dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
JEB (Allies) vs Inno (Axis) 42 2E Game 04
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 5 Sea Zone to 7 Sea Zone
2 submarines moved from 9 Sea Zone to 11 Sea Zone
1 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from Norway to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 infantry moved from Germany to Baltic States
2 armour moved from Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Gibraltar
1 fighter moved from Germany to 14 Sea Zone
1 fighter moved from Poland to Karelia S.S.R.
1 fighter moved from Bulgaria Romania to Caucasus
1 infantry moved from Ukraine S.S.R. to Caucasus
1 bomber moved from Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and costs: 4 production.
Bombing raid costs 4 production in United Kingdom
Battle in 14 Sea Zone
Germans attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 cruiser
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 14 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 14 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 cruiser in 14 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 14 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 cruiser in 14 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the British lost in 14 Sea Zone
Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 7 Sea Zone
Germans attack with 2 fighters and 2 submarines
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 7 Sea Zone
1 transport owned by the British lost in 7 Sea Zone
Germans roll dice for 2 submarines in 7 Sea Zone, round 3 : 1/2 hits
Germans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in 11 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 11 Sea Zone
2 transports owned by the Americans lost in 11 Sea Zone
Germans roll dice for 2 submarines in 11 Sea Zone, round 3 : 2/2 hits
Germans win with 2 submarines remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters and 3 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Battle in Baltic States
Germans attack with 2 armour and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 armour and 2 infantry in Baltic States, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 armour and 1 infantry in Baltic States, round 3 : 2/3 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Gibraltar from British, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 artillery moved from Southern Europe to Bulgaria Romania
1 infantry moved from Southern Europe to Bulgaria Romania
1 armour moved from Italy to Germany
2 armour moved from France to Germany
2 infantry moved from Belorussia to Poland
2 fighters moved from 7 Sea Zone to 5 Sea Zone
1 armour moved from Northwestern Europe to Germany
1 infantry moved from Northwestern Europe to France
1 aaGun moved from Italy to France
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
1 fighter moved from 14 Sea Zone to Libya
1 armour moved from Germany to France
1 aaGun moved from Germany to France
1 bomber moved from United Kingdom to Germany
1 fighter moved from Karelia S.S.R. to Germany
2 fighters moved from Caucasus to Bulgaria Romania
1 fighter moved from Bulgaria Romania to Southern Europe
2 infantry moved from Norway to Finland
1 armour moved from Ukraine S.S.R. to Poland
1 artillery moved from Ukraine S.S.R. to Poland
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Morocco to AlgeriaPlace Units - Germans
1 carrier placed in 5 Sea Zone
1 artillery and 1 infantry placed in Italy
2 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 armour
EDIT: Adding units owned by Germans to Poland: 3 armour
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Poland: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Germans :
5 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
7 Sea Zone : 2 submarines
11 Sea Zone : 2 submarines
14 Sea Zone : 1 battleship and 1 transport
Algeria : 1 infantry
Baltic States : 2 armour
Belorussia : 1 infantry
Bulgaria Romania : 1 armour, 1 artillery, 1 fighter and 2 infantry
Caucasus : 1 flag, 1 factory and 3 infantry
Finland : 5 infantry
France : 2 aaGuns, 1 armour and 2 infantry
Germany : 2 artilleries, 1 bomber, 1 factory, 1 fighter and 4 infantry
Gibraltar : 1 flag, 1 infantry
Italy : 1 artillery, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Libya : 1 armour, 1 artillery, 1 fighter and 2 infantry
Poland : 1 aaGun, 5 armour, 1 artillery and 3 infantry
Southern Europe : 1 fighter
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 20 / 30
Germans : 45 / 45
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 fighter and 2 infantry; Remaining resources: 15 PUs;Combat Move - British
1 armour, 1 artillery, 1 fighter and 1 infantry moved from Egypt to Libya
1 destroyer moved from 17 Sea Zone to 15 Sea Zone
1 fighter moved from 35 Sea Zone to Libya
1 bomber moved from United Kingdom to LibyaCombat - British
Battle in Libya
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Libya, round 2 : 4/6 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Libya, round 2 : 2/5 hits
1 infantry owned by the British , 2 infantry owned by the Germans , 1 armour owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the Germans lost in Libya
British roll dice for 1 armour, 1 bomber and 2 fighters in Libya, round 3 : 1/4 hits
Germans roll dice for 1 fighter in Libya, round 3 : 0/1 hits
1 fighter owned by the Germans lost in Libya
British win, taking Libya from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from Libya to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Persia to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Egypt
1 cruiser moved from 35 Sea Zone to 17 Sea Zone
