Soulblighter (Axis) VS Balladeer (Allies +12)

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 battleship and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                2 infantry moved from Persia to Iraq
                1 bomber moved from Eastern Persia to Iraq
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians

    Combat - British
                Battle in Iraq
                    British attack with 1 bomber and 3 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to Eastern Persia
                2 infantry moved from India to West India
                2 infantry moved from Brazil to French Guiana
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 destroyers moved from 121 Sea Zone to 106 Sea Zone
                3 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 infantry moved from Tanganyika Territory to Rhodesia

    Place Units - British
                1 factory_minor placed in Persia
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,2,2
                British collect 24 PUs (4 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 artillery and 5 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 airfield and 1 factory_minor; Remaining resources: 8 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Syria to Iraq
                1 bomber moved from Alexandria to Tunisia
                1 artillery and 1 infantry moved from Libya to Tunisia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 airfield and 1 factory_minor; Remaining resources: 8 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Syria to Iraq
                1 bomber moved from Alexandria to Tunisia
                1 artillery and 1 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 :  2/3 hits
                        French roll dice for 2 infantry in Tunisia, round 2 :  1/2 hits
                        2 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 :  0/4 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 3 :  3/4 hits
                        British roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Alexandria to Egypt
                1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 bomber moved from Tunisia to Southern Italy
                1 artillery and 7 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Southern Italy to Northern Italy
                2 infantry moved from Romania to Slovakia Hungary

    Place Units - Italians
                1 airfield and 1 factory_minor placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                Italians collect 16 PUs (1 lost to blockades); end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters and 1 harbour
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Syria : 1 flag
        Tunisia : 1 flag, 1 artillery
        Slovakia Hungary : 2 armour and 2 infantry
        Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 2 aaGuns, 1 artillery and 7 infantry

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 37 / 40
        Japanese : 32 / 46
        Americans : 52 / 78
        Chinese : 6 / 5
        British : 26 / 24
        UK_Pacific : 17 / 22
        Italians : 17 / 36
        ANZAC : 18 / 18
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2,762
            Median : 3,000
            Variance : 1,150
            Standard Deviation : 1,072
            Total rolls : 21

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,500
            Median : 2,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,500
            Median : 2,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

    British Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Italians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2,636
            Median : 3,000
            Variance : 1,100
            Standard Deviation : 1,049
            Total rolls : 11

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from French West Africa to 82 Sea Zone
                1 artillery and 1 infantry moved from Gold Coast to 82 Sea Zone
                2 infantry moved from Nigeria to 82 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 82 Sea Zone to 71 Sea Zone
                2 artilleries and 4 infantry moved from 71 Sea Zone to Union of South Africa
                1 fighter and 2 tactical_bombers moved from Anglo Egyptian Sudan to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
                1 carrier moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                1 bomber moved from Anglo Egyptian Sudan to Union of South Africa
                1 bomber moved from Anglo Egyptian Sudan to Union of South Africa


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from French West Africa to 82 Sea Zone
                1 artillery and 1 infantry moved from Gold Coast to 82 Sea Zone
                2 infantry moved from Nigeria to 82 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 82 Sea Zone to 71 Sea Zone
                2 artilleries and 4 infantry moved from 71 Sea Zone to Union of South Africa
                1 fighter and 2 tactical_bombers moved from Anglo Egyptian Sudan to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
                1 carrier moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                1 bomber moved from Anglo Egyptian Sudan to Union of South Africa
                1 bomber moved from Anglo Egyptian Sudan to Union of South Africa

