14L G40 bmnielsen vs. rasmustb (Allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 mech_infantrys and 5 submarines; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Karelia to Novgorod
                2 fighters and 2 tactical_bombers moved from Ukraine to Novgorod
                1 mech_infantry moved from Poland to Belarus
                      Germans take Belarus from Russians
                1 artillery and 1 mech_infantry moved from Poland to Baltic States
                1 bomber moved from Germany to Baltic States
                2 bombers moved from Western Germany to Baltic States
                1 bomber moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -23
                    Casualties for Germans: 1 fighter and 2 tactical_bombers
                    Casualties for Russians: 3 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery, 3 bombers and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Southern France
                4 bombers moved from Western Germany to Southern Italy
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 aaGuns and 1 artillery moved from Poland to Eastern Poland
                1 fighter moved from Novgorod to Karelia
                3 bombers moved from Baltic States to Western Germany
                4 aaGuns, 5 artilleries and 31 infantry moved from Western Ukraine to Ukraine
                5 armour moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Volgograd

    Place Units - Germans
                2 mech_infantrys placed in Western Germany
                6 mech_infantrys placed in Germany
                3 submarines placed in 110 Sea Zone
                2 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 56 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

  • 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Bryansk to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                1 artillery, 1 fighter and 1 infantry moved from Bryansk to Rostov
                2 infantry and 1 tactical_bomber moved from Bryansk to Belarus
                1 artillery and 2 infantry moved from Russia to Tambov
                9 infantry moved from Tsinghai to Kazakhstan
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 armour moved from Western Ukraine to Bryansk
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese
                1 submarine moved from 123 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                    Russians win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Belarus
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 9 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kazakhstan from Japanese with 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 armour
                    Russians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 fighter moved from Caucasus to Bryansk
                1 armour and 2 mech_infantrys moved from Bryansk to Russia
                1 tactical_bomber moved from Belarus to Russia
                1 infantry moved from Russia to Samara
                4 artilleries and 2 infantry moved from Russia to Bryansk
                2 aaGuns and 8 infantry moved from Ulaanbaatar to Buyant-Uhaa
                1 infantry moved from Central Mongolia to Buyant-Uhaa

    Place Units - Russians
                7 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 6 destroyers and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                3 mech_infantrys moved from Shensi to Kazakhstan
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Shensi to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Manchuria to Amur
                1 fighter moved from Japan to Amur
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
                2 battleships moved from 42 Sea Zone to 39 Sea Zone
                2 bombers moved from Kwangsi to India
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to Ceylon
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                3 fighters and 5 tactical_bombers moved from Yunnan to Kazakhstan
                1 tactical_bomber moved from Kweichow to Kazakhstan
                3 fighters moved from Kwangsi to Kazakhstan

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery, 1 fighter and 1 mech_infantry
                Battle in Kazakhstan
                    Japanese attack with 6 fighters, 3 mech_infantrys and 6 tactical_bombers
                    Russians defend with 8 infantry
                    Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for Russians: 8 infantry
                Battle in Amur
                    Japanese attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ceylon
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking Ceylon from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
                2 bombers moved from India to Kwangsi
                6 fighters and 6 tactical_bombers moved from Kazakhstan to Sikang
                2 infantry moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                3 mech_infantrys moved from Chahar to Kweichow
                1 fighter moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 fighter moved from Japan to Kwangsi
                1 infantry moved from Java to 42 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Manchuria
                1 artillery and 2 mech_infantrys placed in French Indo China
                6 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs

  • 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from Wake Island to 21 Sea Zone
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 18 Sea Zone
                1 fighter moved from 33 Sea Zone to 17 Sea Zone
                2 fighters and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 18 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Philippines
                Battle in 17 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 17 Sea Zone to 33 Sea Zone
                1 fighter moved from 18 Sea Zone to 33 Sea Zone
                1 fighter moved from 21 Sea Zone to Guam
                2 fighters moved from 35 Sea Zone to 33 Sea Zone
                3 submarines moved from 30 Sea Zone to 33 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier and 6 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                1 aaGun and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 carrier, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Tunisia to United Kingdom
                1 aaGun, 1 armour and 1 infantry moved from Tunisia to Libya
                1 aaGun and 1 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 carrier, 6 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 fighter placed in Eastern United States
                Americans undo move 3.
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 airfield and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Iraq to Alexandria
                2 infantry moved from Egypt to Alexandria
                8 artilleries and 18 infantry moved from Burma to India

    Combat - British
                Battle in India
                    British attack with 8 artilleries and 18 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking India from Japanese with 8 artilleries and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Alexandria to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 armour and 6 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship, 1 cruiser and 2 destroyers moved from 83 Sea Zone to 91 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Tunisia to Gibraltar
                1 armour, 1 artillery and 4 infantry moved from Tunisia to Libya
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to 91 Sea Zone
                3 aaGuns moved from Burma to India