1 carrier moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from Libya to 17 Sea Zone
1 fighter moved from Libya to Egypt
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
1 transport moved from 10 Sea Zone to 11 Sea Zone
1 infantry moved from Western Canada to Eastern CanadaPlace Units - British
1 fighter and 2 infantry placed in IndiaTurn Complete - British
British collect 32 PUs; end with 47 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 46 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 39 Sea Zone: 1 cruiser
EDIT: Removing units owned by British from 39 Sea Zone: 1 transport
EDIT: Removing units owned by British from Eastern Australia: 1 infantry
EDIT: Removing units owned by British from New Zealand: 1 infantry
EDIT: Adding units owned by British to 41 Sea Zone: 1 cruiser, 2 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for British :
11 Sea Zone : 1 destroyer and 1 transport
15 Sea Zone : 1 destroyer
17 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
41 Sea Zone : 1 cruiser, 2 infantry and 1 transport
46 Sea Zone : 1 submarine
Eastern Australia : 1 infantry
Eastern Canada : 1 armour and 1 infantry
Egypt : 1 bomber, 1 fighter and 2 infantry
India : 1 aaGun, 1 factory, 1 fighter and 6 infantry
Libya : 1 flag, 1 armour
Rhodesia : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 20 / 30
Germans : 44 / 45
British : 32 / 47
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory and 2 transports; Remaining resources: 1 PUs;Combat Move - Japanese
4 infantry moved from Kiangsu to Anhwei
1 infantry moved from Kwangtung to Szechwan
1 artillery moved from Kwangtung to Szechwan
1 fighter moved from French Indo-China Thailand to Szechwan
1 bomber moved from Japan to Szechwan
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
2 fighters moved from 37 Sea Zone to Yunnan
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to Yunnan
1 infantry moved from French Indo-China Thailand to Yunnan
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 battleship moved from 60 Sea Zone to 62 Sea Zone
1 fighter moved from Manchuria to Szechwan
1 fighter moved from Japan to Anhwei
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 infantry moved from Manchuria to Buryatia S.S.R.
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Manchuria to Anhwei
1 cruiser moved from 50 Sea Zone to 61 Sea Zone
1 fighter moved from 50 Sea Zone to YunnanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 cruiser, 2 infantry and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 41 Sea Zone
2 infantry owned by the British and 1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 25
Casualties for British: 1 cruiser, 2 infantry and 1 transport
Battle in Buryatia S.S.R.
Japanese attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 cruiser in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Yunnan, round 2 : 1/6 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Yunnan, round 3 : 4/5 hits
Americans roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Szechwan, round 2 : 1/5 hits
Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Szechwan
Japanese roll dice for 1 bomber and 2 fighters in Szechwan, round 3 : 2/3 hits
Americans roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits
1 fighter owned by the Americans , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 5 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 5 infantry in Anhwei, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 infantry moved from Malaya to French Indo-China Thailand
1 carrier moved from 37 Sea Zone to 61 Sea Zone
2 fighters moved from Yunnan to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 48 Sea Zone
1 carrier moved from 50 Sea Zone to 48 Sea Zone
1 destroyer moved from 61 Sea Zone to 48 Sea Zone
1 battleship moved from 37 Sea Zone to 48 Sea Zone
1 fighter moved from Yunnan to Kwangtung
1 fighter moved from Szechwan to Kwangtung
1 fighter moved from Anhwei to Kwangtung
1 bomber moved from Szechwan to KwangtungPlace Units - Japanese
2 transports placed in 62 Sea Zone
1 factory placed in East IndiesTurn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs totalTerritory Summary for Japanese :
41 Sea Zone : 1 submarine
48 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
61 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
62 Sea Zone : 1 battleship and 3 transports
Anhwei : 1 flag, 4 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour and 3 infantry
Caroline Islands : 1 infantry
East Indies : 1 factory and 2 infantry
French Indo-China Thailand : 1 artillery and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Kwangtung : 1 bomber and 3 fighters
New Guinea : 1 infantry
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Yunnan : 1 flag, 1 artilleryProduction/PUs Summary :
Russians : 19 / 30
Germans : 44 / 45
British : 31 / 47
Japanese : 34 / 35
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory and 2 transports; Remaining resources: 1 PUs;Combat Move - Japanese
4 infantry moved from Kiangsu to Anhwei
1 infantry moved from Kwangtung to Szechwan
1 artillery moved from Kwangtung to Szechwan
1 fighter moved from French Indo-China Thailand to Szechwan
1 bomber moved from Japan to Szechwan
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
2 fighters moved from 37 Sea Zone to Yunnan
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to Yunnan
1 infantry moved from French Indo-China Thailand to Yunnan
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 battleship moved from 60 Sea Zone to 62 Sea Zone
1 fighter moved from Manchuria to Szechwan
1 fighter moved from Japan to Anhwei
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 infantry moved from Manchuria to Buryatia S.S.R.
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Manchuria to Anhwei
1 cruiser moved from 50 Sea Zone to 61 Sea Zone
1 fighter moved from 50 Sea Zone to YunnanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 cruiser, 2 infantry and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 41 Sea Zone
2 infantry owned by the British and 1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 25
Casualties for British: 1 cruiser, 2 infantry and 1 transport
Battle in Buryatia S.S.R.
Japanese attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 cruiser in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Yunnan, round 2 : 1/6 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Yunnan, round 3 : 4/5 hits
Americans roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Szechwan, round 2 : 1/5 hits
Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Szechwan
Japanese roll dice for 1 bomber and 2 fighters in Szechwan, round 3 : 2/3 hits
Americans roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits
1 fighter owned by the Americans , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 5 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 5 infantry in Anhwei, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 infantry moved from Malaya to French Indo-China Thailand
1 carrier moved from 37 Sea Zone to 61 Sea Zone
2 fighters moved from Yunnan to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 48 Sea Zone
1 carrier moved from 50 Sea Zone to 48 Sea Zone
1 destroyer moved from 61 Sea Zone to 48 Sea Zone
1 battleship moved from 37 Sea Zone to 48 Sea Zone
1 fighter moved from Yunnan to Kwangtung
1 fighter moved from Szechwan to Kwangtung
1 fighter moved from Anhwei to Kwangtung
1 bomber moved from Szechwan to KwangtungPlace Units - Japanese
2 transports placed in 62 Sea Zone
1 factory placed in East IndiesTurn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 bomber and 1 fighter
EDIT: Adding units owned by Japanese to Kiangsu: 1 bomber and 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
41 Sea Zone : 1 submarine
48 Sea Zone : 1 battleship, 1 carrier and 2 destroyers
61 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
62 Sea Zone : 1 battleship and 3 transports
Anhwei : 1 flag, 4 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour and 3 infantry
Caroline Islands : 1 infantry
East Indies : 1 factory and 2 infantry
French Indo-China Thailand : 1 artillery and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Kiangsu : 1 bomber and 1 fighter
Kwangtung : 2 fighters
New Guinea : 1 infantry
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Yunnan : 1 flag, 1 artilleryProduction/PUs Summary :
Russians : 19 / 30
Germans : 44 / 45
British : 31 / 47
Japanese : 34 / 35
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Non Combat Move - Americans
1 submarine moved from 53 Sea Zone to 64 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 armour moved from Eastern United States to Eastern Canada
1 armour moved from Eastern Canada to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 fighter moved from Western United States to 11 Sea Zone
1 fighter moved from Eastern United States to 11 Sea Zone
2 infantry moved from Western United States to Central United States
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 destroyer moved from 53 Sea Zone to 64 Sea Zone
1 carrier moved from 53 Sea Zone to 64 Sea Zone
1 battleship moved from 56 Sea Zone to 64 Sea Zone
1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Alaska
1 fighter moved from 53 Sea Zone to 64 Sea Zone
1 fighter moved from Hawaiian Islands to 64 Sea Zone
1 destroyer moved from 56 Sea Zone to 19 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
19 Sea Zone : 1 destroyer
64 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Alaska : 2 infantry
Central United States : 2 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 5 infantry
Hawaiian Islands : 1 infantry
United Kingdom : 1 bomber
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 19 / 30
Germans : 44 / 45
British : 31 / 47
Japanese : 34 / 35
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Belorussia
1 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from Russia to Karelia S.S.R.
4 armour, 1 artillery and 5 infantry moved from West Russia to CaucasusCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 0/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 2 fighters and 1 infantry in Karelia S.S.R., round 3 : 0/3 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 3 : 0/2 hits
Russians roll dice for 2 fighters and 1 infantry in Karelia S.S.R., round 4 : 1/3 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 4 : 0/2 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 fighters and 1 infantry in Karelia S.S.R., round 5 : 1/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 4 armour, 1 artillery and 5 infantry
Germans defend with 1 factory and 3 infantry
Russians roll dice for 4 armour, 1 artillery and 5 infantry in Caucasus, round 2 : 2/10 hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Russians roll dice for 4 armour, 1 artillery and 4 infantry in Caucasus, round 3 : 4/9 hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to Russia
2 aaGuns moved from West Russia to Caucasus
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to West Russia
3 infantry moved from Russia to Novosibirsk
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Caucasus to RussiaPlace Units - Russians
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs totalTerritory Summary for Russians :
2 Sea Zone : 1 submarine
Archangel : 1 infantry
Belorussia : 1 flag, 1 artillery
Caucasus : 2 aaGuns, 4 armour, 1 artillery, 1 factory and 4 infantry
Evenki National Okrug : 3 infantry
Novosibirsk : 3 infantry
Russia : 1 factory, 4 fighters and 6 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
West Russia : 1 flag, 1 infantry
Yakut S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 27 / 29
Germans : 36 / 45
British : 31 / 47
Japanese : 34 / 35
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 armour
EDIT: Adding units owned by Germans to Poland: 3 armour
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Poland: 1 aaGun
EDIT: Turning off Edit Mode
1 infantry moved from Poland to Belorussia
1 artillery moved from Poland to Belorussia
1 fighter moved from Southern Europe to 17 Sea Zone
1 fighter moved from Bulgaria Romania to 17 Sea Zone
1 bomber moved from Germany to 17 Sea Zone
1 fighter moved from Germany to 17 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Gibraltar to 14 Sea Zone
1 armour moved from France to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 armour moved from Baltic States to Belorussia
5 armour moved from Poland to Belorussia
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Belorussia
1 armour moved from Bulgaria Romania to Belorussia
2 fighters moved from 5 Sea Zone to Belorussia
1 infantry moved from 15 Sea Zone to Libya
1 armour moved from 15 Sea Zone to Libya
1 infantry moved from Algeria to Libya
1 submarine moved from 11 Sea Zone to 13 Sea Zone
1 submarine moved from 11 Sea Zone to 9 Sea ZoneCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 2 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Libya
Germans attack with 1 armour and 2 infantry
British defend with 1 armour
Germans roll dice for 1 armour and 2 infantry in Libya, round 2 : 2/3 hits
British roll dice for 1 armour in Libya, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Libya
Germans win, taking Libya from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Belorussia
Germans attack with 8 armour, 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 8 armour, 1 artillery, 2 fighters and 2 infantry in Belorussia, round 2 : 7/13 hits
Russians roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 8 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 17 Sea Zone
Germans attack with 1 bomber and 3 fighters
British defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
Germans roll dice for 1 bomber and 3 fighters in 17 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 transport in 17 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the British , 1 carrier owned by the British and 1 fighter owned by the Germans lost in 17 Sea Zone
Germans roll dice for 1 bomber and 2 fighters in 17 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 fighter and 1 transport in 17 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 1 fighter owned by the British lost in 17 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 33
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 transportNon Combat Move - Germans
1 fighter moved from 17 Sea Zone to 15 Sea Zone
5 infantry moved from Finland to Karelia S.S.R.
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 aaGun moved from Poland to Belorussia
1 bomber moved from 17 Sea Zone to Germany
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
1 aaGun moved from France to Germany
1 artillery moved from Italy to Germany
1 infantry moved from Italy to Germany
1 fighter moved from Belorussia to Karelia S.S.R.
1 fighter moved from Belorussia to Karelia S.S.R.
1 fighter moved from 17 Sea Zone to 15 Sea ZonePlace Units - Germans
1 carrier placed in 15 Sea Zone
1 fighter placed in 5 Sea Zone
2 artilleries placed in Karelia S.S.R.
Germans undo move 3.
1 artillery and 1 infantry placed in Karelia S.S.R.
1 artillery and 1 infantry placed in Italy
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
1 unit repaired.Territory Summary for Germans :
5 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
6 Sea Zone : 2 submarines
9 Sea Zone : 1 submarine
13 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Belorussia : 1 aaGun, 8 armour, 1 artillery and 2 infantry
France : 1 aaGun and 2 infantry
Germany : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 3 infantry
Gibraltar : 1 flag
Italy : 1 artillery, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 2 artilleries, 1 factory, 2 fighters and 7 infantry
Libya : 1 armour and 1 infantry
Poland : 1 artillery and 3 infantry
Ukraine S.S.R. : 1 artillery and 3 infantryProduction/PUs Summary :
Russians : 23 / 29
Germans : 41 / 42
British : 30 / 47
Japanese : 34 / 35
Americans : 40 / 40 -
Hey, I think the earlier Germany round 1 was used - the main difference for earlier and later one is I move 1 AA guy forward instead of stacking them all in France.(Other are tanks but they make no real difference) I made the edit to reflect this but please let me know if there are any questions on this.
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Ok, I didn’t see you had made two germany rounds. Shouldn’t be a problem, I will have a look at it when I get home.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 1 fighter and 2 infantry; Remaining resources: 31 PUs;Combat Move - British
2 infantry moved from Egypt to Libya
1 bomber moved from Egypt to Libya
1 fighter moved from Egypt to LibyaCombat - British
Battle in Libya
British attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Libya, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Libya
British win, taking Libya from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Libya to India
1 fighter moved from Libya to Italian East Africa
1 infantry moved from Rhodesia to Italian East Africa
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 submarine moved from 46 Sea Zone to 31 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in IndiaTurn Complete - British
British collect 31 PUs; end with 62 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Removing units owned by British from Libya: 1 infantry
EDIT: Changing ownership of Libya from British to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for British :
10 Sea Zone : 1 destroyer and 1 transport
31 Sea Zone : 1 submarine
Eastern Australia : 1 infantry
Eastern Canada : 1 armour and 1 infantry
India : 1 aaGun, 1 bomber, 1 factory, 2 fighters and 7 infantry
Italian East Africa : 1 fighter and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 23 / 29
Germans : 41 / 42
British : 30 / 62
Japanese : 34 / 35
Americans : 40 / 40 -
I had to replay the round, so therefore the edit.
Btw, I always get error messages lately when playing with you. It might be because we use different engines? Anyway, doesn’t seem to be any critical, since I can still play the file.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
3 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 62 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Burma
4 infantry moved from 36 Sea Zone to Burma
1 artillery moved from 36 Sea Zone to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 artillery moved from French Indo-China Thailand to Burma
1 battleship moved from 62 Sea Zone to 36 Sea Zone
1 battleship moved from 48 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangtung to Burma
1 cruiser moved from 61 Sea Zone to 36 Sea Zone
1 carrier moved from 48 Sea Zone to 36 Sea Zone
1 fighter moved from 61 Sea Zone to 36 Sea Zone
1 fighter moved from Kiangsu to 36 Sea Zone
1 fighter moved from 61 Sea Zone to Burma
1 destroyer moved from 48 Sea Zone to 36 Sea Zone
1 bomber moved from Kiangsu to Caucasus
1 transport moved from 61 Sea Zone to 47 Sea Zone
1 destroyer moved from 48 Sea Zone to 47 Sea Zone
1 carrier moved from 61 Sea Zone to 47 Sea Zone
1 fighter moved from Burma to 47 Sea Zone
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia S.S.R. to Manchuria
2 infantry moved from Anhwei to ManchuriaCombat - Japanese
Strategic bombing raid in Caucasus
AA fire in Caucasus : 1/1 hits
1 bomber killed by AA
Bombing raid costs 0 production in CaucasusNon Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 44 Sea ZonePlace Units - Japanese
2 artilleries and 2 infantry placed in East Indies
1 armour and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
44 Sea Zone : 1 submarine
47 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 armour, 3 artilleries, 2 fighters and 6 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 artilleries, 1 factory and 4 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 factory and 5 infantry
Manchuria : 3 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Wake Island : 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 22 / 29
Germans : 41 / 42
British : 30 / 62
Japanese : 37 / 37
Americans : 38 / 40 -
I was wondering why Libya is still belonged to Germany. Seems yielding a better result to me :-).
Yes, I think we are using different version of AAA. Hopefully this doesn’t cause any further issues beside the error messages.
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Yeah the first round was a better battle for you, I lost my two inf so couldn’t capture Libya. But it’s the first round that counts!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers; Remaining resources: 4 PUs;Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 9 Sea Zone
2 fighters moved from 11 Sea Zone to 9 Sea Zone
2 infantry moved from Alaska to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Soviet Far East
2 fighters moved from 64 Sea Zone to Soviet Far East
1 bomber moved from United Kingdom to GermanyCombat - Americans
Battle in Soviet Far East
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Soviet Far East, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 9 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 9 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 submarine in 9 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 9 Sea Zone, round 3 : 1/3 hits
1 submarine owned by the Germans lost in 9 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in GermanyNon Combat Move - Americans
1 bomber moved from Germany to Caucasus
1 fighter moved from 9 Sea Zone to United Kingdom
1 fighter moved from 9 Sea Zone to 10 Sea Zone
1 carrier moved from 11 Sea Zone to 10 Sea Zone
1 cruiser moved from 11 Sea Zone to 10 Sea Zone
2 transports moved from 11 Sea Zone to 10 Sea Zone
1 armour moved from Eastern United States to Eastern Canada
1 aaGun moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 battleship, 1 carrier and 1 destroyer moved from 64 Sea Zone to 56 Sea Zone
1 submarine moved from 64 Sea Zone to 59 Sea Zone
2 fighters moved from Soviet Far East to Evenki National OkrugPlace Units - Americans
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 42 PUs totalTerritory Summary for Americans :
9 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 2 transports
19 Sea Zone : 1 destroyer
56 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
59 Sea Zone : 1 submarine
63 Sea Zone : 1 transport
Caucasus : 1 bomber
Central United States : 2 infantry
Eastern Canada : 1 aaGun, 1 armour, 1 artillery and 2 infantry
Eastern United States : 3 bombers, 1 factory and 3 infantry
Evenki National Okrug : 2 fighters
Hawaiian Islands : 1 infantry
Soviet Far East : 2 infantry
United Kingdom : 1 fighter
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 23 / 29
Germans : 41 / 42
British : 30 / 62
Japanese : 36 / 37
Americans : 38 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
3 fighters moved from Russia to Ukraine S.S.R.
2 infantry moved from Novosibirsk to Sinkiang
1 fighter moved from Russia to SinkiangCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Ukraine S.S.R., round 2 : 3/6 hits
Germans roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 2 : 2/4 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 artillery and 3 fighters in Ukraine S.S.R., round 3 : 1/4 hits
Germans roll dice for 1 artillery in Ukraine S.S.R., round 3 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Sinkiang
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Sinkiang to Caucasus
3 fighters moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Russia to Kazakh S.S.R.
3 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Archangel to Evenki National Okrug
1 infantry moved from Russia to Archangel
4 infantry moved from Russia to Caucasus
1 submarine moved from 2 Sea Zone to 13 Sea ZonePlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caucasus: 1 bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs totalTerritory Summary for Russians :
13 Sea Zone : 1 submarine
Archangel : 1 infantry
Buryatia S.S.R. : 1 infantry
Caucasus : 2 aaGuns, 4 armour, 1 artillery, 1 factory, 4 fighters and 9 infantry
Evenki National Okrug : 2 infantry
Kazakh S.S.R. : 1 infantry
Russia : 1 factory and 5 infantry
Sinkiang : 2 infantry
West Russia : 1 flag, 1 infantry
Yakut S.S.R. : 3 infantryProduction/PUs Summary :
Russians : 24 / 25
Germans : 41 / 42
British : 30 / 62
Japanese : 34 / 37
Americans : 39 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 41 PUs;
Germans buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 13 Sea Zone to 9 Sea Zone
1 bomber moved from Germany to United Kingdom
2 infantry moved from Belorussia to West Russia
2 artilleries moved from Karelia S.S.R. to West Russia
1 artillery moved from Belorussia to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
6 infantry moved from Karelia S.S.R. to West Russia
2 fighters moved from Karelia S.S.R. to Archangel
1 fighter moved from 5 Sea Zone to Archangel
8 armour moved from Belorussia to West RussiaCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in United Kingdom
Battle in Archangel
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 8 armour, 3 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour, 3 artilleries and 8 infantry in West Russia, round 2 : 5/19 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 8 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 9 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 9 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 9 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 9 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 9 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 9 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 aaGun moved from Belorussia to West Russia
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
1 artillery and 1 infantry moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Algeria
1 artillery moved from 14 Sea Zone to Algeria
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 carrier moved from 15 Sea Zone to 14 Sea Zone
2 fighters moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from Archangel to 5 Sea Zone
1 infantry moved from Poland to Ukraine S.S.R.
