G40 Cyanight(Axis) vs AeV(Allies +12)


  • No scramble cyanight.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 artillery, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                3 armour moved from Shantung to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
                1 infantry moved from French Indo China to Kwangsi
                      Japanese take Kwangsi from Chinese
                2 transports moved from 39 Sea Zone to 38 Sea Zone
                2 mech_infantrys moved from Shan State to 38 Sea Zone
                2 mech_infantrys and 2 transports moved from 38 Sea Zone to 39 Sea Zone
                2 mech_infantrys moved from 39 Sea Zone to India
                2 armour moved from Eastern Persia to India
                2 armour and 1 mech_infantry moved from Western Australia to Queensland
                      Japanese take Northern Territory from ANZAC
                2 artilleries moved from Western Australia to 56 Sea Zone
                2 infantry moved from Western Australia to 56 Sea Zone
                2 infantry moved from Western Australia to 56 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 56 Sea Zone to 54 Sea Zone
                1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                2 fighters moved from 56 Sea Zone to Queensland
                3 carriers moved from 56 Sea Zone to 54 Sea Zone
                1 cruiser moved from 56 Sea Zone to 54 Sea Zone
                2 battleships moved from 56 Sea Zone to 54 Sea Zone
                4 infantry moved from 54 Sea Zone to Queensland
                2 artilleries moved from 54 Sea Zone to Queensland
                1 bomber moved from New Guinea to Queensland
                3 tactical_bombers moved from New Guinea to Queensland
                1 fighter moved from New Guinea to Queensland

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    UK_Pacific defend with 1 harbour; Chinese defend with 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in India
                    Japanese attack with 2 armour and 2 mech_infantrys
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 7PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Queensland
                    Japanese attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers
                    ANZAC defend with 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry; Americans defend with 1 fighter and 1 tactical_bomber
                    Japanese win, taking Queensland from ANZAC with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 48
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 aaGun, 4 artilleries and 4 infantry
                    Casualties for Americans: 1 fighter and 1 tactical_bomber

    Non Combat Move - Japanese
                3 fighters moved from Queensland to 54 Sea Zone
                3 tactical_bombers moved from Queensland to 54 Sea Zone
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 armour moved from Iraq to Eastern Persia
                1 tactical_bomber moved from Trans-Jordan to West India
                1 fighter moved from Trans-Jordan to West India
                2 tactical_bombers moved from Kwangtung to French Indo China
                2 fighters moved from Kwangtung to French Indo China
                1 mech_infantry moved from French Indo China to Kiangsi
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 bomber moved from Queensland to New Guinea
                3 fighters moved from 16 Sea Zone to Japan
                2 transports moved from 56 Sea Zone to 43 Sea Zone

    Place Units - Japanese
                3 armour placed in French Indo China
                1 armour and 2 mech_infantrys placed in Malaya
                1 artillery and 2 infantry placed in Shantung
                1 factory_minor placed in West India
                3 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from Gibraltar to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                2 battleships, 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from 26 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Manchuria to Shantung
                1 bomber moved from Manchuria to Shantung

    Combat - Americans
                Battle in 30 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                Battle in 16 Sea Zone
                    Americans attack with 2 battleships, 1 bomber, 1 carrier, 2 infantry, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking Southern France from Germans with 2 battleships, 1 bomber, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Strategic bombing raid in Shantung
                    Bombing raid in Shantung rolls: 8,8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Shantung causes 6 damage total.
                Air Battle in Western Germany


  • Hey cyanight, do you like to launch Interceptors over Germany?

  • '14 Customizer

    No Interecept


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from Gibraltar to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                2 battleships, 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from 26 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Manchuria to Shantung
                1 bomber moved from Manchuria to Shantung

    Combat - Americans
                Battle in 30 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                Battle in 16 Sea Zone
                    Americans attack with 2 battleships, 1 bomber, 1 carrier, 2 infantry, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking Southern France from Germans with 2 battleships, 1 bomber, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Strategic bombing raid in Shantung
                    Bombing raid in Shantung rolls: 8,8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Shantung causes 6 damage total.
                Air Battle in Western Germany
                    Americans attacks with 2 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 8,4 and causes: 12 damage to unit: factory_major
                    Bombing raid in Western Germany causes 12 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 transport moved from 92 Sea Zone to 88 Sea Zone
                1 transport moved from 92 Sea Zone to 88 Sea Zone
                2 infantry moved from Brazil to French Guiana
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 mech_infantry moved from 25 Sea Zone to Midway
                1 infantry moved from 25 Sea Zone to Midway
                2 bombers moved from Shantung to Yunnan
                1 bomber moved from 16 Sea Zone to Chahar
                2 fighters moved from 30 Sea Zone to 16 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 cruisers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                Americans undo move 1.
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 fighter moved from Yunnan to Jehol

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Burma to Yunnan

    Place Units - Chinese
                7 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
                2 fighters moved from United Kingdom to Western Germany
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 armour moved from Egypt to Syria
                      British take Trans-Jordan from Italians
                      British take Syria from Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Burma to India
                5 fighters moved from Yunnan to India
                2 tactical_bombers moved from Yunnan to India

    Combat - British


  • Stop ,I forgot one move!

  • '14 Customizer

    I see, no problem :)  No scramble BTW


  • Forgot Belgium cyanight.
    Is it ok to edit it in?


  • First round two casualties.
    Max defence or do the bmbrs go first?


  • @aequitas:

    First round two casualties.
    Max defence or do the bmbrs go first?

    Max defence or keeping the bmbrs? Was what I wanted to say.

  • '14 Customizer

    Max Defense, thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
                2 fighters moved from United Kingdom to Western Germany
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 armour moved from Egypt to Syria
                      British take Trans-Jordan from Italians
                      British take Syria from Italians
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Burma to India
                5 fighters moved from Yunnan to India
                2 tactical_bombers moved from Yunnan to India

    Combat - British
                Battle in Western Germany
                    British attack with 3 artilleries, 2 fighters and 3 infantry
                    Germans defend with 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
                    British converts factory_major into different units
                    British win, taking Western Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 aaGun, 2 bombers, 1 fighter and 4 infantry
                    Casualties for British: 2 artilleries, 1 fighter and 3 infantry
                Battle in India
                    British attack with 5 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British win, taking India from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 armour and 1 mech_infantry
                    Casualties for British: 1 fighter and 1 tactical_bomber

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Holland Belgium from Germans to British
                EDIT: Adding units owned by British to Holland Belgium: 1 infantry
                EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry
                EDIT: Turning off Edit Mode
                4 fighters moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 infantry moved from Yunnan to Burma
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Western Germany to Southern France
                1 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 fighter placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in United Kingdom
                British undo move 3.
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
                UK_Pacific collect 2 PUs (2 lost to blockades); end with 2 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from 39 Sea Zone to India

    Combat - Italians
                Battle in India
                    Italians attack with 1 fighter
                    British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Italians win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from India to 39 Sea Zone

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Changing ownership of Belgian Congo from British to Italians
                EDIT: Removing units owned by Italians from French Central Africa: 1 armour
                EDIT: Adding units owned by Italians to Belgian Congo: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from South Australia to Queensland
                2 artilleries, 1 fighter and 5 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Queensland
                    ANZAC attack with 2 artilleries, 1 fighter and 6 infantry
                    Japanese defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                        ANZAC roll dice for 2 artilleries, 1 fighter and 6 infantry in Queensland, round 2 :  1/9 hits
                        Japanese roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Queensland, round 2 :  2/7 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Queensland
                        ANZAC roll dice for 2 artilleries, 1 fighter and 4 infantry in Queensland, round 3 :  2/7 hits
                        Japanese roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Queensland, round 3 :  1/6 hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Queensland
                        ANZAC roll dice for 2 artilleries, 1 fighter and 3 infantry in Queensland, round 4 :  3/6 hits
                        Japanese roll dice for 2 armour and 2 artilleries in Queensland, round 4 :  2/4 hits
                        2 infantry owned by the ANZAC, 1 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in Queensland
                        ANZAC roll dice for 2 artilleries, 1 fighter and 1 infantry in Queensland, round 5 :  0/4 hits
                        Japanese roll dice for 1 armour in Queensland, round 5 :  0/1 hits
                        ANZAC roll dice for 2 artilleries, 1 fighter and 1 infantry in Queensland, round 6 :  1/4 hits
                        Japanese roll dice for 1 armour in Queensland, round 6 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Queensland
                    ANZAC win, taking Queensland from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for ANZAC: 6 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to New South Wales
                2 submarines moved from 63 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4,5,6,4,6,6,3,2,1,2,6,3,1,3,6
                ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                2 infantry moved from United Kingdom to 110 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 54 PUs;
                Germans buy 3 armour, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                2 bombers and 1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Smolensk
                5 mech_infantrys moved from Bryansk to Rostov
                3 armour moved from Ukraine to Rostov
                2 infantry moved from Bryansk to Tambov
                1 armour moved from Bryansk to Tambov
                3 artilleries and 3 infantry moved from Northern Italy to Southern France
                1 tactical_bomber moved from Northern Italy to Southern France
                1 tactical_bomber moved from Southern Italy to Western Germany
                4 infantry moved from Denmark to Western Germany

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                    1 submarine owned by the Russians Submerged
                Battle in Western Germany
                    Germans attack with 4 infantry and 1 tactical_bomber
                    British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans winRussians win with no units remaining, taking Western Germany from British with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Tambov
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 3 armour and 5 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Rostov from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Southern France
                    Germans attack with 3 artilleries, 3 infantry and 1 tactical_bomber
                    British defend with 1 fighter; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Southern France from Americans with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 1 fighter
                    Casualties for Americans: 2 artilleries and 2 infantry
                Air Battle in Russia

  • '14 Customizer

    Interceptors?  You have 2 fighters and I have 2 bombers and 1 fighter.

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