1942 2nd E. Captaxis (Axis) vs Seawolf (Allies +9) Game 2
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 2 infantry and 4 transports; Remaining resources: 2 PUs;Combat Move - British
2 bombers moved from United Kingdom to Germany
1 bomber moved from Russia to Germany
4 bombers moved from Russia to Vologda
2 fighters moved from Russia to Vologda
1 artillery moved from Russia to Vologda
5 infantry moved from Russia to VologdaCombat - British
Battle in Vologda
British attack with 1 artillery, 4 bombers, 2 fighters and 5 infantry
Japanese defend with 5 armour and 2 infantry
British roll dice for 1 artillery, 4 bombers, 2 fighters and 5 infantry in Vologda, round 2 : 8/12 hits
Japanese roll dice for 5 armour and 2 infantry in Vologda, round 2 : 4/7 hits
4 infantry owned by the British, 5 armour owned by the Japanese and 2 infantry owned by the Japanese lost in Vologda
British win, taking Vologda from Japanese with 1 artillery, 4 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 5 armour and 2 infantry
Casualties for British: 4 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits
Bombing raid in Germany rolls: 4,2,3 and causes: 9 damage to unit: factory
Bombing raid in Germany causes 9 damage total.Non Combat Move - British
2 bombers moved from Germany to United Kingdom
1 bomber moved from Germany to Finland
4 bombers moved from Vologda to Russia
2 fighters moved from Vologda to RussiaPlace Units - British
2 artilleries and 2 infantry placed in United Kingdom
4 transports placed in 8 Sea ZoneTurn Complete - British
British collect 24 PUs; end with 26 PUs totalProduction/PUs Summary :
Russians : 16 / 22
Germans : 36 / 36
British : 24 / 26
Japanese : 51 / 58
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from Libya to Morocco
Germans take Algeria from British
Germans take Morocco from British
1 armour moved from Italian East Africa to Union of South Africa
Japanese take Rhodesia from British
Japanese take Union of South Africa from British
1 infantry moved from Italian East Africa to 34 Sea Zone
3 infantry moved from Persia to Caucasus
2 artilleries moved from Persia to Caucasus
3 armour moved from Kazakh S.S.R. to Caucasus
3 artilleries moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
2 armour moved from Yakut S.S.R. to Vologda
3 armour moved from Manchuria to Sinkiang
1 bomber moved from Japan to Vologda
1 bomber moved from Yakut S.S.R. to Vologda
4 fighters moved from Persia to Caucasus
3 armour moved from India to Caucasus
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 3 transports moved from 34 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Italy
2 fighters moved from Germany to Karelia S.S.R.Combat - Japanese
Battle in Vologda
Japanese attack with 2 armour and 2 bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour and 2 bombers in Vologda, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the British, 1 armour owned by the Japanese and 1 artillery owned by the British lost in Vologda
Japanese win, taking Vologda from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour
Casualties for British: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 factory and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 1/5 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Japanese win, taking Karelia S.S.R. from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Japanese attack with 6 armour, 5 artilleries, 4 fighters and 3 infantry
Russians defend with 1 factory; Americans defend with 2 infantry
Japanese roll dice for 6 armour, 5 artilleries, 4 fighters and 3 infantry in Caucasus, round 2 : 10/18 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Caucasus
Japanese win, taking Caucasus from Russians with 6 armour, 5 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 bombers moved from Vologda to Evenki National Okrug
2 fighters moved from Caucasus to Evenki National Okrug
2 fighters moved from Caucasus to Evenki National Okrug
2 fighters moved from Karelia S.S.R. to GermanyPlace Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs totalProduction/PUs Summary :
Russians : 8 / 22
Germans : 38 / 36
British : 19 / 26
Japanese : 62 / 62
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 5 artilleries and 8 infantry moved from Finland to Karelia S.S.R.
6 infantry moved from Eastern Canada to 10 Sea Zone
3 artilleries moved from Eastern Canada to 10 Sea Zone
3 artilleries, 6 infantry and 5 transports moved from 10 Sea Zone to 3 Sea Zone
6 infantry moved from 3 Sea Zone to Finland
3 artilleries moved from 3 Sea Zone to Finland
3 transports moved from 3 Sea Zone to 10 Sea Zone
2 transports moved from 11 Sea Zone to 10 Sea Zone
7 infantry moved from Eastern United States to Eastern Canada
2 artilleries moved from Eastern United States to Eastern Canada
1 bomber moved from United Kingdom to Germany
1 fighter moved from Russia to Karelia S.S.R.
