Pretty sure that’s right now.
UnknownSoldier (Axis) vs. Mallery29 (Allies+13), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 fighter moved from Turkmenistan to Russia
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Southern Italy to Volgograd
1 bomber moved from Southern Italy to Tambov
2 infantry moved from Bryansk to Tambov
6 infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Southern Italy to 92 Sea Zone -
I forgot one combat move into Smolensk and will be adjusting. However, you can give scramble orders out of Gibraltar if you like. That battle in zone 92 will stay the same.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
3 fighters moved from 95 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to Smolensk
2 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
2 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
6 infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 bomber moved from Southern Italy to Tambov
2 infantry moved from Bryansk to Tambov -
ok, there is the correct move…scramble?
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Sorry for the delay….these days are killer…and about to lose my weekend to a typhoon…
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no scramble…
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typhoons suck
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
3 fighters moved from 95 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to Smolensk
2 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
2 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
6 infantry moved from Rostov to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 bomber moved from Southern Italy to Tambov
2 infantry moved from Bryansk to TambovCombat - Germans
Battle in Volgograd
Germans attack with 1 armour, 6 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 armour, 6 infantry and 1 mech_infantry in Volgograd, round 2 : 1/8 hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Volgograd, round 3 : 1/6 hits
Russians roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Smolensk, round 2 : 4/4 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 92 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Germans win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
3 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
4 infantry moved from Northern Italy to Western Germany
2 artilleries moved from Northern Italy to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Belarus to Bryansk
1 bomber moved from Smolensk to Bryansk
3 armour moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
3 infantry moved from Poland to Baltic States
4 infantry moved from Poland to Baltic States
8 infantry moved from Western Germany to Germany
2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Tambov to Bryansk
1 fighter and 2 tactical_bombers moved from Western Germany to Bryansk
1 artillery moved from France to Western Germany
5 infantry moved from France to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
10 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 11 infantry
Germany : 1 factory_major, 8 infantry and 10 mech_infantrys
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 7 infantry
Bryansk : 1 flag, 3 aaGuns, 17 armour, 5 artilleries, 2 bombers, 1 fighter, 31 infantry, 17 mech_infantrys and 2 tactical_bombers
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag, 2 infantry
Smolensk : 1 flag, 1 artillery and 2 infantry
125 Sea Zone : 1 submarine
95 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 2 transports
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 destroyer and 1 submarine
115 Sea Zone : 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 82
Russians : 12 / 23
Japanese : 61 / 68
Americans : 52 / 71
Chinese : 0 / 5
British : 35 / 35
UK_Pacific : 10 / 10
Italians : 14 / 14
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Gone for the weekend…be back Sunday night
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typhoons suck
More like blow….all those blowing chunks due to the waves…hope you had a good weekend…spending mine out to sea while waiting for the storm to pass…will do my turn when we RTP (return to port). :-P
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No worries….I never got sea sick, but I did make fun of those who did. In fact, a buddy of mine and myself used to start sliding our trays back and forth across the table in the dining hall when we saw some with the patch. it never failed to make them run to the bathroom and puke!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
3 infantry moved from Urals to Novosibirsk
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Egypt to AlexandriaCombat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
2 aaGuns and 13 infantry moved from Vologda to Russia
1 infantry moved from Russia to SamaraPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour and 1 mech_infantry moved from Shensi to Novosibirsk
2 armour moved from Kweichow to Burma
2 bombers moved from Shan State to Sumatra
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
2 tactical_bombers moved from Shan State to 41 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
10 armour, 3 artilleries, 6 infantry and 5 mech_infantrys moved from Shan State to BurmaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
British defend with 1 transport; Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13
Casualties for British: 1 transport
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 3 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 2/3 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Novosibirsk
1 armour owned by the Japanese retreated to Tsinghai
Russians win with 3 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Burma
Japanese attack with 12 armour, 3 artilleries, 6 infantry and 5 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 12 armour, 3 artilleries, 6 infantry and 5 mech_infantrys in Burma, round 2 : 6/26 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 12 armour, 3 artilleries, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 2 bombers and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Sumatra, round 2 : 1/4 hits
UK_Pacific roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Sumatra to Malaya
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
4 infantry moved from Shensi to Tsinghai
4 infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Shantung to Kweichow
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 tactical_bomber moved from French Indo China to 19 Sea Zone
1 artillery moved from New Guinea to Dutch New GuineaPlace Units - Japanese
1 carrier and 1 destroyer placed in 19 Sea Zone
1 artillery placed in French Indo China
1 destroyer and 1 transport placed in 36 Sea Zone
1 transport placed in 19 Sea Zone
3 armour placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2
Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 2 artilleries and 1 harbour
Shantung : 1 flag, 3 armour and 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 4 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour and 4 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 12 armour, 3 artilleries, 6 infantry and 5 mech_infantrys
Malaya : 1 flag, 2 bombers, 1 factory_minor, 1 fighter and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 tactical_bomber
Celebes : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 armour and 1 infantry
41 Sea Zone : 1 flag, 1 destroyer and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
39 Sea Zone : 1 submarine
19 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 61 / 82
Russians : 14 / 19
Japanese : 65 / 57
Americans : 52 / 71
Chinese : 0 / 5
British : 35 / 35
UK_Pacific : 5 / 10
Italians : 14 / 14
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
5 bombers moved from Gibraltar to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 5 bombers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans win with 5 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in Aleutian Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
5 bombers moved from 92 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 3 destroyers, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship and 1 cruiser moved from 71 Sea Zone to 83 Sea Zone
1 mech_infantry moved from Turkmenistan to Kazakhstan
Russians take Kazakhstan from JapaneseCombat - British
Non Combat Move - British
4 fighters moved from Egypt to Persia
1 fighter moved from India to Persia
1 mech_infantry moved from Turkmenistan to Persia
2 fighters moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Brazil: 2 infantry
EDIT: Removing units owned by British from 86 Sea Zone: 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
2 fighters and 1 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Volgograd
1 destroyer moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Rostov : 1 artillery and 2 infantry
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 armour
95 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 2 submarines and 3 transports
97 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 61 / 82
Russians : 15 / 19
Japanese : 64 / 57
Americans : 53 / 73
Chinese : 0 / 5
British : 35 / 35
UK_Pacific : 5 / 2
Italians : 13 / 13
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
3 bombers moved from Queensland to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 3 bombers and 1 destroyer
Japanese defend with 1 destroyer and 1 transport
ANZAC win with 3 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
3 bombers moved from 41 Sea Zone to Northern Territory
1 aaGun and 3 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 2 fighters and 3 infantry
EDIT: Adding units owned by ANZAC to Northern Territory: 2 fighters and 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French





