14L G40 Dawgoneit(Allies +14) vs Shin Ji (Axis)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from 91 Sea Zone to 94 Sea Zone
                2 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone


  • scramble orders in sz6 please

  • '15

    No scramble.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from 91 Sea Zone to 94 Sea Zone
                2 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 4 fighters
                    Italians defend with 1 carrier, 2 fighters and 1 transport
                    Units damaged: 1 carrier owned by the Italians
                    Italians win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -30
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 4 fighters
                Battle in 6 Sea Zone
                    Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    1 fighter owned by the Italians forced to land in Tunisia

    Non Combat Move - Americans
                2 carriers moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from 101 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone

    Place Units - Americans
                3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 101 Sea Zone
                Americans undo move 1.
                2 submarines placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Americans undo move 2.
                3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 fighter moved from Yunnan to Hopei


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 fighter moved from Yunnan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter
                    Japanese defend with 1 armour
                    Japanese win with 1 armour remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 fighter

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 artillery moved from Sikang to Shensi
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                1 artillery placed in Suiyuyan
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                5 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery moved from Kweichow to Hopei
                1 armour moved from Shensi to Hopei
                1 armour moved from Shensi to Chahar
                      Chinese take Chahar from Japanese
                1 fighter moved from United Kingdom to Scotland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                5 infantry moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery moved from Kweichow to Hopei
                1 armour moved from Shensi to Hopei
                1 armour moved from Shensi to Chahar
                      Chinese take Chahar from Japanese
                1 fighter moved from United Kingdom to Scotland

    Combat - British
                Battle in Kwangsi
                    British attack with 1 artillery and 6 infantry
                    Japanese defend with 2 armour and 1 artillery
                    British win, taking Kwangsi from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 armour and 1 artillery
                    Casualties for British: 2 infantry
                Battle in Hopei
                    British attack with 1 armour and 1 artillery
                    Japanese defend with 1 armour
                    Japanese win with 1 armour remaining. Battle score for attacker is -10
                    Casualties for British: 1 armour and 1 artillery

    Non Combat Move - British
                1 artillery and 3 infantry moved from India to West India
                1 armour moved from India to Yunnan
                1 armour moved from India to West India
                3 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 fighter placed in United Kingdom
                2 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Place Units - UK_Pacific
                2 armour, 1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Some Units in India change ownership: 2 armour, 1 artillery and 3 infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 6 armour and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Tobruk to Rostov
                1 infantry moved from Caucasus to Rostov
                2 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Caucasus
                3 armour moved from Iraq to Caucasus
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                1 carrier moved from 94 Sea Zone to 95 Sea Zone
                6 armour moved from Eastern Persia to Northwest Persia
                1 fighter moved from Tunisia to Gibraltar
                1 artillery and 2 infantry moved from Northern Italy to France
                4 aaGuns moved from Northern Italy to Western Germany

    Place Units - Italians
                3 armour placed in Egypt
                3 armour placed in Iraq
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 6 armour and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Tobruk to Rostov
                1 infantry moved from Caucasus to Rostov
                2 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Caucasus
                3 armour moved from Iraq to Caucasus
                1 artillery and 1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                1 carrier moved from 94 Sea Zone to 95 Sea Zone
                6 armour moved from Eastern Persia to Northwest Persia
                1 fighter moved from Tunisia to Gibraltar
                1 artillery and 2 infantry moved from Northern Italy to France
                4 aaGuns moved from Northern Italy to Western Germany

    Place Units - Italians
                3 armour placed in Egypt
                3 armour placed in Iraq
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 50 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 2 artilleries and 2 infantry
                EDIT: Adding units owned by Italians to Egypt: 1 artillery and 1 infantry
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to 81 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
                1 armour, 2 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Shan State to Yunnan
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                5 bombers moved from Eastern Poland to Russia
                1 mech_infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Novgorod
                1 mech_infantry moved from Finland to Novgorod
                4 submarines moved from 112 Sea Zone to 109 Sea Zone
                4 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
                2 fighters moved from Gibraltar to 109 Sea Zone
                1 armour moved from Eastern Poland to Belarus

    Combat - Germans

  • '15

    Scramble off UK?  Intercept in Russia?


  • max to both

  • '15

    Hang on, there’s something wrong with the settings in my TripleA or something - it’s skipping intercept.  Ignore that AA roll.

  • '15

    I still can’t figure out why it’s going straight to bombing raid rather than air battle.  I may need to just roll it here.

  • '15

    Alright rolling it here.

    Your Ftrs:

    DiceRolls: 4@1; Total Hits: 14@1: (2, 5, 1, 6)

    My Bmbs

    DiceRolls: 5@1; Total Hits: 25@1: (6, 4, 1, 1, 3)

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                5 bombers moved from Eastern Poland to Russia
                1 mech_infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Novgorod
                1 mech_infantry moved from Finland to Novgorod
                4 submarines moved from 112 Sea Zone to 109 Sea Zone
                4 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
                2 fighters moved from Gibraltar to 109 Sea Zone
                1 armour moved from Eastern Poland to Belarus

    Combat - Germans
                Americans scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
                Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Russia: 1 bomber
                EDIT: Removing units owned by Russians from Russia: 2 fighters

  • '15

    OK, now it should roll properly.

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