Odonis (Axis) vs Captain Walker (Allies +10) G40L - rematch

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 airfield, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from Turkmenistan to Kazakhstan
                      British take Kazakhstan from Germans

    Combat - British

    Non Combat Move - British
                2 infantry moved from Eastern Persia to Turkmenistan
                1 infantry moved from Szechwan to Sikang
                2 infantry moved from Yunnan to Szechwan
                1 artillery and 2 infantry moved from Kwangtung to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 artilleries moved from Northwest Persia to Persia
                4 infantry moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Eastern Persia to Turkmenistan
                2 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 fighter moved from Egypt to Iraq
                1 fighter moved from Northwest Persia to Iraq

    Place Units - British
                1 airfield placed in Egypt
                1 artillery and 2 infantry placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 armour, 2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 armour, 2 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kiangsi : 1 artillery and 3 infantry
        Szechwan : 2 infantry
        Sikang : 1 infantry
        India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Kazakhstan : 1 flag, 4 infantry
        Sumatra : 1 flag
        39 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        Turkmenistan : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        80 Sea Zone : 1 destroyer and 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 3 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        Northwest Persia : 1 flag, 10 infantry
        Persia : 1 flag, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 4 infantry

    Production/PUs Summary :

    Germans : 66 / 89
        Russians : 1 / 0
        Japanese : 30 / 32
        Americans : 65 / 90
        Chinese : 12 / 18
        British : 34 / 39
        UK_Pacific : 21 / 26
        Italians : 13 / 10
        ANZAC : 19 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                3 mech_infantrys moved from Bessarabia to Rostov
                1 aaGun moved from Volgograd to Caucasus
                3 infantry moved from Northern Italy to Southern Italy
                2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Albania to Bulgaria

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,2
                Italians collect 6 PUs (7 lost to blockades); end with 6 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Szechwan to Kansu
                1 fighter moved from Szechwan to Kansu

    Combat - ANZAC
                Battle in Kansu
                    ANZAC attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 1 fighter and 1 mech_infantry in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 :  1/1 hits
                        1 mech_infantry owned by the ANZAC lost in Kansu
                        ANZAC roll dice for 1 fighter in Kansu, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 3 :  0/1 hits
                        ANZAC roll dice for 1 fighter in Kansu, round 4 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 4 :  0/1 hits
                        ANZAC roll dice for 1 fighter in Kansu, round 5 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 5 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Kansu
                    Japanese win with no units remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 fighter and 1 mech_infantry

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 armour moved from Shan State to Szechwan
                1 infantry moved from Shan State to Yunnan
                1 fighter moved from Shan State to India
                1 infantry moved from Kwangsi to Kiangsi
                1 artillery moved from Kwangsi to Yunnan
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 transport moved from 35 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from Queensland to Shan State
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from Philippines to Hopei

    Place Units - ANZAC
                2 armour and 1 fighter placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Kwangsi : 1 artillery and 1 infantry
        Kiangsi : 1 infantry
        Hainan : 1 flag
        Yunnan : 1 artillery and 1 infantry
        Hopei : 2 fighters
        Szechwan : 1 armour and 1 infantry
        Sikang : 1 artillery and 1 infantry
        Shan State : 1 armour, 1 fighter and 1 infantry
        India : 1 fighter
        Queensland : 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 fighter and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        37 Sea Zone : 2 destroyers and 1 transport
        36 Sea Zone : 1 transport
        19 Sea Zone : 1 submarine
        54 Sea Zone : 2 transports
        Alexandria : 1 infantry
        Egypt : 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 66 / 89
        Russians : 1 / 0
        Japanese : 30 / 32
        Americans : 65 / 90
        Chinese : 12 / 18
        British : 34 / 39
        UK_Pacific : 21 / 26
        Italians : 13 / 6
        ANZAC : 19 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 66 / 89
        Russians : 1 / 0
        Japanese : 30 / 32
        Americans : 65 / 90
        Chinese : 12 / 18
        British : 34 / 39
        UK_Pacific : 21 / 26
        Italians : 13 / 6
        ANZAC : 19 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    what a stalemate!

