1942 2nd E. Captaxis (Axis) vs Seawolf (Allies +9) Game 2
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
3 infantry moved from West Russia to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
2 armour moved from Russia to Karelia S.S.R.
1 armour moved from West Russia to Karelia S.S.R.
3 armour moved from Caucasus to Karelia S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.Combat - Russians
Russians creates battle in territory 7 Sea Zone
Battle in Ukraine S.S.R.
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Ukraine S.S.R., round 2 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 2 infantry in Ukraine S.S.R., round 3 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 5 : 0/1 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 5 : 1/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Karelia S.S.R.
Russians attack with 6 armour, 1 artillery, 2 fighters and 5 infantry
Germans defend with 4 armour, 1 factory and 6 infantry
Russians roll dice for 6 armour, 1 artillery, 2 fighters and 5 infantry in Karelia S.S.R., round 2 : 7/14 hits
Germans roll dice for 4 armour and 6 infantry in Karelia S.S.R., round 2 : 3/10 hits
3 infantry owned by the Russians, 6 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
2 infantry owned by the Russians, 6 armour owned by the Russians and 1 artillery owned by the Russians retreated to West Russia
Germans win with 3 armour remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour and 6 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to Caucasus
1 infantry moved from Russia to Archangel
4 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Caucasus to West Russia
1 submarine moved from 7 Sea Zone to 10 Sea ZonePlace Units - Russians
2 artilleries and 2 infantry placed in Caucasus
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalProduction/PUs Summary :
Russians : 23 / 23
Germans : 40 / 41
British : 31 / 32
Japanese : 34 / 35
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 7 Sea Zone to 8 Sea Zone
1 armour moved from France to 14 Sea Zone
1 infantry moved from Gibraltar to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 armour moved from 8 Sea Zone to United Kingdom
1 infantry moved from Germany to 5 Sea Zone
1 armour moved from Baltic States to 5 Sea Zone
1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 armour moved from 8 Sea Zone to United Kingdom
1 carrier moved from 5 Sea Zone to 8 Sea Zone
1 submarine moved from 5 Sea Zone to 8 Sea Zone
1 cruiser moved from 5 Sea Zone to 8 Sea Zone
1 fighter moved from 5 Sea Zone to United Kingdom
3 fighters moved from France to United Kingdom
1 battleship moved from 14 Sea Zone to 8 Sea Zone
1 bomber moved from Northwestern Europe to United Kingdom
2 fighters moved from Northwestern Europe to United Kingdom
1 destroyer moved from 15 Sea Zone to 13 Sea Zone
2 armour moved from Karelia S.S.R. to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 armour owned by the Germans lost in Archangel
Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in 10 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine; British defend with 1 transport
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 10 Sea Zone
Russians win with 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in United Kingdom
Germans attack with 2 armour, 1 bomber, 6 fighters and 2 infantry
British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 4 fighters and 2 infantry; Americans defend with 1 bomber
AA fire in United Kingdom : 0/3 hits
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits
Germans roll dice for 2 armour, 1 bomber, 6 fighters and 2 infantry in United Kingdom, round 2 : 3/11 hits
British roll dice for 1 aaGun, 1 armour, 1 artillery, 1 bomber, 4 fighters and 2 infantry in United Kingdom, round 2 : 3/9 hits
2 infantry owned by the British, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British, 1 bomber owned by the Americans and 1 aaGun owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 1 bomber and 6 fighters in United Kingdom, round 3 : 4/8 hits
British roll dice for 1 armour and 4 fighters in United Kingdom, round 3 : 3/5 hits
1 armour owned by the British, 3 fighters owned by the British and 3 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 1 bomber and 3 fighters in United Kingdom, round 4 : 4/5 hits
British roll dice for 1 fighter in United Kingdom, round 4 : 0/1 hits
1 fighter owned by the British lost in United Kingdom
Germans captures 32PUs while taking British capital
Germans win, taking United Kingdom from British with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 31
Casualties for Germans: 1 armour, 3 fighters and 2 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 4 fighters and 2 infantry
Casualties for Americans: 1 bomberNon Combat Move - Germans
1 bomber moved from United Kingdom to Northwestern Europe
2 fighters moved from United Kingdom to 8 Sea Zone
1 fighter moved from United Kingdom to Northwestern Europe
1 armour moved from Belorussia to Karelia S.S.R.
3 infantry moved from Baltic States to Karelia S.S.R.
2 armour moved from Baltic States to Karelia S.S.R.
1 infantry moved from Bulgaria Romania to Poland
1 artillery moved from Bulgaria Romania to Poland
5 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Northwestern Europe to Germany
1 aaGun moved from Baltic States to Karelia S.S.R.Place Units - Germans
2 infantry placed in Karelia S.S.R.
4 armour and 1 fighter placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 82 PUs totalProduction/PUs Summary :
Russians : 22 / 23
Germans : 49 / 82
British : 23 / 0
Japanese : 34 / 35
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Combat Move - British
1 armour moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to United Kingdom
1 armour moved from 7 Sea Zone to United Kingdom
1 artillery moved from Libya to Algeria
British take Algeria from Germans
1 armour moved from Libya to Algeria
1 infantry moved from Egypt to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Italy
British take Italy from Germans
1 carrier moved from 17 Sea Zone to 15 Sea Zone
1 destroyer moved from 17 Sea Zone to 15 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from 17 Sea Zone to 15 Sea Zone
1 fighter moved from Egypt to 15 Sea Zone
1 bomber moved from Egypt to Burma
1 infantry moved from India to Burma
1 artillery moved from India to BurmaCombat - British
Battle in United Kingdom
British attack with 1 armour and 1 infantry
Germans defend with 1 armour and 1 factory
British roll dice for 1 armour and 1 infantry in United Kingdom, round 2 : 2/2 hits
Germans roll dice for 1 armour in United Kingdom, round 2 : 0/1 hits
1 armour owned by the Germans lost in United Kingdom
British win, taking United Kingdom from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Burma
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from Burma to India
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to BrazilTurn Complete - British
British collect 36 PUs; end with 36 PUs totalProduction/PUs Summary :
Russians : 22 / 23
Germans : 37 / 82
British : 36 / 36
Japanese : 33 / 35
Americans : 40 / 42 -
Wow, I really should have checked battle calculator on the sea lion battle - thought keeping the fighters on the island would be enough!
Great start on the game though:)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour and 1 bomber; Remaining resources: 5 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Anhwei to Sinkiang
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Malaya to French Indo-China Thailand
3 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Burma
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Burma
6 fighters moved from Kwangtung to Burma
1 bomber moved from Kwangtung to India
1 submarine moved from 48 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 61 Sea Zone to 36 Sea Zone
1 battleship and 1 destroyer moved from 62 Sea Zone to 36 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 1/1 hits
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in Burma
Japanese attack with 1 armour, 3 artilleries, 6 fighters and 5 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 armour, 3 artilleries, 6 fighters and 5 infantry in Burma, round 2 : 4/15 hits
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from British with 1 armour, 3 artilleries, 6 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
4 fighters moved from Burma to 36 Sea Zone
2 fighters moved from Burma to French Indo-China ThailandPlace Units - Japanese
3 armour placed in Manchuria
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 42 PUs totalProduction/PUs Summary :
Russians : 21 / 23
Germans : 37 / 82
British : 35 / 36
Japanese : 37 / 42
Americans : 38 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 19 Sea Zone to 11 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 55 Sea Zone to 18 Sea Zone
2 fighters moved from Eastern Canada to United Kingdom
2 bombers moved from Western United States to United Kingdom
3 infantry moved from Western Canada to Eastern Canada
1 fighter moved from West Russia to United KingdomCombat - Americans
Battle in 13 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 13 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
Place Units - Americans
1 carrier and 3 transports placed in 11 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalProduction/PUs Summary :
Russians : 21 / 23
Germans : 37 / 82
British : 35 / 36
Japanese : 37 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 0/3 hits
Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 2/2 hits
Germans roll dice for 1 armour in Archangel, round 4 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 2/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
1 artillery moved from Russia to West Russia
5 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Kazakh S.S.R. to NovosibirskPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalProduction/PUs Summary :
Russians : 26 / 26
Germans : 32 / 82
British : 35 / 36
Japanese : 37 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 4 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 submarine moved from 8 Sea Zone to 13 Sea Zone
1 fighter moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from 8 Sea Zone to 13 Sea Zone
2 armour moved from Germany to Italy
1 infantry moved from Germany to Italy
2 infantry moved from Poland to Ukraine S.S.R.
