@newenr85 yes pls
40.2L Mallery(Axis) vs. Balladeer(16Allies)
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Terrible Japan turn……WTF!!!
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I thought my UK turn was pretty bad, but those Chinese really rock!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair 8 damage on 1 factory_major; Remaining resources: 30 PUs;
British buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 bomber and 1 fighter moved from Egypt to Iraq
1 fighter moved from India to 41 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 bomber, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 mech_infantry moved from Kenya to Egypt
1 armour and 2 artilleries moved from Alexandria to Egypt
1 bomber and 1 fighter moved from Iraq to Egypt
3 infantry moved from Burma to India
1 fighter moved from 41 Sea Zone to India
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Union of South Africa to Egypt
1 armour, 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 101 Sea Zone to 86 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 fighter and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in CyprusNon Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
2 artilleries moved from Northern Italy to Southern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 destroyers placed in 97 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 bombers moved from Holland Belgium to United Kingdom
2 infantry moved from Eastern Poland to Baltic States
2 bombers moved from Holland Belgium to Baltic States
1 bomber moved from Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 2 bombers and 3 infantry
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,6 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Bessarabia to Eastern Poland
2 bombers moved from Baltic States to Eastern Poland
2 bombers moved from United Kingdom to Western Germany
2 aaGuns and 3 tactical_bombers moved from Holland Belgium to Western Germany
1 cruiser and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Southern France to France
3 aaGuns and 8 artilleries moved from Poland to Eastern Poland
1 armour and 6 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 artillery, 1 fighter and 8 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Germans collect 37 PUs (2 lost to blockades); end with 37 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
12 infantry moved from Amur to Korea
3 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Belarus to Baltic StatesCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
1 submarine owned by the Russians Submerged
Battle in Korea
Russians attack with 12 infantry
Japanese defend with 1 aaGun and 6 infantry
4 infantry owned by the Russians retreated to Amur
Japanese winGermans win with 1 cruiser and 1 transport remaining with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 aaGun and 4 infantry
Casualties for Russians: 8 infantry
Battle in Baltic States
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters moved from Baltic States to Belarus
2 infantry moved from Belarus to Novgorod
11 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Samara
1 armour moved from Caucasus to Samara
6 infantry moved from Timguska to Kansu
2 aaGuns moved from Yenisey to Timguska
1 tactical_bomber moved from Baltic States to Belarus
2 artilleries moved from Novgorod to BelarusPlace Units - Russians
3 infantry placed in Ukraine
3 artilleries placed in Novgorod
2 artilleries and 4 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Ukraine
2 infantry placed in Russia
Russians undo move 4.
1 infantry placed in Ukraine
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Yunnan to Kwangtung
Japanese take Kwangtung from UK_Pacific
3 tactical_bombers moved from Suiyuyan to Yunnan
2 artilleries and 4 infantry moved from Suiyuyan to Hopei
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
2 tactical_bombers moved from Yunnan to PhilippinesCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Korea to Manchuria
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 tactical_bomber moved from 55 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter and 4 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from Queensland to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
Italians defend with 1 destroyer
Americans win with 1 carrier, 1 cruiser, 3 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Eastern United States to Central United States
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 bomber moved from 44 Sea Zone to Western Australia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to AlgeriaPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 destroyer and 2 fighters placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
4 infantry moved from Kansu to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair 9 damage on 1 factory_major; Remaining resources: 29 PUs;
British buy 1 fighter and 2 transports; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
3 infantry moved from India to BurmaCombat - British
Battle in 99 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Egypt to Gibraltar
2 fighters moved from Egypt to Algeria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to French West Africa
2 fighters and 1 tactical_bomber moved from Burma to India
2 infantry moved from Iraq to Trans-Jordan
3 artilleries and 20 infantry moved from India to Burma
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to AlgeriaPlace Units - British
1 fighter placed in United Kingdom
2 transports placed in 80 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 40 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in France
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Eastern Poland to Russia
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
5 armour, 10 artilleries, 12 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to UkraineCombat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Ukraine
Germans attack with 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
1 mech_infantry owned by the Germans retreated to Bessarabia
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 5 armour, 10 artilleries, 12 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 5 armour, 10 artilleries, 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Russia to Bessarabia
3 aaGuns and 1 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Baltic States to Western Germany
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Germany to Poland
1 fighter and 3 tactical_bombers moved from Western Germany to Southern ItalyPlace Units - Germans
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 39 PUs (1 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 35 PUs;
Russians buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Belarus to Poland
1 fighter and 1 tactical_bomber moved from Belarus to Poland
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
1 submarine owned by the Russians Submerged
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians winGermans win with 1 cruiser and 1 transport remaining, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
1 fighter moved from Eastern Poland to Bryansk
2 artilleries moved from Belarus to Novgorod
1 aaGun, 1 armour, 7 artilleries, 28 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bryansk
2 artilleries and 5 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
5 infantry moved from Kansu to Tsinghai
1 armour moved from Samara to Tsinghai
4 infantry moved from Samara to Kazakhstan
3 infantry moved from Amur to Buryatia
1 infantry moved from Kansu to TsinghaiPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 mech_infantrys placed in Volgograd
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,6
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 2 aaGuns
EDIT: Adding units owned by Russians to Novosibirsk: 2 aaGuns
EDIT: Turning off Edit Mode -
Forgot to move 2 AA guns, so I edited those, hope you don’t mind, but if you do you can edit them back :)
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Friendly bump
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Schedule at work has been terrible…doesn’t help that we have a typhoon bearing down…just lost my weekend…but here goes tonight at least…
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Well I’m glad I just frienly bumbed and not #1’ed ;-)
Where do you live that you get typhoons?
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Live just south Tokyo…due to being in the navy though, ship has to leave when storms come, so we have to pack it up and head out till it passes…and I can’t play at sea…should subside in a few days though…