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 2 factory_minors, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Volgograd to Kazakhstan
                5 mech_infantrys moved from Caucasus to Northwest Persia
                2 fighters moved from Ukraine to Northwest Persia
                2 tactical_bombers moved from 100 Sea Zone to Northwest Persia
                3 armour moved from Caucasus to Kazakhstan
                1 fighter moved from Russia to Northwest Persia
                1 tactical_bomber moved from Ukraine to Kazakhstan
                1 bomber moved from Russia to Kazakhstan
                1 mech_infantry moved from Caucasus to Northwest Persia

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 2 factory_minors, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Volgograd to Kazakhstan
                5 mech_infantrys moved from Caucasus to Northwest Persia
                2 fighters moved from Ukraine to Northwest Persia
                2 tactical_bombers moved from 100 Sea Zone to Northwest Persia
                3 armour moved from Caucasus to Kazakhstan
                1 fighter moved from Russia to Northwest Persia
                1 tactical_bomber moved from Ukraine to Kazakhstan
                1 bomber moved from Russia to Kazakhstan
                1 mech_infantry moved from Caucasus to Northwest Persia

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 3 fighters, 6 mech_infantrys and 2 tactical_bombers
                    British defend with 10 infantry
                    British win with no units remaining. Battle score for attacker is -46
                    Casualties for Germans: 3 fighters, 6 mech_infantrys and 2 tactical_bombers
                    Casualties for British: 10 infantry
                Battle in Kazakhstan
                    Germans attack with 6 armour, 1 bomber and 1 tactical_bomber
                    British defend with 4 infantry
                    Germans win, taking Kazakhstan from British with 5 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                    Casualties for British: 4 infantry

    Non Combat Move - Germans
                1 bomber moved from Kazakhstan to Ukraine
                1 tactical_bomber moved from Kazakhstan to Caucasus
                6 mech_infantrys moved from Ukraine to Caucasus
                1 artillery and 1 infantry moved from Ukraine to 100 Sea Zone
                1 artillery and 1 infantry moved from 100 Sea Zone to Caucasus
                3 fighters moved from Western Germany to Ukraine
                5 transports moved from 114 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from Novgorod to Vologda
                1 mech_infantry moved from Novgorod to Smolensk

    Place Units - Germans
                1 factory_minor placed in Caucasus
                1 factory_minor placed in Rostov
                3 armour placed in Volgograd
                1 artillery and 1 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Romania
                1 mech_infantry placed in Ukraine
                1 transport placed in 100 Sea Zone
                1 armour and 2 mech_infantrys placed in Russia
                2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,3
                Germans collect 62 PUs (5 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians

    Turn Complete - Russians

  • '23 '21 '20 '19 '17 '16 '15 '13

    In future rounds you can just play through Russia…they only have one sub left and it’s not going anywhere.

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Americans
                1 bomber and 3 fighters moved from Caucasus to Iraq
                1 bomber and 3 fighters moved from Caucasus to Persia
                3 tactical_bombers moved from Caucasus to Turkmenistan
                2 fighters moved from Caucasus to Turkmenistan

  • '20 '19 '18 '15 '13

    Intercepts in Persia, Iraq?

  • '23 '21 '20 '19 '17 '16 '15 '13

    no interceptors

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Americans
                1 bomber and 3 fighters moved from Caucasus to Iraq
                1 bomber and 3 fighters moved from Caucasus to Persia
                3 tactical_bombers moved from Caucasus to Turkmenistan
                2 fighters moved from Caucasus to Turkmenistan

    Combat - Japanese
                Air Battle in Persia
                    Japanese attacks with 4 units heading to Persia
                    Air Battle is over, the remaining bombers go on to their targets
                Air Battle in Iraq
                    Japanese attacks with 4 units heading to Iraq
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Iraq causes 5 damage total.
                Battle in Turkmenistan
                    Japanese attack with 2 fighters and 3 tactical_bombers
                    British defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 fighters
                    Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                3 tactical_bombers moved from Turkmenistan to Kazakhstan
                3 fighters moved from Persia to Kazakhstan
                1 bomber moved from Persia to Ukraine
                1 bomber moved from Iraq to Ukraine
                3 fighters moved from Iraq to Caucasus
                2 artilleries and 1 infantry moved from Kiangsu to Shantung
                1 infantry moved from Jehol to Shantung

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 infantry placed in Kiangsu
                1 fighter placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 20
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,3,5,3,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,4,5,3,3,5
                Japanese collect 11 PUs (20 lost to blockades); end with 11 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Sikang to Novosibirsk
                      Americans take Novosibirsk from Japanese
                1 mech_infantry moved from Evenkiyskiy to Urals
                      Americans take Urals from Japanese
                1 armour moved from Evenkiyskiy to Timguska
                      Americans take Timguska from Japanese
                1 armour and 1 mech_infantry moved from Soviet Far East to Amur
                      Americans take Amur from Japanese
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 armour moved from Kiangsi to Kiangsu
                2 bombers moved from French Indo China to Kiangsu