1 artillery moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
4 infantry moved from Poland to Belorussia
1 artillery moved from Poland to Belorussia
3 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to Archangel
2 armour moved from Germany to Karelia S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 bomber moved from Northwestern Europe to Belorussia
1 fighter moved from Northwestern Europe to Archangel
2 transports moved from 8 Sea Zone to 5 Sea Zone
1 carrier moved from 8 Sea Zone to 5 Sea Zone
1 cruiser moved from 8 Sea Zone to 5 Sea Zone
1 battleship moved from 8 Sea Zone to 5 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 fighter and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 fighter and 3 infantry in Archangel, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Archangel, round 3 : 1/4 hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 0/5 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 3 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 3 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Italy
Germans attack with 2 armour and 1 infantry
British defend with 1 factory and 1 infantry
Germans roll dice for 2 armour and 1 infantry in Italy, round 2 : 1/3 hits
British roll dice for 1 infantry in Italy, round 2 : 0/1 hits
1 infantry owned by the British lost in Italy
Germans win, taking Italy from British with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belorussia
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Belorussia, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Belorussia, round 3 : 2/5 hits
Russians roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 7 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 7 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 10 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Battle in 13 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 13 Sea Zone
Germans winGermans win with 1 submarine remaining with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter moved from 13 Sea Zone to 5 Sea Zone
1 fighter moved from 7 Sea Zone to 5 Sea Zone
1 bomber moved from Belorussia to Karelia S.S.R.
1 fighter moved from Archangel to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.Place Units - Germans
2 artilleries placed in Karelia S.S.R.
2 armour, 2 artilleries, 4 bombers and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs totalProduction/PUs Summary :
Russians : 21 / 26
Germans : 40 / 40
British : 32 / 36
Japanese : 37 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 3 bombers; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 15 Sea Zone to 13 Sea Zone
1 submarine moved from 22 Sea Zone to 13 Sea Zone
1 cruiser moved from 22 Sea Zone to 13 Sea Zone
2 infantry moved from Brazil to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
1 armour moved from Algeria to Morocco
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery moved from Algeria to 14 Sea Zone
1 artillery moved from 14 Sea Zone to France
1 carrier moved from 15 Sea Zone to 14 Sea Zone
2 fighters moved from 15 Sea Zone to 14 Sea Zone
1 bomber moved from India to Karelia S.S.R.
1 carrier moved from 14 Sea Zone to 13 Sea Zone
2 fighters moved from 14 Sea Zone to MoroccoCombat - British
Battle in France
British attack with 1 artillery
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in France
British win, taking France from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in 13 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Germans defend with 1 submarine
British roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 13 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British and 1 submarine owned by the Germans lost in 13 Sea Zone
British win with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for British: 1 submarine
Battle in Morocco
British attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 2 fighters and 2 infantry in Morocco, round 2 : 0/5 hits
Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
British roll dice for 1 armour, 2 fighters and 2 infantry in Morocco, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Morocco, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Morocco
British win, taking Morocco from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 3 damage total.Non Combat Move - British
1 bomber moved from Karelia S.S.R. to Caucasus
3 infantry moved from India to Persia
2 infantry moved from Trans-Jordan to Persia
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 artillery moved from India to Persia
1 aaGun moved from India to Persia
2 fighters moved from Morocco to 13 Sea ZonePlace Units - British
3 bombers placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs totalProduction/PUs Summary :
Russians : 21 / 26
Germans : 33 / 40
British : 39 / 39
Japanese : 37 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries and 3 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour, 3 artilleries and 4 infantry moved from Burma to India
Japanese take India from British
1 infantry moved from French Indo-China Thailand to Burma
3 armour moved from Manchuria to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 artillery and 3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
3 transports moved from 36 Sea Zone to 62 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from French Indo-China Thailand to Szechwan
1 bomber moved from Japan to SzechwanCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
3 armour placed in Manchuria
1 armour, 2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs totalProduction/PUs Summary :
Russians : 20 / 26
Germans : 33 / 40
British : 36 / 39
Japanese : 41 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 artilleries, 1 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 4 transports moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
2 infantry moved from Kazakh S.S.R. to Russia
3 fighters moved from United Kingdom to Iceland
2 fighters moved from 18 Sea Zone to United Kingdom
1 carrier, 1 destroyer and 1 submarine moved from 18 Sea Zone to 10 Sea Zone
2 bombers moved from United Kingdom to GermanyCombat - Americans
Battle in 10 Sea Zone
Russians loiter and taunt with ; Americans attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 submarine and 4 transports
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 4 transports in 10 Sea Zone, round 2 : 4/7 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 10 Sea Zone
Americans win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 6,5 and causes: 11 damage to unit: factory
Bombing raid in Germany causes 11 damage total.Non Combat Move - Americans
2 bombers moved from Germany to United KingdomPlace Units - Americans
3 transports placed in 11 Sea Zone
3 artilleries and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 40 PUs totalProduction/PUs Summary :
Russians : 20 / 26
Germans : 33 / 40
British : 36 / 39
Japanese : 41 / 42
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 10 Sea Zone to 3 Sea Zone
3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
2 armour moved from West Russia to Ukraine S.S.R.
3 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Belorussia
3 infantry moved from Evenki National Okrug to Archangel
1 artillery moved from Russia to Archangel
1 armour moved from West Russia to Ukraine S.S.R.
1 artillery moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 fighter moved from West Russia to Archangel
2 infantry moved from Evenki National Okrug to Archangel
3 armour moved from West Russia to Ukraine S.S.R.Combat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Archangel, round 2 : 2/7 hits
Germans roll dice for 1 armour and 2 infantry in Archangel, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Archangel, round 3 : 2/6 hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 6 armour, 1 artillery and 3 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 6 armour, 1 artillery and 3 infantry in Ukraine S.S.R., round 2 : 5/10 hits
Germans roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 2 : 0/4 hits
3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 6 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Belorussia
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Belorussia, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 0/4 hits
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Belorussia, round 3 : 0/6 hits
Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 3 : 2/3 hits
2 infantry owned by the Russians lost in Belorussia
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Belorussia, round 4 : 0/4 hits
Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 4 : 2/3 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belorussia
Russians roll dice for 1 artillery and 1 fighter in Belorussia, round 5 : 1/2 hits
Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 5 : 1/3 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
retreated to Belorussia
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 3 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to Caucasus
1 aaGun moved from West Russia to Caucasus
1 aaGun moved from West Russia to Russia
1 infantry moved from Russia to West Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Novosibirsk to RussiaPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalProduction/PUs Summary :
Russians : 23 / 23
Germans : 30 / 40
British : 36 / 39
Japanese : 41 / 42
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 0 damage on 2 factories; Remaining resources: 26 PUs;
Germans buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Italy to France
2 armour moved from Italy to France
1 infantry moved from Belorussia to West Russia
1 artillery moved from Belorussia to West Russia
2 fighters moved from Karelia S.S.R. to West Russia
4 bombers moved from Germany to United Kingdom
2 fighters moved from 5 Sea Zone to West Russia
1 bomber moved from Karelia S.S.R. to Russia
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Poland
1 infantry moved from Karelia S.S.R. to BelorussiaCombat - Germans
Battle in France
Germans attack with 2 armour and 1 infantry
British defend with 1 artillery
Germans roll dice for 2 armour and 1 infantry in France, round 2 : 2/3 hits
British roll dice for 1 artillery in France, round 2 : 0/1 hits
1 artillery owned by the British lost in France
Germans win, taking France from British with 2 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in West Russia
Germans attack with 1 artillery, 4 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 4 fighters and 1 infantry in West Russia, round 2 : 3/6 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 2/4 hits
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 3,1 and causes: 4 damage to unit: factory
Bombing raid in United Kingdom causes 4 damage total.Non Combat Move - Germans
2 bombers moved from United Kingdom to Germany
2 fighters moved from West Russia to 5 Sea Zone
2 fighters moved from West Russia to Germany
1 bomber moved from Russia to Germany
1 aaGun moved from Northwestern Europe to FrancePlace Units - Germans
2 infantry placed in Karelia S.S.R.
