Odonis (Axis) vs Captain Walker (Allies +10) G40L - rematch

  • '20 '19 '18 '15 '13

    hmmm, the dice gods are angry with me…

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from Tobruk to Libya
                      ANZAC take Libya from Italians

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer and 2 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Borneo
                        ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Borneo, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 41 Sea Zone
                    ANZAC attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 battleship and 1 transport
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 41 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Japanese lost in 41 Sea Zone
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 battleship and 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Borneo : 2 artilleries and 2 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        43 Sea Zone : 1 flag, 1 destroyer and 2 transports
        54 Sea Zone : 1 destroyer and 1 transport
        Egypt : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 24 / 29
        Japanese : 52 / 63
        Americans : 56 / 82
        Chinese : 3 / 5
        British : 33 / 33
        UK_Pacific : 10 / 6
        Italians : 13 / 14
        ANZAC : 18 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 24 / 29
        Japanese : 52 / 63
        Americans : 56 / 82
        Chinese : 3 / 5
        British : 33 / 33
        UK_Pacific : 10 / 6
        Italians : 13 / 14
        ANZAC : 18 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    I’d have to agree that the dice gods are angry at you. The Japanese didn’t even get one  hit against the Anzac attacks!

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 armour, 5 artilleries, 27 infantry and 6 mech_infantrys moved from Belarus to Bryansk
                3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Novgorod to Archangel
                1 artillery moved from Ukraine to Rostov
                2 fighters moved from Eastern Poland to Archangel
                1 bomber moved from Eastern Poland to Rostov
                6 armour moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 armour, 5 artilleries, 27 infantry and 6 mech_infantrys moved from Belarus to Bryansk
                3 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Novgorod to Archangel
                1 artillery moved from Ukraine to Rostov
                2 fighters moved from Eastern Poland to Archangel
                1 bomber moved from Eastern Poland to Rostov
                6 armour moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 fighters and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 19 armour, 6 artilleries, 27 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 19 armour, 6 artilleries, 27 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery and 1 bomber
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Rostov to Novgorod
                1 aaGun moved from Belarus to Novgorod
                2 aaGuns moved from Ukraine to Bryansk
                2 fighters moved from Archangel to Novgorod
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                2 bombers moved from Cyprus to Western Germany
                1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                1 bomber placed in Novgorod
                1 fighter placed in Western Germany
                1 artillery, 1 infantry and 1 mech_infantry placed in France
                1 artillery and 1 mech_infantry placed in Western Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Volgograd to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 :  3/5 hits
                        Germans roll dice for 1 artillery in Rostov, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Rostov to Russia
                8 artilleries and 9 infantry moved from Tambov to Russia
                1 aaGun moved from Tambov to Russia
                1 armour and 2 mech_infantrys moved from Volgograd to Russia
                1 infantry moved from Smolensk to Russia
                1 aaGun and 4 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Evenkiyskiy to Yenisey
                2 infantry moved from Kazakhstan to Tsinghai

    Place Units - Russians
                7 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Russians :

    Tsinghai : 2 infantry
        Yenisey : 1 aaGun and 5 infantry
        Syria : 1 flag
        Rostov : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 3 armour, 13 artilleries, 1 factory_major, 3 fighters, 36 infantry, 4 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 1 factory_minor
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 62
        Russians : 23 / 28
        Japanese : 52 / 63
        Americans : 56 / 82
        Chinese : 3 / 5
        British : 33 / 33
        UK_Pacific : 10 / 6
        Italians : 13 / 14
        ANZAC : 18 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 3 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
                2 bombers moved from Malaya to 41 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 armour and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 3 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
                2 bombers moved from Malaya to 41 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 armour and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 2 bombers, 1 carrier and 1 tactical_bomber
                    ANZAC defend with 1 cruiser and 1 destroyer
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 41 Sea Zone from ANZAC with 2 bombers, 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 2 transports
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer and 2 transports
                Battle in Java

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                2 bombers moved from 41 Sea Zone to Malaya
                1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry moved from Shan State to Malaya
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                2 carriers moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Shantung to Chahar
                2 mech_infantrys moved from Shantung to Hopei
                1 infantry moved from Manchuria to Jehol
                1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Amur
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 mech_infantry placed in Shantung
                3 fighters placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                2 bombers moved from Gibraltar to 93 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier and 1 transport
                        Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 42 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 carrier and 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 carrier remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 93 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Italians defend with 1 battleship
                        Americans roll dice for 2 bombers and 1 destroyer in 93 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 battleship in 93 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Italians and 1 destroyer owned by the Americans lost in 93 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 battleship
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 bombers moved from 93 Sea Zone to Gibraltar
                1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to Gibraltar
                5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Queensland

    Place Units - Americans
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Queensland : 2 artilleries, 1 bomber and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield and 1 fighter
        42 Sea Zone : 1 flag
        26 Sea Zone : 1 destroyer, 2 submarines and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer, 3 submarines and 1 transport
        16 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 2 bombers and 2 fighters
        Morocco : 1 flag, 3 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
        92 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 53 / 62
        Russians : 21 / 28
        Japanese : 60 / 60
        Americans : 54 / 74
        Chinese : 3 / 5
        British : 33 / 33
        UK_Pacific : 10 / 6
        Italians : 13 / 14
        ANZAC : 14 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 62
        Russians : 21 / 28
        Japanese : 58 / 60
        Americans : 54 / 74
        Chinese : 5 / 7
        British : 33 / 33
        UK_Pacific : 10 / 6
        Italians : 13 / 14
        ANZAC : 14 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British

    Non Combat Move - British
                1 artillery and 5 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Persia to Northwest Persia
                2 artilleries and 5 infantry moved from India to Burma
                1 infantry moved from Burma to Yunnan
                2 infantry moved from India to Burma
                1 armour and 2 mech_infantrys moved from India to Burma
                1 armour moved from West India to Burma
                1 artillery and 1 infantry moved from West India to India
                1 mech_infantry moved from Persia to West India
                3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Iraq to Northwest Persia
                1 fighter moved from Egypt to Iraq
                1 tactical_bomber moved from Ethiopia to Iraq
                1 bomber moved from Gibraltar to Iraq
                1 bomber moved from Iraq to Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 fighter moved from Gibraltar to Egypt
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 2 infantry
        Shan State : 1 infantry
        Burma : 2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        West India : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 artilleries and 3 infantry
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 2 artilleries and 7 infantry
        Persia : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 53 / 62
        Russians : 21 / 28
        Japanese : 56 / 60
        Americans : 54 / 74
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 11 / 11
        Italians : 13 / 14
        ANZAC : 14 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Tunisia to Algeria
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 armour moved from Western Ukraine to Tambov

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Tunisia to Algeria
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 armour moved from Western Ukraine to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Algeria
                    Italians attack with 3 artilleries and 4 infantry
                    Americans defend with 1 artillery, 3 infantry and 1 mech_infantry
                    Americans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -15
                    Casualties for Italians: 3 artilleries and 4 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Ukraine: 1 aaGun
                EDIT: Adding units owned by Italians to Bryansk: 1 aaGun
                EDIT: Turning off Edit Mode

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Libya to Tunisia
                      ANZAC take Tunisia from Italians

