Odonis (Axis) vs Captain Walker (Allies +10) G40L - rematch

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Samara to Volgograd
                3 armour moved from Russia to Volgograd
                5 armour moved from Kazakhstan to Caucasus
                4 armour moved from Rostov to Caucasus
                1 armour moved from Ukraine to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                3 bombers moved from Russia to Caucasus
                1 bomber moved from Volgograd to Caucasus
                3 infantry moved from France to Normandy Bordeaux
                3 artilleries moved from France to Normandy Bordeaux
                3 infantry moved from Southern France to Normandy Bordeaux
                2 fighters moved from Western Germany to 112 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 destroyer, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Samara to Volgograd
                3 armour moved from Russia to Volgograd
                5 armour moved from Kazakhstan to Caucasus
                4 armour moved from Rostov to Caucasus
                1 armour moved from Ukraine to Caucasus
                3 mech_infantrys moved from Bryansk to Caucasus
                3 bombers moved from Russia to Caucasus
                1 bomber moved from Volgograd to Caucasus
                3 infantry moved from France to Normandy Bordeaux
                3 artilleries moved from France to Normandy Bordeaux
                3 infantry moved from Southern France to Normandy Bordeaux
                2 fighters moved from Western Germany to 112 Sea Zone

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 3 armour
                    British defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from British with 3 armour remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 fighters
                    Americans defend with 1 destroyer
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries and 6 infantry
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 1 armour, 3 infantry and 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 10 armour, 4 bombers and 3 mech_infantrys
                    French defend with 1 fighter; British defend with 1 armour, 5 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -32
                    Casualties for Germans: 9 armour, 4 bombers and 3 mech_infantrys
                    Casualties for French: 1 fighter
                    Casualties for British: 1 armour, 5 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Novgorod to Vologda
                2 armour moved from Novgorod to Bryansk
                1 mech_infantry moved from Romania to Bulgaria
                7 mech_infantrys moved from Western Germany to Yugoslavia
                1 aaGun moved from Rostov to Volgograd
                1 fighter moved from 112 Sea Zone to Western Germany
                3 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Romania
                2 fighters and 1 infantry placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                Germans collect 66 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Urals to Novosibirsk
                1 infantry moved from Urals to Novosibirsk

    Turn Complete - Russians

    Territory Summary for Russians :

    Kansu : 1 infantry
        Syria : 1 flag
        Novosibirsk : 2 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 66 / 91
        Russians : 3 / 0
        Japanese : 44 / 48
        Americans : 61 / 88
        Chinese : 5 / 4
        British : 33 / 40
        UK_Pacific : 18 / 18
        Italians : 12 / 18
        ANZAC : 19 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Timguska to Novosibirsk
                2 mech_infantrys moved from Timguska to Novosibirsk
                1 mech_infantry moved from Tsinghai to Novosibirsk
                1 bomber moved from Kazakhstan to Iraq
                3 mech_infantrys moved from Kiangsu to Kwangsi
                3 fighters moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Sikang to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 mech_infantry moved from Tsinghai to Turkmenistan
                1 bomber moved from Kweichow to 37 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

  • '20 '19 '18 '15 '13

    scramble in Iraq?

  • '23 '21 '20 '19 '17 '16 '15 '13

    no intercept

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Timguska to Novosibirsk
                2 mech_infantrys moved from Timguska to Novosibirsk
                1 mech_infantry moved from Tsinghai to Novosibirsk
                1 bomber moved from Kazakhstan to Iraq
                3 mech_infantrys moved from Kiangsu to Kwangsi
                3 fighters moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Sikang to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 mech_infantry moved from Tsinghai to Turkmenistan
                1 bomber moved from Kweichow to 37 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Air Battle in Iraq
                    Japanese attacks with 1 units heading to Iraq
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Iraq causes 4 damage total.
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 destroyer
                    Americans win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 3 fighters and 3 mech_infantrys
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 infantry and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Japanese win, taking Novosibirsk from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Evenkiyskiy to Timguska
                1 aaGun moved from Timguska to Novosibirsk
                1 artillery and 2 infantry moved from Shantung to Kiangsu
                1 fighter and 3 tactical_bombers moved from Kweichow to Kiangsu
                3 fighters moved from Kwangsi to Kiangsu
                2 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 bomber moved from 37 Sea Zone to Formosa
                1 bomber moved from Iraq to Volgograd

    Place Units - Japanese
                3 infantry placed in Shantung
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
                2 fighters placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,4,3,5,2,3,4,3,6,1,6,5,2,6,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
                Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Greece to Albania
                      Americans take Albania from Italians
                1 artillery moved from Greece to Bulgaria
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 mech_infantry moved from French Indo China to Kwangsi
                5 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                2 bombers moved from Philippines to Kwangsi
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Norway

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Strategic bombing raid in Norway
                        AA fire in Norway :  0/1 hits
                    Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Norway causes 6 damage total.
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in Kwangsi
                    Americans attack with 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 3 mech_infantrys
                        Americans roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 :  1/2 hits
                        Americans roll dice for 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  5/12 hits
                        Japanese roll dice for 3 mech_infantrys in Kwangsi, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 3 mech_infantrys owned by the Japanese lost in Kwangsi
                    Americans win, taking 93 Sea Zone from Italians, taking Kwangsi from Japanese with 2 artilleries, 2 bombers, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in Bulgaria
                    Americans attack with 1 artillery
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 artillery in Bulgaria, round 2 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Bulgaria, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery in Bulgaria, round 3 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Bulgaria, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bulgaria
                    Americans win, taking Bulgaria from Germans with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kwangtung
                Battle in Soviet Far East

    Non Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                2 bombers moved from Kwangsi to Philippines
                5 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Midway to Philippines
                2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 bomber moved from France to United Kingdom
                1 bomber moved from Norway to United Kingdom
                1 destroyer and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Libya to Alexandria
                1 artillery and 2 infantry moved from Morocco to Algeria
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 destroyer and 1 transport moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                1 armour and 3 infantry placed in Eastern United States
                1 fighter placed in Eastern United States
                3 infantry placed in Western United States
                1 submarine placed in 10 Sea Zone
                Americans undo move 5.
                1 infantry placed in Central United States
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 2 artilleries and 1 mech_infantry
        Siam : 1 flag
        Kwangtung : 1 infantry
        Philippines : 1 airfield, 3 bombers and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Soviet Far East : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 2 submarines
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        26 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        10 Sea Zone : 1 submarine
        19 Sea Zone : 1 submarine
        3 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        6 Sea Zone : 1 submarine
        Central United States : 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Alexandria : 1 mech_infantry
        Gibraltar : 3 fighters
        Cyprus : 1 infantry
        United Kingdom : 2 bombers, 1 fighter and 1 infantry
        Morocco : 1 flag, 1 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 artillery and 2 infantry
        Albania : 1 flag, 1 infantry
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag, 1 artillery
        109 Sea Zone : 1 transport
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        92 Sea Zone : 3 destroyers and 3 transports
        101 Sea Zone : 2 destroyers, 2 submarines and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 65 / 91
        Russians : 1 / 0
        Japanese : 42 / 44
        Americans : 64 / 89
        Chinese : 5 / 4
        British : 33 / 40
        UK_Pacific : 21 / 18
        Italians : 11 / 18
        ANZAC : 19 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Yunnan : 1 artillery
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 65 / 91
        Russians : 1 / 0
        Japanese : 39 / 44
        Americans : 64 / 89
        Chinese : 8 / 14
        British : 33 / 40
        UK_Pacific : 21 / 18
        Italians : 11 / 18
        ANZAC : 19 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British repair 0 damage on 1 factory_minor; Remaining resources: 36 PUs;
                British buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Greece to Romania
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                1 fighter moved from Iraq to Caucasus
                2 infantry moved from Eastern Persia to Turkmenistan
                1 fighter and 1 tactical_bomber moved from India to Turkmenistan
                1 bomber moved from India to Turkmenistan
                1 artillery and 3 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese

    Combat - British
                Battle in Caucasus
                    British attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 :  1/5 hits
                        Germans roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Romania
                    British attack with 1 armour
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        British roll dice for 1 armour in Romania, round 2 :  0/1 hits
                        Germans roll dice for 2 mech_infantrys in Romania, round 2 :  0/2 hits
                        British roll dice for 1 armour in Romania, round 3 :  0/1 hits
                        Germans roll dice for 2 mech_infantrys in Romania, round 3 :  0/2 hits
                        British roll dice for 1 armour in Romania, round 4 :  1/1 hits
                        Germans roll dice for 2 mech_infantrys in Romania, round 4 :  2/2 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Romania
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Turkmenistan
                    British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Turkmenistan, round 2 :  3/5 hits
                        Japanese roll dice for 2 mech_infantrys in Turkmenistan, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Turkmenistan
                    British win, taking Turkmenistan from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Turkmenistan to Persia
                1 artillery and 7 infantry moved from Iraq to Northwest Persia
                2 artilleries and 2 infantry moved from Persia to Northwest Persia
                1 fighter moved from Caucasus to Persia
                1 fighter moved from Caucasus to Iraq
                1 fighter moved from Egypt to Iraq
                1 artillery moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Burma to Yunnan
                2 infantry moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                1 artillery and 2 infantry moved from India to West India
                1 armour moved from India to Eastern Persia

    Place Units - British
                1 armour and 1 mech_infantry placed in Egypt
                1 artillery and 2 infantry placed in Iraq
                1 artillery and 2 infantry placed in Persia
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 1 armour and 4 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        Hunan : 1 artillery and 3 infantry
        Hopei : 1 mech_infantry
        Szechwan : 1 infantry
        Burma : 2 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Sumatra : 1 flag
        39 Sea Zone : 1 destroyer and 1 transport
        West India : 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        Turkmenistan : 1 flag, 1 infantry
        Caucasus : 1 flag, 1 artillery and 2 infantry
        112 Sea Zone : 1 destroyer
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 infantry
        Iraq : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag, 1 armour and 1 infantry
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 3 artilleries and 9 infantry
        Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 63 / 91
        Russians : 1 / 0
        Japanese : 37 / 44
        Americans : 64 / 89
        Chinese : 10 / 14
        British : 35 / 40
        UK_Pacific : 21 / 26
        Italians : 11 / 18
        ANZAC : 19 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry and 1 mech_infantry moved from Yugoslavia to Bulgaria
                1 fighter moved from Southern Italy to Bulgaria
                1 mech_infantry moved from Northern Italy to Albania
                1 fighter moved from Southern Italy to Albania

    Combat - Italians
                Battle in Albania
                    Italians attack with 1 fighter and 1 mech_infantry
                    Americans defend with 1 infantry
                    retreated to Albania
                    Americans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry
                Battle in Bulgaria
                    Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Americans defend with 1 artillery
                    Italians win, taking Bulgaria from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Bulgaria to Northern Italy
                1 fighter moved from Albania to Southern Italy

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                1 fighter placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries and 2 infantry
                EDIT: Adding units owned by Italians to Yugoslavia: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
                Italians collect 7 PUs (5 lost to blockades); end with 7 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    I’m getting an error message while trying to post.
    That J bomber wouldn’t die! it defeated the entire amphib assault by itself!

    Fr 10 .tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 5 damage on 2 factory_minors; Remaining resources: 85 PUs;
                Germans buy 3 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Volgograd to Caucasus
                1 artillery and 1 infantry moved from Rostov to Caucasus
                3 armour moved from Ukraine to Caucasus
                2 armour moved from Bryansk to Caucasus
                2 fighters moved from Western Germany to Greece
                2 mech_infantrys moved from Yugoslavia to Greece
                4 mech_infantrys moved from Yugoslavia to Albania
                1 mech_infantry moved from Yugoslavia to Albania

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 5 damage on 2 factory_minors; Remaining resources: 85 PUs;
                Germans buy 3 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Volgograd to Caucasus
                1 artillery and 1 infantry moved from Rostov to Caucasus
                3 armour moved from Ukraine to Caucasus
                2 armour moved from Bryansk to Caucasus
                2 fighters moved from Western Germany to Greece
                2 mech_infantrys moved from Yugoslavia to Greece
                4 mech_infantrys moved from Yugoslavia to Albania
                1 mech_infantry moved from Yugoslavia to Albania

    Combat - Germans
                Battle in Greece
                    Germans attack with 2 fighters and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Greece from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Albania
                    Germans attack with 5 mech_infantrys
                    Americans defend with 1 infantry
                    Germans win, taking Albania from Americans with 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Caucasus
                    Germans attack with 8 armour, 1 artillery and 1 infantry
                    British defend with 1 artillery and 2 infantry
                    Germans win, taking Caucasus from British with 8 armour and 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Volgograd to Caucasus
                1 mech_infantry moved from Romania to Ukraine
                1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
                1 mech_infantry moved from Vologda to Kazakhstan
                2 fighters moved from Greece to Ukraine
                1 infantry moved from France to Western Germany
                2 artilleries moved from France to Western Germany
                3 infantry moved from Western Germany to 113 Sea Zone
                3 infantry moved from 113 Sea Zone to Norway
                3 artilleries and 2 infantry moved from Normandy Bordeaux to France
                3 mech_infantrys moved from Novgorod to Bryansk

    Place Units - Germans
                2 fighters placed in Western Germany
                1 bomber placed in Novgorod
                2 artilleries and 1 infantry placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                1 artillery placed in France
                1 artillery and 1 mech_infantry placed in Western Germany
                Germans undo move 7.
                1 artillery placed in Western Germany
                1 mech_infantry placed in Romania

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                Germans collect 66 PUs (1 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Tsinghai : 1 infantry
        Syria : 1 flag
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 67 / 91
        Russians : 1 / 0
        Japanese : 35 / 44
        Americans : 60 / 89
        Chinese : 12 / 14
        British : 33 / 40
        UK_Pacific : 21 / 26
        Italians : 13 / 7
        ANZAC : 19 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Volgograd to Iraq
                3 fighters moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter and 3 tactical_bombers moved from Kiangsu to 20 Sea Zone
                1 bomber moved from Formosa to 20 Sea Zone
                1 infantry moved from Anhwe to Hopei
                2 fighters moved from Kiangsu to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 fighter moved from Kiangsu to Kweichow
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from 6 Sea Zone to 20 Sea Zone

  • '20 '19 '18 '15 '13

    Intercept in Iraq?

  • '23 '21 '20 '19 '17 '16 '15 '13

    oh yeah…sent both of them up!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Volgograd to Iraq
                3 fighters moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter and 3 tactical_bombers moved from Kiangsu to 20 Sea Zone
                1 bomber moved from Formosa to 20 Sea Zone
                1 infantry moved from Anhwe to Hopei
                2 fighters moved from Kiangsu to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 fighter moved from Kiangsu to Kweichow
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Air Battle in Iraq
                    Japanese attacks with 1 units heading to Iraq
                    British launches 2 interceptors out of Iraq
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in Kiangsi
                    Japanese attack with 1 artillery and 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 fighters and 1 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Hopei from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
                    ANZAC defend with 2 destroyers and 2 transports; Americans defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 45
                    Casualties for ANZAC: 2 destroyers and 2 transports
                    Casualties for Americans: 1 destroyer and 1 transport
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 bomber moved from 20 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Japan
                3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Kiangsu
                2 fighters moved from Hopei to Kiangsu
                1 fighter moved from Kweichow to Kiangsu
                1 bomber moved from Iraq to Volgograd
                2 mech_infantrys moved from Novosibirsk to Caucasus
                1 artillery and 1 infantry moved from Timguska to Novosibirsk
                1 aaGun moved from Novosibirsk to Kazakhstan
                1 infantry moved from Urals to Novosibirsk

    Place Units - Japanese
                3 infantry placed in Shantung
                2 artilleries and 1 infantry placed in Kiangsu
                1 fighter and 2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone
                Japanese undo move 4.
                Japanese undo move 1.
                1 destroyer placed in 19 Sea Zone
                2 infantry placed in Shantung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
                Japanese collect 36 PUs (2 lost to blockades); end with 36 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi
                2 bombers moved from Philippines to 19 Sea Zone
                1 mech_infantry moved from Kwangsi to Kweichow
                1 bomber moved from Philippines to Kweichow
                5 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi
                1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
                      Americans take Siberia from Japanese
                      Americans take Sakha from Japanese
                2 infantry moved from Soviet Far East to Siberia
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese

    Combat - Americans
                Battle in Kiangsi
                    Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  4/8 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
                    Americans win, taking Kiangsi from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Kweichow
                    Americans attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Americans win, taking Kweichow from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 2 bombers and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 2 bombers and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 bombers moved from 19 Sea Zone to Philippines
                1 bomber moved from Kweichow to Kwangsi
                1 artillery and 1 infantry moved from French Indo China to Kwangsi
                1 armour moved from French Indo China to Kwangsi
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer and 2 transports moved from 3 Sea Zone to 1 Sea Zone
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 3 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Alexandria to Trans-Jordan
                5 fighters and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
                1 fighter and 3 infantry placed in Eastern United States
                2 destroyers and 2 submarines placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 1 armour, 2 artilleries, 1 bomber and 1 infantry
        Kiangsi : 1 artillery and 1 infantry
        Siam : 1 flag
        Kweichow : 1 mech_infantry
        Philippines : 1 airfield, 2 bombers and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Sakha : 1 flag, 1 armour and 1 mech_infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag, 2 infantry
        French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 2 submarines
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        26 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer and 1 transport
        19 Sea Zone : 1 flag, 2 submarines
        1 Sea Zone : 1 destroyer and 2 transports
        5 Sea Zone : 1 submarine
        6 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Trans-Jordan : 1 mech_infantry
        Gibraltar : 3 fighters
        New Brunswick Nova Scotia : 2 infantry
        Cyprus : 1 infantry
        United Kingdom : 2 bombers, 2 fighters and 1 infantry
        Morocco : 1 flag, 1 armour, 4 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 artillery and 2 infantry
        106 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        92 Sea Zone : 5 destroyers and 3 transports
        101 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 2 destroyers, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 67 / 91
        Russians : 1 / 0
        Japanese : 34 / 36
        Americans : 62 / 87
        Chinese : 11 / 14
        British : 33 / 40
        UK_Pacific : 21 / 26
        Italians : 13 / 7
        ANZAC : 19 / 29
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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