2 fighters moved from 3 Sea Zone to Karelia S.S.R.Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Karelia S.S.R.
Americans attack with 1 armour, 5 artilleries, 3 fighters and 8 infantry
Japanese defend with 1 artillery, 1 factory and 2 infantry
Americans roll dice for 1 armour, 5 artilleries, 3 fighters and 8 infantry in Karelia S.S.R., round 2 : 8/17 hits
Japanese roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 1/3 hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Karelia S.S.R.
Americans win, taking Karelia S.S.R. from Japanese with 1 armour, 5 artilleries, 3 fighters and 7 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Karelia S.S.R. to RussiaPlace Units - Americans
3 armour, 2 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs totalProduction/PUs Summary :
Russians : 10 / 22
Germans : 38 / 36
British : 19 / 26
Japanese : 60 / 62
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
20 infantry moved from Russia to Caucasus
2 fighters moved from Russia to Caucasus
4 armour moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 4 armour, 2 fighters and 20 infantry
Japanese defend with 6 armour, 5 artilleries, 1 factory and 2 infantry
Russians roll dice for 4 armour, 2 fighters and 20 infantry in Caucasus, round 2 : 5/26 hits
Japanese roll dice for 6 armour, 5 artilleries and 2 infantry in Caucasus, round 2 : 4/13 hits
4 infantry owned by the Russians, 2 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Caucasus
Russians roll dice for 4 armour, 2 fighters and 16 infantry in Caucasus, round 3 : 7/22 hits
Japanese roll dice for 6 armour and 2 artilleries in Caucasus, round 3 : 5/8 hits
5 infantry owned by the Russians, 5 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in Caucasus
Russians roll dice for 4 armour, 2 fighters and 11 infantry in Caucasus, round 4 : 3/17 hits
Japanese roll dice for 1 armour in Caucasus, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 4 armour, 2 fighters and 11 infantry remaining. Battle score for attacker is 35
Casualties for Japanese: 6 armour, 5 artilleries and 2 infantry
Casualties for Russians: 9 infantryNon Combat Move - Russians
2 fighters moved from Caucasus to RussiaPlace Units - Russians
4 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs totalProduction/PUs Summary :
Russians : 14 / 14
Germans : 38 / 36
British : 19 / 26
Japanese : 56 / 62
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 27 PUs;
Germans buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Bulgaria Romania to Germany
1 artillery and 1 infantry moved from France to Germany
1 infantry moved from Italy to Germany
1 infantry moved from Poland to Germany
1 artillery moved from Belorussia to Baltic States
1 armour moved from West Russia to Baltic StatesNon Combat Move - Germans
Place Units - Germans
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs totalProduction/PUs Summary :
Russians : 14 / 14
Germans : 38 / 38
British : 19 / 26
Japanese : 56 / 62
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 bombers moved from United Kingdom to Germany
1 bomber moved from Finland to Italy
4 bombers moved from Russia to Germany
1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 artillery moved from 8 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 infantry moved from 8 Sea Zone to Northwestern Europe
2 infantry moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 artillery moved from 8 Sea Zone to France
British take France from Germans
2 infantry moved from 8 Sea Zone to France
1 armour moved from 8 Sea Zone to FranceCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/6 hits
Bombing raid in Germany rolls: 4,3,2,5,5,3 and causes: 20 damage to unit: factory
Bombing raid in Germany causes 20 damage total.
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits
Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Italy causes 3 damage total.Non Combat Move - British
6 bombers moved from Germany to Karelia S.S.R.
1 bomber moved from Italy to Karelia S.S.R.Place Units - British
2 artilleries and 6 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs totalProduction/PUs Summary :
Russians : 14 / 14
Germans : 30 / 38
British : 27 / 27
Japanese : 56 / 62
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour and 2 bombers; Remaining resources: 2 PUs;Combat Move - Japanese
1 armour moved from Union of South Africa to French Equatorial Africa
Japanese take Belgian Congo from British
Japanese take French Equatorial Africa from British
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Morocco to 14 Sea Zone
1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Italy
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 15 Sea Zone to 13 Sea Zone
3 armour moved from India to Kazakh S.S.R.
