in 106, sub fights until someone hits. If there is 1 hit, sink the DD and submerge the sub.
Dangerous but I will go with this.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 fighters and 2 tactical_bombers moved from Jehol to Kansu
1 artillery and 1 infantry moved from Shensi to Kansu
3 infantry moved from Kweichow to Yunnan
3 artilleries moved from Szechwan to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 2 infantry moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from Siam to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 artillery and 4 infantry moved from Manchuria to Amur
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Korea
2 infantry moved from Manchuria to Amur
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in Kansu
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 5 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kansu from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Japanese: 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for Russians: 5 infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 aaGun, 1 artillery and 5 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 aaGun, 1 artillery and 5 infantry
Battle in Korea
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 bombers
EDIT: Turning off Edit Mode
1 aaGun moved from Manchuria to Amur
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Kiangsu to Kwangsi
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from Shan State to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 tactical_bomber moved from Kansu to Shensi
2 transports moved from 37 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Shan State to Malaya
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 45 Sea Zone to 22 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangsi: 2 bombers
EDIT: Turning off Edit Mode
3 infantry and 3 mech_infantrys placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to 86 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 bomber moved from United Kingdom to Morocco
1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 bomber and 3 infantry
Italians defend with 1 armour and 1 artillery
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 bomber and 3 infantry in Morocco, round 2 : 0/5 hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 2 : 0/2 hits
Americans roll dice for 1 armour, 1 bomber and 3 infantry in Morocco, round 3 : 1/5 hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 3 : 2/2 hits
1 artillery owned by the Italians and 2 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 4 : 3/3 hits
Italians roll dice for 1 armour in Morocco, round 4 : 0/1 hits
1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour and 1 artillery
Casualties for Americans: 2 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 bomber moved from 93 Sea Zone to Gibraltar
1 bomber moved from Morocco to Gibraltar
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 destroyers and 2 submarines placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Queensland : 1 artillery, 1 bomber and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 2 submarines
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 2 bombers
Morocco : 1 flag, 1 armour and 1 infantry
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 50 / 58
Russians : 31 / 35
Japanese : 53 / 53
Americans : 53 / 73
Chinese : 1 / 4
British : 33 / 38
UK_Pacific : 10 / 14
Italians : 13 / 26
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
Territory Summary for Chinese :
Tsinghai : 2 infantry
Production/PUs Summary :
Germans : 50 / 58
Russians : 31 / 35
Japanese : 53 / 53
Americans : 53 / 73
Chinese : 1 / 2
British : 33 / 38
UK_Pacific : 10 / 14
Italians : 13 / 26
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 1 fighter moved from United Kingdom to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Shan State, round 2 : 4/10 hits
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Shan State, round 2 : 3/5 hits
3 infantry owned by the British, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 1/7 hits
Japanese roll dice for 1 armour in Shan State, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for British: 4 infantry
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine; Americans loiter and taunt with
Italians defend with 1 submarine
British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 submarine owned by the British lost in 91 Sea Zone
British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 submarine
Casualties for Italians: 1 submarine
Non Combat Move - British
1 bomber and 1 fighter moved from 91 Sea Zone to Gibraltar
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
1 infantry moved from West India to India
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 armour moved from Persia to Turkmenistan
1 armour moved from Iraq to Persia
1 armour moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from Shan State to India
1 aaGun and 1 infantry moved from Burma to Shan State
1 mech_infantry moved from Burma to India
2 infantry moved from India to Burma
1 mech_infantry moved from Egypt to Ethiopia
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 factory_minor placed in Iraq
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Territory Summary for British and UK_Pacific :
Shan State : 1 aaGun, 1 artillery and 3 infantry
Burma : 2 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 3 infantry
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 mech_infantry
Turkmenistan : 1 armour
Eire : 1 flag
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag, 1 armour, 1 artillery and 1 infantry
71 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 50 / 58
Russians : 31 / 35
Japanese : 52 / 53
Americans : 53 / 73
Chinese : 1 / 2
British : 33 / 36
UK_Pacific : 11 / 11
Italians : 13 / 26
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from Romania to Western Ukraine
1 bomber moved from Tobruk to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from Romania to Western Ukraine
1 bomber moved from Tobruk to Western Ukraine
Combat - Italians
Battle in Cyprus
Battle in Western Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
retreated to Western Ukraine
Russians win, taking Cyprus from British with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
2 fighters moved from Tobruk to Southern Italy
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 battleship moved from 96 Sea Zone to 97 Sea Zone
2 artilleries and 3 infantry moved from Tobruk to Libya
1 armour moved from Northern Italy to Romania
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
EDIT: Turning off Edit Mode
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Borneo : 1 artillery
Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 flag, 1 destroyer and 1 transport
54 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
Egypt : 1 infantry
Tobruk : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 50 / 58
Russians : 31 / 35
Japanese : 48 / 53
Americans : 53 / 73
Chinese : 1 / 2
British : 33 / 36
UK_Pacific : 15 / 11
Italians : 13 / 18
ANZAC : 17 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from Malta to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 99 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 50 / 58
Russians : 31 / 35
Japanese : 48 / 53
Americans : 53 / 73
Chinese : 1 / 2
British : 33 / 36
UK_Pacific : 15 / 11
Italians : 13 / 18
ANZAC : 17 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 2 artilleries and 4 infantry moved from Bessarabia to Ukraine
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Ukraine
2 artilleries and 8 infantry moved from Novgorod to Belarus
7 armour and 5 mech_infantrys moved from Archangel to Belarus
2 fighters moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 19 infantry moved from Eastern Poland to Belarus
2 bombers moved from Italian Somaliland to Syria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 2 artilleries and 4 infantry moved from Bessarabia to Ukraine
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Ukraine
2 artilleries and 8 infantry moved from Novgorod to Belarus
7 armour and 5 mech_infantrys moved from Archangel to Belarus
2 fighters moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 artilleries and 19 infantry moved from Eastern Poland to Belarus
2 bombers moved from Italian Somaliland to Syria
Combat - Germans
Battle in Belarus
Germans attack with 7 armour, 5 artilleries, 27 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 7 armour, 5 artilleries, 27 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Germans attack with 2 bombers
Russians defend with 1 mech_infantry
Germans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Germans attack with 6 armour, 2 artilleries, 1 bomber, 4 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 12 infantry
Germans win, taking Ukraine from Russians with 6 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry and 4 mech_infantrys
Casualties for Russians: 12 infantry
Battle in Western Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Eastern Poland to Belarus
2 fighters moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 armour and 1 mech_infantry moved from Karelia to Belarus
1 submarine moved from 119 Sea Zone to 109 Sea Zone
2 bombers moved from Syria to Cyprus
Place Units - Germans
2 fighters and 5 mech_infantrys placed in Western Germany
1 artillery placed in France
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/6 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Rostov
2 armour moved from Bryansk to Russia
1 infantry moved from Urals to Evenkiyskiy
2 infantry moved from Caucasus to Kazakhstan
8 artilleries moved from Bryansk to Tambov
10 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Territory Summary for Russians :
Evenkiyskiy : 1 infantry
Yakut S.S.R. : 1 aaGun and 4 infantry
Kazakhstan : 2 infantry
Syria : 1 flag
Bryansk : 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 3 fighters, 19 infantry and 1 tactical_bomber
Tambov : 1 aaGun, 8 artilleries and 10 infantry
Western Ukraine : 1 infantry
Volgograd : 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 63
Russians : 29 / 29
Japanese : 48 / 53
Americans : 53 / 73
Chinese : 1 / 2
British : 33 / 36
UK_Pacific : 15 / 11
Italians : 13 / 18
ANZAC : 17 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 tactical_bomber moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kwangsi to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from Yunnan to Burma
1 bomber moved from Kwangsi to Burma
1 armour, 2 artilleries and 2 mech_infantrys moved from Yunnan to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 tactical_bomber moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Java
2 fighters moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 tactical_bomber moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kwangsi to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 2 infantry moved from Yunnan to Burma
1 bomber moved from Kwangsi to Burma
1 armour, 2 artilleries and 2 mech_infantrys moved from Yunnan to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 tactical_bomber moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Java
2 fighters moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 transport
Americans defend with 1 destroyer
1 transport owned by the Japanese retreated to 45 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -22
Casualties for Japanese: 1 cruiser and 1 fighter
Battle in Tsinghai
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Chinese win with 2 infantry remaining. Battle score for attacker is -22
Casualties for Japanese: 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Burma
Japanese attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery and 3 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 1 aaGun, 1 artillery and 3 infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 43 Sea Zone from ANZAC with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Java
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber could not land in Java and were removed
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
3 carriers and 1 fighter moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Shan State to 37 Sea Zone
1 bomber moved from Borneo to Malaya
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 aaGun, 1 artillery and 3 infantry moved from Amur to Buryatia
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Burma to Malaya
1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 armour and 1 transport
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Malaya: 1 armour
EDIT: Removing units owned by Japanese from Malaya: 1 armour
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 armour
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
1 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 63 PUs total
WOW - some REALLY bad rolls there in the Java sea… Lost me 4 planes and 1 cruiser and your DD still survived!!
Plus your chinese infantry decimated me - game changer in Pacific?
I don’t know if that was a game changer, but it’s definitely going to cause major problems for Japan.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Italians defend with 1 cruiser
Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 battleship and 1 transport
Americans roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Americans roll dice for 1 bomber in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship and 1 transport in 43 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 battleship
Casualties for Americans: 1 bomber and 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Philippines from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 104 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Queensland : 2 artilleries and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
35 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers and 2 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 2 submarines and 2 transports
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major, 1 infantry and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Gibraltar : 2 bombers
Morocco : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 armour
104 Sea Zone : 1 submarine
86 Sea Zone : 1 transport
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 52 / 63
Russians : 26 / 29
Japanese : 59 / 63
Americans : 57 / 82
Chinese : 1 / 2
British : 33 / 36
UK_Pacific : 5 / 11
Italians : 11 / 18
ANZAC : 17 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 52 / 63
Russians : 26 / 29
Japanese : 57 / 63
Americans : 57 / 82
Chinese : 3 / 5
British : 33 / 36
UK_Pacific : 5 / 11
Italians : 11 / 18
ANZAC : 17 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Gibraltar to 109 Sea Zone
1 artillery and 3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 tactical_bomber moved from Egypt to Italian Somaliland
1 mech_infantry moved from Ethiopia to Italian Somaliland
Combat - British
Battle in Italian Somaliland
British attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 tactical_bomber
British roll dice for 1 mech_infantry and 1 tactical_bomber in Italian Somaliland, round 2 : 1/2 hits
Italians roll dice for 1 tactical_bomber in Italian Somaliland, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the British lost in Italian Somaliland
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 mech_infantry
Battle in 109 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
2 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 4/7 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from Eastern Persia to West India
1 armour moved from Eastern Persia to India
1 armour moved from Turkmenistan to West India
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Italian Somaliland to Ethiopia
1 fighter moved from Gibraltar to Egypt
1 fighter moved from 109 Sea Zone to Gibraltar
1 bomber moved from 109 Sea Zone to Gibraltar
Place Units - British
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry
Territory Summary for British and UK_Pacific :
Burma : 1 artillery and 3 infantry
India : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
West India : 1 armour, 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 tactical_bomber
Eire : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 2 artilleries, 1 factory_minor and 5 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 52 / 63
Russians : 26 / 29
Japanese : 56 / 63
Americans : 57 / 82
Chinese : 3 / 5
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 11 / 18
ANZAC : 17 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 battleship and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
scramble in 92SZ?