Odonis (Axis) vs Captain Walker (Allies +10) G40L - rematch

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 mech_infantrys moved from Rostov to Caucasus
                1 fighter moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 fighter and 3 mech_infantrys
                    British defend with 1 armour and 1 factory_minor
                    Italians win, taking Caucasus from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Volgograd
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,2
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                Battle in Formosa

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from Szechwan to Sikang
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Shan State to Yunnan
                1 armour moved from Shan State to Szechwan
                1 fighter moved from India to Iraq
                1 fighter moved from Shan State to Sikang
                2 fighters moved from Hopei to Sikang
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                2 armour and 2 infantry moved from Queensland to 54 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 armour and 2 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Shan State
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 armour and 1 fighter placed in Queensland
                1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag, 1 infantry
        Kiangsi : 1 infantry
        Hainan : 1 flag
        Yunnan : 1 artillery and 2 infantry
        Szechwan : 1 armour, 1 artillery and 1 infantry
        Sikang : 1 armour, 1 artillery, 3 fighters and 2 infantry
        Shan State : 2 armour, 1 fighter and 2 infantry
        Queensland : 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Philippines : 1 fighter
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        37 Sea Zone : 2 destroyers and 2 transports
        20 Sea Zone : 1 transport
        19 Sea Zone : 1 submarine
        54 Sea Zone : 2 transports
        Alexandria : 1 infantry
        Egypt : 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Iraq : 1 fighter

    Production/PUs Summary :

    Germans : 65 / 87
        Russians : 1 / 0
        Japanese : 20 / 11
        Americans : 68 / 93
        Chinese : 18 / 24
        British : 33 / 40
        UK_Pacific : 21 / 26
        Italians : 15 / 13
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 65 / 87
        Russians : 1 / 0
        Japanese : 20 / 11
        Americans : 68 / 93
        Chinese : 18 / 24
        British : 33 / 40
        UK_Pacific : 21 / 26
        Italians : 15 / 13
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 4 artilleries, 1 destroyer, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Novosibirsk
                1 mech_infantry moved from Vologda to Novosibirsk
                1 mech_infantry moved from Smolensk to Urals
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Russia to Urals
                1 bomber moved from Ukraine to Northwest Persia
                3 armour moved from Volgograd to Northwest Persia
                4 armour moved from Kazakhstan to Northwest Persia
                1 armour moved from Kazakhstan to Northwest Persia
                3 fighters moved from Ukraine to Northwest Persia

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 4 artilleries, 1 destroyer, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Novosibirsk
                1 mech_infantry moved from Vologda to Novosibirsk
                1 mech_infantry moved from Smolensk to Urals
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Russia to Urals
                1 bomber moved from Ukraine to Northwest Persia
                3 armour moved from Volgograd to Northwest Persia
                4 armour moved from Kazakhstan to Northwest Persia
                1 armour moved from Kazakhstan to Northwest Persia
                3 fighters moved from Ukraine to Northwest Persia

    Combat - Germans
                Battle in Urals
                    Germans attack with 2 mech_infantrys
                    Americans defend with 1 mech_infantry
                    Germans win, taking Urals from Americans with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 8 armour, 1 bomber and 3 fighters
                    British defend with 3 artilleries and 7 infantry
                    Germans win, taking Northwest Persia from British with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is -9
                    Casualties for Germans: 7 armour
                    Casualties for British: 3 artilleries and 7 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 armour
                    Germans win, taking Novosibirsk from Americans with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                1 mech_infantry moved from Russia to Kazakhstan
                1 bomber moved from Northwest Persia to Ukraine
                2 fighters moved from Northwest Persia to 100 Sea Zone
                1 fighter moved from Northwest Persia to Volgograd
                1 artillery and 1 infantry moved from Romania to 100 Sea Zone
                1 artillery and 1 infantry moved from 100 Sea Zone to Caucasus
                1 artillery and 1 infantry moved from Ukraine to 100 Sea Zone
                1 artillery and 1 infantry moved from 100 Sea Zone to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Novgorod to Bryansk

    Place Units - Germans
                2 artilleries and 1 infantry placed in Volgograd
                3 armour placed in Rostov
                3 mech_infantrys placed in Ukraine
                1 artillery and 1 infantry placed in Romania
                1 destroyer placed in 100 Sea Zone
                1 armour, 1 fighter and 1 mech_infantry placed in Russia
                1 mech_infantry placed in Novgorod
                1 artillery and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,1,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Germans collect 57 PUs (10 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Americans
                1 artillery and 2 infantry moved from Shantung to Jehol
                1 artillery moved from Shantung to Jehol
                1 artillery and 2 infantry moved from Shantung to Jehol
                1 bomber moved from Ukraine to Turkmenistan
                1 fighter moved from Kazakhstan to Turkmenistan
                2 fighters and 3 tactical_bombers moved from Kazakhstan to Eastern Persia
                1 bomber moved from Ukraine to Eastern Persia

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 3 artilleries and 4 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Jehol from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Eastern Persia
                    Japanese attack with 1 bomber, 2 fighters and 3 tactical_bombers
                    British defend with 2 armour and 2 mech_infantrys
                    Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for British: 2 armour and 2 mech_infantrys
                Battle in Turkmenistan
                    Japanese attack with 1 bomber and 1 fighter
                    British defend with 1 mech_infantry
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber and 1 fighter moved from Turkmenistan to Caucasus
                1 bomber, 2 fighters and 3 tactical_bombers moved from Eastern Persia to Caucasus
                1 mech_infantry moved from Shantung to Manchuria

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,2,2,1,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,4,6,1
                Japanese collect 12 PUs (10 lost to blockades); end with 12 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 2 destroyers, 2 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
                1 bomber moved from Hopei to Kazakhstan
                1 armour moved from Timguska to Novosibirsk
                2 bombers moved from Hopei to Novosibirsk
                1 armour moved from Amur to Yakut S.S.R.
                      Americans take Buryatia from Japanese
                      Americans take Yakut S.S.R. from Japanese
                1 mech_infantry moved from Amur to Korea
                      Americans take Korea from Japanese
                1 armour moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                2 infantry moved from Iraq to Northwest Persia
                2 fighters moved from Iraq to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                2 bombers moved from Egypt to Northwest Persia

    Combat - Americans
                Battle in Novosibirsk
                    Americans attack with 1 armour and 2 bombers
                    Germans defend with 1 armour
                        Americans roll dice for 1 armour and 2 bombers in Novosibirsk, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Novosibirsk, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Novosibirsk
                    Americans win, taking Novosibirsk from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Kazakhstan
                    Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Americans win, taking Kazakhstan from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Northwest Persia
                    Americans attack with 2 bombers, 3 fighters and 2 infantry
                    Germans defend with 1 armour
                        Americans roll dice for 2 bombers, 3 fighters and 2 infantry in Northwest Persia, round 2 :  3/7 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Americans lost in Northwest Persia
                    Americans win, taking Northwest Persia from Germans with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Americans
                3 fighters moved from Northwest Persia to Iraq
                2 bombers moved from Northwest Persia to Egypt
                1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
                2 infantry moved from Iraq to Persia
                1 artillery moved from Iraq to Persia
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 bomber and 3 fighters moved from Gibraltar to Egypt
                1 aaGun and 3 infantry moved from Morocco to 92 Sea Zone
                1 aaGun and 3 infantry moved from Gibraltar to 92 Sea Zone
                8 destroyers, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                2 aaGuns, 4 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                2 aaGuns moved from 98 Sea Zone to Trans-Jordan
                6 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 infantry moved from Algeria to Tunisia
                2 submarines moved from 19 Sea Zone to 6 Sea Zone
                1 carrier and 1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                2 fighters moved from 20 Sea Zone to 19 Sea Zone
                1 battleship moved from 20 Sea Zone to 19 Sea Zone
                2 cruisers moved from 20 Sea Zone to 19 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
                2 transports moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 2 transports moved from 1 Sea Zone to 10 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Kazakhstan to Hopei
                2 bombers moved from Novosibirsk to Hopei