2 infantry moved from Poland to Belorussia
1 artillery moved from Poland to Belorussia
2 fighters moved from Archangel to Karelia S.S.R.
1 bomber moved from United Kingdom to Germany
2 infantry moved from Germany to Poland
1 aaGun moved from France to Germany
1 aaGun moved from Germany to Poland
1 infantry moved from France to ItalyPlace Units - Germans
1 fighter placed in 5 Sea Zone
1 artillery and 1 infantry placed in Karelia S.S.R.
Germans undo move 2.
1 infantry placed in Italy
1 artillery and 8 infantry placed in Germany
Germans undo move 3.
2 infantry placed in Karelia S.S.R.
Germans undo move 3.
1 artillery and 1 infantry placed in Karelia S.S.R.
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
6 Sea Zone : 2 submarines
9 Sea Zone : 1 submarine
14 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Algeria : 1 artillery and 1 infantry
Belorussia : 1 artillery and 2 infantry
France : 1 infantry
Germany : 1 aaGun, 1 bomber, 1 factory and 7 infantry
Gibraltar : 1 flag
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 2 artilleries, 1 factory, 2 fighters and 2 infantry
Poland : 1 aaGun and 2 infantry
Ukraine S.S.R. : 1 infantry
West Russia : 1 aaGun, 8 armour, 3 artilleries and 8 infantryProduction/PUs Summary :
Russians : 22 / 25
Germans : 43 / 43
British : 30 / 62
Japanese : 34 / 37
Americans : 39 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British repair 5 damage on 5 factories; Remaining resources: 57 PUs;
British buy 1 bomber, 1 carrier, 2 cruisers and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Combat - British
Non Combat Move - British
1 bomber moved from India to Russia
2 fighters moved from India to Russia
1 infantry moved from Italian East Africa to Anglo-Egyptian Sudan
1 fighter moved from Italian East Africa to Russia
1 aaGun and 7 infantry moved from India to Persia
1 armour moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 31 Sea Zone to 29 Sea Zone
1 infantry moved from 7 Sea Zone to United Kingdom
1 armour moved from 7 Sea Zone to United KingdomPlace Units - British
1 carrier, 2 cruisers and 1 transport placed in 7 Sea Zone
1 bomber placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to 7 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTerritory Summary for British :
7 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
29 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 infantry
Eastern Australia : 1 infantry
India : 1 factory
Persia : 1 aaGun and 7 infantry
Russia : 1 bomber and 3 fighters
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory and 3 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 22 / 25
Germans : 43 / 43
British : 30 / 30
Japanese : 34 / 37
Americans : 39 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
3 artilleries and 3 infantry moved from Burma to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone
3 artilleries and 3 infantry moved from 34 Sea Zone to Persia
2 battleships moved from 36 Sea Zone to 34 Sea Zone
1 cruiser moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from 36 Sea Zone to Persia
2 fighters moved from Burma to Persia
1 fighter moved from 47 Sea Zone to 63 Sea Zone
3 infantry moved from Burma to India
Japanese take India from British
1 transport moved from 47 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Western Australia
1 artillery moved from 46 Sea Zone to Western AustraliaCombat - Japanese
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 0/2 hits
British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 3 : 2/2 hits
British roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits
1 infantry owned by the British lost in Western Australia
Japanese win, taking Western Australia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 63 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 63 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Japanese attack with 3 artilleries, 4 fighters and 3 infantry
British defend with 1 aaGun and 7 infantry
AA fire in Persia : 0/3 hits
Japanese roll dice for 2 battleships and 1 cruiser in Persia, round 2 : 1/3 hits
Japanese roll dice for 3 artilleries, 4 fighters and 3 infantry in Persia, round 2 : 2/10 hits
British roll dice for 1 aaGun and 7 infantry in Persia, round 2 : 3/7 hits
2 infantry owned by the British , 3 infantry owned by the Japanese and 1 aaGun owned by the British lost in Persia
Japanese roll dice for 3 artilleries and 4 fighters in Persia, round 3 : 3/7 hits
British roll dice for 5 infantry in Persia, round 3 : 1/5 hits
3 infantry owned by the British and 1 artillery owned by the Japanese lost in Persia
Japanese roll dice for 2 artilleries and 4 fighters in Persia, round 4 : 4/6 hits
British roll dice for 2 infantry in Persia, round 4 : 1/2 hits
2 infantry owned by the British and 1 artillery owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for British: 1 aaGun and 7 infantryNon Combat Move - Japanese
2 fighters moved from Persia to West Russia
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 63 Sea Zone to 60 Sea Zone
1 carrier moved from 47 Sea Zone to 60 Sea Zone
1 destroyer moved from 47 Sea Zone to 60 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from Persia to 34 Sea Zone
1 infantry moved from Szechwan to YunnanPlace Units - Japanese
1 transport placed in 60 Sea Zone
3 fighters placed in East Indies
Japanese undo move 2.
