@simon33 no scrambles
14L G40 Bold v Ghost - game 3
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 carriers moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Dutch New Guinea to 44 Sea Zone
2 bombers moved from Queensland to Java
2 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Battle in Java
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 artillery, 1 fighter and 1 harbour
Americans roll dice for 2 bombers and 2 infantry in Java, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 fighter in Java, round 2 : 0/2 hits
Americans roll dice for 2 bombers and 2 infantry in Java, round 3 : 2/4 hits
Japanese roll dice for 1 artillery and 1 fighter in Java, round 3 : 1/2 hits
1 infantry owned by the Americans, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Holland Belgium from Germans, taking Java from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 bombers moved from Java to Dutch New Guinea
1 fighter moved from 44 Sea Zone to Dutch New Guinea
4 fighters moved from 54 Sea Zone to Dutch New Guinea
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
2 carriers, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 10 Sea Zone
2 carriers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
3 fighters placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 flag, 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 1 harbour and 1 infantry
Dutch New Guinea : 2 bombers, 9 fighters, 1 mech_infantry and 1 tactical_bomber
42 Sea Zone : 1 flag, 1 submarine and 1 transport
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 submarine
35 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 2 carriers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
54 Sea Zone : 9 carriers, 3 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 fighters
United Kingdom : 1 artillery and 1 infantry
Holland Belgium : 1 flag, 1 airfield and 1 infantry
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 flag, 5 submarines
98 Sea Zone : 1 flag, 1 carrier and 1 destroyer
110 Sea Zone : 3 carriers, 4 fighters, 1 infantry and 2 transportsProduction/PUs Summary :
Germans : 45 / 47
Russians : 27 / 35
Japanese : 60 / 74
Americans : 58 / 81
Chinese : 7 / 14
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 12 / 5
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,789
Median : 4,000
Variance : 0,389
Standard Deviation : 0,624
Total rolls : 19Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,143
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,583
Median : 3,500
Variance : 0,182
Standard Deviation : 0,426
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
6 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 6 infantry in Kweichow, round 2 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 6 infantry in Kweichow, round 3 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 5 infantry in Kweichow, round 4 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 4 infantry in Kweichow, round 5 : 2/4 hits
Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Hopei
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Kweichow : 6 infantry
Hopei : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 45 / 47
Russians : 27 / 35
Japanese : 59 / 74
Americans : 58 / 81
Chinese : 8 / 10
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 12 / 5
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3,673
Median : 4,000
Variance : 0,562
Standard Deviation : 0,750
Total rolls : 49Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,467
Median : 3,000
Variance : 0,357
Standard Deviation : 0,598
Total rolls : 15Chinese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3,864
Median : 4,000
Variance : 0,952
Standard Deviation : 0,976
Total rolls : 22Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,583
Median : 3,500
Variance : 0,182
Standard Deviation : 0,426
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 4 artilleries, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 fighter and 6 mech_infantrys moved from West India to Persia
2 artilleries and 13 infantry moved from West India to Eastern Persia
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 carrier, 2 fighters and 5 transports moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from Gibraltar to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 artillery and 4 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Eastern Persia to Persia
1 transport moved from 79 Sea Zone to 76 Sea ZoneNon Combat Move - British
Place Units - British
1 destroyer, 1 submarine and 1 transport placed in 110 Sea Zone
4 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 4 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 6 fighters, 1 harbour and 16 infantry
Anglo Egyptian Sudan : 3 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag
76 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 3 artilleries and 19 infantry
Brazil : 1 flag
Persia : 1 flag, 1 armour, 1 fighter and 9 mech_infantrys
Suriname : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 6 transportsProduction/PUs Summary :
Germans : 45 / 47
Russians : 27 / 35
Japanese : 59 / 74
Americans : 58 / 81
Chinese : 8 / 10
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 12 / 5
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3,673
Median : 4,000
Variance : 0,562
Standard Deviation : 0,750
Total rolls : 49Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,467
Median : 3,000
Variance : 0,357
Standard Deviation : 0,598
Total rolls : 15Chinese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3,864
Median : 4,000
Variance : 0,952
Standard Deviation : 0,976
Total rolls : 22Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,583
Median : 3,500
Variance : 0,182
Standard Deviation : 0,426
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
4 armour, 4 infantry and 2 mech_infantrys moved from Belarus to Archangel
1 armour moved from Eastern Poland to Archangel
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 airfield and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Italians attack with 5 armour, 4 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 5 armour, 4 infantry and 2 mech_infantrys in Archangel, round 2 : 6/11 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Archangel
Italians win, taking Archangel from Russians with 5 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
4 infantry moved from Eastern Poland to Belarus
1 fighter moved from Holland Belgium to Normandy Bordeaux
4 artilleries moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 aaGuns and 4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in NovgorodTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,5,6,3,5,3,2,5
Italians collect 5 PUs (8 lost to blockades); end with 7 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 4 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Holland Belgium : 1 infantry
Northern Italy : 2 aaGuns, 1 factory_minor and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 1 airfield and 4 infantry
Archangel : 1 flag, 5 armour, 3 infantry and 2 mech_infantrys
Eastern Poland : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantryProduction/PUs Summary :
Germans : 48 / 47
Russians : 26 / 35
Japanese : 59 / 74
Americans : 55 / 81
Chinese : 8 / 10
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 13 / 7
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 4 times
Average roll : 3.583
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 36Null / Other
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.909
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.231
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Americans Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.909
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11 -
France 18 sent to your mail
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 carrier, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Kwangsi to 42 Sea ZoneCombat - Germans
Battle in 42 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 42 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 bomber moved from 42 Sea Zone to Kwangsi
1 artillery moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 aaGun moved from Belarus to Archangel
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from France to Normandy Bordeaux
2 carriers, 1 infantry, 2 submarines, 1 tactical_bomber and 7 transports moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Western Germany to Normandy BordeauxPlace Units - Germans
1 carrier and 2 destroyers placed in 112 Sea Zone
1 infantry placed in Western Germany
1 aaGun, 1 infantry and 1 mech_infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,4,6,6,1,1,4,4
Germans collect 41 PUs (7 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Germans :
Kwangsi : 1 bomber
Normandy Bordeaux : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 1 harbour, 6 infantry and 12 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
Germany : 1 factory_major
Norway : 1 airfield, 1 factory_minor and 1 infantry
Holland Belgium : 1 airfield
Northern Italy : 2 aaGuns and 6 infantry
Belarus : 8 armour, 20 artilleries, 53 infantry and 14 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 aaGun
Eastern Poland : 1 artillery and 5 infantry
Bessarabia : 1 flag
112 Sea Zone : 3 carriers, 2 destroyers, 2 fighters, 2 submarines, 4 tactical_bombers and 7 transports
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 48 / 46
Russians : 26 / 35
Japanese : 59 / 74
Americans : 55 / 81
Chinese : 8 / 10
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 13 / 7
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
Rus19 sent.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 1 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Amur
1 infantry moved from Siberia to Amur
1 fighter moved from Japan to Amur
1 infantry moved from French Indo China to Yunnan
1 bomber and 1 infantry moved from India to West India
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 battleships and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
3 submarines moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to West India
1 tactical_bomber moved from India to Java
1 fighter moved from Kwangsi to Java
1 tactical_bomber moved from Kwangsi to 44 Sea ZoneCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 3 submarines and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 6 Sea Zone from Americans, taking 42 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer, 3 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in West India
Japanese attack with 1 bomber, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in West India, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in West India
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Russians lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Amur
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Amur, round 2 : 2/3 hits
Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits
1 armour owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 aaGun moved from Siberia to Amur
1 fighter moved from Amur to Korea
1 mech_infantry moved from Manchuria to Amur
2 artilleries moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
6 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from West India to 42 Sea Zone
3 infantry moved from Kiangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
5 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Kiangsu to Kwangsi
1 mech_infantry moved from Amur to Korea
1 bomber moved from 44 Sea Zone to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 bomber moved from West India to Kwangsi
1 aaGun moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo ChinaPlace Units - Japanese
1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 fighter placed in French Indo China
1 fighter placed in India
1 carrier and 1 destroyer placed in 39 Sea Zone
1 destroyer and 1 submarine placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
Japanese collect 56 PUs (2 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 artilleries, 3 bombers and 1 fighter
Korea : 1 fighter and 1 mech_infantry
Kiangsu : 1 flag, 1 factory_minor and 9 infantry
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Amur : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 1 fighter
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery, 1 harbour and 3 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 submarines, 5 tactical_bombers and 2 transports
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer and 6 submarines
39 Sea Zone : 1 carrier and 1 destroyer
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 46
Russians : 28 / 30
Japanese : 58 / 67
Americans : 51 / 81
Chinese : 11 / 10
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 13 / 7
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Dutch New Guinea to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in 44 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 airfield; Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
2 bombers moved from 44 Sea Zone to Caroline Islands
9 fighters and 1 tactical_bomber moved from Dutch New Guinea to 33 Sea Zone
9 carriers, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 carriers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 carriers and 3 submarines placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 bombers, 3 fighters, 1 harbour and 1 infantry
Iwo Jima : 1 flag, 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 mech_infantry
33 Sea Zone : 11 carriers, 3 destroyers, 11 fighters, 4 infantry, 2 mech_infantrys, 1 submarine, 2 tactical_bombers and 3 transports
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 2 carriers and 3 submarines
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 fighters
United Kingdom : 1 artillery
Holland Belgium : 1 flag, 1 airfield and 1 infantry
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 flag, 5 submarines
98 Sea Zone : 1 flag, 1 carrier and 1 destroyer
110 Sea Zone : 3 carriers, 4 fighters, 1 infantry and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
6 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Hopei to AnhwePlace Units - Chinese
1 infantry placed in Hunan
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs totalTerritory Summary for Chinese :
Yunnan : 9 infantry
Hunan : 1 infantry
Anhwe : 1 infantry -
UK19 in your mailbox
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 1 PUs;Combat Move - Italians
5 armour, 3 infantry and 2 mech_infantrys moved from Archangel to Smolensk
4 infantry moved from Belarus to Smolensk
1 fighter and 1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 airfield and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Smolensk
Italians attack with 5 armour, 7 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 5 armour, 7 infantry and 2 mech_infantrys in Smolensk, round 2 : 5/14 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 5 armour, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Novgorod to Archangel
1 fighter moved from Holland Belgium to Western Germany
2 aaGuns moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to France
4 artilleries, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from France to Western GermanyPlace Units - Italians
1 armour placed in NovgorodTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,3,5,5,6,3,5,1
Italians collect 6 PUs (8 lost to blockades); end with 7 PUs totalTerritory Summary for Italians :
France : 4 artilleries and 3 infantry
Western Germany : 1 fighter and 1 mech_infantry
Northern Italy : 1 factory_minor
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Belarus : 1 flag, 1 airfield
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 5 armour, 7 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 45 / 46
Russians : 27 / 30
Japanese : 57 / 67
Americans : 54 / 74
Chinese : 12 / 13
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 14 / 7
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.795
Median : 4.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 39Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.812
Median : 4.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11 -
when i post it means it’s in your inbox every time.
-
Nice to know :-)
Please feel free to send I19 to my mail. I have not received it yet… -
Weird that happened once b4. Can’t email it again for awhile. Since Italy is minor feel free to run the move yourself from the text…. I will email again withing a couple hrs.
-
Fre19 in mail
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 4 tactical_bombers moved from 112 Sea Zone to Holland Belgium
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Smolensk to Vologda
8 armour and 13 mech_infantrys moved from Belarus to Vologda
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 airfield and 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 5/7 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 8 armour and 14 mech_infantrys
Russians defend with 12 infantry
Germans roll dice for 8 armour and 14 mech_infantrys in Vologda, round 2 : 4/22 hits
Russians roll dice for 12 infantry in Vologda, round 2 : 1/12 hits
4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 8 armour and 13 mech_infantrys in Vologda, round 3 : 6/21 hits
Russians roll dice for 8 infantry in Vologda, round 3 : 4/8 hits
6 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Vologda
8 armour owned by the Germans and 9 mech_infantrys owned by the Germans retreated to Smolensk
Russians win with 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 10 infantryNon Combat Move - Germans
20 artilleries and 53 infantry moved from Belarus to Smolensk
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
3 carriers, 2 destroyers, 2 submarines and 7 transports moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 fighter and 4 tactical_bombers moved from Holland Belgium to Germany
2 armour and 12 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 aaGun and 5 infantry moved from Normandy Bordeaux to France
1 aaGun and 6 infantry moved from Northern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Germany
2 fighters moved from Western Germany to Smolensk
1 tactical_bomber moved from Germany to Smolensk
1 fighter moved from Western Germany to Germany
1 aaGun moved from Northern Italy to Western Germany
14 infantry moved from Western Germany to 113 Sea Zone
3 carriers, 2 destroyers, 14 infantry, 2 submarines and 7 transports moved from 113 Sea Zone to 115 Sea Zone
14 infantry moved from 115 Sea Zone to FinlandPlace Units - Germans
1 artillery placed in Western Germany
10 infantry placed in Germany
3 artilleries placed in France
Germans undo move 3.
1 artillery placed in Western Germany
2 artilleries placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,2,3,4,5,1,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 41 PUs (9 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Germans :
Kwangsi : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 6 infantry and 12 mech_infantrys
Germany : 1 factory_major, 3 fighters, 10 infantry and 4 tactical_bombers
Norway : 1 airfield, 1 factory_minor and 1 infantry
Holland Belgium : 1 airfield and 1 infantry
Belarus : 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 aaGun
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 artillery and 1 infantry
Smolensk : 8 armour, 20 artilleries, 2 fighters, 53 infantry, 9 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
115 Sea Zone : 3 carriers, 2 destroyers, 2 submarines and 7 transports
Yugoslavia : 1 flag
Finland : 1 flag, 14 infantryProduction/PUs Summary :
Germans : 50 / 46
Russians : 25 / 30
Japanese : 57 / 67
Americans : 51 / 74
Chinese : 12 / 13
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 14 / 7
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
R20 in inbox
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Shantung
1 fighter moved from Kwangsi to Kiangsi
1 bomber moved from Kwangsi to Anhwe
1 bomber moved from Kwangsi to Shantung
1 bomber moved from Kwangsi to Manchuria
1 fighter and 1 mech_infantry moved from Korea to Manchuria
1 submarine moved from 42 Sea Zone to 44 Sea Zone
6 fighters and 5 tactical_bombers moved from 42 Sea Zone to Yunnan
1 fighter moved from India to Yunnan
1 artillery and 1 fighter moved from French Indo China to Yunnan
2 artilleries moved from Kwangsi to YunnanCombat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 39 Sea Zone from French with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 8 fighters and 5 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 3 artilleries, 8 fighters and 5 tactical_bombers in Yunnan, round 2 : 9/16 hits
Chinese roll dice for 9 infantry in Yunnan, round 2 : 0/9 hits
9 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Chinese: 9 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 2 infantry in Shantung, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Manchuria
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Manchuria, round 2 : 1/3 hits
Chinese roll dice for 1 armour in Manchuria, round 2 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 fighter moved from Kiangsi to Kiangsu
1 fighter moved from Yunnan to Kiangsu
7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
4 artilleries and 10 infantry moved from India to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 43 Sea Zone to 34 Sea Zone
1 submarine moved from 42 Sea Zone to 62 Sea Zone
2 battleships, 6 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from Anhwe to Kwangsi
1 bomber moved from Shantung to Kwangsi
1 bomber moved from Manchuria to Japan
1 fighter moved from Manchuria to Japan
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 aaGun moved from French Indo China to YunnanPlace Units - Japanese
2 infantry and 1 tactical_bomber placed in Kiangsu
3 destroyers placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 2 infantry
Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 7 fighters, 2 infantry and 5 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor, 2 fighters, 5 infantry and 1 tactical_bomber
Kiangsi : 1 flag, 2 infantry
Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 aaGun and 3 artilleries
Anhwe : 1 flag, 2 infantry
Shan State : 1 flag
Burma : 1 flag, 4 artilleries and 10 infantry
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 harbour and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 7 submarines and 2 transports
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag
6 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 46
Russians : 30 / 35
Japanese : 53 / 63
Americans : 51 / 74
Chinese : 14 / 13
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 13 / 7
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
oops meant to have a sub in the phil. will resend map to your email.





