@Ragnell804 down to +8 CP now…
G40 Cyanight(Axis) vs AeV(Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 70 PUs;
Japanese buy 3 armour, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from India to Burma
1 bomber moved from Malaya to Burma
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Kwangsi
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 battleships moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 42 Sea Zone to 36 Sea Zone
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
3 mech_infantrys moved from Shan State to Burma
1 armour moved from Shan State to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys
Chinese defend with 5 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 2 artilleries and 4 infantry
Japanese win, taking Kwangsi from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 artilleries and 4 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Kwangsi to 36 Sea Zone
3 fighters moved from Kwangsi to 36 Sea Zone
3 fighters moved from Japan to French Indo China
3 carriers moved from 42 Sea Zone to 36 Sea Zone
2 destroyers moved from 42 Sea Zone to 36 Sea Zone
3 transports moved from 42 Sea Zone to 36 Sea Zone
1 armour moved from Queensland to New South Wales
1 armour moved from Victoria to New South Wales
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 bomber moved from Burma to French Indo ChinaPlace Units - Japanese
1 fighter placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in India
3 infantry placed in New South Wales
1 infantry placed in Queensland
2 mech_infantrys placed in West IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,6,5,4,5,5,5,2,1,1,4,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
Japanese collect 45 PUs (5 lost to blockades); end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Russia: 1 airfield and 1 factory_minor
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 70 PUs;
Japanese buy 3 armour, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from India to Burma
1 bomber moved from Malaya to Burma
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Kwangsi
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 battleships moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 42 Sea Zone to 36 Sea Zone
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
3 mech_infantrys moved from Shan State to Burma
1 armour moved from Shan State to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys
Chinese defend with 5 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 2 artilleries and 4 infantry
Japanese win, taking Kwangsi from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 artilleries and 4 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Kwangsi to 36 Sea Zone
3 fighters moved from Kwangsi to 36 Sea Zone
3 fighters moved from Japan to French Indo China
3 carriers moved from 42 Sea Zone to 36 Sea Zone
2 destroyers moved from 42 Sea Zone to 36 Sea Zone
3 transports moved from 42 Sea Zone to 36 Sea Zone
1 armour moved from Queensland to New South Wales
1 armour moved from Victoria to New South Wales
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 bomber moved from Burma to French Indo ChinaPlace Units - Japanese
1 fighter placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in India
3 infantry placed in New South Wales
1 infantry placed in Queensland
2 mech_infantrys placed in West IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,6,5,4,5,5,5,2,1,1,4,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
Japanese collect 45 PUs (5 lost to blockades); end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Russia: 1 airfield and 1 factory_minor
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
EDIT: Turning off Edit Mode -
Ha to edit Russia. It seems the IC and AB were deleted by accident. I put the minor IC at -6 Damage. It was -7 before Germany Attacked Moscow.
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I can’t load the last file ( also tried out the one before).
You may want to double check on them please. -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 70 PUs;
Japanese buy 3 armour, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from India to Burma
1 bomber moved from Malaya to Burma
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Kwangsi
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 battleships moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 42 Sea Zone to 36 Sea Zone
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
3 mech_infantrys moved from Shan State to Burma
1 armour moved from Shan State to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys
Chinese defend with 5 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 2 artilleries and 4 infantry
Japanese win, taking Kwangsi from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 artilleries and 4 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Kwangsi to 36 Sea Zone
3 fighters moved from Kwangsi to 36 Sea Zone
3 fighters moved from Japan to French Indo China
3 carriers moved from 42 Sea Zone to 36 Sea Zone
2 destroyers moved from 42 Sea Zone to 36 Sea Zone
3 transports moved from 42 Sea Zone to 36 Sea Zone
1 armour moved from Queensland to New South Wales
1 armour moved from Victoria to New South Wales
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 bomber moved from Burma to French Indo ChinaPlace Units - Japanese
1 fighter placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in India
3 infantry placed in New South Wales
1 infantry placed in Queensland
2 mech_infantrys placed in West IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,6,5,4,5,5,5,2,1,1,4,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
Japanese collect 45 PUs (5 lost to blockades); end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Russia: 1 airfield and 1 factory_minor
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 70 PUs;
Japanese buy 3 armour, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 3 infantry moved from India to Burma
1 bomber moved from Malaya to Burma
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Kwangsi
