Game set-Up:
Bid Spending.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Ukraine
3 fighters moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 bomber moved from Belarus to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 bomber, 4 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantry
Non Combat Move - Russians
4 fighters moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
3 artilleries and 8 infantry moved from Belarus to Bryansk
1 armour moved from Russia to Bryansk
1 artillery and 7 infantry moved from Russia to Bryansk
Place Units - Russians
1 infantry placed in Volgograd
1 armour, 1 artillery, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 5 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 carriers, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsu to 17 Sea Zone
2 bombers moved from Kwangtung to 17 Sea Zone
2 infantry moved from Anhwe to Chahar
1 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Amur
3 mech_infantrys moved from Kiangsu to Hopei
1 tactical_bomber moved from Kwangtung to Chahar
Combat - Japanese
Battle in Chahar
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 3 infantry
Russians defend with 2 aaGuns and 1 infantry
Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 aaGuns and 1 infantry
Battle in 17 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 1 destroyer, 7 fighters, 4 submarines and 4 tactical_bombers
Americans defend with 2 battleships, 3 carriers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Americans and 2 carriers owned by the Americans
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 72
Casualties for Japanese: 2 carriers, 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers
Casualties for Americans: 2 battleships, 3 carriers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Non Combat Move - Japanese
1 fighter moved from 17 Sea Zone to Kiangsu
1 fighter moved from 17 Sea Zone to Kiangsu
1 fighter moved from 17 Sea Zone to Kiangsu
1 tactical_bomber moved from 17 Sea Zone to Kiangsu
1 tactical_bomber moved from 17 Sea Zone to Kiangsu
2 bombers moved from 17 Sea Zone to Japan
1 tactical_bomber moved from Chahar to Jehol
3 mech_infantrys moved from Kwangtung to Kwangsi
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 3 fighters
EDIT: Adding units owned by Japanese to Japan: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Non Combat Move - Americans
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 battleship, 1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 86 Sea Zone to 89 Sea Zone
1 artillery and 4 infantry moved from Burma to Yunnan
1 armour and 5 infantry moved from India to Burma
1 armour moved from Burma to Yunnan
10 armour moved from Belgian Congo to Egypt
British take Anglo Egyptian Sudan from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Changing ownership of Persia from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 86 Sea Zone to 89 Sea Zone
1 artillery and 4 infantry moved from Burma to Yunnan
1 armour and 5 infantry moved from India to Burma
1 armour moved from Burma to Yunnan
10 armour moved from Belgian Congo to Egypt
British take Anglo Egyptian Sudan from Italians
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Egypt
British attack with 10 armour
Germans defend with 1 infantry; Italians defend with 2 armour, 5 artilleries, 1 factory_minor, 1 harbour and 7 infantry
2 armour owned by the British retreated to Anglo Egyptian Sudan
Italians win with 2 armour, 5 artilleries and 2 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 1 infantry
Casualties for British: 8 armour
Casualties for Italians: 5 infantry
Non Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from 92 Sea Zone to Morocco
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour, 2 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Southern Italy to 91 Sea Zone
1 fighter moved from Romania to Baltic States
1 bomber moved from Southern France to Baltic States
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
2 armour, 4 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan
3 armour and 3 mech_infantrys moved from Iraq to Persia
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Italians attack with 3 armour and 3 mech_infantrys
British defend with 1 infantry
Italians win, taking Persia from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Algeria
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 4 artilleries and 1 infantry
British defend with 2 armour
Italians win, taking Algeria from Americans, taking Anglo Egyptian Sudan from British with 2 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 armour
Battle in Baltic States
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 artillery
Italians win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 artillery
Casualties for Italians: 1 fighter
Non Combat Move - Italians
1 bomber moved from Baltic States to Eastern Poland
1 fighter moved from 91 Sea Zone to 92 Sea Zone
Place Units - Italians
3 mech_infantrys placed in Egypt
3 armour placed in Iraq
2 artilleries placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Malaya to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Malaya to Shan State
Combat - ANZAC
Battle in Celebes
Battle in Formosa
Battle in Philippines
Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
Germans take Novgorod from Russians
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Belarus
4 bombers moved from Eastern Poland to Russia
1 tactical_bomber moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Western Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Ukraine
3 bombers moved from Southern France to Western Ukraine
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Belarus
Combat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,5,6 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Belarus
Germans attack with 1 armour, 3 bombers, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 3 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 2 bombers and 1 fighter
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 3 bombers, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 3 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Ukraine to Eastern Poland
3 bombers moved from Western Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 bombers moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
2 fighters moved from Western Germany to Gibraltar
3 bombers moved from Russia to Eastern Poland
Place Units - Germans
10 armour placed in Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
3 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 bomber and 1 fighter moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Belarus
1 fighter moved from Russia to Ukraine
1 infantry moved from Karelia to Finland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
3 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 bomber and 1 fighter moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Belarus
1 fighter moved from Russia to Ukraine
1 infantry moved from Karelia to Finland
Combat - Russians
Battle in Caucasus
Russians attack with 2 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 fighter and 3 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 infantry moved from Russia to Smolensk
1 fighter moved from Western Ukraine to Russia
1 bomber moved from Western Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Bryansk to Rostov
1 armour, 4 artilleries and 9 infantry moved from Bryansk to Russia
Place Units - Russians
1 infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Anhwe
1 mech_infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 tactical_bomber moved from Jehol to Kiangsi
2 bombers moved from Japan to Formosa
Combat - Japanese
Battle in Anhwe
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Formosa
Japanese attack with 1 armour, 1 artillery, 2 bombers and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Formosa from ANZAC with 1 armour, 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Formosa to Kwangtung
1 bomber moved from Formosa to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
Place Units - Japanese
2 artilleries and 1 infantry placed in Kwangtung
1 destroyer placed in 6 Sea Zone
3 armour placed in Kiangsu
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
Combat - Americans
Battle in Algeria
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 3 infantry
1 mech_infantry owned by the Americans and 1 artillery owned by the Americans retreated to Morocco
Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -13
Casualties for Americans: 3 infantry and 1 mech_infantry
Non Combat Move - Americans
2 carriers and 4 fighters moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 7 Sea Zone
1 cruiser, 3 destroyers and 1 submarine moved from 26 Sea Zone to 7 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 cruiser, 1 destroyer and 2 transports placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 artilleries, 1 fighter and 14 infantry moved from Yunnan to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 artilleries, 1 fighter and 14 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 5 artilleries, 1 fighter and 14 infantry
Japanese defend with 10 armour, 1 artillery and 8 mech_infantrys
retreated to Kwangsi
Japanese win with 7 armour remaining. Battle score for attacker is -8
Casualties for Japanese: 3 armour, 1 artillery and 8 mech_infantrys
Casualties for Chinese: 5 artilleries and 14 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 artillery placed in Sikang
1 artillery and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
3 armour, 2 artilleries and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from French Indo China to Kwangsi
6 infantry moved from Yunnan to Kwangsi
1 armour moved from Yunnan to Kwangsi
2 armour moved from Yunnan to Shensi
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 artillery and 6 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kwangsi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 armour, 2 artilleries and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from French Indo China to Kwangsi
6 infantry moved from Yunnan to Kwangsi
1 armour moved from Yunnan to Kwangsi
2 armour moved from Yunnan to Shensi
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 artillery and 6 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kwangsi
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 3 armour, 2 artilleries and 2 infantry
Italians defend with 2 armour, 4 artilleries and 1 infantry
1 armour owned by the British retreated to Belgian Congo
Italians win with 2 armour remaining. Battle score for attacker is -7
Casualties for British: 2 armour, 2 artilleries and 2 infantry
Casualties for Italians: 4 artilleries and 1 infantry
Battle in Kwangsi
British attack with 1 armour, 1 artillery and 15 infantry
Japanese defend with 7 armour
British win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 33
Casualties for Japanese: 7 armour
Casualties for British: 3 infantry
Battle in Kweichow
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
British attack with 2 armour
Japanese defend with 1 mech_infantry
British win, taking Shensi from Japanese with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Kweichow
5 infantry moved from Burma to Yunnan
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from India to West India
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Morocco to United Kingdom
1 tactical_bomber moved from United Kingdom to Scotland
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
Place Units - British
3 armour placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs total
Place Units - UK_Pacific
2 armour, 1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 2 armour, 1 artillery and 3 infantry