@Pejon_88 said in BM4 Amon-Sul (Allies +15) vs. Pejon_88 (Axis):
@Amon-Sul Yeah very dynamic game :)
Round 4 done.
Germany on the move…
Godspeed :)
Het begint verdacht te worden hoe goed je rollt, in Amur weer 6 units over waar je er 3 - 4 kan verwachten…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Algeria to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 artillery, 2 carriers, 5 destroyers, 4 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 63 Sea Zone to 62 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Central United States to New Brunswick Nova Scotia
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from French West Africa to Gold Coast
British take Gold Coast from Germans
1 infantry moved from French West Africa to Nigeria
British take Nigeria from Germans
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 transport moved from 83 Sea Zone to 91 Sea Zone
2 artilleries moved from Burma to Shan State
5 infantry moved from India to Burma
3 infantry moved from India to Burma
6 infantry moved from India to West India
2 artilleries and 2 infantry moved from India to West India
1 carrier moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
Place Units - British
4 artilleries and 2 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 24 PUs; end with 24 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Het begint verdacht te worden hoe goed je rollt, in Amur weer 6 units over waar je er 3 - 4 kan verwachten…
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Helaas zien de allies er niet zo uit…
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Southern Italy to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Southern Italy to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
Americans roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits
Americans roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 3/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 3 fighters and 1 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/5 hits
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Italians
3 fighters moved from Normandy Bordeaux to Norway
1 bomber moved from Normandy Bordeaux to Western Germany
1 artillery and 2 infantry moved from Romania to Slovakia Hungary
2 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery and 2 infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to France
1 aaGun moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
Syria : 1 flag
France : 2 aaGuns, 1 artillery and 2 infantry
Slovakia Hungary : 2 armour, 1 artillery and 5 infantry
Western Germany : 1 bomber
Romania : 1 infantry
Norway : 3 fighters
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Ethiopia : 1 infantry
94 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 45 / 70
Russians : 43 / 52
Japanese : 50 / 62
Americans : 58 / 79
Chinese : 5 / 6
British : 22 / 24
UK_Pacific : 13 / 13
Italians : 16 / 28
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2,824
Median : 2,000
Variance : 2,438
Standard Deviation : 1,561
Total rolls : 17
British Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 1,091
Standard Deviation : 1,044
Total rolls : 12
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2,500
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
Tunesië was een ramp.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Western Australia to New South Wales
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
De fransen laten lang op zich wachten :P.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Oeps :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 7 artilleries and 9 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 artillery and 2 infantry moved from Slovakia Hungary to Poland
1 fighter and 2 tactical_bombers moved from Southern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Poland
1 infantry moved from Rhodesia to Belgian Congo
Germans take Belgian Congo from British
1 artillery and 2 infantry moved from Rhodesia to Tanganyika Territory
Germans take Tanganyika Territory from British
1 fighter moved from 113 Sea Zone to Holland Belgium
1 tactical_bomber moved from 113 Sea Zone to Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 7 artilleries and 9 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 artillery and 2 infantry moved from Slovakia Hungary to Poland
1 fighter and 2 tactical_bombers moved from Southern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Poland
1 infantry moved from Rhodesia to Belgian Congo
Germans take Belgian Congo from British
1 artillery and 2 infantry moved from Rhodesia to Tanganyika Territory
Germans take Tanganyika Territory from British
1 fighter moved from 113 Sea Zone to Holland Belgium
1 tactical_bomber moved from 113 Sea Zone to Poland
Combat - Germans
Battle in Poland
Germans attack with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 tactical_bomber moved from Poland to Western Germany
1 aaGun moved from Slovakia Hungary to Poland
4 armour moved from Western Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Southern France to France
1 infantry moved from Western Germany to Germany
2 bombers moved from Poland to Slovakia Hungary
Place Units - Germans
1 airfield placed in Norway
2 artilleries placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by Germans from 81 Sea Zone: 4 transports
EDIT: Adding units owned by Germans to 71 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Persia
Germans undo move 3.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 1 artillery and 2 infantry
EDIT: Removing units owned by Germans from Iraq: 1 armour
EDIT: Adding units owned by Germans to Northwest Persia: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Northwest Persia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Persia
3 artilleries placed in Western Germany
1 artillery and 2 infantry placed in Norway
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Territory Summary for Germans :
Belgian Congo : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Egypt : 1 infantry
Union of South Africa : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
South West Africa : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag, 1 artillery and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 4 infantry
Slovakia Hungary : 2 aaGuns, 4 armour, 17 artilleries, 2 bombers and 24 infantry
Western Germany : 2 aaGuns, 1 airfield, 4 armour, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
Romania : 1 aaGun
Poland : 1 aaGun, 1 artillery and 2 infantry
Germany : 1 factory_major and 6 infantry
Norway : 1 airfield, 4 artilleries, 1 factory_minor and 12 infantry
Holland Belgium : 2 infantry
80 Sea Zone : 1 flag
113 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
Greece : 1 flag
Iraq : 1 flag
71 Sea Zone : 4 transports
81 Sea Zone : 1 battleship, 1 carrier and 1 cruiser
Northwest Persia : 1 armour, 4 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
Persia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 54 / 68
Russians : 41 / 52
Japanese : 50 / 62
Americans : 53 / 79
Chinese : 5 / 6
British : 20 / 24
UK_Pacific : 13 / 13
Italians : 16 / 28
ANZAC : 10 / 23
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3,800
Median : 4,000
Variance : 0,643
Standard Deviation : 0,802
Total rolls : 15
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 0,545
Standard Deviation : 0,739
Total rolls : 12
Russians Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Ik was een paar ncms vergeten.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 artillery and 2 infantry moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
Combat - Russians
Battle in Poland
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery and 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun; Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
2 fighters moved from Caucasus to Eastern Poland
1 armour, 1 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 artillery moved from Kazakhstan to Tsinghai
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Western Ukraine
4 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Karelia
1 aaGun moved from Tsinghai to Kazakhstan
Place Units - Russians
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
3 artilleries placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Russians collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 6 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Amur to Korea
1 artillery and 2 infantry moved from Manchuria to Korea
2 bombers moved from Manchuria to Suiyuyan
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Shensi to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Shensi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 artilleries and 1 infantry moved from Shensi to Szechwan
3 fighters moved from Shensi to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 6 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Amur to Korea
1 artillery and 2 infantry moved from Manchuria to Korea
2 bombers moved from Manchuria to Suiyuyan
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
2 infantry moved from Shensi to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Shensi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 artilleries and 1 infantry moved from Shensi to Szechwan
3 fighters moved from Shensi to Suiyuyan
Combat - Japanese
Battle in Korea
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Suiyuyan, round 2 : 6/8 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Szechwan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from Suiyuyan to Kiangsi
2 bombers moved from Suiyuyan to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
2 infantry placed in Manchuria
2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kwangsi : 1 flag, 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
Korea : 2 artilleries and 2 infantry
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag, 2 bombers and 3 fighters
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 2 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 2 artilleries and 2 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 2 infantry
Borneo : 1 flag, 1 armour and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 artillery
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 artillery
Celebes : 1 flag
Java : 1 flag, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Sumatra : 1 flag, 1 infantry
36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
35 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 51 / 68
Russians : 38 / 52
Japanese : 60 / 65
Americans : 53 / 79
Chinese : 1 / 6
British : 20 / 24
UK_Pacific : 13 / 13
Italians : 16 / 28
ANZAC : 10 / 23
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3,593
Median : 4,000
Variance : 1,038
Standard Deviation : 1,019
Total rolls : 27
Japanese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3,500
Median : 3,500
Variance : 0,476
Standard Deviation : 0,690
Total rolls : 22
Russians Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from New Brunswick Nova Scotia to Central United States
1 bomber moved from South Australia to Queensland
1 artillery, 2 carriers, 6 destroyers, 4 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs