Sink DD + CV and down Tac
Soulblighter (Axis) VS axis-dominion (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 tactical_bombers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Non Combat Move - British
3 artilleries and 8 infantry moved from Burma to India
1 armour moved from Shan State to India
3 infantry moved from Shan State to Yunnan
1 infantry moved from Siam to French Indo China
4 fighters moved from Iraq to India
1 tactical_bomber moved from Iraq to India
1 armour, 5 infantry and 1 mech_infantry moved from Iraq to Persia
1 infantry moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Persia
2 armour moved from Egypt to Iraq
1 bomber moved from Egypt to India
4 infantry moved from Union of South Africa to 71 Sea Zone
4 infantry and 2 transports moved from 71 Sea Zone to 83 Sea Zone
4 infantry moved from 83 Sea Zone to French West Africa
2 battleships, 1 carrier, 3 cruisers, 2 destroyers and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 armour moved from Tunisia to Algeria
1 aaGun moved from Hunan to YunnanPlace Units - British
3 tactical_bombers placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 aaGuns and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,4,4,3,5,5,1,5,1,1,4,6,6,5,6,4,2,2,6,5,6,6,6,2,1,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 aaGuns and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 1 artillery and 3 infantry moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from RussiansCombat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Iraq to Persia
1 carrier, 1 cruiser and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to 54 Sea Zone
2 aaGuns, 3 artilleries, 1 bomber, 2 fighters and 3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 112 Sea Zone to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 artilleries and 3 infantry moved from Eastern Persia to West India
Germans take West India from UK_Pacific
2 bombers, 5 fighters and 4 tactical_bombers moved from Eastern Persia to West India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 112 Sea Zone to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 artilleries and 3 infantry moved from Eastern Persia to West India
Germans take West India from UK_Pacific
2 bombers, 5 fighters and 4 tactical_bombers moved from Eastern Persia to West IndiaCombat - Germans
Battle in Norway
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Norway from Russians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
2 aaGuns moved from Poland to Eastern Poland
2 aaGuns, 6 armour, 9 artilleries and 30 infantry moved from Western Ukraine to Eastern Poland
6 armour moved from Eastern Poland to Poland
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Western Germany to France
2 bombers, 5 fighters and 4 tactical_bombers moved from West India to Turkmenistan
2 aaGuns moved from Greater Southern Germany to GermanyPlace Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
3 artilleries placed in France
1 artillery and 3 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 aaGun, 3 armour, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
3 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Persia to Eastern Persia
Russians take Eastern Persia from Italians
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
2 armour and 2 mech_infantrys moved from Kansu to Hopei
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Hopei
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Hopei from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 infantry moved from Rostov to Tambov
1 aaGun moved from Bryansk to Tambov
6 infantry moved from Kansu to Suiyuyan
2 infantry moved from Belarus to Baltic States
1 armour moved from Western Ukraine to Ukraine
8 armour moved from Bryansk to Ukraine
2 fighters and 2 tactical_bombers moved from Ukraine to Novgorod
1 mech_infantry moved from Russia to Ukraine
5 armour moved from Russia to Tambov
2 aaGuns and 9 infantry moved from Sakha to Amur
1 infantry moved from Siberia to Amur
8 infantry moved from Persia to Eastern Persia
3 infantry moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 armour moved from Novgorod to Finland
1 armour moved from Novgorod to FinlandPlace Units - Russians
3 armour placed in Persia
Russians undo move 1.
1 aaGun and 2 armour placed in Persia
2 infantry placed in Volgograd
1 armour, 1 bomber and 1 mech_infantry placed in Novgorod
1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 9 infantry and 2 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
5 artilleries, 9 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
2 artilleries and 1 infantry moved from Jehol to Anhwe
1 armour, 4 artilleries and 4 infantry moved from Malaya to 37 Sea Zone
1 armour, 4 artilleries, 2 battleships, 6 carriers, 2 cruisers, 4 fighters, 4 infantry, 4 tactical_bombers and 5 transports moved from 37 Sea Zone to 39 Sea Zone
1 armour, 4 artilleries and 4 infantry moved from 39 Sea Zone to India
4 fighters and 4 tactical_bombers moved from 39 Sea Zone to India
2 bombers, 3 fighters and 3 tactical_bombers moved from Malaya to India
1 destroyer and 1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone -
I pretty much lost this game after a failed J1 (next time I just give up after that), but lest just try this. Scramble and an OOL please :P.
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no scramble and pick default OOL that gives best defense. Thanks.
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naw I give up. Like I said, when you rolled a perfect dice with the chinese… it was pretty much game over. Rematch?
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yah was gg a while back, and i was wondering what you were up to in your long migration there with the euro axis forces lol
sure i’m game for a rematch. just give me a couple days break, and we can kick one off say on thursday sometime? same sides and everything?
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yah was gg a while back, and i was wondering what you were up to in your long migration there with the euro axis forces lol
sure i’m game for a rematch. just give me a couple days break, and we can kick one off say on thursday sometime? same sides and everything?
Well you can change your bid if you feel like it. I enjoy long migrations :D.
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ok i’ll lower the bid down to 6 since I won. We’ll do same options.
So we’ll kick it off Thursday then? Send me a reminder just in case I forget.
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ok i’ll lower the bid down to 6 since I won. We’ll do same options.
So we’ll kick it off Thursday then? Send me a reminder just in case I forget.
Where do you want some units then and which units do you want?
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inf in new guinea and another in anglo-egypt
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we can go ahead and kick off a new game whenever you’re ready. go for it!
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