    Combat - Germans
                Battle in Union of South Africa
                    Germans attack with 2 artilleries, 2 bombers and 4 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 artilleries, 2 bombers and 4 infantry in Union of South Africa, round 2 :  2/8 hits
                        British roll dice for 1 artillery and 2 infantry in Union of South Africa, round 2 :  0/3 hits
                        2 infantry owned by the British lost in Union of South Africa
                        Germans roll dice for 2 artilleries, 2 bombers and 4 infantry in Union of South Africa, round 3 :  5/8 hits
                        British roll dice for 1 artillery in Union of South Africa, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Union of South Africa
                    Germans win, taking Union of South Africa from British with 2 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 80 Sea Zone
                    Germans attack with 1 carrier, 2 fighters, 3 tactical_bombers and 1 transport
                    French defend with 1 destroyer; British defend with 1 battleship and 1 transport
                        Germans roll dice for 1 carrier, 2 fighters, 3 tactical_bombers and 1 transport in 80 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 destroyer and 1 transport in 80 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Germans
                        1 destroyer owned by the French lost in 80 Sea Zone
                        Germans roll dice for 1 carrier, 2 fighters, 3 tactical_bombers and 1 transport in 80 Sea Zone, round 3 :  2/5 hits
                        British roll dice for 1 battleship and 1 transport in 80 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the British and 1 battleship owned by the British lost in 80 Sea Zone
                    Germans win, taking 80 Sea Zone from Neutral with 1 carrier, 2 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 35
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 battleship and 1 transport
                Battle in Persia

    Non Combat Move - Germans
                2 fighters and 3 tactical_bombers moved from 80 Sea Zone to Iraq
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to 87 Sea Zone
                2 submarines moved from 109 Sea Zone to 105 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 artillery and 2 infantry moved from Norway to Finland
                8 artilleries and 2 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 artillery moved from Yugoslavia to Slovakia Hungary
                2 armour moved from Greece to Yugoslavia
                1 infantry moved from Greece to Albania
                6 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
                2 aaGuns moved from Western Germany to Germany
                2 bombers moved from Union of South Africa to Anglo Egyptian Sudan

    Place Units - Germans
                1 artillery and 2 infantry placed in Norway
                1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
                1 fighter and 1 tactical_bomber placed in 112 Sea Zone
                Germans undo move 2.
                1 carrier and 1 destroyer placed in 112 Sea Zone
                1 submarine placed in 110 Sea Zone
                Germans undo move 4.
                1 submarine placed in 112 Sea Zone
                1 artillery placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 87 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to 71 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 55 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag, 1 armour and 1 infantry
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 artillery
        Union of South Africa : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Gold Coast : 1 flag
        Nigeria : 1 flag
        Anglo Egyptian Sudan : 2 bombers
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        French West Africa : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 aaGuns, 17 artilleries and 25 infantry
        Western Germany : 1 airfield, 6 armour, 1 factory_major, 1 harbour and 1 mech_infantry
        Germany : 3 aaGuns, 1 artillery, 1 factory_major and 1 infantry
        Norway : 1 artillery, 1 factory_minor and 2 infantry
        Albania : 1 infantry
        112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        80 Sea Zone : 1 flag, 1 carrier and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 2 fighters and 3 tactical_bombers
        71 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
        81 Sea Zone : 1 transport
        Persia : 1 flag, 1 artillery and 1 factory_minor
        Yugoslavia : 1 flag, 2 armour
        Finland : 1 flag, 1 artillery and 7 infantry
        105 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 55 / 73
        Russians : 37 / 40
        Japanese : 32 / 46
        Americans : 52 / 78
        Chinese : 6 / 5
        British : 22 / 24
        UK_Pacific : 17 / 22
        Italians : 17 / 36
        ANZAC : 21 / 33
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3,667
            Median : 4,000
            Variance : 1,094
            Standard Deviation : 1,046
            Total rolls : 33

    Germans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3,500
            Median : 4,000
            Variance : 0,640
            Standard Deviation : 0,800
            Total rolls : 26

    British Combat
                1 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4,286
            Median : 5,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 7


  • Kleine edit.

