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Poland to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
3 artilleries and 7 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Poland to Slovakia Hungary
1 aaGun moved from Eastern Poland to Romania
3 aaGuns, 4 armour, 6 artilleries, 11 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Romania
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 armour, 1 cruiser, 3 infantry and 4 transports moved from 98 Sea Zone to 92 Sea Zone
2 armour and 3 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 95 Sea Zone to 91 Sea ZonePlace Units - Germans
3 infantry placed in Normandy Bordeaux
Germans undo move 1.
4 bombers and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Germans :
Gibraltar : 2 armour, 1 artillery, 2 bombers, 2 fighters, 5 infantry and 3 tactical_bombers
Egypt : 1 armour and 1 infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 aaGuns, 4 armour, 9 artilleries, 23 infantry and 2 mech_infantrys
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 1 aaGun and 1 infantry
Poland : 1 aaGun and 1 infantry
Germany : 4 bombers, 1 factory_major and 3 infantry
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 cruiser and 4 transports
Yugoslavia : 1 flag
91 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 41 / 46
Russians : 41 / 52
Japanese : 61 / 68
Americans : 53 / 74
Chinese : 3 / 4
British : 30 / 28
UK_Pacific : 6 / 6
Italians : 15 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,316
Median : 3,000
Variance : 1,278
Standard Deviation : 1,130
Total rolls : 19Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2,917
Median : 2,000
Variance : 1,273
Standard Deviation : 1,128
Total rolls : 12Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,000
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 0 damage on 1 factory_minor; Remaining resources: 46 PUs;
Russians buy 6 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Western Ukraine to Bessarabia
1 armour and 2 mech_infantrys moved from Bessarabia to Romania
1 armour and 1 mech_infantry moved from Western Ukraine to Poland
Russians take Eastern Poland from ItaliansCombat - Russians
Battle in Poland
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Poland from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Romania
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 aaGun and 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 armour and 2 mech_infantrysNon Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns, 3 armour, 2 artilleries, 22 infantry and 3 mech_infantrys moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
3 mech_infantrys moved from Volgograd to Ukraine
5 infantry moved from Novgorod to Baltic States
3 armour moved from Novgorod to Baltic States
1 aaGun moved from Karelia to Novgorod
1 armour and 2 mech_infantrys moved from Norway to Vyborg
1 artillery moved from Norway to Finland
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 fighters and 2 tactical_bombers moved from Karelia to Norway
6 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 armour placed in Ukraine
3 armour placed in Western Ukraine
1 fighter placed in NorwayTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Novosibirsk
6 artilleries and 6 infantry moved from Shensi to Tsinghai
1 destroyer and 1 submarine moved from 33 Sea Zone to 30 Sea Zone
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 33 Sea Zone to 63 Sea Zone
2 artilleries and 3 infantry moved from 63 Sea Zone to New Zealand -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Novosibirsk
6 artilleries and 6 infantry moved from Shensi to Tsinghai
1 destroyer and 1 submarine moved from 33 Sea Zone to 30 Sea Zone
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
2 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 33 Sea Zone to 63 Sea Zone
2 artilleries and 3 infantry moved from 63 Sea Zone to New ZealandCombat - Japanese
Battle in New Zealand
Japanese attack with 2 artilleries and 3 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in New Zealand, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 30 Sea Zone, round 2 : 4/9 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 destroyer, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Japanese attack with 6 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 artilleries and 6 infantry in Tsinghai, round 2 : 5/12 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 infantry moved from Kweichow to Anhwe
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone
2 carriers moved from 33 Sea Zone to 63 Sea Zone
2 carriers, 2 destroyers and 3 submarines moved from 33 Sea Zone to 63 Sea Zone
1 destroyer moved from 33 Sea Zone to 63 Sea Zone
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
4 fighters moved from Japan to 37 Sea Zone
2 bombers moved from Japan to Anhwe
1 tactical_bomber moved from Japan to Philippines
1 battleship, 1 cruiser and 1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
2 carriers and 1 destroyer placed in 37 Sea Zone
2 destroyers and 1 submarine placed in 6 Sea Zone
2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 13 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 6 artilleries and 6 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 bombers and 2 infantry
Shan State : 1 flag
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Zealand : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 4 infantry and 1 tactical_bomber
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
30 Sea Zone : 1 destroyer and 1 submarine
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport
35 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports
6 Sea Zone : 2 destroyers and 1 submarine
63 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines, 4 tactical_bombers and 3 transports
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 39 / 46
Russians : 42 / 58
Japanese : 66 / 71
Americans : 53 / 74
Chinese : 2 / 4
British : 30 / 28
UK_Pacific : 6 / 6
Italians : 14 / 26
ANZAC : 8 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3,704
Median : 4,000
Variance : 0,654
Standard Deviation : 0,809
Total rolls : 27Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3,792
Median : 4,000
Variance : 0,435
Standard Deviation : 0,659
Total rolls : 24ANZAC Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
4 bombers moved from Western United States to 6 Sea Zone
1 destroyer moved from 29 Sea Zone to 30 Sea Zone
3 fighters moved from 27 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 27 Sea Zone to 30 Sea Zone
1 fighter moved from 29 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 29 Sea Zone to 30 Sea Zone
1 submarine moved from 29 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 4 bombers
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 destroyers
Casualties for Americans: 1 bomber
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
3 bombers moved from 6 Sea Zone to Soviet Far East
10 submarines moved from 10 Sea Zone to 29 Sea Zone
2 fighters moved from 29 Sea Zone to New South Wales
4 fighters and 2 tactical_bombers moved from 30 Sea Zone to 29 Sea Zone
2 carriers and 3 cruisers moved from 27 Sea Zone to 29 Sea Zone
1 fighter moved from Western United States to 29 Sea ZonePlace Units - Americans
1 fighter and 2 infantry placed in Eastern United States
1 carrier, 3 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
13 infantry moved from Szechwan to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Norway to Germany
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Germany to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 transport moved from 101 Sea Zone to 64 Sea Zone
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
10 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
2 armour moved from Persia to West India
4 mech_infantrys moved from Persia to West India
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from Persia to India
1 tactical_bomber moved from India to BurmaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 2 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
EDIT: Adding units owned by Americans to 80 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
1 artillery and 8 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,2,1,6,1,2,4,6,1,6,4,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Units Change Ownership
Some Units in Burma change ownership: 2 infantry
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Egypt to Algeria
1 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
1 artillery and 2 transports moved from 92 Sea Zone to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
1 battleship, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone