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 battleships moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 42 Sea Zone to 36 Sea Zone
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
3 mech_infantrys moved from Shan State to Burma
1 armour moved from Shan State to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys
Chinese defend with 5 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 2 artilleries and 4 infantry
Japanese win, taking Kwangsi from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 artilleries and 4 infantry
3 carriers moved from 42 Sea Zone to 36 Sea Zone
2 destroyers moved from 42 Sea Zone to 36 Sea Zone
3 transports moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from Burma to French Indo China
3 fighters moved from Kwangsi to 36 Sea Zone
3 tactical_bombers moved from Kwangsi to 36 Sea Zone
3 fighters moved from Japan to French Indo China
1 armour moved from Victoria to New South Wales
1 armour moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South WalesPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in India
1 fighter placed in Japan
3 infantry placed in New South Wales
2 mech_infantrys placed in West India
1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Adding units owned by Germans to Russia: 1 airfield and 1 factory_minor
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,6,2,2,3,6,5,6,3,1,4,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
Japanese collect 46 PUs (4 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
Try the last one. I need to edit the IPC total to 60 since you got better convoy raid on me the first time.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 aaGun, 2 artilleries, 1 battleship, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Shantung to Japan
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 4 fighters, 1 submarine and 4 transports moved from 19 Sea Zone to 7 Sea Zone
1 battleship and 4 submarines moved from 26 Sea Zone to 7 Sea Zone
2 carriers and 2 fighters moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Shantung to 7 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 bombers moved from Gibraltar to Holland Belgium
2 fighters moved from Southern France to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 2 bombers, 2 fighters and 4 infantry
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Air Battle in Japan -
Good evening cyanight,
do you like to Launch an interceptor over Japan?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 aaGun, 2 artilleries, 1 battleship, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Shantung to Japan
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 4 fighters, 1 submarine and 4 transports moved from 19 Sea Zone to 7 Sea Zone
1 battleship and 4 submarines moved from 26 Sea Zone to 7 Sea Zone
2 carriers and 2 fighters moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Shantung to 7 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 bombers moved from Gibraltar to Holland Belgium
2 fighters moved from Southern France to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 2 bombers, 2 fighters and 4 infantry
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Japanese launches 1 interceptors out of Japan
1 fighter owned by the Japanese lost in Japan
Air Battle is over, the remaining bombers go on to their targets -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 aaGun, 2 artilleries, 1 battleship, 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Shantung to Japan
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 4 fighters, 1 submarine and 4 transports moved from 19 Sea Zone to 7 Sea Zone
1 battleship and 4 submarines moved from 26 Sea Zone to 7 Sea Zone
2 carriers and 2 fighters moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Shantung to 7 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 bombers moved from Gibraltar to Holland Belgium
2 fighters moved from Southern France to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 2 bombers, 2 fighters and 4 infantry
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Japanese launches 1 interceptors out of Japan
1 fighter owned by the Japanese lost in Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in Japan causes 10 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Japan to Siberia
2 bombers moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 artillery and 2 infantry placed in Eastern United States
1 aaGun and 2 fighters placed in Southern France
1 infantry placed in Eastern United States
1 artillery placed in Western United States
1 tactical_bomber placed in Western United States
2 infantry placed in Western United States
1 battleship placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Kiangsu to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to AnhwePlace Units - Chinese
4 infantry placed in Yunnan
1 infantry placed in Chahar
1 infantry placed in Shensi
1 infantry placed in Sikang
1 infantry placed in Kiangsu
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 40 PUs;
British buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Southern France to Northern Italy
1 fighter moved from 105 Sea Zone to Northern Italy
1 carrier moved from 105 Sea Zone to 110 Sea Zone
1 artillery moved from Nigeria to French Equatorial Africa
1 infantry moved from French Central Africa to French West Africa
British take French West Africa from Italians
1 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Northern Italy
British attack with 1 armour and 2 fighters
Germans defend with 2 infantry; Italians defend with 1 factory_minor
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 1 armourNon Combat Move - British
1 fighter moved from Northern Italy to 110 Sea Zone
1 fighter moved from Northern Italy to Southern France
2 transports moved from 105 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 105 Sea Zone to 110 Sea Zone
1 infantry moved from Greece to Bulgaria
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 cruisers, 1 destroyer and 3 transports moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
1 armour and 2 infantry placed in Normandy Bordeaux
British undo move 1.
1 fighter and 2 infantry placed in Egypt
1 armour and 2 infantry placed in Normandy Bordeaux
4 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 carrier moved from 42 Sea Zone to 37 Sea ZonePlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 5 PUs (3 lost to blockades); end with 5 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - ANZAC
1 fighter moved from New Zealand to Wake IslandNon Combat Move - ANZAC
Turn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to Southern FranceTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 infantry, 12 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Sikang
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
Germans take Iraq from British
2 armour moved from Northwest Persia to Trans-Jordan
2 armour moved from Caucasus to Iraq
2 armour moved from Tsinghai to Shensi
1 armour moved from Suiyuyan to Chahar
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 armour moved from Germany to Holland Belgium
3 armour moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Southern France
7 fighters moved from Southern Italy to Southern France
2 infantry moved from Romania to Bulgaria
2 armour moved from Romania to Bulgaria
3 armour moved from Eastern Poland to Bulgaria
3 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern FranceCombat - Germans
Battle in Sikang
Germans attack with 1 armour
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Shensi
Germans attack with 2 armour
Chinese defend with 1 infantry
Germans win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Holland Belgium
Germans attack with 4 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 aaGun and 4 infantry; Americans defend with 3 infantry
Germans win, taking Holland Belgium from Americans with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour, 1 artillery and 1 infantry
Casualties for British: 1 aaGun and 4 infantry
Casualties for Americans: 3 infantry
Battle in Chahar
Germans attack with 1 armour
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Bulgaria
Germans attack with 5 armour and 2 infantry
British defend with 1 infantry
Germans win, taking Bulgaria from British with 5 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Germans attack with 2 armour
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Air Battle in Southern France -
Interceptors in Southern France?
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No thank you cyanight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 infantry, 12 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Sikang
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Iraq
Germans take Iraq from British
2 armour moved from Northwest Persia to Trans-Jordan
2 armour moved from Caucasus to Iraq
2 armour moved from Tsinghai to Shensi
1 armour moved from Suiyuyan to Chahar
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 armour moved from Germany to Holland Belgium
3 armour moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Southern France
7 fighters moved from Southern Italy to Southern France
2 infantry moved from Romania to Bulgaria
2 armour moved from Romania to Bulgaria
3 armour moved from Eastern Poland to Bulgaria
3 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern FranceCombat - Germans
Battle in Sikang
Germans attack with 1 armour
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Shensi
Germans attack with 2 armour
Chinese defend with 1 infantry
Germans win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Holland Belgium
Germans attack with 4 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 aaGun and 4 infantry; Americans defend with 3 infantry
Germans win, taking Holland Belgium from Americans with 2 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour, 1 artillery and 1 infantry
Casualties for British: 1 aaGun and 4 infantry
Casualties for Americans: 3 infantry
Battle in Chahar
Germans attack with 1 armour
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Bulgaria
Germans attack with 5 armour and 2 infantry
British defend with 1 infantry
Germans win, taking Bulgaria from British with 5 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Germans attack with 2 armour
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Air Battle in Southern France
Germans attacks with 9 units heading to Southern France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Southern France to Western Germany
7 fighters moved from Southern France to Southern Italy
3 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Southern France to Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
1 artillery moved from Germany to Western Germany
5 infantry moved from Germany to Western Germany
4 infantry moved from Germany to Western Germany
12 armour moved from Poland to Western GermanyPlace Units - Germans
1 submarine placed in 114 Sea Zone
2 submarines placed in 113 Sea Zone
10 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
9 mech_infantrys placed in Germany
1 submarine placed in 114 Sea Zone
2 submarines placed in 113 Sea Zone
8 infantry placed in Western Germany
3 mech_infantrys placed in Volgograd
3 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Germans collect 78 PUs (2 lost to blockades); end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs