Just trying to set up a new forum for a private game.
G40 2nd edition - Slovenehero (Axis) vs Caesar1 (Allies)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 53 / 76
Russians : 28 / 43
Japanese : 52 / 67
Americans : 52 / 72
Chinese : 12 / 18
British : 31 / 33
UK_Pacific : 13 / 7
Italians : 17 / 15
ANZAC : 4 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Beh fantastico, pensavo fossi un expat americano o britannico a Roma ! Bella partita :)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 6 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
3 fighters moved from Bryansk to Volgograd
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 armour moved from Novgorod to BryanskCombat - Germans
Battle in Volgograd
Germans attack with 3 fighters and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 fighters and 1 mech_infantry in Volgograd, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
3 fighters moved from Volgograd to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Yugoslavia to Eastern Poland
2 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from Norway to Finland
1 submarine moved from 109 Sea Zone to 91 Sea Zone
3 aaGuns moved from Western Germany to Germany
1 bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from Bryansk to 97 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 submarine moved from 112 Sea Zone to 105 Sea ZonePlace Units - Germans
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
3 submarines placed in 97 Sea Zone
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Germany : 3 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 flag, 2 aaGuns, 32 armour, 21 artilleries, 3 fighters, 37 infantry and 3 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 2 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 factory_minor and 3 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
112 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 cruiser
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport
Yugoslavia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 artillery and 1 infantry
105 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 56 / 71
Russians : 25 / 43
Japanese : 52 / 67
Americans : 52 / 72
Chinese : 12 / 18
British : 31 / 33
UK_Pacific : 13 / 7
Italians : 17 / 15
ANZAC : 4 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.400
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 9 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 armour moved from Russia to Vologda
Russians take Vologda from Japanese
1 armour moved from Vologda to Russia
1 infantry moved from Caucasus to Volgograd
5 fighters moved from Russia to Volgograd
1 mech_infantry moved from Tunisia to Algeria
Russians take Algeria from Italians
1 armour moved from Northwest Persia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 armour, 5 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 5 fighters and 1 infantry in Volgograd, round 2 : 5/7 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 fighters moved from Volgograd to Russia
4 infantry moved from Samara to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Sakha to Amur
2 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 armour moved from Anglo Egyptian Sudan to EgyptPlace Units - Russians
1 armour and 9 artilleries placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 47 PUsTerritory Summary for Russians :
Yenisey : 1 infantry
Amur : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag, 2 infantry
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour
French Equatorial Africa : 1 flag
Algeria : 1 flag, 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 39 artilleries, 1 factory_major, 5 fighters, 79 infantry and 1 mech_infantry
Tambov : 1 infantry
Novosibirsk : 1 infantry
Volgograd : 1 armour and 1 factory_minor
Samara : 1 infantry
113 Sea Zone : 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 54 / 71
Russians : 31 / 47
Japanese : 51 / 67
Americans : 52 / 72
Chinese : 12 / 18
British : 31 / 33
UK_Pacific : 13 / 7
Italians : 14 / 15
ANZAC : 4 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,125
Median : 3,000
Variance : 1,429
Standard Deviation : 1,195
Total rolls : 8Germans Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,286
Median : 3,000
Variance : 1,833
Standard Deviation : 1,354
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
9 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber moved from Kiangsi to Kwangtung
3 armour moved from Kiangsu to Kwangtung
1 armour and 1 artillery moved from Malaya to 37 Sea Zone
4 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 20 Sea Zone
1 battleship moved from 37 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
1 armour and 1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 battleship moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
3 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
4 fighters moved from 25 Sea Zone to Hawaiian Islands
5 carriers moved from 25 Sea Zone to 26 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 artilleries moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
4 artilleries moved from 20 Sea Zone to Kwangtung
4 infantry moved from 20 Sea Zone to Kwangtung
2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 submarine moved from 39 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 5 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits
Japanese roll dice for 5 fighters, 1 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 5/9 hits
Americans roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kwangtung
Japanese attack with 4 armour, 14 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 4 armour, 14 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 14/42 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 4 armour, 14 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
3 bombers moved from Marshall Islands to Japan
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Marshall Islands to 26 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from Marshall Islands to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
4 infantry placed in Japan
1 submarine placed in 6 Sea Zone
1 submarine placed in 54 Sea Zone
1 armour and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag
Korea : 1 aaGun and 1 fighter
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 4 armour, 14 artilleries, 1 harbour, 21 infantry and 1 mech_infantry
Queensland : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Victoria : 1 flag, 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
Guam : 1 flag, 1 airfield
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Midway : 1 flag, 1 airfield
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport
20 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 7 transports
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
54 Sea Zone : 1 submarine
62 Sea Zone : 1 flag
Smolensk : 1 infantryProduction/PUs Summary :
Germans : 54 / 71
Russians : 31 / 47
Japanese : 56 / 71
Americans : 51 / 72
Chinese : 12 / 18
British : 31 / 33
UK_Pacific : 10 / 7
Italians : 14 / 15
ANZAC : 3 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 15 times
6 was rolled 5 times
Average roll : 3,518
Median : 3,500
Variance : 1,309
Standard Deviation : 1,144
Total rolls : 56Japanese Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 5 times
Average roll : 3,528
Median : 4,000
Variance : 1,135
Standard Deviation : 1,065
Total rolls : 53UK_Pacific Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
3 carriers, 3 destroyers, 5 fighters, 2 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber and 2 fighters moved from Western United States to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber, 3 carriers, 3 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 bomber, 3 carriers, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 26 Sea Zone, round 2 : 7/12 hits
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 11/19 hits
2 submarines owned by the Americans, 3 destroyers owned by the Americans, 3 carriers owned by the Americans and 3 submarines owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber, 7 fighters, 1 tactical_bomber and 2 transports in 26 Sea Zone, round 3 : 6/9 hits
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 tactical_bombers and 1 transport in 26 Sea Zone, round 3 : 12/19 hits
1 submarine owned by the Americans, 7 fighters owned by the Americans, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 2 transports owned by the Americans, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 26 Sea Zone
2 mech_infantrys owned by the Americans and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 7 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -99
Casualties for Japanese: 4 carriers, 2 destroyers and 3 submarines
Casualties for Americans: 1 bomber, 3 carriers, 3 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 2 transports
3 tactical_bombers owned by the Japanese and 7 fighters owned by the Japanese forced to land in Hawaiian IslandsNon Combat Move - Americans
1 submarine moved from 93 Sea Zone to 96 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Central United States
4 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Central United States : 2 artilleries, 1 factory_major and 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 infantry
Libya : 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Sicily : 1 flag
96 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 4 transports
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
64 Sea Zone : 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 54 / 71
Russians : 31 / 47
Japanese : 56 / 71
Americans : 51 / 66
Chinese : 12 / 18
British : 31 / 33
UK_Pacific : 10 / 7
Italians : 14 / 15
ANZAC : 3 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 15 times
4 was rolled 13 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3,227
Median : 3,000
Variance : 0,985
Standard Deviation : 0,992
Total rolls : 66Japanese Combat
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,171
Median : 3,000
Variance : 1,025
Standard Deviation : 1,012
Total rolls : 41Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,320
Median : 3,000
Variance : 1,792
Standard Deviation : 1,339
Total rolls : 25 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
5 artilleries, 1 fighter and 15 infantry moved from Kwangsi to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 5 artilleries, 1 fighter and 15 infantry
Japanese defend with 4 armour, 14 artilleries, 1 harbour, 21 infantry and 1 mech_infantry
Chinese roll dice for 5 artilleries, 1 fighter and 15 infantry in Kwangtung, round 2 : 5/21 hits
Japanese roll dice for 4 armour, 14 artilleries, 21 infantry and 1 mech_infantry in Kwangtung, round 2 : 14/40 hits
5 infantry owned by the Japanese and 14 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 5 artilleries, 1 fighter and 1 infantry in Kwangtung, round 3 : 1/7 hits
Japanese roll dice for 4 armour, 14 artilleries, 16 infantry and 1 mech_infantry in Kwangtung, round 3 : 12/35 hits
1 fighter owned by the Chinese, 5 artilleries owned by the Chinese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Japanese win with 4 armour, 14 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is -57
Casualties for Japanese: 6 infantry
Casualties for Chinese: 5 artilleries, 1 fighter and 15 infantryNon Combat Move - Chinese
Place Units - Chinese
3 artilleries and 2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Kwangsi : 3 artilleries and 2 infantry
Jehol : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 54 / 71
Russians : 31 / 47
Japanese : 54 / 71
Americans : 51 / 66
Chinese : 14 / 20
British : 31 / 33
UK_Pacific : 10 / 7
Italians : 14 / 15
ANZAC : 3 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 29 times
3 was rolled 33 times
4 was rolled 30 times
5 was rolled 18 times
6 was rolled 33 times
Average roll : 3,497
Median : 3,000
Variance : 0,946
Standard Deviation : 0,973
Total rolls : 169Japanese Combat
1 was rolled 19 times
2 was rolled 21 times
3 was rolled 20 times
4 was rolled 21 times
5 was rolled 13 times
6 was rolled 22 times
Average roll : 3,466
Median : 3,000
Variance : 0,470
Standard Deviation : 0,685
Total rolls : 116Chinese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3,786
Median : 4,000
Variance : 0,741
Standard Deviation : 0,861
Total rolls : 28Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,320
Median : 3,000
Variance : 1,792
Standard Deviation : 1,339
Total rolls : 25 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 bomber, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 0 PUs;Combat Move - British
3 artilleries and 22 infantry moved from Kwangsi to Kwangtung
1 armour and 2 mech_infantrys moved from Yunnan to Kwangtung
3 fighters moved from India to Kwangtung
1 bomber moved from Persia to UkraineCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Kwangtung
British attack with 1 armour, 3 artilleries, 3 fighters, 22 infantry and 2 mech_infantrys
Japanese defend with 4 armour, 14 artilleries, 1 harbour, 15 infantry and 1 mech_infantry
British roll dice for 1 armour, 3 artilleries, 3 fighters, 22 infantry and 2 mech_infantrys in Kwangtung, round 2 : 3/31 hits
Japanese roll dice for 4 armour, 14 artilleries, 15 infantry and 1 mech_infantry in Kwangtung, round 2 : 10/34 hits
10 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangtung
British roll dice for 1 armour, 3 artilleries, 3 fighters, 12 infantry and 2 mech_infantrys in Kwangtung, round 3 : 7/21 hits
Japanese roll dice for 4 armour, 14 artilleries, 12 infantry and 1 mech_infantry in Kwangtung, round 3 : 8/31 hits
8 infantry owned by the British and 7 infantry owned by the Japanese lost in Kwangtung
British roll dice for 1 armour, 3 artilleries, 3 fighters, 4 infantry and 2 mech_infantrys in Kwangtung, round 4 : 6/13 hits
Japanese roll dice for 4 armour, 14 artilleries, 5 infantry and 1 mech_infantry in Kwangtung, round 4 : 10/24 hits
4 infantry owned by the British, 5 infantry owned by the Japanese, 3 artilleries owned by the British, 2 mech_infantrys owned by the British, 1 fighter owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangtung
British roll dice for 1 armour and 2 fighters in Kwangtung, round 5 : 2/3 hits
Japanese roll dice for 4 armour and 14 artilleries in Kwangtung, round 5 : 7/18 hits
1 armour owned by the British, 2 fighters owned by the British and 2 artilleries owned by the Japanese lost in Kwangtung
Japanese win with 4 armour and 12 artilleries remaining. Battle score for attacker is -65
Casualties for Japanese: 2 artilleries, 15 infantry and 1 mech_infantry
Casualties for British: 1 armour, 3 artilleries, 3 fighters, 22 infantry and 2 mech_infantrysNon Combat Move - British
3 submarines moved from 81 Sea Zone to 96 Sea Zone
2 fighters moved from Egypt to 96 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Ukraine to RussiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs totalTerritory Summary for British and UK_Pacific :
Kwangsi : 2 aaGuns
Siam : 1 flag
Shan State : 1 aaGun and 8 infantry
India : 1 airfield, 1 factory_major and 1 harbour
French Indo China : 1 flag
39 Sea Zone : 1 destroyer and 1 submarine
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
Syria : 1 flag
Russia : 1 bomber
Caucasus : 1 infantry
96 Sea Zone : 1 carrier, 2 fighters and 3 submarines
Iraq : 1 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 54 / 71
Russians : 31 / 47
Japanese : 54 / 71
Americans : 51 / 66
Chinese : 14 / 20
British : 31 / 36
UK_Pacific : 10 / 9
Italians : 14 / 15
ANZAC : 3 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 89 times
2 was rolled 98 times
3 was rolled 104 times
4 was rolled 102 times
5 was rolled 72 times
6 was rolled 108 times
Average roll : 3,513
Median : 3,000
Variance : 1,526
Standard Deviation : 1,235
Total rolls : 573Null / Other
1 was rolled 36 times
2 was rolled 40 times
3 was rolled 39 times
4 was rolled 37 times
5 was rolled 29 times
6 was rolled 44 times
Average roll : 3,511
Median : 3,000
Variance : 0,567
Standard Deviation : 0,753
Total rolls : 225Japanese Combat
1 was rolled 36 times
2 was rolled 40 times
3 was rolled 39 times
4 was rolled 37 times
5 was rolled 29 times
6 was rolled 44 times
Average roll : 3,511
Median : 3,000
Variance : 0,567
Standard Deviation : 0,753
Total rolls : 225Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2British Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 13 times
4 was rolled 19 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3,485
Median : 4,000
Variance : 1,284
Standard Deviation : 1,133
Total rolls : 68Chinese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3,786
Median : 4,000
Variance : 0,741
Standard Deviation : 0,861
Total rolls : 28Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,320
Median : 3,000
Variance : 1,792
Standard Deviation : 1,339
Total rolls : 25 -
bella partita! Ormai le mosse erano ovvie :evil:… io avrei fatto lo stesso. Ho rischiato con quell’attacco nel pacifico in australia e mi è andata male, capita :| … aspetto la rivincita! Stesse fazioni?
-
Daniele pippa :-D
Volete farne una 2v2 contro me e wittman?
Oppure se preferite voi 2 vs me? :mrgreen: -
Bella partita. Rivincita certo ma cambierei fazioni?
-
due in contemporanea? ma comunque sia va bene tutto, anche una 2vs2 va bene
-
No facciamone solo una. O rivincita 1v1 cambiando fazioni oppure 2v2 come suggerisce Noll. Decidete voi.
-
2v2 è molto divertente :)
Ho mandato un msg a Wittman -
PS: iscrivetevi al torneo XDAP#2!
-
ok, come faccio?
-
Beh, per prima cosa scegliamo gli schieramenti
First, let’s pick our sides.
Bid?
-
Per forza un bid per gli alleati, Noll.
Ciao ragazzi, grazie della partita. Son Leo e abito in Inghilterra, ma son nato a Firenze. -
Team Wittnoll bids 22 ipcs (Allies)
-
non so cosa vuole fare Slovenhero, aspettiamo una sua risposta, intanto noi stiamo facendo una rivincita 1vs1, che era già messa in conto, per me va bene anche il 2vs2 in contemporanea.
Bid allies +14





