sorry its been a while.
1942 2nd E. Captaxis (Axis) vs Seawolf (Allies +9) Game 2
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour and 1 bomber; Remaining resources: 6 PUs;Combat Move - Japanese
1 armour moved from French Equatorial Africa to Anglo-Egyptian Sudan
Japanese take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Morocco to 13 Sea Zone
1 armour moved from Morocco to 13 Sea Zone
1 armour, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 3 transports moved from 13 Sea Zone to 11 Sea Zone
1 infantry moved from 11 Sea Zone to Central United States
Japanese take Central United States from Americans
1 armour moved from 11 Sea Zone to Central United States
4 armour moved from India to Persia
2 bombers moved from Germany to Persia
3 armour moved from Yakut S.S.R. to Sinkiang
3 armour moved from Manchuria to Sinkiang
2 bombers moved from Japan to SinkiangCombat - Japanese
Battle in Persia
Japanese attack with 4 armour and 2 bombers
Russians defend with 2 armour, 1 artillery and 3 infantry
Japanese roll dice for 4 armour and 2 bombers in Persia, round 2 : 4/6 hits
British roll dice for 2 armour, 1 artillery and 3 infantry in Persia, round 2 : 3/6 hits
3 infantry owned by the Russians, 3 armour owned by the Japanese and 1 artillery owned by the Russians lost in Persia
Japanese roll dice for 1 armour and 2 bombers in Persia, round 3 : 1/3 hits
British roll dice for 2 armour in Persia, round 3 : 2/2 hits
1 armour owned by the Russians, 1 armour owned by the Japanese and 1 bomber owned by the Japanese lost in Persia
retreated to Persia
British win with 1 armour remaining. Battle score for attacker is -17
Casualties for Japanese: 4 armour and 1 bomber
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Battle in Sinkiang
Japanese attack with 6 armour and 2 bombers
Russians defend with 1 infantry
Japanese roll dice for 6 armour and 2 bombers in Sinkiang, round 2 : 6/8 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 6 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers moved from Sinkiang to Manchuria
1 bomber moved from Persia to IndiaPlace Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 63 PUs totalProduction/PUs Summary :
Russians : 22 / 22
Germans : 26 / 32
British : 23 / 23
Japanese : 57 / 63
Americans : 40 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber and 5 infantry; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries moved from Finland to 3 Sea Zone
3 armour moved from Finland to 3 Sea Zone
5 infantry moved from Finland to 3 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 3 Sea Zone to 5 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 5 Sea Zone to Baltic States
8 artilleries and 11 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Belorussia to Poland
Americans take Poland from Germans
3 armour, 2 artilleries and 5 infantry moved from Eastern Canada to 1 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 1 Sea Zone to 3 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 3 Sea Zone to Finland
5 artilleries moved from Eastern United States to Central United States
5 infantry moved from Eastern United States to Central United States
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 cruiser moved from 8 Sea Zone to 5 Sea Zone
1 battleship moved from 8 Sea Zone to 5 Sea Zone
1 carrier moved from 8 Sea Zone to 3 Sea Zone
2 fighters moved from 8 Sea Zone to 3 Sea ZoneCombat - Americans
Battle in Baltic States
Americans attack with 3 armour, 10 artilleries and 16 infantry
Germans defend with 2 armour and 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Baltic States, round 2 : 2/2 hits
Americans roll dice for 3 armour, 10 artilleries and 16 infantry in Baltic States, round 2 : 10/29 hits
Germans roll dice for 2 armour and 4 infantry in Baltic States, round 2 : 3/6 hits
4 infantry owned by the Germans, 2 armour owned by the Germans and 3 infantry owned by the Americans lost in Baltic States
Americans win, taking Baltic States from Germans with 3 armour, 10 artilleries and 13 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour and 4 infantry
Casualties for Americans: 3 infantry
Battle in Central United States
Americans attack with 5 artilleries and 5 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 5 artilleries and 5 infantry in Central United States, round 2 : 2/10 hits
Japanese roll dice for 1 armour and 1 infantry in Central United States, round 2 : 1/2 hits
1 armour owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Central United States
Americans win, taking Central United States from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Place Units - Americans
5 artilleries, 1 bomber and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs totalProduction/PUs Summary :
Russians : 22 / 22
Germans : 22 / 32
British : 23 / 23
Japanese : 51 / 63
Americans : 50 / 52 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Szechwan to Kwangtung
Russians take Kwangtung from Japanese
1 infantry moved from Novosibirsk to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 infantry moved from Ukraine S.S.R. to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 infantry moved from Caucasus to Kazakh S.S.R.
1 armour moved from Persia to Trans-Jordan
British take Trans-Jordan from Japanese
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Caucasus to Persia
1 armour moved from Novosibirsk to Caucasus
2 fighters moved from Russia to CaucasusCombat - Russians
Battle in Egypt
Russians attack with 1 armour
Japanese defend with 1 armour
Russians roll dice for 1 armour in Egypt, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Egypt
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 1 armourNon Combat Move - Russians
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Caucasus
1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalProduction/PUs Summary :
Russians : 27 / 27
Germans : 20 / 32
British : 24 / 23
Japanese : 47 / 63
Americans : 50 / 52 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 18 PUs;
Germans buy 6 infantry; Remaining resources: 0 PUs;Place Units - Germans
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 20 PUs; end with 20 PUs totalProduction/PUs Summary :
Russians : 27 / 27
Germans : 20 / 20
British : 24 / 23
Japanese : 47 / 63
Americans : 50 / 52 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from France to Italy
British take Italy from Germans
1 artillery moved from France to Northwestern Europe
British take Northwestern Europe from Germans
2 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
5 bombers moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/5 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 1,1,2,5 and causes: 9 damage to unit: factory
Bombing raid in Germany causes 9 damage total.Non Combat Move - British
4 bombers moved from Germany to United KingdomPlace Units - British
1 armour, 2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalProduction/PUs Summary :
Russians : 27 / 27
Germans : 15 / 20
British : 29 / 29
Japanese : 47 / 63
Americans : 50 / 52 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 armour and 2 bombers; Remaining resources: 3 PUs;Combat Move - Japanese
2 armour moved from Manchuria to Kwangtung
1 armour moved from Manchuria to Szechwan
Japanese take Szechwan from Americans
6 armour moved from Sinkiang to Szechwan
1 armour moved from India to Persia
1 armour moved from India to Persia
1 bomber moved from India to Persia
1 bomber moved from Manchuria to Russia
1 bomber moved from Manchuria to Russia
1 bomber moved from Japan to Kwangtung
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports moved from 11 Sea Zone to 13 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 bomber in Kwangtung, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 bomber in Persia, round 2 : 2/3 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.Non Combat Move - Japanese
1 bomber moved from Russia to Sinkiang
6 armour moved from Szechwan to Sinkiang
1 bomber moved from Persia to India
1 bomber moved from Kwangtung to SinkiangPlace Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 54 PUs totalProduction/PUs Summary :
Russians : 25 / 27
Germans : 15 / 20
British : 28 / 29
Japanese : 51 / 54
Americans : 49 / 52 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 bombers; Remaining resources: 4 PUs;Combat Move - Americans
5 transports moved from 3 Sea Zone to 1 Sea Zone
5 artilleries and 4 infantry moved from Central United States to Eastern Canada
5 infantry moved from Eastern United States to Eastern Canada
5 artilleries moved from Eastern United States to Eastern Canada
1 bomber moved from United Kingdom to Germany
2 fighters moved from 8 Sea Zone to Germany
2 fighters moved from 3 Sea Zone to Germany
1 carrier moved from 3 Sea Zone to 8 Sea Zone
1 destroyer moved from 3 Sea Zone to 8 Sea Zone
1 destroyer moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from Poland to Germany
3 armour, 10 artilleries and 13 infantry moved from Baltic States to Germany
1 fighter moved from Finland to Germany
3 armour, 2 artilleries and 5 infantry moved from Finland to 5 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 5 Sea Zone to Germany