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Szechwan: 1 armour and 2 mech_infantrys
                EDIT: Removing units owned by Americans from French Indo China: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Americans to Amur: 1 infantry
                EDIT: Adding units owned by Americans to Sakha: 1 infantry
                EDIT: Removing units owned by Americans from Siberia: 2 infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in French Indo China
                2 destroyers placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
                EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode
                1 armour, 2 fighters, 4 infantry and 1 mech_infantry placed in Eastern United States
                1 armour and 1 mech_infantry placed in Western United States
                1 artillery and 1 mech_infantry placed in Eastern United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 72 PUs; end with 72 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 4 infantry
        Shantung : 1 armour
        Korea : 1 flag, 1 mech_infantry
        Kiangsi : 1 infantry
        Siam : 1 flag
        Yunnan : 1 infantry
        Hopei : 3 bombers
        Szechwan : 1 armour and 2 mech_infantrys
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Sakha : 1 flag, 1 infantry
        Evenkiyskiy : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag, 1 armour
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 armour
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer and 3 transports
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
        26 Sea Zone : 1 destroyer and 3 submarines
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer and 2 transports
        19 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
        6 Sea Zone : 1 flag, 5 submarines
        Central United States : 1 factory_major and 1 infantry
        Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
        Trans-Jordan : 2 aaGuns and 6 infantry
        Gibraltar : 2 fighters and 2 infantry
        Egypt : 3 bombers and 3 fighters
        Cyprus : 1 infantry
        Scotland : 3 fighters and 5 infantry
        United Kingdom : 2 fighters
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 infantry
        Novosibirsk : 1 flag, 1 armour
        Turkmenistan : 1 armour and 2 mech_infantrys
        112 Sea Zone : 1 destroyer
        125 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 1 submarine
        99 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 3 submarines
        Iraq : 1 artillery and 3 fighters
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 2 destroyers and 4 transports
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 artillery and 2 infantry
        98 Sea Zone : 8 destroyers and 4 transports
        91 Sea Zone : 3 destroyers, 1 submarine and 1 transport
        105 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 65 / 84
        Russians : 1 / 0
        Japanese : 15 / 12
        Americans : 72 / 97
        Chinese : 19 / 24
        British : 33 / 40
        UK_Pacific : 21 / 26
        Italians : 15 / 13
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 6 infantry moved from Anhwe to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 artillery and 6 infantry
                    Japanese defend with 3 artilleries and 3 infantry
                        Chinese roll dice for 1 artillery and 6 infantry in Jehol, round 2 :  1/7 hits
                        Japanese roll dice for 3 artilleries and 3 infantry in Jehol, round 2 :  2/6 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                        Chinese roll dice for 1 artillery and 4 infantry in Jehol, round 3 :  1/5 hits
                        Japanese roll dice for 3 artilleries and 2 infantry in Jehol, round 3 :  4/5 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Jehol
                    1 artillery owned by the Chinese retreated to Anhwe
                    Japanese win with 3 artilleries and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 6 infantry

    Non Combat Move - Chinese
                2 infantry moved from Kiangsu to Shantung
                1 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                1 artillery placed in Shantung
                1 artillery and 1 infantry placed in Chahar
                1 artillery and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    Territory Summary for Chinese :

    Shantung : 1 artillery and 2 infantry
        Kansu : 1 infantry
        Hopei : 1 airfield and 1 infantry
        Chahar : 1 artillery and 2 infantry
        Sikang : 2 infantry
        Anhwe : 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 65 / 84
        Russians : 1 / 0
        Japanese : 15 / 12
        Americans : 72 / 97
        Chinese : 19 / 25
        British : 33 / 40
        UK_Pacific : 21 / 26
        Italians : 15 / 13
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 aaGun, 3 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                2 artilleries and 4 infantry moved from Iraq to Northwest Persia
                3 artilleries and 4 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from Gibraltar to Egypt
                2 armour and 2 mech_infantrys moved from India to Eastern Persia
                3 infantry moved from Sikang to Kazakhstan
                1 artillery and 3 infantry moved from Kiangsu to Shantung
                2 armour moved from Persia to Northwest Persia
                1 fighter moved from Persia to Northwest Persia
                1 aaGun and 1 infantry moved from India to 39 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 aaGun and 1 infantry moved from 80 Sea Zone to Persia
                1 transport moved from 80 Sea Zone to 39 Sea Zone

    Place Units - British
                1 aaGun, 1 armour and 1 infantry placed in Iraq
                1 armour and 2 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 armour, 2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 armour, 2 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Shantung : 1 artillery and 3 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Kazakhstan : 3 infantry
        Sumatra : 1 flag
        39 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        Turkmenistan : 1 flag
        80 Sea Zone : 1 destroyer and 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        Northwest Persia : 2 armour, 5 artilleries, 1 fighter and 8 infantry
        Persia : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory_minor, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 65 / 84
        Russians : 1 / 0
        Japanese : 15 / 12
        Americans : 72 / 97
        Chinese : 19 / 25
        British : 33 / 38
        UK_Pacific : 21 / 26
        Italians : 15 / 13
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    That’s it for me - really well played. you had me bottled up beautifully in the ME.

    I’ll post your win.

    Shall we start another for G40 15L?

    Cheers!

  • '20 '19 '18 '15 '13

    oops, can’t post anymore… sorry, shouldve probably called this one a few turns ago…

  • '23 '21 '20 '19 '17 '16 '15 '13

    You’ll have to report this one for 2015 then, but I don’t know if they have a 2015 results thread set up yet.
    And we can start another.
    I’ll bid 15 for allies.

  • '20 '19 '18 '15 '13

    14

  • '23 '21 '20 '19 '17 '16 '15 '13

    13

  • '20 '19 '18 '15 '13

    12

  • '23 '21 '20 '19 '17 '16 '15 '13

    11

  • '20 '19 '18 '15 '13

    yours at +11

    I’ll set up the game

    bid placements?

  • '23 '21 '20 '19 '17 '16 '15 '13

    UK artillery in Alex and a UK transport in SA

  • '20 '19 '18 '15 '13

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