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Kiangsu
                    Americans attack with 1 armour and 2 bombers
                    Japanese defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 1 armour and 2 bombers in Kiangsu, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 6 submarines
                    Japanese defend with 1 destroyer and 3 fighters
                        Americans roll dice for 6 submarines in 6 Sea Zone, round 2 :  1/6 hits
                        Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 :  4/4 hits
                        4 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    2 submarines owned by the Americans Submerged
                    Japanese win with 3 fighters remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 4 submarines
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                2 infantry moved from Soviet Far East to Siberia
                1 bomber moved from Soviet Far East to Hopei
                2 bombers moved from Kiangsu to Hopei
                1 armour and 1 mech_infantry moved from French Indo China to Szechwan
                1 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from French Indo China to Yunnan
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer and 2 transports moved from 3 Sea Zone to 1 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia
                2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from Egypt to Iraq
                5 destroyers and 4 transports moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to Egypt
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 bomber and 2 fighters moved from Eastern United States to Gibraltar
                2 bombers moved from Gibraltar to Egypt
                1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 aaGun, 1 destroyer, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
                1 aaGun, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                2 carriers and 2 destroyers moved from 36 Sea Zone to 20 Sea Zone
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 carrier and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in French Indo China
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                2 fighters and 2 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 destroyer and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Kiangsu : 1 armour
        Kiangsi : 1 infantry
        Siam : 1 flag
        Yunnan : 1 infantry
        Hopei : 3 bombers
        Szechwan : 1 armour and 1 mech_infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Midway : 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour and 1 mech_infantry
        Timguska : 1 flag, 1 armour
        Siberia : 1 flag, 2 infantry
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 2 transports
        26 Sea Zone : 1 transport
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer and 3 submarines
        19 Sea Zone : 1 flag, 2 submarines
        1 Sea Zone : 1 destroyer and 2 transports
        6 Sea Zone : 1 flag, 3 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Gibraltar : 1 aaGun, 1 bomber, 3 fighters and 3 infantry
        Egypt : 2 bombers and 1 fighter
        Cyprus : 1 infantry
        Scotland : 3 fighters and 5 infantry
        United Kingdom : 2 fighters
        Morocco : 1 flag, 1 aaGun and 3 infantry
        Algeria : 1 flag, 1 infantry
        Urals : 1 flag, 1 mech_infantry
        Novosibirsk : 1 flag, 1 armour
        112 Sea Zone : 1 destroyer and 1 submarine
        125 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 1 submarine
        99 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 2 submarines
        Iraq : 2 artilleries, 2 fighters and 4 infantry
        92 Sea Zone : 8 destroyers and 4 transports
        101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Brazil : 1 flag
        Persia : 1 armour and 2 mech_infantrys
        91 Sea Zone : 3 destroyers, 1 submarine and 4 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 67 / 87
        Russians : 1 / 0
        Japanese : 24 / 11
        Americans : 68 / 93
        Chinese : 15 / 18
        British : 33 / 39
        UK_Pacific : 21 / 26
        Italians : 13 / 6
        ANZAC : 19 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang
                2 infantry placed in Kiangsu
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

    Territory Summary for Chinese :

    Kiangsu : 2 infantry
        Jehol : 2 infantry
        Suiyuyan : 1 infantry
        Kansu : 1 infantry
        Hopei : 1 airfield and 1 infantry
        Sikang : 2 infantry
        Anhwe : 1 artillery and 6 infantry

    Production/PUs Summary :

    Germans : 67 / 87
        Russians : 1 / 0
        Japanese : 21 / 11
        Americans : 68 / 93
        Chinese : 18 / 24
        British : 33 / 39
        UK_Pacific : 21 / 26
        Italians : 13 / 6
        ANZAC : 19 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British repair 0 damage on 2 factory_minors; Remaining resources: 28 PUs;
                British buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                4 mech_infantrys moved from Iraq to Caucasus
                3 armour moved from Iraq to Caucasus
                3 fighters and 1 tactical_bomber moved from Iraq to Caucasus
                1 armour moved from Persia to Caucasus
                1 bomber and 2 fighters moved from Persia to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 4 armour, 1 bomber, 5 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 3 fighters; Germans defend with 1 artillery, 1 factory_minor, 1 infantry, 6 mech_infantrys and 1 tactical_bomber; Italians defend with 1 aaGun
                        AA fire in Caucasus :  0/3 hits
                        British roll dice for 4 armour, 1 bomber, 5 fighters, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  10/15 hits
                        Germans roll dice for 1 aaGun, 1 artillery, 3 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  5/12 hits
                        1 aaGun owned by the Italians, 1 armour owned by the British, 1 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 4 mech_infantrys owned by the British, 1 artillery owned by the Germans and 6 mech_infantrys owned by the Germans lost in Caucasus
                        British roll dice for 3 armour, 1 bomber, 5 fighters and 1 tactical_bomber in Caucasus, round 3 :  8/10 hits
                        Germans roll dice for 3 fighters in Caucasus, round 3 :  2/3 hits
                        2 armour owned by the British and 3 fighters owned by the Japanese lost in Caucasus
                    British win, taking Caucasus from Germans with 1 armour, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
                    Casualties for Japanese: 3 fighters
                    Casualties for Germans: 1 artillery, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 3 armour and 4 mech_infantrys
                    Casualties for Italians: 1 aaGun

    Non Combat Move - British
                4 fighters moved from Caucasus to Persia
                1 bomber moved from Caucasus to Persia
                1 fighter moved from Caucasus to Persia
                1 tactical_bomber moved from Caucasus to Persia
                4 infantry moved from Persia to Northwest Persia
                2 artilleries moved from Persia to Northwest Persia
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                2 armour moved from Eastern Persia to Persia
                1 mech_infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from India to 39 Sea Zone
                2 armour and 2 mech_infantrys moved from India to Eastern Persia
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Szechwan to Sikang
                1 artillery and 3 infantry moved from Kiangsi to Kiangsu
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                2 infantry placed in Persia
                2 mech_infantrys placed in Egypt
                1 artillery placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 armour, 2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 armour, 2 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kiangsu : 1 artillery and 3 infantry
        Sikang : 3 infantry
        India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Sumatra : 1 flag
        39 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        Turkmenistan : 1 flag, 1 mech_infantry
        Caucasus : 1 flag, 1 armour and 1 factory_minor
        80 Sea Zone : 1 destroyer and 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        Northwest Persia : 1 flag, 3 artilleries and 7 infantry
        Persia : 1 flag, 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 65 / 87
        Russians : 1 / 0
        Japanese : 21 / 11
        Americans : 68 / 93
        Chinese : 18 / 24
        British : 35 / 40
        UK_Pacific : 21 / 26
        Italians : 13 / 6
        ANZAC : 19 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 mech_infantrys moved from Rostov to Caucasus
                1 fighter moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 fighter and 3 mech_infantrys
                    British defend with 1 armour and 1 factory_minor
                    Italians win, taking Caucasus from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Volgograd
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 infantry moved from Bulgaria to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,2
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                Battle in Formosa

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from Szechwan to Sikang
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Shan State to Yunnan
                1 armour moved from Shan State to Szechwan
                1 fighter moved from India to Iraq
                1 fighter moved from Shan State to Sikang
                2 fighters moved from Hopei to Sikang
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                2 armour and 2 infantry moved from Queensland to 54 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 armour and 2 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Shan State
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 armour and 1 fighter placed in Queensland
                1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag, 1 infantry
        Kiangsi : 1 infantry
        Hainan : 1 flag
        Yunnan : 1 artillery and 2 infantry
        Szechwan : 1 armour, 1 artillery and 1 infantry
        Sikang : 1 armour, 1 artillery, 3 fighters and 2 infantry
        Shan State : 2 armour, 1 fighter and 2 infantry
        Queensland : 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Philippines : 1 fighter
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        37 Sea Zone : 2 destroyers and 2 transports
        20 Sea Zone : 1 transport
        19 Sea Zone : 1 submarine
        54 Sea Zone : 2 transports
        Alexandria : 1 infantry
        Egypt : 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Iraq : 1 fighter

    Production/PUs Summary :

    Germans : 65 / 87
        Russians : 1 / 0
        Japanese : 20 / 11
        Americans : 68 / 93
        Chinese : 18 / 24
        British : 33 / 40
        UK_Pacific : 21 / 26
        Italians : 15 / 13
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 65 / 87
        Russians : 1 / 0
        Japanese : 20 / 11
        Americans : 68 / 93
        Chinese : 18 / 24
        British : 33 / 40
        UK_Pacific : 21 / 26
        Italians : 15 / 13
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 4 artilleries, 1 destroyer, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Novosibirsk
                1 mech_infantry moved from Vologda to Novosibirsk
                1 mech_infantry moved from Smolensk to Urals
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Russia to Urals
                1 bomber moved from Ukraine to Northwest Persia
                3 armour moved from Volgograd to Northwest Persia
                4 armour moved from Kazakhstan to Northwest Persia
                1 armour moved from Kazakhstan to Northwest Persia
                3 fighters moved from Ukraine to Northwest Persia

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