2 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs totalProduction/PUs Summary :
Russians : 21 / 23
Germans : 38 / 38
British : 30 / 39
Japanese : 41 / 42
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British repair 0 damage on 1 factory; Remaining resources: 35 PUs;
British buy 2 bombers and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Morocco to 14 Sea Zone
1 armour moved from Morocco to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Italy
British take Italy from Germans
1 infantry moved from 15 Sea Zone to Italy
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 bomber moved from Caucasus to Karelia S.S.R.
3 bombers moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 2 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 1/3 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 3,6 and causes: 9 damage to unit: factory
Bombing raid in Germany causes 9 damage total.Non Combat Move - British
2 bombers moved from Germany to United Kingdom
1 bomber moved from Karelia S.S.R. to RussiaPlace Units - British
2 bombers and 1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Libya: 1 infantry
EDIT: Removing units owned by British from Persia: 1 aaGun, 1 artillery and 5 infantry
EDIT: Adding units owned by British to Caucasus: 1 aaGun, 1 artillery and 5 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 34 PUs totalProduction/PUs Summary :
Russians : 21 / 23
Germans : 35 / 38
British : 33 / 34
Japanese : 41 / 42
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 armour and 1 bomber; Remaining resources: 0 PUs;Combat Move - Japanese
3 armour, 1 artillery and 4 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 artillery moved from Szechwan to Kazakh S.S.R.
1 armour moved from India to Trans-Jordan
Japanese take Persia from British
Japanese take Trans-Jordan from British
3 artilleries and 4 infantry moved from India to Persia
1 infantry moved from Burma to India
3 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
2 artilleries moved from Japan to 62 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to Burma
2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Szechwan to Caucasus
2 fighters moved from Szechwan to Karelia S.S.R.
3 armour moved from Manchuria to Yakut S.S.R.Combat - Japanese
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Caucasus causes 2 damage total.Non Combat Move - Japanese
1 bomber moved from Caucasus to IndiaPlace Units - Japanese
2 armour and 1 bomber placed in Manchuria
3 armour placed in IndiaTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalProduction/PUs Summary :
Russians : 15 / 23
Germans : 35 / 38
British : 31 / 34
Japanese : 49 / 49
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 6 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
4 infantry moved from Eastern Canada to 10 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
2 artilleries moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 3 Sea Zone to Norway
Americans take Norway from Germans
3 artilleries and 1 infantry moved from Eastern United States to Eastern Canada
1 battleship moved from 10 Sea Zone to 3 Sea Zone
1 cruiser moved from 10 Sea Zone to 3 Sea Zone
2 carriers moved from 10 Sea Zone to 3 Sea Zone
3 destroyers moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
2 bombers moved from United Kingdom to Germany
3 fighters moved from Iceland to 3 Sea Zone
1 fighter moved from United Kingdom to 3 Sea Zone
1 fighter moved from 3 Sea Zone to Russia
1 fighter moved from United Kingdom to 3 Sea Zone
3 transports moved from 11 Sea Zone to 10 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Germany to United KingdomPlace Units - Americans
3 artilleries and 6 infantry placed in Eastern United States
1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 43 PUs totalProduction/PUs Summary :
Russians : 15 / 23
Germans : 33 / 38
British : 31 / 34
Japanese : 49 / 49
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 1 damage on 1 factory; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Ukraine S.S.R. to Bulgaria Romania
1 infantry moved from Ukraine S.S.R. to Bulgaria Romania
1 armour moved from Ukraine S.S.R. to Bulgaria Romania
2 infantry moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 fighter moved from Caucasus to Belorussia
1 infantry moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
2 infantry moved from Russia to Vologda
1 artillery moved from Archangel to VologdaCombat - Russians
Battle in West Russia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 1/3 hits
Germans roll dice for 1 artillery in West Russia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Bulgaria Romania
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bulgaria Romania, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bulgaria Romania
Russians win, taking Bulgaria Romania from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to Russia
1 fighter moved from Kazakh S.S.R. to Russia
1 aaGun moved from Caucasus to Russia
3 infantry moved from Archangel to Russia
4 armour moved from Ukraine S.S.R. to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalProduction/PUs Summary :
Russians : 25 / 25
Germans : 27 / 38
British : 31 / 34
Japanese : 45 / 49
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans repair 0 damage on 2 factories; Remaining resources: 24 PUs;
Germans buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Germany to 15 Sea Zone
2 fighters moved from Germany to 15 Sea Zone
2 fighters moved from 5 Sea Zone to 15 Sea Zone
2 armour moved from France to Italy
1 infantry moved from France to Italy
1 artillery moved from Germany to Italy
1 infantry moved from Poland to Bulgaria Romania
1 infantry moved from Germany to Bulgaria Romania
2 artilleries moved from Germany to Bulgaria Romania
1 armour moved from Germany to Bulgaria Romania
2 infantry moved from Karelia S.S.R. to Belorussia
1 artillery moved from Karelia S.S.R. to Belorussia
1 armour moved from Karelia S.S.R. to Belorussia
1 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic States
4 armour moved from Karelia S.S.R. to GermanyCombat - Germans
Battle in 15 Sea Zone
Germans attack with 3 bombers and 4 fighters
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Germans roll dice for 3 bombers and 4 fighters in 15 Sea Zone, round 2 : 2/7 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 15 Sea Zone, round 2 : 5/5 hits
1 bomber owned by the Germans, 1 carrier owned by the British, 4 fighters owned by the Germans and 1 destroyer owned by the British lost in 15 Sea Zone
Germans roll dice for 2 bombers in 15 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 cruiser, 2 fighters and 2 transports in 15 Sea Zone, round 3 : 2/3 hits
1 cruiser owned by the British and 2 bombers owned by the Germans lost in 15 Sea Zone
British win with 2 fighters and 2 transports remaining. Battle score for attacker is -42
Casualties for Germans: 3 bombers and 4 fighters
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Battle in Italy
Germans attack with 2 armour, 1 artillery and 1 infantry
British defend with 1 armour, 1 factory and 1 infantry
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Italy, round 2 : 2/4 hits
British roll dice for 1 armour and 1 infantry in Italy, round 2 : 1/2 hits
1 infantry owned by the British, 1 armour owned by the British and 1 infantry owned by the Germans lost in Italy
Germans win, taking Italy from British with 2 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Bulgaria Romania