2 fighters placed in East Indies
1 fighter placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs totalTerritory Summary for Japanese :
34 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
44 Sea Zone : 1 submarine
46 Sea Zone : 1 transport
60 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 armour
Caroline Islands : 1 infantry
East Indies : 1 artillery, 1 factory, 2 fighters and 3 infantry
India : 1 flag, 1 factory and 3 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 factory and 5 infantry
Manchuria : 3 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 artillery
Solomon Islands : 1 infantry
Szechwan : 1 flag
Wake Island : 1 infantry
West Russia : 2 fighters
Western Australia : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 22 / 25
Germans : 43 / 43
British : 25 / 30
Japanese : 39 / 39
Americans : 39 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
3 artilleries and 3 infantry moved from Burma to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone
3 artilleries and 3 infantry moved from 34 Sea Zone to Persia
2 battleships moved from 36 Sea Zone to 34 Sea Zone
1 cruiser moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from 36 Sea Zone to Persia
2 fighters moved from Burma to Persia
1 fighter moved from 47 Sea Zone to 63 Sea Zone
3 infantry moved from Burma to India
Japanese take India from British
1 transport moved from 47 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Western Australia
1 artillery moved from 46 Sea Zone to Western AustraliaCombat - Japanese
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 0/2 hits
British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 3 : 2/2 hits
British roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits
1 infantry owned by the British lost in Western Australia
Japanese win, taking Western Australia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 63 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 63 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Japanese attack with 3 artilleries, 4 fighters and 3 infantry
British defend with 1 aaGun and 7 infantry
AA fire in Persia : 0/3 hits
Japanese roll dice for 2 battleships and 1 cruiser in Persia, round 2 : 1/3 hits
Japanese roll dice for 3 artilleries, 4 fighters and 3 infantry in Persia, round 2 : 2/10 hits
British roll dice for 1 aaGun and 7 infantry in Persia, round 2 : 3/7 hits
2 infantry owned by the British , 3 infantry owned by the Japanese and 1 aaGun owned by the British lost in Persia
Japanese roll dice for 3 artilleries and 4 fighters in Persia, round 3 : 3/7 hits
British roll dice for 5 infantry in Persia, round 3 : 1/5 hits
3 infantry owned by the British and 1 artillery owned by the Japanese lost in Persia
Japanese roll dice for 2 artilleries and 4 fighters in Persia, round 4 : 4/6 hits
British roll dice for 2 infantry in Persia, round 4 : 1/2 hits
2 infantry owned by the British and 1 artillery owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 2 artilleries and 3 infantry
Casualties for British: 1 aaGun and 7 infantryNon Combat Move - Japanese
2 fighters moved from Persia to West Russia
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 63 Sea Zone to 60 Sea Zone
1 carrier moved from 47 Sea Zone to 60 Sea Zone
1 destroyer moved from 47 Sea Zone to 60 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from Persia to 34 Sea Zone
1 infantry moved from Szechwan to YunnanPlace Units - Japanese
1 transport placed in 60 Sea Zone
3 fighters placed in East Indies
Japanese undo move 2.
2 fighters placed in East Indies
1 fighter placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
34 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
46 Sea Zone : 1 submarine and 1 transport
60 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 armour
Caroline Islands : 1 infantry
East Indies : 1 artillery, 1 factory, 2 fighters and 3 infantry
India : 1 flag, 1 factory and 3 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 factory and 5 infantry
Manchuria : 3 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 artillery
Solomon Islands : 1 infantry
Szechwan : 1 flag
Wake Island : 1 infantry
West Russia : 2 fighters
Western Australia : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 22 / 25
Germans : 43 / 43
British : 25 / 30
Japanese : 39 / 39
Americans : 39 / 42