3 armour moved from Sinkiang to Kazakh S.S.R.
2 bombers moved from Evenki National Okrug to Russia
4 fighters moved from Evenki National Okrug to Germany
3 armour moved from Manchuria to Sinkiang
1 bomber moved from Japan to Sinkiang
1 fighter moved from Japan to SinkiangCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,1 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.Non Combat Move - Japanese
2 bombers moved from Russia to SinkiangPlace Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 60 PUs totalProduction/PUs Summary :
Russians : 14 / 14
Germans : 30 / 38
British : 25 / 27
Japanese : 58 / 60
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Karelia S.S.R. to Belorussia
Americans take Belorussia from Germans
1 armour moved from Belorussia to Poland
Americans take Poland from Germans
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
3 fighters moved from Russia to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to West Russia
Americans take West Russia from Germans
6 infantry moved from Finland to Karelia S.S.R.
3 artilleries moved from Finland to Karelia S.S.R.
2 artilleries and 7 infantry moved from Eastern Canada to 10 Sea Zone
2 artilleries, 7 infantry and 5 transports moved from 10 Sea Zone to 3 Sea Zone
2 artilleries and 7 infantry moved from 3 Sea Zone to Finland
5 transports moved from 3 Sea Zone to 1 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from Eastern United States to Eastern Canada
1 destroyer moved from 3 Sea Zone to 8 Sea Zone
1 submarine moved from 3 Sea Zone to 8 Sea Zone
1 destroyer moved from 3 Sea Zone to 8 Sea Zone
1 cruiser moved from 3 Sea Zone to 8 Sea Zone
1 carrier moved from 3 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in Baltic States
Americans attack with 3 fighters and 3 infantry
Germans defend with 1 armour and 1 artillery
Americans roll dice for 3 fighters and 3 infantry in Baltic States, round 2 : 2/6 hits
Germans roll dice for 1 armour and 1 artillery in Baltic States, round 2 : 2/2 hits
1 armour owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Baltic States
Americans win, taking Baltic States from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 artillery
Casualties for Americans: 2 infantryNon Combat Move - Americans
3 fighters moved from Baltic States to Karelia S.S.R.Place Units - Americans
3 armour, 2 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs totalProduction/PUs Summary :
Russians : 14 / 14
Germans : 22 / 38
British : 25 / 27
Japanese : 58 / 60
Americans : 49 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Research Technology - Russians
Purchase Units - Russians
Russians repair 4 damage on 1 factory; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Novosibirsk
1 armour moved from Caucasus to Bulgaria Romania
Russians take Ukraine S.S.R. from Germans
Russians take Bulgaria Romania from Germans
7 infantry moved from Caucasus to Kazakh S.S.R.
1 armour moved from Caucasus to Archangel
Russians take Archangel from Japanese
2 armour moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Russia to Novosibirsk
1 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Kazakh S.S.R.
2 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
1 infantry moved from Caucasus to Persia
British take Persia from Japanese
1 infantry moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Novosibirsk
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 armour, 2 artilleries, 2 fighters and 10 infantry
Japanese defend with 6 armour and 1 infantry
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 10 infantry in Kazakh S.S.R., round 2 : 6/16 hits
Japanese roll dice for 6 armour and 1 infantry in Kazakh S.S.R., round 2 : 2/7 hits
2 infantry owned by the Russians, 5 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 8 infantry in Kazakh S.S.R., round 3 : 7/14 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 armour, 2 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 30
Casualties for Japanese: 6 armour and 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to RussiaPlace Units - Russians
2 infantry placed in Russia
2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalProduction/PUs Summary :
Russians : 24 / 24
Germans : 18 / 38
British : 26 / 27
Japanese : 51 / 60
Americans : 49 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans repair 3 damage on 1 factory; Remaining resources: 21 PUs;
Germans buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Germany to France
3 artilleries moved from Germany to France
2 infantry moved from Germany to Northwestern Europe
1 artillery moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
3 infantry moved from Germany to Bulgaria Romania
1 artillery moved from Germany to Bulgaria Romania
3 infantry moved from Germany to Poland
1 armour moved from Germany to Poland
3 infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic StatesCombat - Germans
Battle in France
Germans attack with 3 artilleries and 5 infantry
British defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 3 artilleries and 5 infantry in France, round 2 : 3/8 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 1/4 hits
2 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in France
Germans roll dice for 3 artilleries and 4 infantry in France, round 3 : 2/7 hits
British roll dice for 1 armour in France, round 3 : 0/1 hits
1 armour owned by the British lost in France
Germans win, taking France from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in Poland
Germans attack with 1 armour and 3 infantry
Americans defend with 1 armour
Germans roll dice for 1 armour and 3 infantry in Poland, round 2 : 1/4 hits
Americans roll dice for 1 armour in Poland, round 2 : 0/1 hits
1 armour owned by the Americans lost in Poland
Germans win, taking Poland from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Northwestern Europe
Germans attack with 1 artillery and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Northwestern Europe, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Bulgaria Romania
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 3 infantry in Bulgaria Romania, round 2 : 2/4 hits
Russians roll dice for 1 armour in Bulgaria Romania, round 2 : 0/1 hits
1 armour owned by the Russians lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Baltic States
Germans attack with 1 armour and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Baltic States
Germans win, taking Baltic States from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
Place Units - Germans
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 32 PUs totalProduction/PUs Summary :
Russians : 22 / 24
Germans : 32 / 32
British : 18 / 27
Japanese : 51 / 60
Americans : 45 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
6 infantry moved from United Kingdom to 8 Sea Zone
2 artilleries moved from United Kingdom to 8 Sea Zone
2 artilleries moved from 8 Sea Zone to France
6 infantry moved from 8 Sea Zone to France
2 fighters moved from Russia to Karelia S.S.R.
4 bombers moved from Karelia S.S.R. to France
1 bomber moved from Karelia S.S.R. to France
2 bombers moved from Karelia S.S.R. to GermanyCombat - British
Battle in France
British attack with 2 artilleries, 5 bombers and 6 infantry
Germans defend with 3 artilleries and 4 infantry
British roll dice for 2 artilleries, 5 bombers and 6 infantry in France, round 2 : 7/13 hits
Germans roll dice for 3 artilleries and 4 infantry in France, round 2 : 3/7 hits
3 infantry owned by the British, 4 infantry owned by the Germans and 3 artilleries owned by the Germans lost in France
British win, taking France from Germans with 2 artilleries, 5 bombers and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries and 4 infantry
Casualties for British: 3 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 4,1 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.Non Combat Move - British
2 bombers moved from Germany to United Kingdom
5 bombers moved from France to United KingdomPlace Units - British
3 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 24 PUs totalProduction/PUs Summary :
Russians : 22 / 24
Germans : 26 / 32
British : 24 / 24
Japanese : 51 / 60
Americans : 45 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 armour and 2 bombers; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour moved from French Equatorial Africa to French West Africa
Japanese take French West Africa from British
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from Italy to 15 Sea Zone
1 armour moved from Italy to 15 Sea Zone
1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
1 armour moved from 13 Sea Zone to Morocco
1 armour moved from India to Persia
1 armour moved from India to Persia
3 armour moved from Manchuria to Yakut S.S.R.
3 armour moved from Sinkiang to Novosibirsk
3 bombers moved from Sinkiang to Russia
1 fighter moved from Sinkiang to Novosibirsk
1 bomber moved from Japan to Novosibirsk
1 bomber moved from Japan to Novosibirsk
4 fighters moved from Germany to 13 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 2,1 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.
Battle in Persia
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese roll dice for 2 armour in Persia, round 2 : 1/2 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 3 armour, 2 bombers and 1 fighter
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 3 armour, 2 bombers and 1 fighter in Novosibirsk, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 3 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Japanese
2 bombers moved from Russia to Germany
2 bombers moved from Novosibirsk to Evenki National Okrug
1 fighter moved from Novosibirsk to Evenki National OkrugPlace Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalProduction/PUs Summary :
Russians : 21 / 24
Germans : 26 / 32
British : 22 / 24
Japanese : 54 / 54
Americans : 45 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber and 5 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from West Russia to Belorussia
4 infantry moved from Karelia S.S.R. to Baltic States
2 artilleries moved from Karelia S.S.R. to Baltic States
3 fighters moved from Karelia S.S.R. to Baltic States
7 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Baltic States
2 artilleries moved from Finland to Karelia S.S.R.
3 armour, 2 artilleries and 5 infantry moved from Eastern Canada to 1 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 1 Sea Zone to 3 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 3 Sea Zone to Finland
5 transports moved from 3 Sea Zone to 1 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from Eastern United States to Eastern CanadaCombat - Americans
Battle in Baltic States
Americans attack with 2 artilleries, 3 fighters and 5 infantry
Germans defend with 1 armour and 3 infantry
Americans roll dice for 2 artilleries, 3 fighters and 5 infantry in Baltic States, round 2 : 6/10 hits
Germans roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 1/4 hits
3 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Baltic States
Americans win, taking Baltic States from Germans with 2 artilleries, 3 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Baltic States to 8 Sea Zone
1 fighter moved from Baltic States to FinlandPlace Units - Americans
5 artilleries, 1 bomber and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 47 PUs; end with 49 PUs totalProduction/PUs Summary :
Russians : 21 / 24
Germans : 24 / 32
British : 22 / 24
Japanese : 54 / 54
Americans : 47 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
Russians repair 5 damage on 2 factories; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Sinkiang
Americans take Sinkiang from Japanese
1 infantry moved from Kazakh S.S.R. to Szechwan
Americans take Szechwan from Japanese
1 infantry moved from Vologda to Evenki National Okrug
1 artillery moved from Vologda to Evenki National Okrug
2 fighters moved from Russia to Evenki National Okrug
1 armour moved from Archangel to Novosibirsk
2 infantry moved from Russia to Novosibirsk
1 artillery moved from Kazakh S.S.R. to Novosibirsk
1 infantry moved from Kazakh S.S.R. to Novosibirsk
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Persia
2 armour, 1 artillery and 4 infantry moved from Kazakh S.S.R. to PersiaCombat - Russians
Battle in Persia
Russians attack with 2 armour, 1 artillery and 5 infantry
Japanese defend with 2 armour
Russians roll dice for 2 armour, 1 artillery and 5 infantry in Persia, round 2 : 2/8 hits
Japanese roll dice for 2 armour in Persia, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for Russians: 2 infantry
Battle in Evenki National Okrug
Russians attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 bombers and 1 fighter
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Evenki National Okrug, round 2 : 1/4 hits
Japanese roll dice for 2 bombers and 1 fighter in Evenki National Okrug, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Evenki National Okrug
Russians roll dice for 1 artillery and 2 fighters in Evenki National Okrug, round 3 : 2/3 hits
Japanese roll dice for 1 bomber and 1 fighter in Evenki National Okrug, round 3 : 1/2 hits
1 bomber owned by the Japanese, 1 artillery owned by the Russians and 1 fighter owned by the Japanese lost in Evenki National Okrug
Russians win with 2 fighters remaining. Battle score for attacker is 27
Casualties for Japanese: 2 bombers and 1 fighter
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 artillery and 3 infantry
Japanese defend with 3 armour
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Novosibirsk, round 2 : 2/5 hits
Japanese roll dice for 3 armour in Novosibirsk, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Novosibirsk
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Novosibirsk, round 3 : 4/4 hits
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Evenki National Okrug to RussiaPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalProduction/PUs Summary :
Russians : 22 / 22
Germans : 24 / 32
British : 23 / 24
Japanese : 50 / 54
Americans : 49 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Germans repair 0 damage on 2 factories; Remaining resources: 21 PUs;
Germans buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Northwestern Europe to France
1 artillery moved from Northwestern Europe to France
1 armour moved from Germany to France
2 infantry moved from Germany to France
1 infantry moved from Germany to France
1 armour moved from Germany to France
3 infantry moved from Bulgaria Romania to Germany
1 artillery moved from Bulgaria Romania to Germany
3 infantry moved from Poland to Baltic States
1 armour moved from Poland to Baltic States
2 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
2 infantry moved from Germany to Baltic StatesCombat - Germans
Battle in France
Germans attack with 2 armour, 1 artillery and 5 infantry
British defend with 2 artilleries and 3 infantry
Germans roll dice for 2 armour, 1 artillery and 5 infantry in France, round 2 : 5/8 hits
British roll dice for 2 artilleries and 3 infantry in France, round 2 : 1/5 hits
3 infantry owned by the British, 1 infantry owned by the Germans and 2 artilleries owned by the British lost in France
Germans win, taking France from British with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 3 infantry
Battle in Baltic States
Germans attack with 2 armour and 8 infantry
Americans defend with 2 artilleries and 4 infantry
Germans roll dice for 2 armour and 8 infantry in Baltic States, round 2 : 1/10 hits
Americans roll dice for 2 artilleries and 4 infantry in Baltic States, round 2 : 3/6 hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Baltic States
Germans roll dice for 2 armour and 5 infantry in Baltic States, round 3 : 3/7 hits
Americans roll dice for 2 artilleries and 3 infantry in Baltic States, round 3 : 0/5 hits
3 infantry owned by the Americans lost in Baltic States
Germans roll dice for 2 armour and 5 infantry in Baltic States, round 4 : 1/7 hits
Americans roll dice for 2 artilleries in Baltic States, round 4 : 0/2 hits
1 artillery owned by the Americans lost in Baltic States
Germans roll dice for 2 armour and 5 infantry in Baltic States, round 5 : 3/7 hits
Americans roll dice for 1 artillery in Baltic States, round 5 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Americans with 2 armour and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for Americans: 2 artilleries and 4 infantryNon Combat Move - Germans
Place Units - Germans
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 32 PUs totalProduction/PUs Summary :
Russians : 22 / 22
Germans : 32 / 32
British : 17 / 24
Japanese : 50 / 54
Americans : 47 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Karelia S.S.R. to France
2 bombers moved from United Kingdom to France
5 infantry moved from United Kingdom to 8 Sea Zone
3 artilleries moved from United Kingdom to 8 Sea Zone
3 artilleries and 5 infantry moved from 8 Sea Zone to France
5 bombers moved from United Kingdom to GermanyCombat - British
Battle in France
British attack with 3 artilleries, 2 bombers, 2 fighters and 5 infantry
Germans defend with 2 armour, 1 artillery and 4 infantry
British roll dice for 3 artilleries, 2 bombers, 2 fighters and 5 infantry in France, round 2 : 4/12 hits
Germans roll dice for 2 armour, 1 artillery and 4 infantry in France, round 2 : 3/7 hits
3 infantry owned by the British and 4 infantry owned by the Germans lost in France
British roll dice for 3 artilleries, 2 bombers, 2 fighters and 2 infantry in France, round 3 : 4/9 hits
Germans roll dice for 2 armour and 1 artillery in France, round 3 : 2/3 hits
2 infantry owned by the British, 2 armour owned by the Germans and 1 artillery owned by the Germans lost in France
British win, taking France from Germans with 3 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 2 armour, 1 artillery and 4 infantry
Casualties for British: 5 infantry
Strategic bombing raid in Germany
AA fire in Germany : 2/5 hits
2 bombers killed by AA
Bombing raid in Germany rolls: 6,3,5 and causes: 14 damage to unit: factory
Bombing raid in Germany causes 14 damage total.Non Combat Move - British
3 bombers moved from Germany to United Kingdom
2 fighters moved from France to 8 Sea Zone
2 bombers moved from France to United KingdomPlace Units - British
1 carrier placed in 8 Sea Zone
1 artillery and 2 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 23 PUs totalProduction/PUs Summary :
Russians : 22 / 22
Germans : 26 / 32
British : 23 / 23
Japanese : 50 / 54
Americans : 47 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour and 1 bomber; Remaining resources: 6 PUs;Combat Move - Japanese
1 armour moved from French Equatorial Africa to Anglo-Egyptian Sudan
Japanese take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Morocco to 13 Sea Zone
1 armour moved from Morocco to 13 Sea Zone
1 armour, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 3 transports moved from 13 Sea Zone to 11 Sea Zone
1 infantry moved from 11 Sea Zone to Central United States
Japanese take Central United States from Americans
1 armour moved from 11 Sea Zone to Central United States
4 armour moved from India to Persia
2 bombers moved from Germany to Persia
3 armour moved from Yakut S.S.R. to Sinkiang
3 armour moved from Manchuria to Sinkiang
2 bombers moved from Japan to SinkiangCombat - Japanese
Battle in Persia
Japanese attack with 4 armour and 2 bombers
Russians defend with 2 armour, 1 artillery and 3 infantry
Japanese roll dice for 4 armour and 2 bombers in Persia, round 2 : 4/6 hits
British roll dice for 2 armour, 1 artillery and 3 infantry in Persia, round 2 : 3/6 hits
3 infantry owned by the Russians, 3 armour owned by the Japanese and 1 artillery owned by the Russians lost in Persia
Japanese roll dice for 1 armour and 2 bombers in Persia, round 3 : 1/3 hits
British roll dice for 2 armour in Persia, round 3 : 2/2 hits
1 armour owned by the Russians, 1 armour owned by the Japanese and 1 bomber owned by the Japanese lost in Persia
retreated to Persia
British win with 1 armour remaining. Battle score for attacker is -17
Casualties for Japanese: 4 armour and 1 bomber
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Battle in Sinkiang
Japanese attack with 6 armour and 2 bombers
Russians defend with 1 infantry
Japanese roll dice for 6 armour and 2 bombers in Sinkiang, round 2 : 6/8 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 6 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers moved from Sinkiang to Manchuria
1 bomber moved from Persia to IndiaPlace Units - Japanese
3 armour placed in India
3 armour placed in Manchuria
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 63 PUs totalProduction/PUs Summary :
Russians : 22 / 22
Germans : 26 / 32
British : 23 / 23
Japanese : 57 / 63
Americans : 40 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber and 5 infantry; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries moved from Finland to 3 Sea Zone
3 armour moved from Finland to 3 Sea Zone
5 infantry moved from Finland to 3 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 3 Sea Zone to 5 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 5 Sea Zone to Baltic States
8 artilleries and 11 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Belorussia to Poland
Americans take Poland from Germans
3 armour, 2 artilleries and 5 infantry moved from Eastern Canada to 1 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 1 Sea Zone to 3 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 3 Sea Zone to Finland
5 artilleries moved from Eastern United States to Central United States
5 infantry moved from Eastern United States to Central United States
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 cruiser moved from 8 Sea Zone to 5 Sea Zone
1 battleship moved from 8 Sea Zone to 5 Sea Zone
1 carrier moved from 8 Sea Zone to 3 Sea Zone
2 fighters moved from 8 Sea Zone to 3 Sea ZoneCombat - Americans
Battle in Baltic States
Americans attack with 3 armour, 10 artilleries and 16 infantry
Germans defend with 2 armour and 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Baltic States, round 2 : 2/2 hits
Americans roll dice for 3 armour, 10 artilleries and 16 infantry in Baltic States, round 2 : 10/29 hits
Germans roll dice for 2 armour and 4 infantry in Baltic States, round 2 : 3/6 hits
4 infantry owned by the Germans, 2 armour owned by the Germans and 3 infantry owned by the Americans lost in Baltic States
Americans win, taking Baltic States from Germans with 3 armour, 10 artilleries and 13 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour and 4 infantry
Casualties for Americans: 3 infantry
Battle in Central United States
Americans attack with 5 artilleries and 5 infantry
Japanese defend with 1 armour and 1 infantry
Americans roll dice for 5 artilleries and 5 infantry in Central United States, round 2 : 2/10 hits
Japanese roll dice for 1 armour and 1 infantry in Central United States, round 2 : 1/2 hits
1 armour owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Central United States
Americans win, taking Central United States from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Place Units - Americans
5 artilleries, 1 bomber and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs totalProduction/PUs Summary :
Russians : 22 / 22
Germans : 22 / 32
British : 23 / 23
Japanese : 51 / 63
Americans : 50 / 52 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Szechwan to Kwangtung
Russians take Kwangtung from Japanese
1 infantry moved from Novosibirsk to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 infantry moved from Ukraine S.S.R. to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 infantry moved from Caucasus to Kazakh S.S.R.
1 armour moved from Persia to Trans-Jordan
British take Trans-Jordan from Japanese
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Caucasus to Persia
1 armour moved from Novosibirsk to Caucasus
2 fighters moved from Russia to CaucasusCombat - Russians
Battle in Egypt
Russians attack with 1 armour
Japanese defend with 1 armour
Russians roll dice for 1 armour in Egypt, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Egypt
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 1 armourNon Combat Move - Russians
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Caucasus
1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalProduction/PUs Summary :
Russians : 27 / 27
Germans : 20 / 32
British : 24 / 23
Japanese : 47 / 63
Americans : 50 / 52 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 18 PUs;
Germans buy 6 infantry; Remaining resources: 0 PUs;Place Units - Germans
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 20 PUs; end with 20 PUs totalProduction/PUs Summary :
Russians : 27 / 27
Germans : 20 / 20
British : 24 / 23
Japanese : 47 / 63
Americans : 50 / 52





