good luck! 42048 start.tsvg
Mega Majik
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TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Americans
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Gah, I clicked Done instead of Post.
Well the dice gods have spoken and they do not want the axis to win. Only I could lose a battle with a 99.1% chance to win.
Best way to handle scramble/intercept orders is to post the game after all of your combat moves are done, before you start combat. Then text/e-mail the person to let them know you need scramble/intercept orders.
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Gotcha. :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Americans
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 bombers moved from Finland to Western Germany
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Queensland to Dutch New Guinea
1 battleship moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to Dutch New Guinea
2 fighters moved from New Guinea to 41 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Dutch New Guinea
1 carrier moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Sumatra
Battle in Dutch New Guinea
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win, taking Sumatra from Japanese with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 tactical_bomber
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.Non Combat Move - Americans
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
3 mech_infantrys moved from Western United States to Eastern United States
1 fighter moved from Dutch New Guinea to New Guinea
1 bomber moved from Dutch New Guinea to New Guinea
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 12 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 12 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 bomber placed in Eastern United States
Americans undo move 4.
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Yunnan
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Italians
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Sorry for the delay guys. Italians are up!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Italians
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,6
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
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ANZAC is up!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to New South Wales
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans