14L G40 Bold v Ghost - game 3

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kiangsi to 20 Sea Zone
                4 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 battleships, 7 carriers, 2 cruisers, 6 destroyers and 4 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                7 fighters moved from Kwangsi to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 infantry moved from Shantung to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                4 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 35 Sea Zone to Philippines
                2 bombers moved from Kwangsi to 44 Sea Zone
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                3 artilleries moved from Yunnan to Szechwan
                1 bomber moved from Japan to 35 Sea Zone
                1 artillery and 3 tactical_bombers moved from Kwangsi to Hunan
                1 fighter moved from Japan to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 7 carriers, 2 cruisers, 6 destroyers, 6 fighters, 7 submarines and 2 transports
                    ANZAC defend with 1 fighter; Americans defend with 1 carrier, 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 7 submarines in 35 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 1 bomber, 7 carriers, 2 cruisers, 6 destroyers, 6 fighters and 2 transports in 35 Sea Zone, round 2 :  8/17 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 transport owned by the Americans, 2 submarines owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 bomber, 7 carriers, 2 cruisers, 6 destroyers, 6 fighters, 5 submarines and 2 transports remaining. Battle score for attacker is 35
                    Casualties for Japanese: 2 submarines
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 submarine and 1 transport
                Battle in Szechwan
                    Japanese attack with 3 artilleries and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 1 tactical_bomber in Szechwan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 :  3/5 hits
                        Chinese roll dice for 1 armour in Anhwe, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in 44 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Philippines
                    Japanese attack with 4 fighters and 4 infantry
                    ANZAC defend with 2 fighters; Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 4 fighters and 4 infantry in Philippines, round 2 :  4/8 hits
                        Americans roll dice for 2 fighters and 1 infantry in Philippines, round 2 :  0/3 hits
                        1 infantry owned by the Americans and 2 fighters owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 4 fighters and 4 infantry remaining. Battle score for attacker is 23
                    Casualties for ANZAC: 2 fighters
                    Casualties for Americans: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery and 4 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 4 tactical_bombers in Hunan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Anhwe to 35 Sea Zone
                4 fighters moved from Philippines to 35 Sea Zone
                1 fighter moved from Anhwe to 35 Sea Zone
                1 fighter moved from Anhwe to Kwangsi
                2 tactical_bombers moved from Hunan to India
                4 artilleries and 10 infantry moved from Burma to India
                1 aaGun moved from Yunnan to Hunan
                1 tactical_bomber moved from Hunan to Kwangsi
                1 tactical_bomber moved from Szechwan to India
                2 bombers moved from 44 Sea Zone to Kwangsi
                1 bomber moved from 35 Sea Zone to Kwangsi
                1 tactical_bomber moved from Hunan to Kwangsi

    Place Units - Japanese
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                2 artilleries and 1 infantry placed in India
                2 fighters and 1 infantry placed in Japan
                1 submarine placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 2 infantry
                EDIT: Adding units owned by Japanese to Kiangsi: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 3 bombers, 1 fighter and 2 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor and 5 infantry
        Kiangsi : 1 flag, 2 infantry
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag
        Hunan : 1 flag, 1 aaGun and 1 artillery
        Szechwan : 1 flag, 3 artilleries
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 3 tactical_bombers
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 4 infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 harbour and 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 transport
        35 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 11 fighters, 5 submarines, 1 tactical_bomber and 2 transports
        39 Sea Zone : 1 flag
        6 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 54
        Russians : 26 / 24
        Japanese : 53 / 63
        Americans : 51 / 78
        Chinese : 11 / 15
        British : 39 / 47
        UK_Pacific : 2 / 0
        Italians : 13 / 13
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 13 times
                3 was rolled 16 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 6 times
            Average roll : 3.362
            Median : 3.000
            Variance : 1.684
            Standard Deviation : 1.298
            Total rolls : 58

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 11 times
                3 was rolled 15 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.191
            Median : 3.000
            Variance : 2.283
            Standard Deviation : 1.511
            Total rolls : 47

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • '12

    if you would have scrambled in the philippines let me know - i thought you were better off trying to kill my infantry.  if you think you would have scrambled, go ahead and roll for your two fighters and remove japanese subs for any hits you get.  if you get any hits, i may elect to change my noncom and placement.


  • No scramble in Phi.
    UK21 in inbox - remember you can use a Kamikaze Against my DD in z6 if you want - if you want, we will roll in forum.

  • '12

    yes, the japanese will use their last remaining kami

    z6 kami
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '12

    map sent by email - let me know if you want to change any of your noncombat prrior to my Italy move.


  • Yes, an extra SUB to z6 from z26.

    I have also added the extra SUB, which was killed by your sub, as I assume you did not want to stay and fight a SUB with defense 1 against a sub with attack 2.

    If I am wrong, feel free to remove the sub again.

    No other change - lets have a big battle in z19! If you attack with Germany BMB, I will lose a T.BMB if you hit.

    New map included in inbox

  • '12

    What sub was killed by my sub?  I’m confused.

  • '12

    oh ok i see - didn’t realize my sub had hit on defense.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Yugoslavia to Western Germany
                6 armour, 7 infantry and 2 mech_infantrys moved from Bryansk to Rostov

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,3,3,1,3,6,6,5
                Italians collect 5 PUs (7 lost to blockades); end with 6 PUs total

    Territory Summary for Italians :

    Western Germany : 1 fighter
        Holland Belgium : 4 artilleries, 3 infantry and 1 mech_infantry
        Northern Italy : 1 factory_minor
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Belarus : 1 flag, 1 airfield
        Bryansk : 1 flag
        Rostov : 6 armour, 7 infantry and 2 mech_infantrys
        Eastern Poland : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour

    Production/PUs Summary :

    Germans : 50 / 54
        Russians : 26 / 24
        Japanese : 50 / 63
        Americans : 52 / 72
        Chinese : 13 / 13
        British : 41 / 46
        UK_Pacific : 2 / 0
        Italians : 12 / 6
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    Null / Other
                1 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10


  • Fre21 in inbox

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Germans
                Germans repair 7 damage on 1 factory_major; Remaining resources: 51 PUs;
                Germans buy 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Kwangsi to Volgograd
                1 mech_infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                2 fighters, 1 infantry and 2 tactical_bombers moved from Bryansk to Smolensk
                1 fighter and 1 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Yugoslavia to Bulgaria
                1 armour moved from Yugoslavia to Romania
                1 armour moved from Romania to Bulgaria

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bulgaria
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 :  0/2 hits
                        British roll dice for 1 mech_infantry in Bulgaria, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 3 :  0/2 hits
                        British roll dice for 1 mech_infantry in Bulgaria, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 4 :  1/2 hits
                        British roll dice for 1 mech_infantry in Bulgaria, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Bulgaria
                    Germans win, taking Bulgaria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 infantry moved from Norway to 113 Sea Zone
                2 fighters and 2 tactical_bombers moved from Smolensk to Novgorod
                1 fighter moved from Tambov to Novgorod
                1 bomber moved from Volgograd to Rostov
                8 armour and 1 mech_infantry moved from Bryansk to Rostov
                19 artilleries and 47 infantry moved from Bryansk to Rostov
                2 mech_infantrys moved from Ukraine to Rostov
                2 mech_infantrys moved from Western Ukraine to Rostov
                2 aaGuns and 18 infantry moved from Western Germany to Holland Belgium
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                3 carriers and 2 destroyers moved from 115 Sea Zone to 112 Sea Zone
                2 fighters and 2 tactical_bombers moved from Norway to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                6 infantry moved from Norway to Finland
                4 mech_infantrys moved from Holland Belgium to Western Germany
                1 armour moved from Norway to Karelia
                1 aaGun moved from Holland Belgium to Western Germany
                1 infantry moved from Norway to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                2 fighters placed in Western Germany
                1 destroyer and 2 submarines placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5,4,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,6,3,2,4,2,2,4
                Germans collect 46 PUs (7 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 11 mech_infantrys
        Germany : 1 factory_major
        Norway : 2 aaGuns, 1 airfield, 1 factory_minor and 9 infantry
        Holland Belgium : 3 aaGuns, 1 airfield, 4 artilleries, 28 infantry and 1 mech_infantry
        Karelia : 1 flag, 1 armour
        Baltic States : 1 flag
        Bryansk : 1 infantry
        Rostov : 1 flag, 8 armour, 19 artilleries, 1 bomber, 47 infantry and 5 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
        Novgorod : 3 fighters, 2 infantry and 2 tactical_bombers
        112 Sea Zone : 3 carriers, 3 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers
        Bulgaria : 1 flag, 1 armour and 1 mech_infantry
        115 Sea Zone : 7 transports
        Yugoslavia : 1 flag
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 53 / 57
        Russians : 24 / 24
        Japanese : 50 / 63
        Americans : 52 / 72
        Chinese : 13 / 13
        British : 40 / 46
        UK_Pacific : 2 / 0
        Italians : 12 / 6
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10


  • r22 in inbox

  • '12

    have you thought about casualty choices in z19?

  • '12

    ah i see your ool in the text of the email.

  • '12

    good game ghost.  the dice fell pretty hard there.  :lol:

  • '12

    gonna run it again just for fun.

  • '12

    well, it would have been a very fun one to continue but with the dice skewing that hard in an incredibly huge battle, there’s truly no point in continuing.  was a pleasure, this season series.  Look forward to the playoffs, we may be matched up first round, we shall see.

    cheers

  • '12

    so, the original battle had you with 13 remaining fighters i believe.


  • Thank you for a good game!
    Interesting to the last round.

Suggested Topics

  • 14
  • 42
  • 42
  • 47
  • 41
  • 47
  • 88
  • 294
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.9k

Users

40.6k

Topics

1.8m

Posts