@fasthard scramble?
L14 Whackamatt (Axis) vs axis-dominion (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 battleship moved from 80 Sea Zone to 76 Sea Zone
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British SomalilandCombat - British
British creates battle in territory 97 Sea Zone
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Iraq
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
1 infantry owned by the British and 1 mech_infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Battle in British Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 2 destroyers, 2 fighters and 1 transport
Italians win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Shan State to French Indo China
7 infantry moved from Yunnan to French Indo China
2 mech_infantrys moved from Yunnan to French Indo China
1 armour and 3 mech_infantrys moved from India to Yunnan
7 infantry moved from India to Burma
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 tactical_bomber moved from India to Yunnan
2 fighters moved from India to YunnanPlace Units - UK_Pacific
2 aaGuns placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 2 aaGuns -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Slovakia Hungary
5 infantry moved from Romania to Slovakia Hungary
2 artilleries moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour and 1 mech_infantry moved from Romania to Ukraine
Italians take Bessarabia from Russians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Libya to Tunisia
2 fighters moved from Southern Italy to GermanyCombat - Italians
Battle in Gibraltar
Battle in Slovakia Hungary
Italians attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Italians win, taking Gibraltar from British, taking Slovakia Hungary from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 armour moved from Romania to Germany
2 aaGuns moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 8 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Germany
1 bomber moved from Western Germany to Novgorod
1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 109 Sea ZoneCombat - Germans
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.Non Combat Move - Germans
1 bomber moved from Novgorod to Germany
3 aaGuns, 4 artilleries and 23 infantry moved from Romania to Slovakia HungaryPlace Units - Germans
1 armour, 8 fighters and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 mech_infantry moved from Volgograd to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 tactical_bomber moved from Western Ukraine to Ukraine
1 bomber moved from Russia to Romania
1 fighter moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
1 armour, 3 artilleries, 27 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
7 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 4 armour, 3 artilleries, 35 infantry and 3 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 4 armour, 3 artilleries, 34 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Strategic bombing raid in Romania
Bombing raid in Romania rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Romania causes 8 damage total.
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Neutral_Axis: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
4 aaGuns moved from Poland to Eastern Poland
2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
1 bomber moved from Romania to Bryansk
1 fighter moved from Volgograd to Russia
5 infantry and 2 mech_infantrys moved from Kansu to Suiyuyan
2 aaGuns and 12 infantry moved from Amur to BuryatiaPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
7 armour placed in RussiaTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 harbour and 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Formosa to French Indo China
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Anhwe to Kiangsi
6 tactical_bombers moved from Kweichow to Kiangsi
3 artilleries and 6 infantry moved from Kweichow to Anhwe
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to Kwangtung
5 fighters moved from 6 Sea Zone to Kiangsi
2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 3 fighters, 3 infantry and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 5 fighters, 1 mech_infantry and 6 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 5 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.Non Combat Move - Japanese
1 bomber moved from French Indo China to Formosa
3 fighters moved from Kwangtung to 20 Sea Zone
3 tactical_bombers moved from Kiangsi to 20 Sea Zone
1 fighter moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu
1 aaGun moved from Manchuria to 19 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
1 harbour placed in Formosa
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Borneo
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Borneo from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Borneo: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from 16 Sea Zone to Midway
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
2 submarines moved from 26 Sea Zone to 64 Sea Zone
3 carriers moved from 26 Sea Zone to 54 Sea Zone
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 battleship and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Midway
1 tactical_bomber moved from Western United States to 101 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Central America
1 bomber moved from Queensland to Yunnan
1 bomber moved from Queensland to India
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
5 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to SzechwanPlace Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific repair 0 damage on 1 factory_minor; Remaining resources: 17 PUs;
UK_Pacific buy 3 aaGuns; Remaining resources: 2 PUs;Combat Move - British
1 artillery moved from British Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
1 mech_infantry moved from Yunnan to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
2 fighters moved from Yunnan to Kiangsi
1 tactical_bomber moved from Yunnan to KiangsiCombat - British
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 4 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Kiangsi
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Kiangsi from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in HainanNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kiangsi to French Indo China
6 infantry moved from Burma to Yunnan
2 aaGuns moved from India to Burma
1 artillery moved from India to Burma
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 mech_infantry moved from Persia to Turkmenistan
1 infantry moved from Persia to Iraq
1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United StatesPlace Units - UK_Pacific
3 aaGuns placed in French Indo ChinaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Some Units in French Indo China change ownership: 3 aaGuns -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Germany to Poland
Germans take Poland from Russians
1 armour moved from Poland to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
2 fighters moved from Germany to Southern Italy
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 transport moved from 92 Sea Zone to 97 Sea Zone
2 artilleries and 6 infantry moved from Slovakia Hungary to YugoslaviaCombat - Italians
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
2 destroyers and 1 transport placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 battleship, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters moved from 42 Sea Zone to India
1 fighter moved from Sumatra to India
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from New South Wales to Sumatra
1 infantry moved from Shan State to BurmaPlace Units - ANZAC
1 battleship and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 artillery
French win, taking Algeria from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 5 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from Germany to Poland
2 armour, 5 artilleries, 9 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Germany to Slovakia Hungary
1 bomber moved from Germany to Western GermanyCombat - Germans
Battle in NorwayNon Combat Move - Germans
3 aaGuns moved from Germany to Slovakia HungaryPlace Units - Germans
5 armour and 5 infantry placed in Germany
1 submarine placed in 109 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 0 damage on 1 factory_minor; Remaining resources: 57 PUs;
Russians buy 8 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Russians converts factory_major into different units
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
2 infantry moved from Eastern Poland to Poland
2 armour, 1 infantry and 1 mech_infantry moved from Finland to Norway
1 bomber moved from Bryansk to Poland
1 infantry moved from Eastern Poland to PolandCombat - Russians
Battle in Poland
Russians attack with 1 bomber and 3 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Russians attack with 2 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians win, taking Norway from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Eastern Poland to Bessarabia
3 artilleries moved from Eastern Poland to Bessarabia
1 bomber moved from Poland to Bessarabia
2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 fighter moved from Russia to Novgorod
4 armour, 1 infantry and 3 mech_infantrys moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Ukraine to Bessarabia
7 armour moved from Russia to Ukraine
29 infantry moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Suiyuyan to Szechwan
1 submarine moved from 89 Sea Zone to 101 Sea ZonePlace Units - Russians
3 armour placed in Ukraine
3 infantry placed in Novgorod
5 armour placed in RussiaTurn Complete - Russians
Russians collect 49 PUs; end with 49 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 bomber moved from Formosa to 16 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
3 infantry moved from Kiangsu to Kiangsi
2 fighters and 2 tactical_bombers moved from Kiangsu to Kiangsi
1 fighter moved from 20 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Japanese win, taking 36 Sea Zone from Neutral with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Kiangsi
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Philippines
3 infantry moved from Japan to 6 Sea Zone
1 bomber moved from 16 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangtung
1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter moved from 20 Sea Zone to Kiangsu
2 battleships, 5 carriers, 2 cruisers and 3 destroyers moved from 20 Sea Zone to 19 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 5 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
2 destroyers and 1 submarine placed in 19 Sea Zone
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 4 infantry, 3 submarines and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to 112 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Midway to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 112 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 9 transports
Americans win with 1 bomber remaining. Battle score for attacker is 63
Casualties for Germans: 9 transportsNon Combat Move - Americans
3 carriers, 2 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 bomber and 2 fighters moved from 16 Sea Zone to Midway
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from 112 Sea Zone to Norway
1 bomber moved from 110 Sea Zone to Norway
3 bombers moved from Eastern United States to French Equatorial Africa
2 infantry moved from Central America to 64 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 64 Sea Zone to 88 Sea Zone
2 infantry moved from 88 Sea Zone to British Guiana
1 carrier, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 88 Sea Zone
1 fighter moved from Eastern United States to 88 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 bomber moved from India to Ukraine
1 bomber moved from Yunnan to Ukraine
1 bomber moved from Queensland to French Indo ChinaPlace Units - Americans
5 transports placed in 101 Sea Zone
1 artillery and 4 infantry placed in Central United States
3 submarines placed in 1 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Szechwan to YunnanPlace Units - Chinese
3 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Shensi to Chahar
Chinese take Chahar from Japanese
2 infantry moved from French Indo China to Yunnan
1 artillery moved from Burma to YunnanCombat - British
Non Combat Move - British
2 aaGuns moved from Burma to Yunnan
2 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Turkmenistan to Volgograd
1 infantry moved from Iraq to Trans-Jordan
1 armour, 2 artilleries and 1 infantry moved from Alexandria to Egypt
1 battleship, 1 cruiser and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British GuianaPlace Units - UK_Pacific
3 infantry placed in French Indo China
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in French Indo China change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Slovakia Hungary to Poland
2 fighters moved from Southern Italy to Poland
2 artilleries and 2 infantry moved from Yugoslavia to Romania
4 infantry moved from Yugoslavia to RomaniaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Romania
Italians attack with 2 artilleries and 6 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking 97 Sea Zone from British, taking Romania from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Poland
Italians attack with 2 armour and 2 fighters
Russians defend with 2 infantry
Italians win, taking Poland from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
2 fighters moved from Poland to Germany
2 aaGuns moved from Slovakia Hungary to RomaniaPlace Units - Italians
1 cruiser and 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Marshall IslandsNon Combat Move - ANZAC
1 battleship, 1 cruiser and 2 destroyers moved from 54 Sea Zone to 32 Sea Zone
1 carrier moved from 39 Sea Zone to 76 Sea Zone
2 fighters moved from India to 76 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from India to Iraq
1 infantry moved from Burma to India
1 bomber moved from Sumatra to IraqPlace Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
ANZAC undo move 1.
1 carrier and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs





