@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Archangel: 1 aaGun
14L Whackamatt (Axis) vs Entek (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Northern Territory to Western Australia
1 artillery and 1 mech_infantry moved from South Australia to Western Australia
2 destroyers moved from 62 Sea Zone to 56 Sea ZoneCombat - ANZAC
Battle in Western Australia
ANZAC attack with 2 artilleries, 1 infantry and 1 mech_infantry
Japanese defend with 2 armour and 2 infantry
ANZAC roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Western Australia, round 2 : 1/4 hits
Japanese roll dice for 2 armour and 2 infantry in Western Australia, round 2 : 1/4 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Western Australia
ANZAC roll dice for 2 artilleries and 1 mech_infantry in Western Australia, round 3 : 2/3 hits
Japanese roll dice for 2 armour and 1 infantry in Western Australia, round 3 : 1/3 hits
1 armour owned by the Japanese, 1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Western Australia
ANZAC roll dice for 2 artilleries in Western Australia, round 4 : 0/2 hits
Japanese roll dice for 1 armour in Western Australia, round 4 : 1/1 hits
1 artillery owned by the ANZAC lost in Western Australia
ANZAC roll dice for 1 artillery in Western Australia, round 5 : 0/1 hits
Japanese roll dice for 1 armour in Western Australia, round 5 : 0/1 hits
ANZAC roll dice for 1 artillery in Western Australia, round 6 : 0/1 hits
Japanese roll dice for 1 armour in Western Australia, round 6 : 1/1 hits
1 artillery owned by the ANZAC lost in Western Australia
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 2 infantry
Casualties for ANZAC: 2 artilleries, 1 infantry and 1 mech_infantry
Battle in 56 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 submarine and 2 transports
ANZAC roll dice for 2 destroyers in 56 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 destroyers in 56 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 2 destroyers in 56 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 2 destroyers in 56 Sea Zone, round 5 : 2/2 hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 5 : 0/1 hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
1 transport owned by the Japanese lost in 56 Sea Zone
ANZAC win with 2 destroyers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 submarine and 2 transportsNon Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
2 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 2 infantry
56 Sea Zone : 2 destroyers
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 69 / 89
Russians : 5 / 6
Japanese : 78 / 89
Americans : 52 / 76
Chinese : 2 / 3
British : 22 / 18
UK_Pacific : 0 / 0
Italians : 23 / 36
ANZAC : 9 / 9
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 2 carriers, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 105 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 92 Sea Zone
2 transports moved from 111 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from Scotland to United Kingdom
2 armour and 1 infantry moved from Western Germany to 112 Sea Zone
2 armour, 2 destroyers, 1 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
2 battleships and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
3 infantry moved from Urals to Vologda
3 infantry moved from Ukraine to Bryansk
1 artillery and 5 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Kazakhstan from Russians
1 armour moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Sikang
1 armour moved from Volgograd to Sikang
5 artilleries and 7 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 mech_infantry moved from Caucasus to Iraq
3 mech_infantrys moved from Caucasus to Tambov
2 artilleries moved from Caucasus to Rostov
1 bomber moved from Caroline Islands to 62 Sea Zone
2 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 armour and 2 artilleries moved from Western Germany to Holland Belgium -
Do you scramble in 92 and 109?
