@simon33 no scrambles
Vold vs King_Nothing (Allies +15)
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fair enough. I might not home saturday and sunday. But i guess we will finish the game eventually
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 bomber moved from Northern Italy to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Gibraltar from British to Italians
EDIT: Adding units owned by Italians to Gibraltar: 1 artillery and 3 infantry
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 artillery, 3 infantry and 2 transports
EDIT: Adding units owned by Italians to 92 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 bomber moved from Tunisia to Southern Italy
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 armour moved from Greece to Romania
1 fighter moved from Holland Belgium to Southern Italy
4 aaGuns and 6 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
Looks like I can find a bit of time here and there. Next week should be back to normal.
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Edit was for the Gib drop.
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Fair to edit that, i always forget those things as well. But i think you have placed 1 tranny too many next to gib
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to New South Wales
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Java to Burma
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Egypt to AlexandriaNon Combat Move - ANZAC
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Morocco to Algeria
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
3 infantry moved from Romania to Bessarabia
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians -
Scramble UK to sz110?
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No scramble. i think you have placed 1 tranny too many next to gib
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
3 infantry moved from Romania to Bessarabia
2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Eastern Poland
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer and 1 submarine
Germans win with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarine
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyerNon Combat Move - Germans
2 artilleries moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from 110 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Gibraltar
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 armour and 1 mech_infantry moved from Southern France to Yugoslavia
6 armour moved from Yugoslavia to Eastern Poland
3 infantry moved from Romania to Eastern Poland
3 aaGuns, 1 armour and 14 infantry moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Germany to PolandPlace Units - Germans
2 destroyers and 1 submarine placed in 110 Sea Zone
8 mech_infantrys placed in Germany
Germans undo move 2.
6 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
Thanks, I took care of the Italian tt.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 armour and 1 mech_infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
1 artillery and 9 infantry moved from Belarus to Smolensk
2 armour moved from Belarus to Novgorod
1 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Western Ukraine to Smolensk
2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
5 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Ulaanbaatar to Buryatia
12 infantry moved from Sakha to Buryatia
6 infantry moved from Yenisey to Olgiy
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Olgiy to TimguskaCombat - Russians
Battle in Karelia
Russians attack with 2 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 2 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Karelia to Novgorod
2 aaGuns moved from Western Ukraine to Bryansk
2 aaGuns moved from Sakha to BuryatiaPlace Units - Russians
1 infantry placed in Ukraine
1 armour and 2 artilleries placed in Novgorod
1 mech_infantry placed in Volgograd
2 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Suiyuyan to Chahar
1 artillery moved from Jehol to Chahar
1 artillery and 2 infantry moved from Manchuria to Buyant-Uhaa
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Hopei to Kweichow
1 armour moved from Jehol to Kweichow
2 bombers moved from Jehol to Burma
2 infantry moved from Yunnan to Burma
6 fighters and 4 tactical_bombers moved from Kwangsi to Burma
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
2 artilleries, 2 battleships, 2 cruisers, 6 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries and 6 infantry moved from 38 Sea Zone to Burma
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Burma
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 destroyers and 1 submarine moved from 36 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 destroyers and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Aleutian Islands
Battle in Kweichow
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
1 armour owned by the Japanese retreated to Hopei
Chinese win, taking Aleutian Islands from Americans with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Buyant-Uhaa from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 2 artilleries, 2 bombers, 9 fighters, 8 infantry and 7 tactical_bombers
ANZAC defend with 3 fighters; British defend with 3 aaGuns, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 89
Casualties for Japanese: 1 artillery and 8 infantry
Casualties for ANZAC: 3 fighters
Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomberNon Combat Move - Japanese
2 bombers, 9 fighters and 7 tactical_bombers moved from Burma to Yunnan
1 infantry moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 infantry placed in Japan
2 artilleries and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total -
damn didn’t see that one comming. I was sure the french was at war with japan. Oh well, that was my own mistake
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And you got diced pretty hard in that battle - I should have lost a few planes there but ended up taking it outright.
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also that. But then again. It’s not a good game if i havn’t cursed the dices at least once
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 submarines moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from 54 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Western United States to 8 Sea Zone
1 bomber moved from Eastern United States to Western United States
1 fighter moved from Eastern United States to 91 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Western United States to Eastern United States
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to QueenslandCombat - Americans
Battle in 43 Sea Zone
Americans attack with 2 fighters and 2 submarines
Japanese defend with 2 destroyers
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 2 destroyers
Casualties for Americans: 2 submarines
Battle in 91 Sea Zone
Americans attack with 1 fighter
Germans defend with 3 transports
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in 8 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 tactical_bomber moved from 8 Sea Zone to 10 Sea Zone
2 fighters moved from 43 Sea Zone to Borneo
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Celebes from Dutch to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hopei
1 fighter moved from Sikang to Hopei
5 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KansuPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from India to Burma
2 infantry moved from Shan State to Burma
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Iraq to Persia
1 tactical_bomber moved from Egypt to 92 Sea Zone
2 fighters moved from 98 Sea Zone to 92 Sea Zone
3 fighters moved from United Kingdom to 92 Sea Zone
1 bomber moved from French Equatorial Africa to 92 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from JapaneseCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
British win with 1 cruiser remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Burma
British attack with 2 infantry and 2 mech_infantrys
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 92 Sea Zone
British attack with 1 bomber, 5 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 47
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers and 2 transportsNon Combat Move - British
1 bomber and 5 fighters moved from 92 Sea Zone to Morocco
1 artillery moved from 98 Sea Zone to AlexandriaPlace Units - British
1 armour placed in Union of South Africa
1 destroyer and 2 submarines placed in 98 Sea Zone
1 factory_minor placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 6 infantry