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Bulgaria Romania, round 2 : 2/5 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bulgaria Romania, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bulgaria Romania
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Bulgaria Romania, round 3 : 2/4 hits
Russians roll dice for 1 armour in Bulgaria Romania, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania
Germans win, taking Bulgaria Romania from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Belorussia
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Belorussia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 armour and 1 artillery in Belorussia, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Belorussia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
2 fighters owned by the British forced to land in LibyaNon Combat Move - Germans
1 aaGun moved from Karelia S.S.R. to Baltic States
1 aaGun moved from France to GermanyPlace Units - Germans
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 34 PUs; end with 34 PUs totalProduction/PUs Summary :
Russians : 21 / 25
Germans : 34 / 34
British : 28 / 34
Japanese : 45 / 49
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 2 bombers; Remaining resources: 10 PUs;Combat Move - British
4 bombers moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from Russia to 5 Sea Zone
1 infantry moved from Libya to 15 Sea Zone
1 infantry and 2 transports moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to France
British take France from Germans
2 fighters moved from Libya to RussiaCombat - British
Battle in 5 Sea Zone
British attack with 5 bombers and 1 fighter
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
British roll dice for 5 bombers and 1 fighter in 5 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 5 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the Germans, 1 carrier owned by the Germans, 1 fighter owned by the British and 1 battleship owned by the Germans lost in 5 Sea Zone
2 transports owned by the Germans lost in 5 Sea Zone
British win with 5 bombers remaining. Battle score for attacker is 50
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 2 transports
Casualties for British: 1 fighterNon Combat Move - British
5 bombers moved from 5 Sea Zone to Russia
1 aaGun, 1 artillery and 5 infantry moved from Caucasus to RussiaPlace Units - British
2 bombers placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 44 PUs totalProduction/PUs Summary :
Russians : 21 / 25
Germans : 28 / 34
British : 34 / 44
Japanese : 45 / 49
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour and 1 bomber; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Trans-Jordan to Libya
Japanese take Egypt from British
Germans take Libya from British
1 armour, 2 artilleries and 3 infantry moved from Burma to 36 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Italian East Africa
Japanese take Italian East Africa from British
1 armour moved from 34 Sea Zone to Italian East Africa
2 infantry moved from 34 Sea Zone to Persia
2 artilleries moved from 34 Sea Zone to Persia
1 infantry moved from Persia to Caucasus
Japanese take Caucasus from Russians
3 infantry moved from Persia to Kazakh S.S.R.
3 artilleries moved from Persia to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Archangel
1 artillery moved from Evenki National Okrug to Archangel
1 infantry moved from Evenki National Okrug to Archangel
1 infantry moved from Novosibirsk to Vologda
2 armour and 2 infantry moved from Evenki National Okrug to Vologda
3 armour moved from Yakut S.S.R. to Vologda
2 armour moved from Manchuria to Yakut S.S.R.
1 bomber moved from Manchuria to Vologda
3 armour moved from India to Kazakh S.S.R.
1 infantry moved from India to Persia
3 fighters moved from 34 Sea Zone to Kazakh S.S.R.
1 fighter moved from 34 Sea Zone to Kazakh S.S.R.
2 fighters moved from Karelia S.S.R. to Archangel
1 bomber moved from India to 14 Sea ZoneCombat - Japanese
Battle in 14 Sea Zone
Japanese attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 14 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Archangel
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Japanese win, taking Archangel from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Japanese attack with 5 armour, 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 5 armour, 1 bomber and 3 infantry in Vologda, round 2 : 4/9 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 5 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 3 armour, 3 artilleries, 4 fighters and 3 infantry
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 3 armour, 3 artilleries, 4 fighters and 3 infantry in Kazakh S.S.R., round 2 : 8/13 hits
Russians roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 2/3 hits
2 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 3 armour, 3 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Japanese
2 fighters moved from Archangel to Germany
4 fighters moved from Kazakh S.S.R. to Persia
1 bomber moved from 14 Sea Zone to Gibraltar
1 bomber moved from Vologda to Yakut S.S.R.Place Units - Japanese
3 armour placed in Manchuria
3 armour placed in India
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs totalProduction/PUs Summary :
Russians : 12 / 25
Germans : 29 / 34
British : 30 / 44
Japanese : 57 / 58
Americans : 40 / 43





