40.2L Mallery(Axis) vs. Dawgoneit(allies13)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 fighter moved from French West Africa to French Equatorial Africa
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Tobruk to 81 Sea Zone
                4 bombers and 3 tactical_bombers moved from Southern Italy to 81 Sea Zone
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Battle in 81 Sea Zone
                    Germans attack with 4 bombers, 1 fighter and 5 tactical_bombers
                    French defend with 1 destroyer; British defend with 1 cruiser, 2 destroyers and 1 transport
                    Germans win with 4 bombers and 4 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 cruiser, 2 destroyers and 1 transport

    Non Combat Move - Germans
                4 bombers and 4 tactical_bombers moved from 81 Sea Zone to Egypt
                1 bomber moved from United Kingdom to Western Germany
                3 aaGuns, 2 armour, 3 artilleries and 15 infantry moved from Poland to Eastern Poland
                4 armour moved from Germany to Eastern Poland
                2 infantry moved from Slovakia Hungary to Romania
                1 armour, 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Greater Southern Germany to Eastern Poland
                10 artilleries moved from Germany to Poland
                1 armour and 3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                2 infantry moved from Norway to Finland
                4 armour moved from Western Germany to Poland

    Place Units - Germans
                1 bomber placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Eastern Poland
                2 infantry moved from Belarus to Eastern Poland
                2 fighters moved from Bryansk to Eastern Poland
                1 tactical_bomber moved from Bryansk to Eastern Poland

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Eastern Poland
                2 infantry moved from Belarus to Eastern Poland
                2 fighters moved from Bryansk to Eastern Poland
                1 tactical_bomber moved from Bryansk to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with ; Italians defend with 2 armour
                        Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  1/7 hits
                        Italians roll dice for 2 armour in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 :  4/6 hits
                        Italians roll dice for 1 armour in Eastern Poland, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 armour

    Non Combat Move - Russians
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
                5 infantry moved from Rostov to Bryansk
                3 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Archangel
                3 infantry moved from Russia to Bryansk
                3 infantry moved from Volgograd to Rostov
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 18 infantry
        Belarus : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber
        Rostov : 3 infantry
        Archangel : 2 infantry
        Eastern Poland : 3 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major, 1 fighter and 9 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 37 / 42
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 7
        British : 28 / 31
        UK_Pacific : 24 / 24
        Italians : 15 / 32
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.312
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 16

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 artillery moved from Yunnan to Burma
                1 artillery moved from Suiyuyan to Hopei
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry and 1 mech_infantry moved from Hopei to Kweichow
                1 artillery and 5 infantry moved from Jehol to Chahar
                2 artilleries and 3 infantry moved from Hunan to Yunnan
                1 bomber moved from Kwangsi to 45 Sea Zone
                1 bomber moved from Kwangsi to India
                1 fighter moved from 36 Sea Zone to 39 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 armour, 2 artilleries, 7 infantry and 5 transports moved from 36 Sea Zone to 38 Sea Zone
                1 armour, 2 artilleries and 7 infantry moved from 38 Sea Zone to Burma
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                5 fighters and 5 tactical_bombers moved from Kwangsi to Kweichow
                1 fighter and 3 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 1 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in India causes 5 damage total.
                Battle in Kweichow
                    Japanese attack with 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Sumatra
                Battle in 39 Sea Zone
                    Japanese attack with 2 fighters and 3 tactical_bombers
                    British defend with 1 transport
                    Japanese win, taking Sumatra from UK_Pacific with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Burma
                    Japanese attack with 1 armour, 3 artilleries and 7 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 aaGun moved from Kwangsi to Yunnan
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                5 fighters and 5 tactical_bombers moved from Kweichow to Yunnan
                1 bomber moved from India to Yunnan
                1 bomber moved from 45 Sea Zone to Hainan
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 fighter and 2 tactical_bombers moved from 39 Sea Zone to 38 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 bomber and 2 infantry placed in Kiangsu
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total


  • any chance I can redo this?  I should probably stop myself from 5am moves.

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    @Mallery29:

    any chance I can redo this?  I should probably stop myself from 5am moves.

    I’m do not have a winning record. as a matter of fact I cant even buy a win. in the league games.
    but if your serious I cant be a hard but either so I say go ahead. but if your not let me no


  • No, you are right…I should just learn my lesson from this and try to minimize big moves at 5am…looks like it will be up to Hitler to save the day!

    BTW, it is your turn for the team game, but wasn’t sure if you didn’t know…

    Please resume the killing in both matches!!! :-D

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 7 Sea Zone
                2 fighters moved from 16 Sea Zone to 7 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 108 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 destroyers and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 transport placed in 101 Sea Zone
                Americans undo move 3.
                Americans undo move 2.
                Americans undo move 1.
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                4 infantry moved from Kansu to Shensi

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                4 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                15 infantry moved from India to Burma
                1 fighter moved from India to Burma
                2 artilleries moved from India to Burma
                1 artillery moved from India to Burma
                1 armour moved from India to Burma

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British repair 7 damage on 1 factory_major; Remaining resources: 30 PUs;
                British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 2 damage on 1 factory_major; Remaining resources: 21 PUs;
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                15 infantry moved from India to Burma
                1 fighter moved from India to Burma
                2 artilleries moved from India to Burma
                1 artillery moved from India to Burma
                1 armour moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 armour, 3 artilleries, 1 fighter and 15 infantry
                    Japanese defend with 1 armour, 3 artilleries and 7 infantry
                    British win, taking Burma from Japanese with 1 armour, 3 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 armour, 3 artilleries and 7 infantry
                    Casualties for British: 8 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kwangtung: 1 infantry
                EDIT: Adding units owned by British to Kiangsi: 1 infantry
                EDIT: Removing units owned by British from Kwangtung: 1 infantry
                EDIT: Adding units owned by British to Kwangsi: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Shan State: 1 infantry
                EDIT: Adding units owned by British to Siam: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Kiangsi from Japanese to British
                EDIT: Changing ownership of Kwangsi from Japanese to British
                EDIT: Changing ownership of Siam from Japanese to British
                EDIT: Turning off Edit Mode
                1 fighter moved from Burma to India
                1 aaGun moved from India to Burma
                3 infantry moved from Persia to Eastern Persia
                1 tactical_bomber moved from Syria to Belgian Congo
                2 infantry moved from Rhodesia to Belgian Congo
                3 armour moved from Union of South Africa to Belgian Congo
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 infantry moved from Scotland to Eire
                      British take Eire from Neutral_Allies
                1 battleship moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Shan State to Burma

    Place Units - British
                2 fighters placed in United Kingdom
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,2,6,6
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 7 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 factory_minor and 2 transports; Remaining resources: 6 PUs;

    Combat Move - Italians
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French
                3 fighters moved from Tobruk to Southern Italy
                1 bomber moved from Tobruk to Southern Italy

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 factory_minor placed in Egypt
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Java

    Non Combat Move - ANZAC
                2 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from French Equatorial Africa to Anglo Egyptian Sudan

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - French
                Battle in Anglo Egyptian Sudan
                    French attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    French win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 fighter moved from Anglo Egyptian Sudan to Belgian Congo

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                4 armour and 10 artilleries moved from Poland to Baltic States
                10 mech_infantrys moved from Germany to Baltic States
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 bombers moved from Western Germany to 115 Sea Zone
                1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 cruiser, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from 115 Sea Zone to Novgorod
                4 bombers moved from Egypt to Western Germany

    Combat - Germans
                Germans creates battle in territory Eastern Poland
                Battle in 115 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser and 1 transport
                    Russians defend with 1 cruiser and 1 submarine
                    1 transport owned by the Germans retreated to 114 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 bomber and 1 cruiser
                    Casualties for Russians: 1 cruiser
                Battle in Eastern Poland
                    Germans attack with 3 aaGuns, 8 armour, 5 artilleries and 19 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Eastern Poland from Russians with 2 aaGuns, 8 armour, 5 artilleries and 19 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 3 infantry
                Battle in Baltic States
                    Germans attack with 4 armour, 10 artilleries and 10 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 4 armour, 10 artilleries and 9 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from 115 Sea Zone to Western Germany

    Place Units - Germans
                3 infantry placed in France
                1 armour, 1 fighter, 3 infantry and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

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