1 bomber moved from Eastern United States to FranceCombat - Americans
Battle in Germany
Americans attack with 6 armour, 12 artilleries, 1 bomber, 5 fighters and 19 infantry
Japanese defend with 2 fighters; Germans defend with 2 aaGuns, 2 armour, 1 artillery, 1 factory and 27 infantry
AA fire in Germany : 0/6 hits
Americans roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 0/2 hits
Americans roll dice for 6 armour, 12 artilleries, 1 bomber, 5 fighters and 19 infantry in Germany, round 2 : 18/43 hits
Germans roll dice for 2 aaGuns, 2 armour, 1 artillery, 2 fighters and 27 infantry in Germany, round 2 : 14/32 hits
16 infantry owned by the Germans, 2 aaGuns owned by the Germans and 14 infantry owned by the Americans lost in Germany
Americans roll dice for 6 armour, 12 artilleries, 1 bomber, 5 fighters and 5 infantry in Germany, round 3 : 12/29 hits
Germans roll dice for 2 armour, 1 artillery, 2 fighters and 11 infantry in Germany, round 3 : 5/16 hits
11 infantry owned by the Germans, 5 infantry owned by the Americans and 1 artillery owned by the Germans lost in Germany
Americans roll dice for 6 armour, 12 artilleries, 1 bomber and 5 fighters in Germany, round 4 : 11/24 hits
Germans roll dice for 2 armour and 2 fighters in Germany, round 4 : 2/4 hits
2 artilleries owned by the Americans, 2 armour owned by the Germans and 2 fighters owned by the Japanese lost in Germany
Americans captures 20PUs while taking Germans capital
Americans win, taking Germany from Germans with 6 armour, 10 artilleries, 1 bomber and 5 fighters remaining. Battle score for attacker is 62
Casualties for Japanese: 2 fighters
Casualties for Germans: 2 aaGuns, 2 armour, 1 artillery and 27 infantry
Casualties for Americans: 2 artilleries and 19 infantryNon Combat Move - Americans
1 bomber moved from Germany to France
1 fighter moved from Germany to France
2 fighters moved from Germany to 8 Sea Zone
2 fighters moved from Germany to FrancePlace Units - Americans
4 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 83 PUs totalProduction/PUs Summary :
Russians : 25 / 27
Germans : 5 / 0
British : 28 / 29
Japanese : 51 / 54
Americans : 59 / 83 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 11
Purchase Units - Russians
Russians repair 4 damage on 1 factory; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Kazakh S.S.R. to Persia
2 armour, 2 artilleries, 2 fighters and 2 infantry moved from Caucasus to Persia
1 armour moved from Russia to Persia
1 infantry moved from Bulgaria Romania to Southern Europe
Russians take Southern Europe from Germans
1 artillery moved from Novosibirsk to Russia
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Persia
Russians attack with 3 armour, 2 artilleries, 2 fighters and 3 infantry
Japanese defend with 2 armour
Russians roll dice for 3 armour, 2 artilleries, 2 fighters and 3 infantry in Persia, round 2 : 1/10 hits
Japanese roll dice for 2 armour in Persia, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia
Russians roll dice for 3 armour, 2 artilleries, 2 fighters and 1 infantry in Persia, round 3 : 3/8 hits
Japanese roll dice for 1 armour in Persia, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 3 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Persia to CaucasusPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 2 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
3 infantry placed in Russia
2 artilleries and 2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalProduction/PUs Summary :
Russians : 28 / 28
Germans : 3 / 0
British : 29 / 29
Japanese : 49 / 54
Americans : 59 / 83 -
You have clearly lost now. Stupid after your great start, you should have won long ago.
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Yeah, I concede now. I played a bit rushed, and made a lot of errors I see. I could have sunk all your transports with Japanese planes at one point… One more rematch - me axis? Same bid is ok.