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Java, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Borneo
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Borneo : 2 artilleries, 1 fighter and 2 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 destroyer and 1 transport
        Egypt : 1 infantry
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 53 / 62
        Russians : 20 / 28
        Japanese : 52 / 60
        Americans : 54 / 74
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 11 / 11
        Italians : 13 / 14
        ANZAC : 19 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 62
        Russians : 20 / 28
        Japanese : 52 / 60
        Americans : 54 / 74
        Chinese : 6 / 7
        British : 33 / 33
        UK_Pacific : 11 / 11
        Italians : 13 / 14
        ANZAC : 19 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 2 infantry, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Ukraine to Russia
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Russia
                18 armour, 6 artilleries, 27 infantry and 9 mech_infantrys moved from Bryansk to Russia
                2 fighters moved from Novgorod to Russia
                2 bombers moved from Western Germany to Russia
                2 bombers moved from Novgorod to Russia
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 2 infantry, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Ukraine to Russia
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Russia
                18 armour, 6 artilleries, 27 infantry and 9 mech_infantrys moved from Bryansk to Russia
                2 fighters moved from Novgorod to Russia
                2 bombers moved from Western Germany to Russia
                2 bombers moved from Novgorod to Russia
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians

    Combat - Germans
                Battle in Russia
                    Germans attack with 20 armour, 6 artilleries, 4 bombers, 2 fighters, 27 infantry and 11 mech_infantrys
                    Russians defend with 3 aaGuns, 1 airfield, 3 armour, 13 artilleries, 1 factory_major, 3 fighters, 36 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans captures 28PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 9 armour and 4 bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 11 armour, 6 artilleries, 2 fighters, 27 infantry and 11 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 3 armour, 13 artilleries, 3 fighters, 36 infantry, 4 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                2 bombers moved from Russia to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                2 bombers moved from Russia to Novgorod
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 mech_infantry moved from 113 Sea Zone to Norway
                1 mech_infantry moved from France to Western Germany
                1 cruiser moved from 112 Sea Zone to 104 Sea Zone

    Place Units - Germans
                2 infantry placed in Western Germany
                1 armour and 1 mech_infantry placed in Novgorod
                1 armour and 1 mech_infantry placed in Ukraine
                2 mech_infantrys placed in Western Germany
                1 destroyer, 1 submarine and 2 transports placed in 113 Sea Zone
                Germans undo move 5.
                1 destroyer, 1 submarine and 2 transports placed in 113 Sea Zone
                Germans undo move 5.
                1 submarine and 2 transports placed in 113 Sea Zone
                1 destroyer placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 104 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 58 PUs; end with 86 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Tsinghai to Kazakhstan

    Turn Complete - Russians

    Territory Summary for Russians :

    Kansu : 1 infantry
        Yenisey : 1 aaGun and 5 infantry
        Kazakhstan : 1 infantry
        Syria : 1 flag
        Volgograd : 1 factory_minor and 1 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 58 / 101
        Russians : 15 / 0
        Japanese : 51 / 60
        Americans : 54 / 74
        Chinese : 7 / 7
        British : 33 / 33
        UK_Pacific : 11 / 11
        Italians : 13 / 14
        ANZAC : 19 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 factory_minor and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Chahar to Suiyuyan
                2 mech_infantrys moved from Hopei to Suiyuyan
                1 armour and 1 mech_infantry moved from Kweichow to Yunnan
                1 artillery moved from Malaya to Shan State
                1 tactical_bomber moved from Malaya to Shan State
                1 bomber moved from Malaya to Yunnan
                1 bomber moved from Malaya to Szechwan
                1 armour moved from Kweichow to Szechwan
                1 mech_infantry moved from Malaya to Shan State
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 armour moved from Malaya to Shan State
                1 tactical_bomber moved from Shan State to Szechwan

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 carrier moved from 41 Sea Zone to 37 Sea Zone
                1 cruiser moved from 43 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
                2 carriers moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 bomber moved from Yunnan to French Indo China
                1 bomber moved from Szechwan to French Indo China
                1 tactical_bomber moved from Szechwan to Kweichow
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                1 mech_infantry moved from Shantung to 19 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Kiangsu to Hopei
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                2 fighters moved from 16 Sea Zone to Japan
                1 infantry moved from Amur to Korea
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                2 armour and 1 mech_infantry placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 artillery placed in Japan
                1 destroyer placed in 6 Sea Zone
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

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