G40 Cyanight(Axis) vs AeV(Allies +12)

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 2 bombers, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 armour moved from Western Germany to Southern France
                3 fighters and 3 tactical_bombers moved from Western Germany to Southern France
                2 bombers moved from Western Germany to Holland Belgium
                5 artilleries and 7 infantry moved from Western Germany to Holland Belgium
                10 infantry moved from Western Germany to France
                9 mech_infantrys moved from Germany to Holland Belgium
                7 fighters moved from Southern Italy to France
                1 fighter moved from Germany to Holland Belgium
                1 armour moved from Bulgaria to Albania
                      Italians take Albania from British
                1 armour moved from Albania to Greece
                4 armour and 2 infantry moved from Bulgaria to Greece
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Trans-Jordan
                2 armour moved from Iraq to Trans-Jordan
                1 armour moved from Shensi to Szechwan
                      Germans take Szechwan from Chinese
                1 armour moved from Szechwan to Kweichow
                1 armour moved from Shensi to Hopei
                      Germans take Hopei from Chinese
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
                      Germans take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Buryatia to Sakha
                      Germans take Sakha from Russians
                1 armour moved from Hopei to Suiyuyan

    Combat - Germans
                Battle in France
                    Germans attack with 7 fighters and 10 infantry
                    French defend with 1 airfield, 1 factory_minor and 5 infantry; British defend with 1 infantry
                    Germans captures 18PUs while taking French capital
                    Germans win, taking France from French with 7 fighters and 9 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for French: 5 infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 5 artilleries, 2 bombers, 1 fighter, 7 infantry and 9 mech_infantrys
                    British defend with 3 aaGuns, 2 armour, 1 fighter and 6 infantry; Americans defend with 3 infantry
                    Germans win, taking Holland Belgium from Americans with 5 artilleries, 2 bombers, 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is 43
                    Casualties for Germans: 7 infantry
                    Casualties for British: 3 aaGuns, 2 armour, 1 fighter and 6 infantry
                    Casualties for Americans: 3 infantry
                Battle in Greece
                    Germans attack with 5 armour and 2 infantry
                    British defend with 2 artilleries and 1 infantry
                    Germans win, taking Greece from British with 4 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for British: 2 artilleries and 1 infantry
                Battle in Suiyuyan
                    Germans attack with 1 armour
                    Chinese defend with 1 infantry
                    Germans win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Germans attack with 1 armour
                    Chinese defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                Battle in Southern France
                    Germans attack with 12 armour, 3 fighters and 3 tactical_bombers
                    French defend with 1 factory_minor and 1 harbour; Americans defend with 2 aaGuns, 2 armour, 1 artillery, 4 fighters and 2 infantry
                    Germans win, taking Southern France from French with 7 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 5 armour and 2 fighters
                    Casualties for Americans: 2 aaGuns, 2 armour, 1 artillery, 4 fighters and 2 infantry
                Battle in Trans-Jordan
                    Germans attack with 3 armour
                    British defend with 2 infantry
                    Germans win, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                7 fighters moved from France to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                3 tactical_bombers moved from Southern France to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                2 bombers moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Volgograd to Tsinghai
                2 mech_infantrys moved from Volgograd to Northwest Persia
                3 infantry moved from Ukraine to Rostov

    Place Units - Germans
                8 armour, 1 bomber and 1 fighter placed in Germany
                1 bomber and 9 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Germans collect 85 PUs (5 lost to blockades); end with 103 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 108 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 114 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 119 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 134 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 infantry moved from Anhwe to Hopei
                      Chinese take Hopei from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun and 4 infantry moved from Anhwe to Kiangsu

    Turn Complete - Russians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers, 8 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
                1 armour moved from French Indo China to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Malaya to 37 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                2 transports moved from 20 Sea Zone to 37 Sea Zone
                1 armour, 2 mech_infantrys and 3 transports moved from 36 Sea Zone to 20 Sea Zone
                1 armour moved from Sikang to Kweichow
                1 armour moved from India to West India
                2 mech_infantrys moved from India to West India
                1 bomber and 2 fighters moved from French Indo China to Hunan
                2 armour, 1 artillery and 3 mech_infantrys moved from Yunnan to Hunan
                1 fighter moved from 37 Sea Zone to 39 Sea Zone
                3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Kwangtung
                4 mech_infantrys moved from 20 Sea Zone to Kwangtung
                1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                2 fighters moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Hunan
                    Japanese attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 mech_infantrys
                    Russians defend with 1 aaGun and 4 infantry; Chinese defend with 1 fighter
                    Japanese win, taking Hunan from Chinese with 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 19
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 1 aaGun and 4 infantry
                    Casualties for Chinese: 1 fighter
                Battle in West India
                    Japanese attack with 1 armour and 2 mech_infantrys
                    British defend with 2 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese win, taking West India from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 destroyer
                    British win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter
                Battle in Kwangtung
                    Japanese attack with 1 armour, 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 1 harbour and 6 infantry
                    Japanese win, taking Kwangtung from Chinese with 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                    Casualties for Chinese: 6 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Hunan to 37 Sea Zone
                1 fighter moved from Hunan to 37 Sea Zone
                1 bomber moved from Hunan to French Indo China
                3 fighters moved from Kwangtung to 20 Sea Zone
                3 tactical_bombers moved from Kwangtung to 20 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 armour and 1 infantry placed in Malaya
                1 destroyer placed in 37 Sea Zone
                1 destroyer placed in 36 Sea Zone
                1 armour and 1 infantry placed in French Indo China
                1 armour placed in India
                2 mech_infantrys placed in India
                6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4
                Japanese collect 54 PUs (1 lost to blockades); end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 bombers, 3 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                2 cruisers moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                4 battleships moved from 7 Sea Zone to 6 Sea Zone
                4 carriers moved from 7 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                7 fighters moved from 7 Sea Zone to 6 Sea Zone
                2 artilleries, 5 infantry and 4 transports moved from 7 Sea Zone to 6 Sea Zone
                2 bombers moved from Midway to Japan

    Combat - Americans


  • Good evening cyanight,

    Do you wish to scramble in sz 6?
    Do you also wish to Launch interceptors?
    You have two ftr, I sent two bmbrs?

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 bombers, 3 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                2 cruisers moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                4 battleships moved from 7 Sea Zone to 6 Sea Zone
                4 carriers moved from 7 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                7 fighters moved from 7 Sea Zone to 6 Sea Zone
                2 artilleries, 5 infantry and 4 transports moved from 7 Sea Zone to 6 Sea Zone
                2 bombers moved from Midway to Japan

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 2 units heading to Japan
                    Japanese launches 2 interceptors out of Japan
                    1 bomber owned by the Americans lost in Japan
                    Air Battle is over, the remaining bombers go on to their targets


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 bombers, 3 fighters, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                2 cruisers moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                4 battleships moved from 7 Sea Zone to 6 Sea Zone
                4 carriers moved from 7 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                7 fighters moved from 7 Sea Zone to 6 Sea Zone
                2 artilleries, 5 infantry and 4 transports moved from 7 Sea Zone to 6 Sea Zone
                2 bombers moved from Midway to Japan

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 2 units heading to Japan
                    Japanese launches 2 interceptors out of Japan
                    1 bomber owned by the Americans lost in Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in 6 Sea Zone
                    Americans attack with 2 artilleries, 4 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 5 infantry, 6 submarines, 1 tactical_bomber and 4 transports
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 4 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 6 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Strategic bombing raid in Japan
                    1 bomber killed by AA
                    Bombing raid in Japan causes 0 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                2 artilleries and 5 infantry moved from 6 Sea Zone to Korea
                2 infantry moved from British Columbia to 1 Sea Zone
                2 infantry and 1 transport moved from 1 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 aaGun and 4 infantry moved from Western United States to British Columbia
                1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 bombers placed in Western United States
                4 infantry placed in Western United States
                3 infantry placed in Eastern United States
                Americans undo move 2.
                3 infantry placed in Western United States
                1 infantry placed in Eastern United States
                3 fighters placed in Brazil
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kiangsu to Kiangsi

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Kweichow
                5 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                2 infantry moved from 126 Sea Zone to Norway
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 armour, 1 fighter and 1 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 79 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in Norway
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 fighter and 2 infantry
                    Germans defend with 2 armour
                    British win, taking Norway from Germans, taking Trans-Jordan from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Egypt
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
                1 transport placed in 110 Sea Zone
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                Italians collect 7 PUs (2 lost to blockades); end with 7 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 armour, 1 artillery, 4 fighters and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 armour moved from Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 armour and 1 infantry moved from 113 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from Western Germany to Norway
                7 armour moved from Southern France to Normandy Bordeaux
                9 infantry moved from France to Normandy Bordeaux
                5 artilleries moved from Holland Belgium to Normandy Bordeaux
                3 bombers moved from Western Germany to Trans-Jordan
                2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 bomber moved from Germany to 126 Sea Zone
                1 fighter moved from Germany to Norway
                1 tactical_bomber moved from Western Germany to Norway
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 armour moved from Suiyuyan to Hopei
                1 mech_infantry moved from Tsinghai to Suiyuyan
                1 armour and 1 mech_infantry moved from Sakha to Soviet Far East
                      Germans take Siberia from Russians
                      Germans take Soviet Far East from Russians

    Combat - Germans
                Battle in Hopei
                    Germans attack with 1 armour
                    Russians defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                Battle in Normandy Bordeaux
                    Germans attack with 7 armour, 5 artilleries, 9 infantry and 1 tactical_bomber
                    French defend with 1 factory_minor and 1 harbour; British defend with 1 artillery and 1 infantry; Americans defend with 1 artillery and 3 infantry
                    Germans win, taking Normandy Bordeaux from French with 7 armour, 5 artilleries, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery and 3 infantry
                Battle in 126 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Norway
                    Germans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Germans win, taking Norway from British with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Trans-Jordan
                    Germans attack with 3 bombers and 2 mech_infantrys
                    French defend with 1 infantry; British defend with 1 armour and 1 infantry
                    Germans win, taking Trans-Jordan from British with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Southern Italy to Northwest Persia
                3 bombers moved from Trans-Jordan to Northwest Persia
                3 infantry moved from Rostov to Caucasus
                4 armour moved from Greece to Yugoslavia
                1 fighter moved from Norway to Western Germany
                1 fighter moved from Norway to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                2 tactical_bombers moved from Norway to Denmark
                1 bomber moved from 126 Sea Zone to Western Germany
                8 infantry moved from Western Germany to Denmark
                9 mech_infantrys moved from Holland Belgium to Denmark
                7 armour moved from Germany to Western Germany

    Place Units - Germans
                5 armour and 5 infantry placed in Western Germany
                3 armour placed in Volgograd
                4 fighters and 5 infantry placed in Germany
                Germans undo move 3.
                Germans undo move 1.
                5 armour, 1 artillery and 4 fighters placed in Western Germany
                2 armour placed in Ukraine
                10 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Germans collect 85 PUs (8 lost to blockades); end with 85 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 96 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Hopei to Anhwe

    Turn Complete - Russians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 armour and 2 mech_infantrys moved from Kwangtung to Kiangsi
                2 armour moved from Hunan to Kiangsi
                1 artillery moved from Hunan to Kiangsi
                1 mech_infantry moved from Hunan to Kiangsi
                1 armour and 1 infantry moved from French Indo China to Kwangsi
                1 bomber moved from French Indo China to Kwangsi
                1 armour and 2 mech_infantrys moved from India to Yunnan
                2 fighters moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 2 fighters
                    British defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 4 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kwangsi to French Indo China
                1 fighter moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 armour and 2 mech_infantrys moved from West India to Persia

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Malaya
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
                Japanese undo move 1.
                1 armour placed in Malaya
                2 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in India
                1 artillery and 1 mech_infantry placed in West India
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1,5,5,1,4,2,5,6,3,6,2,5,5,4,5,3,5,5,4,1,5,4,5,3,3,4,1,3,1,1,6,3,2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2
                Japanese collect 47 PUs (10 lost to blockades); end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 57 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Western United States to Midway
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                7 fighters moved from 6 Sea Zone to 19 Sea Zone
                2 bombers moved from United Kingdom to Normandy Bordeaux

    Combat - Americans
                Strategic bombing raid in Normandy Bordeaux
                    2 bombers killed by AA
                    Bombing raid in Normandy Bordeaux causes 0 damage total.
                Battle in 19 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 10 Sea Zone to 1 Sea Zone
                3 infantry moved from Western United States to British Columbia
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                4 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to United Kingdom
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from Brazil to Gibraltar

    Place Units - Americans
                3 artilleries placed in Western United States
                1 transport placed in 10 Sea Zone
                2 destroyers placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 bomber and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hopei
                5 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from French West Africa to Gold Coast
                      British take Gold Coast from Italians
                1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Egypt
                1 transport moved from 76 Sea Zone to 81 Sea Zone

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                1 infantry and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Turn Complete - UK_Pacific

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy
                Italians undo move 1.
                1 armour and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Italians collect 3 PUs (5 lost to blockades); end with 3 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - ANZAC

    Turn Complete - ANZAC


  • You may proceed from this file.
    There is no Fr turn. :-)

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