G40 Cyanight(Axis) vs AeV(Allies +12)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 1 battleship, 1 bomber, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                    Americans converts factory_major into different units
                    Americans converts factory_major into different units
                1 infantry moved from Southern France to Northern Italy
                      Americans take Northern Italy from Italians
                1 armour moved from Southern France to 93 Sea Zone
                1 armour and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 5 infantry moved from 95 Sea Zone to Southern Italy
                2 fighters moved from Gibraltar to Southern Italy
                2 fighters moved from 93 Sea Zone to Southern Italy
                2 bombers moved from Normandy Bordeaux to Southern Italy
                1 battleship moved from 93 Sea Zone to 95 Sea Zone
                1 cruiser moved from 93 Sea Zone to 95 Sea Zone
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 5 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 bomber moved from Chahar to Japan

    Combat - Americans


  • Any scramble in Sz 95 and sz 6?  OR
    Do you want to send an Interceptor for the Bmb raid in Japan?

  • '14 Customizer

    No scramble in either seazone

    Intercept in Japan, please.

    Thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 1 battleship, 1 bomber, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                    Americans converts factory_major into different units
                    Americans converts factory_major into different units
                1 infantry moved from Southern France to Northern Italy
                      Americans take Northern Italy from Italians
                1 armour moved from Southern France to 93 Sea Zone
                1 armour and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 5 infantry moved from 95 Sea Zone to Southern Italy
                2 fighters moved from Gibraltar to Southern Italy
                2 fighters moved from 93 Sea Zone to Southern Italy
                2 bombers moved from Normandy Bordeaux to Southern Italy
                1 battleship moved from 93 Sea Zone to 95 Sea Zone
                1 cruiser moved from 93 Sea Zone to 95 Sea Zone
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 5 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 bomber moved from Chahar to Japan

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 1 units heading to Japan
                    Japanese launches 1 interceptors out of Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in 6 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern Italy
                    Americans attack with 1 armour, 1 artillery, 2 bombers, 4 fighters and 5 infantry
                    Germans defend with 3 aaGuns and 10 infantry; Italians defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
                    4 fighters owned by the Americans and 2 bombers owned by the Americans retreated
                    Italians win with 1 armour, 1 fighter and 8 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 aaGuns and 5 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 5 infantry
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Japan causes 4 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Japan to Korea
                2 fighters moved from 6 Sea Zone to Korea
                2 fighters moved from 16 Sea Zone to 17 Sea Zone
                1 bomber moved from 16 Sea Zone to Korea
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Wake Island
                2 bombers moved from Southern Italy to Southern France
                1 carrier moved from 93 Sea Zone to 95 Sea Zone
                2 fighters moved from Southern Italy to 95 Sea Zone
                2 fighters moved from Southern Italy to Southern France
                1 transport moved from 110 Sea Zone to 88 Sea Zone
                2 infantry moved from Brazil to Suriname
                1 fighter moved from Brazil to Gibraltar
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 armour placed in Southern France
                1 battleship, 2 submarines and 1 transport placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangsi
                      Chinese take Kwangsi from Japanese
                5 infantry moved from Kiangsi to Kwangtung
                      Chinese take Kwangtung from Japanese
                5 infantry moved from Burma to Yunnan
                2 artilleries moved from Burma to Yunnan
                1 fighter moved from Chahar to Yunnan
                1 infantry moved from Shantung to Anhwe

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 2 artilleries, 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Kwangsi
                5 infantry placed in Kwangtung

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 artillery moved from Greece to Albania
                1 artillery moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 infantry moved from Greece to Bulgaria
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia
                1 armour moved from Trans-Jordan to Persia
                      British take Persia from Japanese
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser moved from 99 Sea Zone to 81 Sea Zone
                1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 destroyer moved from 99 Sea Zone to 81 Sea Zone
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 5 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Southern France to Western Germany
                1 artillery and 1 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone

    Combat - British
                Battle in Eastern Persia
                Battle in Western Germany
                    British attack with 1 artillery, 2 fighters and 5 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
                    British win, taking Eastern Persia from Japanese, taking Western Germany from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry and 4 mech_infantrys
                    Casualties for British: 3 infantry

    Non Combat Move - British
                2 fighters moved from Western Germany to Southern France

    Place Units - British
                2 transports placed in 109 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Egypt
                British undo move 2.
                2 armour placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 47 PUs; end with 47 PUs total

    Turn Complete - UK_Pacific

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 carrier moved from 39 Sea Zone to 55 Sea Zone
                1 fighter moved from 39 Sea Zone to 55 Sea Zone

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Italians collect 4 PUs (3 lost to blockades); end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from Germany to 112 Sea Zone
                1 tactical_bomber moved from Germany to 112 Sea Zone
                1 tactical_bomber moved from Germany to 112 Sea Zone
                2 bombers moved from Germany to 112 Sea Zone
                2 mech_infantrys moved from Germany to Northern Italy
                1 armour moved from Germany to Northern Italy
                2 infantry moved from Germany to Western Germany
                2 artilleries moved from Germany to Western Germany
                1 armour moved from Germany to Western Germany
                3 armour moved from Russia to Samara
                3 armour moved from Russia to Tambov
                3 armour moved from Russia to Rostov
                3 armour moved from Russia to Smolensk
                      Germans take Smolensk from Russians
                3 armour moved from Smolensk to Belarus
                3 armour moved from Russia to Vologda
                      Germans take Vologda from Russians
                3 armour moved from Vologda to Archangel
                1 infantry moved from Novgorod to Archangel
                1 armour moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 artillery moved from Germany to Western Germany

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 armour and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 3 armour
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Western Germany
                    Germans attack with 1 armour, 3 artilleries and 2 infantry
                    British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Western Germany from British with 1 armour and 3 artilleries remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Tambov
                    Germans attack with 3 armour
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 1 fighter and 2 tactical_bombers
                    Russians defend with 1 submarine; British defend with 1 cruiser, 1 destroyer and 3 transports; Americans defend with 2 submarines
                    2 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
                    Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 cruiser, 1 destroyer and 3 transports
                Battle in Rostov
                    Germans attack with 3 armour
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 3 armour
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northern Italy
                    Germans attack with 1 armour and 2 mech_infantrys
                    Americans defend with 1 factory_minor and 1 infantry
                    Germans win, taking Northern Italy from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
                1 armour moved from Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Bessarabia
                12 armour moved from Russia to Western Ukraine
                2 tactical_bombers moved from 112 Sea Zone to Germany
                2 bombers moved from 112 Sea Zone to Germany
                1 fighter moved from 112 Sea Zone to Germany

    Place Units - Germans
                9 fighters and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians

    Non Combat Move - Russians
                4 infantry moved from Jehol to Shantung

    Turn Complete - Russians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_major; Remaining resources: 0 SuicideAttackTokens; 60 PUs;
                Japanese buy 20 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                    Japanese captures 6PUs while taking ANZAC capital
                1 armour moved from Northern Territory to South Australia
                      Japanese take South Australia from ANZAC
                1 armour moved from South Australia to New South Wales
                      Japanese take New South Wales from ANZAC
                1 armour moved from Northern Territory to Victoria
                      Japanese take Victoria from ANZAC
                1 armour, 1 artillery, 1 bomber and 3 infantry moved from Northern Territory to Queensland
                3 mech_infantrys moved from Malaya to Shan State
                1 armour moved from French Indo China to Shan State
                2 armour moved from French Indo China to Kwangsi
                1 armour and 2 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                2 fighters moved from Kiangsu to Japan
                1 tactical_bomber moved from Kiangsu to Kwangsi
                1 fighter moved from Kiangsu to Kwangsi

    Combat - Japanese
                Battle in Eastern Persia
                    Japanese attack with 3 armour and 2 infantry
                    British defend with 2 infantry
                    Japanese win, taking Eastern Persia from British with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Queensland
                    Japanese attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                    ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Japanese win, taking Queensland from ANZAC with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 armour and 3 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 55 Sea Zone to 37 Sea Zone
                2 transports moved from 55 Sea Zone to 37 Sea Zone
                1 transport moved from 55 Sea Zone to 37 Sea Zone
                1 destroyer moved from 46 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to Malaya

    Place Units - Japanese
                10 infantry placed in Japan
                3 infantry placed in Kiangsu
                3 infantry placed in India
                2 infantry placed in Malaya
                2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 artillery, 2 carriers, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Southern France to Northern Italy
                2 fighters moved from Southern France to Northern Italy
                2 bombers moved from Southern France to Northern Italy
                2 fighters moved from 95 Sea Zone to Northern Italy
                1 fighter moved from Gibraltar to Northern Italy
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 5 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 17 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys moved from 19 Sea Zone to Kiangsu
                2 bombers and 2 fighters moved from Korea to Kiangsu
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Shantung

    Combat - Americans
                Battle in Kiangsu
                    Americans attack with 1 artillery, 2 bombers, 4 fighters, 5 infantry and 2 mech_infantrys
                    Japanese defend with 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
                    Americans win, taking Kiangsu from Japanese with 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 32
                    Casualties for Japanese: 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Casualties for Americans: 5 infantry and 2 mech_infantrys
                Battle in Northern Italy
                    Americans attack with 1 armour, 2 bombers and 5 fighters
                    Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 factory_minor
                    Americans win, taking Northern Italy from Italians with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 fighter
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                2 fighters moved from Northern Italy to Southern France
                2 fighters moved from Northern Italy to Southern France
                2 bombers moved from Northern Italy to Gibraltar
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from Kiangsu to Shantung
                1 fighter moved from Kiangsu to Shantung
                3 fighters moved from Kiangsu to 19 Sea Zone
                1 fighter moved from Wake Island to 19 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 101 Sea Zone to 11 Sea Zone

    Place Units - Americans
                1 aaGun, 1 artillery and 1 infantry placed in Southern France
                2 carriers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                4 infantry placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 artilleries moved from Yunnan to Kwangsi
                5 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Szechwan to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 artilleries, 1 fighter and 6 infantry
                    Japanese defend with 2 armour
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Kiangsu

    Place Units - Chinese
                3 infantry placed in Kiangsu
                5 infantry placed in Kwangtung

    Turn Complete - Chinese
                Chinese collect 26 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Italians
                1 artillery moved from French Equatorial Africa to Nigeria
                      British take Nigeria from Italians
                1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 2 infantry moved from 80 Sea Zone to Eastern Persia
                1 armour moved from Persia to Eastern Persia
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 3 armour and 1 infantry
                    Japanese win with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 armour and 1 infantry
                    Casualties for British: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from Bulgaria to Greece
                1 artillery and 1 infantry moved from Albania to Greece
                1 aaGun and 3 infantry moved from United Kingdom to 109 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 109 Sea Zone to 105 Sea Zone
                1 aaGun and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 carrier placed in 105 Sea Zone
                1 fighter placed in Normandy Bordeaux
                British undo move 2.
                1 fighter placed in 105 Sea Zone
                1 infantry placed in Normandy Bordeaux
                3 infantry placed in United Kingdom
                3 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Southern France: 1 fighter
                EDIT: Adding units owned by British to 105 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs total

    Turn Complete - UK_Pacific

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from 55 Sea Zone to New South Wales
                1 carrier moved from 55 Sea Zone to 42 Sea Zone

    Non Combat Move - Italians

    Place Units - Italians
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                Italians collect 3 PUs (2 lost to blockades); end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Holland Belgium to Normandy Bordeaux

    Turn Complete - French

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 67 PUs;
                Germans buy 2 armour, 2 artilleries, 1 factory_upgrade and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 armour moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Novosibirsk to Suiyuyan
                      Germans take Kansu from Chinese
                      Germans take Suiyuyan from Chinese
                1 armour moved from Samara to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians
                2 armour moved from Samara to Tsinghai
                      Germans take Kazakhstan from Russians
                      Germans take Tsinghai from Chinese
                2 armour moved from Rostov to Northwest Persia
                2 armour moved from Tambov to Rostov
                2 armour moved from Rostov to Caucasus
                1 artillery moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                2 infantry moved from Southern Italy to Northern Italy
                1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
                2 fighters and 2 tactical_bombers moved from Germany to Northern Italy
                8 fighters moved from Germany to Northern Italy
                1 bomber moved from Germany to Normandy Bordeaux
                1 bomber moved from Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 11 fighters, 2 infantry and 3 tactical_bombers
                    Americans defend with 1 armour and 1 factory_minor
                    Germans win, taking Northern Italy from Americans with 11 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: harbour
                    Bombing raid in Normandy Bordeaux causes 9 damage total.  Damaged units is as follows: factory_minor = 4, harbour = 5

    Non Combat Move - Germans
                2 bombers moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Germany to Western Germany
                2 artilleries moved from Germany to Western Germany
                4 fighters moved from Northern Italy to Western Germany
                3 fighters moved from Northern Italy to Southern Italy
                1 armour moved from Eastern Poland to Germany
                12 armour moved from Western Ukraine to Poland
                2 armour moved from Belarus to Romania
                2 infantry moved from Bessarabia to Romania
                3 armour moved from Archangel to Eastern Poland
                1 infantry moved from Archangel to Novgorod
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                3 tactical_bombers moved from Northern Italy to Germany
                4 fighters moved from Northern Italy to Southern Italy

    Place Units - Germans
                Units in Western Germany being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in Western Germany
                Germans undo move 1.
                2 armour and 1 artillery placed in Western Germany
                Units in Western Germany being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in Western Germany
                1 artillery and 9 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
                Germans collect 72 PUs; end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Non Combat Move - Russians
                5 infantry moved from Shantung to Jehol
                4 infantry moved from Shantung to Anhwe
                1 aaGun moved from Shantung to Jehol
                1 aaGun moved from Shantung to Anhwe

    Turn Complete - Russians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 70 PUs;
                Japanese buy 3 armour, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from India to Burma
                1 bomber moved from Malaya to Burma
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Kwangsi
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 battleships moved from 42 Sea Zone to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                1 armour moved from Eastern Persia to Kazakhstan
                      Japanese take Turkmenistan from Russians
                3 mech_infantrys moved from Shan State to Burma
                1 armour moved from Shan State to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys
                    Chinese defend with 5 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Kwangsi
                    Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
                    Chinese defend with 2 artilleries and 4 infantry
                    Japanese win, taking Kwangsi from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 artilleries and 4 infantry

    Non Combat Move - Japanese
                3 tactical_bombers moved from Kwangsi to 36 Sea Zone
                3 fighters moved from Kwangsi to 36 Sea Zone
                3 fighters moved from Japan to French Indo China
                3 carriers moved from 42 Sea Zone to 36 Sea Zone
                2 destroyers moved from 42 Sea Zone to 36 Sea Zone
                3 transports moved from 42 Sea Zone to 36 Sea Zone
                1 armour moved from Queensland to New South Wales
                1 armour moved from Victoria to New South Wales
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 bomber moved from Burma to French Indo China

    Place Units - Japanese
                1 fighter placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in Malaya
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in India
                3 infantry placed in New South Wales
                1 infantry placed in Queensland
                2 mech_infantrys placed in West India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,6,5,4,5,5,5,2,1,1,4,3,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
                Japanese collect 45 PUs (5 lost to blockades); end with 45 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Russia: 1 airfield and 1 factory_minor
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
                EDIT: Turning off Edit Mode

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 70 PUs;
                Japanese buy 3 armour, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from India to Burma
                1 bomber moved from Malaya to Burma
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Kwangsi
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 battleships moved from 42 Sea Zone to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                1 armour moved from Eastern Persia to Kazakhstan
                      Japanese take Turkmenistan from Russians
                3 mech_infantrys moved from Shan State to Burma
                1 armour moved from Shan State to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 3 mech_infantrys
                    Chinese defend with 5 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Kwangsi
                    Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
                    Chinese defend with 2 artilleries and 4 infantry
                    Japanese win, taking Kwangsi from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 artilleries and 4 infantry

    Non Combat Move - Japanese
                3 tactical_bombers moved from Kwangsi to 36 Sea Zone
                3 fighters moved from Kwangsi to 36 Sea Zone
                3 fighters moved from Japan to French Indo China
                3 carriers moved from 42 Sea Zone to 36 Sea Zone
                2 destroyers moved from 42 Sea Zone to 36 Sea Zone
                3 transports moved from 42 Sea Zone to 36 Sea Zone
                1 armour moved from Queensland to New South Wales
                1 armour moved from Victoria to New South Wales
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 bomber moved from Burma to French Indo China

    Place Units - Japanese
                1 fighter placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in Malaya
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in India
                3 infantry placed in New South Wales
                1 infantry placed in Queensland
                2 mech_infantrys placed in West India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,6,5,4,5,5,5,2,1,1,4,3,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
                Japanese collect 45 PUs (5 lost to blockades); end with 45 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Russia: 1 airfield and 1 factory_minor
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
                EDIT: Turning off Edit Mode

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