1942 2nd E. Captaxis (Allies +14) vs Seawolf (Axis)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 5 Sea Zone to 3 Sea Zone
2 armour moved from Libya to Egypt
Germans take Egypt from British
3 infantry moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 infantry moved from Southern Europe to 15 Sea Zone
1 artillery moved from Southern Europe to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Egypt
1 infantry moved from 17 Sea Zone to Egypt
1 infantry moved from Algeria to Libya
1 battleship, 1 carrier and 2 fighters moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from Poland to Ukraine S.S.R.
Germans take Ukraine S.S.R. from Russians
1 infantry moved from Poland to Belorussia
Germans take Belorussia from Russians
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Baltic States to Archangel
2 armour moved from Karelia S.S.R. to Norway
1 bomber moved from France to 3 Sea Zone
1 fighter moved from France to 3 Sea Zone
2 fighters moved from France to NorwayCombat - Germans
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 armour and 2 fighters
British defend with 1 armour
Germans roll dice for 2 armour and 2 fighters in Norway, round 2 : 3/4 hits
British roll dice for 1 armour in Norway, round 2 : 0/1 hits
1 armour owned by the British lost in Norway
Germans win, taking Norway from British with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 3 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Russians defend with 1 submarine; British defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 3 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 3 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British, 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 3 Sea Zone
1 submarine owned by the Russians Submerged
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
2 fighters moved from Norway to Finland
1 bomber moved from 3 Sea Zone to Germany
1 infantry moved from France to Germany
1 aaGun moved from Baltic States to Karelia S.S.R.
1 aaGun moved from Germany to Baltic States
3 infantry moved from Baltic States to Karelia S.S.R.
4 armour moved from Baltic States to Poland
1 fighter moved from Archangel to Karelia S.S.R.
10 infantry moved from Germany to PolandPlace Units - Germans
2 artilleries placed in Karelia S.S.R.
4 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalProduction/PUs Summary :
Russians : 21 / 26
Germans : 44 / 44
British : 32 / 37
Japanese : 31 / 31
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 2 bombers and 3 infantry; Remaining resources: 4 PUs;Combat Move - British
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 destroyer moved from 32 Sea Zone to 28 Sea Zone
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
2 infantry moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to India
1 artillery moved from Trans-Jordan to Persia
1 fighter moved from West Russia to India
2 fighters moved from United Kingdom to West Russia
1 bomber moved from United Kingdom to West RussiaPlace Units - British
3 infantry placed in India
2 bombers placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 37 PUs totalProduction/PUs Summary :
Russians : 21 / 26
Germans : 44 / 44
British : 33 / 37
Japanese : 30 / 31
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Soviet Far East to Yakut S.S.R.
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Anhwei to Sinkiang
1 infantry moved from Kwangtung to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
5 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
5 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to Yunnan
1 cruiser moved from 47 Sea Zone to 61 Sea Zone
1 carrier moved from 47 Sea Zone to 61 Sea Zone
1 submarine moved from 47 Sea Zone to 61 Sea Zone
1 destroyer moved from 47 Sea Zone to 61 Sea Zone
1 fighter moved from 47 Sea Zone to Burma
1 bomber moved from French Indo-China Thailand to India
2 fighters moved from Kwangtung to Sinkiang
1 fighter moved from Japan to 61 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 0/4 hits
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 : 2/4 hits
British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 4 : 3/3 hits
British roll dice for 1 artillery in Burma, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Sinkiang
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Sinkiang, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Sinkiang
Japanese roll dice for 2 fighters and 1 infantry in Sinkiang, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in India causes 1 damage total.Non Combat Move - Japanese
1 bomber moved from India to Yunnan
1 fighter moved from Burma to 61 Sea Zone
2 fighters moved from Sinkiang to YunnanPlace Units - Japanese
1 artillery, 2 bombers and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalProduction/PUs Summary :
Russians : 20 / 26
Germans : 44 / 44
British : 32 / 37
Japanese : 34 / 34
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 destroyer and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
2 infantry moved from Kazakh S.S.R. to Caucasus
1 fighter moved from India to West Russia
2 infantry moved from Solomon Islands to 44 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to Borneo
2 fighters moved from 47 Sea Zone to BorneoCombat - Americans
Battle in Borneo
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Borneo, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.Non Combat Move - Americans
1 bomber moved from Germany to West Russia
2 fighters moved from Borneo to 47 Sea Zone
2 infantry moved from Western Canada to Eastern Canada
1 aaGun moved from Western Canada to Western United StatesPlace Units - Americans
1 cruiser, 1 destroyer and 2 transports placed in 11 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 42 PUs; end with 44 PUs totalProduction/PUs Summary :
Russians : 20 / 26
Germans : 44 / 44
British : 32 / 37
Japanese : 30 / 34
Americans : 42 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Evenki National Okrug to Archangel
2 infantry moved from Evenki National Okrug to Vologda
1 fighter moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Archangel
1 infantry moved from Caucasus to West Russia
5 infantry moved from Russia to West RussiaCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 2/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Archangel to West Russia
1 submarine moved from 3 Sea Zone to 8 Sea ZonePlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalProduction/PUs Summary :
Russians : 23 / 23
Germans : 41 / 44
British : 32 / 37
Japanese : 30 / 34
Americans : 42 / 44 -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
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Hey, it seems like the summary was not posted. Sorry about that, here is the game-file.
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No problem!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British repair 0 damage on 1 factory; Remaining resources: 36 PUs;
British buy 3 infantry; Remaining resources: 27 PUs;Combat Move - British
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from West Russia to Germany
2 bombers moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits
Bombing raid in Germany rolls: 5,6,1 and causes: 12 damage to unit: factory
Bombing raid in Germany causes 12 damage total.
Battle in Burma
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Burma to India
3 bombers moved from Germany to West Russia
1 infantry moved from Persia to India
1 artillery moved from Persia to IndiaPlace Units - British
3 infantry placed in IndiaTurn Complete - British
British collect 32 PUs; end with 59 PUs totalProduction/PUs Summary :
Russians : 22 / 23
Germans : 43 / 43
British : 32 / 59
Japanese : 29 / 34
Americans : 42 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 artillery and 4 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to 61 Sea Zone
1 artillery moved from Yunnan to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 47 Sea Zone
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 battleship moved from 61 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
1 artillery moved from 47 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to Borneo
1 artillery moved from 47 Sea Zone to Borneo
2 bombers moved from Japan to 47 Sea Zone
1 bomber moved from Yunnan to 47 Sea Zone
1 cruiser moved from 61 Sea Zone to 47 Sea Zone
1 submarine moved from 61 Sea Zone to 47 Sea Zone
1 destroyer moved from 61 Sea Zone to 47 Sea Zone
1 carrier moved from 61 Sea Zone to 47 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to Yunnan
2 fighters moved from Yunnan to Burma
2 fighters moved from 61 Sea Zone to 47 Sea Zone
1 artillery moved from Yunnan to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 : 1/5 hits
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 3 : 0/4 hits
British roll dice for 1 artillery in Burma, round 3 : 0/1 hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 4 : 2/4 hits
British roll dice for 1 artillery in Burma, round 4 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 47 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Americans defend with 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 47 Sea Zone, round 2 : 4/9 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport in 47 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 47 Sea Zone
Japanese roll dice for 1 submarine in 47 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Americans lost in 47 Sea Zone
Japanese roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 47 Sea Zone, round 3 : 5/9 hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 battleship and 1 transport in 47 Sea Zone, round 3 : 0/1 hits
2 fighters owned by the Americans, 1 battleship owned by the Americans, 1 cruiser owned by the Japanese, 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone
Japanese win with 1 battleship, 3 bombers, 1 carrier, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 63
Casualties for Japanese: 1 cruiser and 1 destroyer
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Battle in Borneo
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
3 bombers moved from 47 Sea Zone to Yunnan
2 fighters moved from Burma to YunnanPlace Units - Japanese
1 armour, 1 artillery and 3 infantry placed in Japan
2 transports placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs total
1 unit repaired.Production/PUs Summary :
Russians : 18 / 23
Germans : 43 / 43
British : 31 / 59
Japanese : 38 / 39
Americans : 38 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from West Russia to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.Non Combat Move - Americans
1 bomber moved from Germany to West Russia
2 infantry moved from Caucasus to West Russia
1 artillery moved from Eastern United States to Eastern Canada
1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 4 transports moved from 11 Sea Zone to 10 Sea ZonePlace Units - Americans
3 transports placed in 11 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalProduction/PUs Summary :
Russians : 18 / 23
Germans : 43 / 43
British : 31 / 59
Japanese : 38 / 39
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians repair 0 damage on 1 factory; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Kazakh S.S.R.
1 artillery moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to Kazakh S.S.R.
2 infantry moved from Vologda to Novosibirsk
1 artillery moved from Russia to Novosibirsk
2 infantry moved from Russia to Archangel
1 artillery moved from West Russia to Archangel
1 infantry moved from Russia to Archangel
2 infantry moved from West Russia to Belorussia
1 armour moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 fighter moved from West Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Archangel, round 2 : 2/5 hits
Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Archangel, round 3 : 2/5 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belorussia
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Belorussia, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to West Russia
1 fighter moved from Belorussia to West RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalProduction/PUs Summary :
Russians : 24 / 24
Germans : 40 / 43
British : 31 / 59
Japanese : 35 / 39
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 2 damage on 1 factory; Remaining resources: 32 PUs;
Germans buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Anglo-Egyptian Sudan to French West Africa
Germans take French Equatorial Africa from British
Germans take French West Africa from British
1 armour moved from Anglo-Egyptian Sudan to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Belgian Congo to Union of South Africa
Germans take Union of South Africa from British
1 infantry moved from Trans-Jordan to Persia
1 artillery moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
Germans take Ukraine S.S.R. from Russians
1 infantry moved from Poland to Belorussia
1 infantry moved from Baltic States to Belorussia
1 artillery moved from Baltic States to Belorussia
2 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
2 fighters moved from Karelia S.S.R. to Archangel
1 bomber moved from Karelia S.S.R. to Archangel
2 fighters moved from Poland to Belorussia
1 fighter moved from Germany to BelorussiaCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Archangel, round 2 : 3/7 hits
Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Archangel, round 3 : 3/6 hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Persia
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Persia
Germans win, taking Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Belorussia
Germans attack with 1 artillery, 3 fighters and 2 infantry
Russians defend with 1 armour and 2 infantry
Germans roll dice for 1 artillery, 3 fighters and 2 infantry in Belorussia, round 2 : 0/6 hits
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 2 : 2/3 hits
2 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 artillery and 3 fighters in Belorussia, round 3 : 2/4 hits
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 3 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Belorussia
retreated to Belorussia
Russians win with 1 armour remaining. Battle score for attacker is -14
Casualties for Germans: 1 artillery, 1 fighter and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters moved from Belorussia to Karelia S.S.R.
1 bomber moved from Archangel to Karelia S.S.R.
2 fighters moved from Archangel to Karelia S.S.R.
4 armour moved from Poland to Karelia S.S.R.
9 infantry moved from Baltic States to Karelia S.S.R.
3 artilleries moved from Baltic States to Karelia S.S.R.
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Baltic States
2 artilleries moved from Germany to Poland
2 infantry moved from Germany to PolandPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
8 infantry placed in Germany
2 artilleries placed in Karelia S.S.R.
Turning on Edit Mode
EDIT: Removing units owned by Germans from 17 Sea Zone: 1 battleship, 1 carrier and 1 transport
EDIT: Adding units owned by Germans to 14 Sea Zone: 1 battleship, 1 carrier and 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs totalProduction/PUs Summary :
Russians : 21 / 24
Germans : 49 / 49
British : 25 / 59
Japanese : 35 / 39
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - British
3 bombers moved from West Russia to Germany
2 infantry moved from India to Persia
1 artillery moved from India to Persia
2 infantry moved from India to Burma
1 armour moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from West Russia to Persia
1 fighter moved from West Russia to Persia
1 destroyer moved from 28 Sea Zone to 24 Sea ZoneCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits
Bombing raid in Germany rolls: 4,3,2 and causes: 9 damage to unit: factory
Bombing raid in Germany causes 9 damage total.
Battle in Burma
British attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British roll dice for 1 armour and 1 fighter in Burma, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits
1 armour owned by the British lost in Burma
retreated to Burma
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 2 infantry
Battle in Persia
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Persia, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from Persia to West Russia
1 fighter moved from Burma to India
3 bombers moved from Germany to West RussiaPlace Units - British
3 infantry placed in India
1 artillery and 1 infantry placed in United Kingdom
1 carrier, 1 destroyer and 3 transports placed in 8 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 26 PUs totalProduction/PUs Summary :
Russians : 21 / 24
Germans : 48 / 49
British : 26 / 26
Japanese : 35 / 39
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Borneo to 47 Sea Zone
2 artilleries moved from Borneo to 47 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 47 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
2 artilleries moved from 37 Sea Zone to East Indies
2 fighters moved from 37 Sea Zone to East Indies
3 bombers moved from Yunnan to India
1 infantry moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
3 infantry moved from Evenki National Okrug to Novosibirsk
1 artillery moved from Evenki National Okrug to Novosibirsk
2 fighters moved from Yunnan to NovosibirskCombat - Japanese
Battle in East Indies
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 3 infantry
Japanese roll dice for 1 battleship in East Indies, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in East Indies, round 2 : 3/6 hits
British roll dice for 3 infantry in East Indies, round 2 : 0/3 hits
3 infantry owned by the British lost in East Indies
Japanese win, taking East Indies from British with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Strategic bombing raid in India
AA fire in India : 1/3 hits
1 bomber killed by AA
Bombing raid in India rolls: 1,1 and causes: 2 damage to unit: factory
Bombing raid in India causes 2 damage total.
Battle in Novosibirsk
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Novosibirsk, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Novosibirsk, round 3 : 2/6 hits
Russians roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Japanese
2 bombers moved from India to Burma
1 armour, 1 artillery and 3 infantry moved from Yunnan to Burma
2 fighters moved from East Indies to 37 Sea Zone
2 fighters moved from Novosibirsk to Sinkiang
2 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Burma
1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea ZonePlace Units - Japanese
3 bombers and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs totalProduction/PUs Summary :
Russians : 18 / 24
Germans : 48 / 49
British : 22 / 26
Japanese : 42 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from West Russia to Germany
1 armour, 2 artilleries and 5 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 2 artilleries, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 5 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone
5 infantry moved from 8 Sea Zone to France
Americans take France from Germans
2 artilleries moved from 8 Sea Zone to France
1 armour moved from 8 Sea Zone to FranceCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Germany to West RussiaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 10 Sea Zone: 3 transports
EDIT: Removing units owned by Americans from Eastern United States: 1 armour, 2 artilleries and 3 infantry
EDIT: Adding units owned by Americans to Eastern Canada: 1 armour, 2 artilleries and 3 infantry
EDIT: Turning off Edit Mode
4 artilleries, 1 fighter and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 44 PUs totalProduction/PUs Summary :
Russians : 18 / 24
Germans : 42 / 49
British : 22 / 26
Japanese : 42 / 42
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Novosibirsk
1 artillery moved from Kazakh S.S.R. to Novosibirsk
1 infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Archangel
1 armour moved from Belorussia to Archangel
2 fighters moved from West Russia to Novosibirsk
1 infantry moved from Russia to ArchangelCombat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Novosibirsk, round 2 : 3/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Novosibirsk, round 2 : 2/4 hits
2 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Novosibirsk, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 armour and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour and 3 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 armour and 3 infantry in Archangel, round 3 : 2/4 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour and 2 infantry in Archangel, round 4 : 2/3 hits
Germans roll dice for 1 artillery in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Novosibirsk to West Russia
2 infantry moved from Russia to West Russia
1 infantry moved from Caucasus to West RussiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalProduction/PUs Summary :
Russians : 20 / 20
Germans : 41 / 49
British : 22 / 26
Japanese : 41 / 42
Americans : 44 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 33 PUs;
Germans buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Union of South Africa to Rhodesia
Germans take Rhodesia from British
1 armour moved from Rhodesia to Italian East Africa
Germans take Italian East Africa from British
1 armour moved from French West Africa to Anglo-Egyptian Sudan
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Poland to Belorussia
Germans take Belorussia from Russians
1 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Karelia S.S.R. to Archangel
3 artilleries and 9 infantry moved from Germany to France
1 bomber moved from Karelia S.S.R. to France
3 fighters moved from Karelia S.S.R. to France
1 battleship, 1 carrier and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 artilleries moved from Poland to Belorussia
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to BelorussiaCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 0/4 hits
Russians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 2/3 hits
Russians roll dice for 1 armour and 1 infantry in Archangel, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in France
Germans attack with 3 artilleries, 1 bomber, 3 fighters and 9 infantry
Americans defend with 1 armour, 2 artilleries and 5 infantry
Germans roll dice for 3 artilleries, 1 bomber, 3 fighters and 9 infantry in France, round 2 : 3/16 hits
Americans roll dice for 1 armour, 2 artilleries and 5 infantry in France, round 2 : 4/8 hits
4 infantry owned by the Germans and 3 infantry owned by the Americans lost in France
Germans roll dice for 3 artilleries, 1 bomber, 3 fighters and 5 infantry in France, round 3 : 1/12 hits
Americans roll dice for 1 armour, 2 artilleries and 2 infantry in France, round 3 : 1/5 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Germans roll dice for 3 artilleries, 1 bomber, 3 fighters and 4 infantry in France, round 4 : 4/11 hits
Americans roll dice for 1 armour, 2 artilleries and 1 infantry in France, round 4 : 2/4 hits
2 artilleries owned by the Americans, 2 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in France
Germans win, taking France from Americans with 3 artilleries, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 7 infantry
Casualties for Americans: 1 armour, 2 artilleries and 5 infantryNon Combat Move - Germans
1 bomber moved from France to Germany
3 fighters moved from France to Germany
1 fighter moved from Archangel to GermanyPlace Units - Germans
2 infantry placed in Karelia S.S.R.
9 infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs totalProduction/PUs Summary :
Russians : 13 / 20
Germans : 56 / 56
British : 20 / 26
Japanese : 41 / 42
Americans : 38 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British repair 0 damage on 1 factory; Remaining resources: 24 PUs;
British buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from United Kingdom to 8 Sea Zone
2 artilleries moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 8 Sea Zone to France
2 infantry moved from Persia to India
1 artillery moved from Persia to India
1 destroyer moved from 24 Sea Zone to 12 Sea Zone
1 bomber moved from West Russia to Karelia S.S.R.
2 bombers moved from West Russia to France
2 fighters moved from West Russia to IndiaCombat - British
Battle in France
British attack with 1 armour, 2 artilleries, 2 bombers and 3 infantry
Germans defend with 3 artilleries and 2 infantry
British roll dice for 1 armour, 2 artilleries, 2 bombers and 3 infantry in France, round 2 : 3/8 hits
Germans roll dice for 3 artilleries and 2 infantry in France, round 2 : 1/5 hits
1 infantry owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in France
British roll dice for 1 armour, 2 artilleries, 2 bombers and 2 infantry in France, round 3 : 1/7 hits
Germans roll dice for 2 artilleries in France, round 3 : 0/2 hits
1 artillery owned by the Germans lost in France
British roll dice for 1 armour, 2 artilleries, 2 bombers and 2 infantry in France, round 4 : 3/7 hits
Germans roll dice for 1 artillery in France, round 4 : 0/1 hits
1 artillery owned by the Germans lost in France
British win, taking France from Germans with 1 armour, 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries and 2 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.Non Combat Move - British
1 bomber moved from Karelia S.S.R. to West Russia
2 bombers moved from France to United KingdomPlace Units - British
1 infantry placed in India
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalProduction/PUs Summary :
Russians : 13 / 20
Germans : 50 / 56
British : 26 / 26
Japanese : 41 / 42
Americans : 38 / 44 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers and 2 infantry; Remaining resources: 4 PUs;Combat Move - Japanese
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Alaska
Japanese take Alaska from Americans
1 infantry moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Western Australia
1 artillery moved from 46 Sea Zone to Western Australia
1 battleship moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 artillery moved from 35 Sea Zone to India
2 fighters moved from 36 Sea Zone to India
2 bombers moved from Burma to India
2 armour, 3 artilleries and 5 infantry moved from Burma to India
3 bombers moved from Japan to India
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 62 Sea Zone
2 fighters moved from Sinkiang to India
1 infantry moved from Vologda to Evenki National OkrugCombat - Japanese
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Western Australia, round 2 : 1/1 hits
British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits
1 infantry owned by the British lost in Western Australia
Japanese win, taking Western Australia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in India
Japanese attack with 2 armour, 4 artilleries, 5 bombers, 4 fighters and 6 infantry
British defend with 1 aaGun, 1 artillery, 1 factory, 3 fighters and 10 infantry
AA fire in India : 0/3 hits
Japanese roll dice for 2 armour, 4 artilleries, 5 bombers, 4 fighters and 6 infantry in India, round 2 : 11/21 hits
British roll dice for 1 aaGun, 1 artillery, 3 fighters and 10 infantry in India, round 2 : 9/14 hits
10 infantry owned by the British, 6 infantry owned by the Japanese, 1 aaGun owned by the British and 3 artilleries owned by the Japanese lost in India
Japanese roll dice for 2 armour, 1 artillery, 5 bombers and 4 fighters in India, round 3 : 7/12 hits
British roll dice for 1 artillery and 3 fighters in India, round 3 : 4/4 hits
1 armour owned by the Japanese, 1 artillery owned by the British, 3 fighters owned by the British, 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in India
Japanese win, taking India from British with 1 armour, 5 bombers and 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour, 4 artilleries, 2 fighters and 6 infantry
Casualties for British: 1 aaGun, 1 artillery, 3 fighters and 10 infantryNon Combat Move - Japanese
5 bombers moved from India to Burma
2 fighters moved from India to BurmaPlace Units - Japanese
2 artilleries, 2 bombers and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 51 PUs totalProduction/PUs Summary :
Russians : 13 / 20
Germans : 50 / 56
British : 22 / 26
Japanese : 47 / 51
Americans : 36 / 44





