TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 5 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Union of South Africa to South West Africa
Germans take South West Africa from British
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 5 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Union of South Africa to South West Africa
Germans take South West Africa from British
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Non Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 submarines moved from 105 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
1 infantry moved from Albania to Yugoslavia
2 aaGuns moved from Germany to Western Germany
1 aaGun, 1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Romania
2 fighters and 3 tactical_bombers moved from Iraq to Persia
1 armour moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 1 infantry moved from 80 Sea Zone to Persia
2 bombers moved from Anglo Egyptian Sudan to Southern Italy
2 armour moved from Yugoslavia to Western Germany
1 carrier and 3 submarines moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 6 infantry moved from Finland to Norway
Place Units - Germans
3 infantry placed in Persia
2 artilleries and 1 infantry placed in France
1 artillery and 2 infantry placed in Norway
2 artilleries and 4 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
1 airfield placed in Persia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 infantry
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Gold Coast : 1 flag
South West Africa : 1 flag, 1 infantry
Nigeria : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Slovakia Hungary : 4 aaGuns, 18 artilleries and 25 infantry
Western Germany : 2 aaGuns, 1 airfield, 8 armour, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Romania : 1 infantry
Germany : 1 factory_major
Norway : 3 artilleries, 1 factory_minor and 10 infantry
Southern Italy : 2 bombers, 1 fighter and 1 tactical_bomber
Karelia : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
80 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports
113 Sea Zone : 1 carrier, 1 destroyer and 3 submarines
104 Sea Zone : 1 destroyer
Greece : 1 flag
Iraq : 1 infantry
Persia : 1 flag, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 3 tactical_bombers
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 55 / 64
Russians : 36 / 52
Japanese : 56 / 67
Americans : 51 / 73
Chinese : 3 / 4
British : 22 / 24
UK_Pacific : 7 / 6
Italians : 18 / 30
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 5 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Union of South Africa to South West Africa
Germans take South West Africa from British
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Non Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 submarines moved from 105 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
1 infantry moved from Albania to Yugoslavia
2 aaGuns moved from Germany to Western Germany
1 aaGun, 1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Romania
2 fighters and 3 tactical_bombers moved from Iraq to Persia
1 armour moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 71 Sea Zone to 80 Sea Zone
2 artilleries and 1 infantry moved from 80 Sea Zone to Persia
2 bombers moved from Anglo Egyptian Sudan to Southern Italy
2 armour moved from Yugoslavia to Western Germany
1 carrier and 3 submarines moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 6 infantry moved from Finland to Norway
Place Units - Germans
3 infantry placed in Persia
2 artilleries and 1 infantry placed in France
1 artillery and 2 infantry placed in Norway
2 artilleries and 4 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
1 airfield placed in Persia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Union of South Africa: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 infantry
Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Gold Coast : 1 flag
South West Africa : 1 flag, 1 infantry
Nigeria : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Slovakia Hungary : 4 aaGuns, 18 artilleries and 25 infantry
Western Germany : 2 aaGuns, 1 airfield, 8 armour, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Romania : 1 infantry
Germany : 1 factory_major
Norway : 3 artilleries, 1 factory_minor and 10 infantry
Southern Italy : 2 bombers, 1 fighter and 1 tactical_bomber
Karelia : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
80 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports
113 Sea Zone : 1 carrier, 1 destroyer and 3 submarines
104 Sea Zone : 1 destroyer
Greece : 1 flag
Iraq : 1 infantry
Persia : 1 flag, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 3 tactical_bombers
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 55 / 64
Russians : 36 / 52
Japanese : 56 / 67
Americans : 51 / 73
Chinese : 3 / 4
British : 22 / 24
UK_Pacific : 7 / 6
Italians : 18 / 30
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Volgograd to Tsinghai
1 artillery and 1 infantry moved from Eastern Poland to Romania
1 artillery and 2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 armour and 1 infantry moved from Northwest Persia to Iraq
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Tsinghai
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians win, taking Iraq from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tsinghai to Volgograd
1 fighter and 1 tactical_bomber moved from Volgograd to Eastern Poland
1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 6 infantry moved from Novgorod to Baltic States
2 aaGuns moved from Timguska to Kansu
12 infantry moved from Buryatia to Amur
1 armour and 6 mech_infantrys moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Russia to Samara
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 fighter and 3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1,1,4,6,6
Russians collect 40 PUs (2 lost to blockades); end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 harbour, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
3 fighters and 3 tactical_bombers moved from Japan to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 22 Sea Zone
1 battleship, 1 cruiser, 4 destroyers and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
2 bombers moved from Kiangsu to 33 Sea Zone
don’t pay attention to this. I am going to run in a local game. Just testing :P
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 factory_minors, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
1 unit repaired.
3 fighters and 3 tactical_bombers moved from Japan to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from French Indo China to Yunnan
2 bombers moved from Kiangsu to 33 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 22 Sea Zone
3 fighters moved from Shensi to Yunnan
1 artillery moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 factory_minors, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
1 unit repaired.
3 fighters and 3 tactical_bombers moved from Japan to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from French Indo China to Yunnan
2 bombers moved from Kiangsu to 33 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 22 Sea Zone
3 fighters moved from Shensi to Yunnan
1 artillery moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 7 fighters, 3 submarines and 7 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 7 fighters and 7 tactical_bombers in 33 Sea Zone, round 2 : 14/21 hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 : 8/19 hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Americans, 1 cruiser owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 fighter owned by the Japanese and 3 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 6 fighters and 6 tactical_bombers in 33 Sea Zone, round 3 : 11/16 hits
Americans roll dice for 1 battleship, 2 cruisers, 7 fighters and 3 transports in 33 Sea Zone, round 3 : 5/10 hits
5 fighters owned by the Americans, 1 battleship owned by the Americans, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 transport owned by the Americans, 1 destroyer owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the ANZAC lost in 33 Sea Zone
2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 141
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Battle in 22 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 22 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Marianas
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 bombers moved from 33 Sea Zone to Marianas
1 carrier moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 37 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kiangsi
2 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
3 fighters moved from Yunnan to Shensi
1 artillery and 2 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
1 aaGun moved from Jehol to Chahar
1 mech_infantry moved from Shensi to Chahar
1 infantry moved from Sikang to Shensi
Place Units - Japanese
1 factory_minor placed in Shantung
1 factory_minor placed in Kiangsu
3 infantry placed in Manchuria
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4
Japanese collect 59 PUs (2 lost to blockades); end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 artillery and 2 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag, 1 fighter and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Marianas : 2 bombers, 2 fighters and 2 tactical_bombers
Manchuria : 1 flag, 3 artilleries, 1 factory_minor and 7 infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 artilleries, 3 fighters and 6 infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 armour and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine and 2 transports
37 Sea Zone : 1 flag
34 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
22 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
6 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 51 / 64
Russians : 42 / 46
Japanese : 61 / 68
Americans : 51 / 73
Chinese : 3 / 4
British : 22 / 24
UK_Pacific : 6 / 6
Italians : 16 / 30
ANZAC : 10 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 14 times
3 was rolled 16 times
4 was rolled 23 times
5 was rolled 15 times
6 was rolled 14 times
Average roll : 3,426
Median : 4,000
Variance : 0,670
Standard Deviation : 0,819
Total rolls : 101
Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
Average roll : 3,000
Median : 4,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5
Japanese Combat
1 was rolled 14 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3,193
Median : 3,000
Variance : 0,661
Standard Deviation : 0,813
Total rolls : 57
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
Average roll : 3,000
Median : 4,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5
UK_Pacific Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3,968
Median : 4,000
Variance : 0,700
Standard Deviation : 0,837
Total rolls : 31
Chinese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Battlescore for attacker is 141 :evil:
Tsjonge daar heb je wel mazzel met de dice zeg… Lastig voor de allies, en pech in Afrika in het begin en nu voor de Amerikanen… Taai potje ;-)
Tsjonge daar heb je wel mazzel met de dice zeg… Lastig voor de allies, en pech in Afrika in het begin en nu voor de Amerikanen… Taai potje ;-)
Het is nog verre van over en ik heb een aantal grote meevallers gehad inderdaad, maar ik had deze slag hoe dan ook ruimschoots moeten winnen. Ik heb bij het testen meestal rond de 10 vliegtuigen over gehouden. Nu dus iets meer dan 10.
Oh de calculator zei dat je er iets van 7 a 8 moest overhouden, en je had er 14 over? Scheelt toch wel aanzienlijk…
Oh de calculator zei dat je er iets van 7 a 8 moest overhouden, en je had er 14 over? Scheelt toch wel aanzienlijk…
Verschil is echter dat ik nu mijn TT’s niet kan beschermen en als ik er 7-8 over had gehouden, ik dat wel had gekund. Ik ben namelijk verplicht om mijn carriers naar de vliegtuigen toe te verplaatsen. Ik had er ook voor kunnen kiezen om schepen te houden, maar uiteindelijk zou dit nadeliger zijn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from South Australia to 42 Sea Zone
2 fighters and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Algeria
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans win, taking Algeria from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from 42 Sea Zone to South Australia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 46 Sea Zone to 62 Sea Zone
1 submarine moved from 55 Sea Zone to 62 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 63 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 23 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 4 destroyers and 2 fighters placed in 10 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Suiyuyan to Kansu
1 fighter and 10 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
3 infantry moved from Burma to Yunnan
1 bomber and 1 fighter moved from India to Yunnan
1 artillery moved from Burma to Shan State
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in French West Africa
Battle in Anglo Egyptian Sudan
British attack with 2 infantry
Italians defend with 1 infantry
1 infantry owned by the British retreated to Ethiopia
Italians win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking French West Africa from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 bomber, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
British win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 fighter and 3 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 bomber moved from Yunnan to India
2 aaGuns moved from Burma to India
3 infantry moved from Burma to India
2 artilleries moved from India to Burma
2 infantry moved from Burma to India
2 infantry moved from Burma to Shan State
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 106 Sea Zone to 109 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
Place Units - British
1 destroyer and 2 transports placed in 110 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 30 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery and 3 infantry moved from Bulgaria to Romania
1 bomber moved from Western Germany to Romania
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
Italians take Northwest Persia from Russians
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery and 3 infantry moved from Bulgaria to Romania
1 bomber moved from Western Germany to Romania
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
Italians take Northwest Persia from Russians
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Romania
Italians attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Romania, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
2 armour moved from Bulgaria to Slovakia Hungary
2 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Northern Italy to France
2 fighters moved from 95 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Romania to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kenya : 1 flag, 1 infantry
Malta : 1 flag, 1 artillery and 1 infantry
Anglo Egyptian Sudan : 1 flag
Syria : 1 flag
France : 1 infantry
Tunisia : 1 flag
Slovakia Hungary : 2 armour and 1 infantry
Western Germany : 3 fighters
Romania : 1 artillery and 3 infantry
Poland : 1 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
96 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Yugoslavia : 2 infantry
Production/PUs Summary :
Germans : 48 / 64
Russians : 39 / 46
Japanese : 59 / 68
Americans : 52 / 74
Chinese : 4 / 5
British : 27 / 30
UK_Pacific : 7 / 7
Italians : 16 / 28
ANZAC : 10 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,786
Median : 4,000
Variance : 0,308
Standard Deviation : 0,555
Total rolls : 14
Russians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
British Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 0,444
Standard Deviation : 0,667
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French