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 armour moved from Eastern Poland to Bulgaria
                      Russians take Romania from Germans
                      Russians take Bulgaria from Germans
                1 infantry moved from Eastern Poland to Poland
                      Russians take Poland from Germans

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                2 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                4 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                1 armour and 4 mech_infantrys moved from Caucasus to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Volgograd
                6 infantry moved from Timguska to Kansu
                2 aaGuns moved from Yenisey to Timguska

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                3 infantry placed in Novgorod
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs

  • 18 16 15

    Zo hard als UK door Itali� is opgerold maakt het wel heeeel pittig voor de allies :-/


  • @Balladeer:

    Zo hard als UK door Itali� is opgerold maakt het wel heeeel pittig voor de allies :-/

    Mwah. Ik had iets aggressiever moeten spelen met Japan. Anders waren de allies nu al kansloos geweest, maar UK kan niet veel meer nee.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Hopei to Suiyuyan
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Szechwan to Yunnan
                2 infantry moved from Anhwe to Kiangsi
                1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
                2 bombers moved from Anhwe to Yunnan
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Hopei to Suiyuyan
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Szechwan to Yunnan
                2 infantry moved from Anhwe to Kiangsi
                1 artillery and 1 infantry moved from Kwangsi to Kwangtung
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
                2 bombers moved from Anhwe to Yunnan
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                Battle in Java
                Battle in Borneo
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking Sumatra from ANZAC, taking Java from ANZAC, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to Japan
                1 fighter moved from Anhwe to Japan
                1 fighter moved from Chahar to Japan
                2 tactical_bombers moved from Chahar to Japan
                1 fighter moved from Chahar to Shensi
                2 fighters moved from Anhwe to Shensi
                2 bombers moved from Yunnan to Kiangsu

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 2 bombers
        Kiangsi : 1 flag, 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers
        Jehol : 1 flag, 1 aaGun, 3 artilleries and 4 infantry
        Manchuria : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 2 artilleries, 3 fighters, 5 infantry and 1 mech_infantry
        Yunnan : 1 flag, 2 infantry
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 artillery
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 armour and 1 infantry
        Kwangtung : 1 flag, 1 artillery and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        French Indo China : 1 flag, 2 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 73
        Russians : 43 / 52
        Japanese : 62 / 67
        Americans : 50 / 78
        Chinese : 1 / 5
        British : 22 / 24
        UK_Pacific : 7 / 22
        Italians : 17 / 36
        ANZAC : 10 / 33
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3,314
            Median : 3,000
            Variance : 1,029
            Standard Deviation : 1,015
            Total rolls : 35

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2,880
            Median : 3,000
            Variance : 1,292
            Standard Deviation : 1,137
            Total rolls : 25

    ANZAC Combat
                5 was rolled 2 times
            Average roll : 5,000
            Median : 5,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2

    British Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                2 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5,000
            Median : 6,000
            Variance : 3,333
            Standard Deviation : 1,826
            Total rolls : 4

    Americans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

  • 18 16 15

    I don’t know how it happened, but it seems I didn’t get the factory upgrades for America after war was declared. Mind if I edit the large factories in? I can’t place all my units like this ;-)


  • Moet automatisch gebeuren. Heb je een save file? Editen kan altijd nog, maar misschien dat je iets over het hoofd hebt gezien.

  • 18 16 15

    Ik heb gewoon de laatste van jou gepakt, Amerika heeft in ronde 3 al oorlog verklaard aan iedereen… Wil jij eens kijken of je iets ziet aan die save file?


  • @Balladeer:

    Ik heb gewoon de laatste van jou gepakt, Amerika heeft in ronde 3 al oorlog verklaard aan iedereen… Wil jij eens kijken of je iets ziet aan die save file?

    Is niets mis. Bij mij zodra ik aankom bij de ‘combat movement phase’, worden de minor IC’s vervangen door major IC’s. Dus het gebeurt wel degelijk automatisch. Niets om je zorgen over te maken dus.

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 47 Sea Zone
                1 battleship and 2 cruisers moved from 47 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in Gibraltar
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Morocco from Germans, taking Gibraltar from Germans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 5 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from 46 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                3 carriers, 3 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                2 aaGuns and 4 mech_infantrys moved from Eastern United States to Central United States
                1 carrier and 2 fighters moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from Hawaiian Islands to South Australia
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 destroyer and 2 fighters placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

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