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Scramble in 92 but not 109
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 2 carriers, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 105 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 92 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 92 Sea Zone
2 transports moved from 111 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from Scotland to United Kingdom
2 armour and 1 infantry moved from Western Germany to 112 Sea Zone
2 armour, 2 destroyers, 1 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
2 battleships and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
3 infantry moved from Urals to Vologda
3 infantry moved from Ukraine to Bryansk
1 artillery and 5 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Kazakhstan from Russians
1 armour moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Sikang
1 armour moved from Volgograd to Sikang
5 artilleries and 7 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 mech_infantry moved from Caucasus to Iraq
3 mech_infantrys moved from Caucasus to Tambov
2 artilleries moved from Caucasus to Rostov
1 bomber moved from Caroline Islands to 62 Sea Zone
2 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 armour and 2 artilleries moved from Western Germany to Holland BelgiumCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 1 tactical_bomber
British defend with 3 fighters; Americans defend with 1 carrier, 2 destroyers and 5 transports
Units damaged: 1 carrier owned by the Americans
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 65
Casualties for Germans: 2 fighters and 2 submarines
Casualties for British: 3 fighters
Casualties for Americans: 1 carrier, 2 destroyers and 5 transports
Battle in United Kingdom
Germans attack with 3 armour, 2 artilleries and 3 infantry
British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
British win with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 3 armour, 2 artilleries and 3 infantry
Casualties for British: 5 aaGuns and 4 infantry
Battle in 62 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Turkmenistan
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Turkmenistan from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Germans attack with 2 armour
Chinese defend with 2 infantry
Germans win, taking Sikang from Chinese with 2 armour remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from 92 Sea Zone to Southern France
3 destroyers moved from 111 Sea Zone to 112 Sea Zone
1 bomber moved from 62 Sea Zone to Western AustraliaPlace Units - Germans
1 carrier placed in 93 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
1 artillery and 1 infantry placed in Volgograd
1 artillery, 1 bomber and 1 infantry placed in UkraineTurn Complete - Germans
Germans collect 73 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs totalTerritory Summary for Russians :
Russia : 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major and 39 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 73 / 93
Russians : 3 / 3
Japanese : 78 / 89
Americans : 52 / 76
Chinese : 0 / 3
British : 22 / 18
UK_Pacific : 0 / 0
Italians : 23 / 36
ANZAC : 9 / 9
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 cruiser moved from 39 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory
1 armour moved from Western Australia to Northern Territory
1 battleship, 2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 cruiser, 5 destroyers and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 armour moved from Shensi to Yunnan
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to India
1 armour moved from Kansu to Kweichow
1 artillery and 1 infantry moved from Shensi to Kweichow
1 armour moved from Suiyuyan to Kweichow
1 infantry moved from Manchuria to Amur
1 armour moved from Amur to Soviet Far East
2 submarines moved from 33 Sea Zone to 56 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 10 Sea Zone -
scramble in 26?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 cruiser moved from 39 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory
1 armour moved from Western Australia to Northern Territory
1 battleship, 2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 cruiser, 5 destroyers and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 armour moved from Shensi to Yunnan
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Eastern Persia to West India
1 fighter moved from Eastern Persia to India
1 armour moved from Kansu to Kweichow
1 artillery and 1 infantry moved from Shensi to Kweichow
1 armour moved from Suiyuyan to Kweichow
1 infantry moved from Manchuria to Amur
1 armour moved from Amur to Soviet Far East
2 submarines moved from 33 Sea Zone to 56 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 10 Sea ZoneCombat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 cruiser and 2 submarines
ANZAC defend with 2 destroyers
ANZAC win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 cruiser and 2 submarines
Casualties for ANZAC: 2 destroyers
Battle in 10 Sea Zone
Japanese attack with 3 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
2 submarines owned by the Americans Submerged
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -34
Casualties for Japanese: 3 fighters and 2 tactical_bombers
Casualties for Americans: 1 destroyer and 1 fighter
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 7 destroyers and 3 submarines
Americans defend with 1 carrier, 2 destroyers, 1 fighter and 2 submarines
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Japanese Submerged
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 cruiser and 6 destroyers remaining. Battle score for attacker is 34
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 2 submarines
Battle in Northern Territory
Japanese attack with 2 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Northern Territory from ANZAC with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
1 fighter owned by the Americans forced to land in Western United StatesNon Combat Move - Japanese
3 carriers moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea ZonePlace Units - Japanese
1 transport placed in 39 Sea Zone
1 infantry placed in India
1 cruiser and 1 destroyer placed in 36 Sea Zone
1 armour placed in India
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 79 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs -
I give. THere’s no coming back, hasn’t been for a while. I think I can do best of 5 at the moment, so want to try again?
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sure thing. You can start the bidding.