    Place Units - British
                1 airfield placed in Gibraltar
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
                British collect 31 PUs (4 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,5,2,1,6
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 infantry moved from Eastern Poland to Belarus
                3 fighters moved from Ukraine to Belarus
                1 artillery and 1 mech_infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery and 1 mech_infantry
                    British defend with 2 infantry
                    Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Belarus
                    Italians attack with 3 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Ukraine to Southern Italy
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 bomber moved from Greece to Southern Italy
                1 armour moved from Greece to Romania
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 carrier moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                3 fighters moved from Belarus to Ukraine

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from New Guinea to Dutch New Guinea
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                4 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Queensland to New South Wales
                2 aaGuns and 5 infantry moved from Queensland to South Australia
                1 fighter moved from New South Wales to Queensland
                3 fighters moved from Burma to India

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians

    Combat - Germans

    Non Combat Move - Germans
                1 mech_infantry moved from Baltic States to Novgorod
                6 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Karelia to Western Germany
                1 bomber moved from Southern France to Western Germany
                4 bombers moved from Southern Italy to Western Germany
                2 aaGuns and 1 artillery moved from Eastern Poland to Bessarabia
                7 armour moved from Volgograd to Ukraine
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 103 Sea Zone
                1 submarine moved from 110 Sea Zone to 90 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                5 bombers and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians

    Combat - Germans

    Non Combat Move - Germans
                1 mech_infantry moved from Baltic States to Novgorod
                6 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Karelia to Western Germany
                1 bomber moved from Southern France to Western Germany
                4 bombers moved from Southern Italy to Western Germany
                2 aaGuns and 1 artillery moved from Eastern Poland to Bessarabia
                7 armour moved from Volgograd to Ukraine
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 103 Sea Zone
                1 submarine moved from 110 Sea Zone to 90 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                5 bombers and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 2 armour
                EDIT: Adding units owned by Germans to Sikang: 2 armour
                EDIT: Changing ownership of Kazakhstan from Russians to Germans
                EDIT: Changing PUs for Germans from 72 to 73
                EDIT: Turning off Edit Mode


  • Jeg har ombestemt mig med et par tanks, hvilket teknisk set er en combat edit, da de skulle blitze forbi Kazakhstan. Er det ok med dig?

  • 14

    Det er ok! Satser på at få trukket i dag

  • 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                10 infantry moved from Buyant-Uhaa to Amur
                2 mech_infantrys and 1 tactical_bomber moved from Russia to Archangel
                1 fighter and 2 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Novosibirsk
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                1 armour moved from Bryansk to Rostov
                      Russians take Rostov from Italians
                1 armour moved from Rostov to Bryansk

    Combat - Russians
                Battle in Amur
                    Russians attack with 10 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Amur from Japanese with 7 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Bryansk
                1 tactical_bomber moved from Archangel to Bryansk
                1 fighter moved from Novosibirsk to Bryansk
                1 artillery and 1 infantry moved from Tambov to Bryansk
                2 aaGuns moved from Buyant-Uhaa to Amur
                2 infantry moved from Russia to Vologda
                5 infantry moved from Russia to Bryansk
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs

  • 14

    Baaaaaaah


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 2 carriers, 3 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 fighter moved from Manchuria to 18 Sea Zone
                1 tactical_bomber moved from Kwangsi to 18 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 bombers and 2 fighters moved from Kwangsi to Philippines
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from French Indo China to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 armour moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Sikang to Novosibirsk
                1 armour and 1 mech_infantry moved from Manchuria to Central Mongolia
                      Japanese take Buyant-Uhaa from Russians
                      Japanese take Central Mongolia from Russians

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Novosibirsk
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Novosibirsk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 bombers, 2 fighters and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Philippines to Kwangsi
                2 fighters moved from Philippines to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from Ceylon to 39 Sea Zone
                2 battleships, 1 carrier, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                4 artilleries and 4 infantry moved from French Indo China to Shan State
                1 mech_infantry moved from French Indo China to Yunnan
                3 mech_infantrys moved from Kweichow to Yunnan
                5 fighters and 5 tactical_bombers moved from Sikang to Kwangsi
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Sikang
                3 infantry moved from Kansu to Timguska
                2 mech_infantrys moved from Manchuria to Anhwe
                1 fighter moved from 18 Sea Zone to Japan
                1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                4 transports moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                3 artilleries placed in Manchuria
                1 artillery and 4 infantry placed in Japan
                1 mech_infantry placed in French Indo China
                1 carrier and 1 destroyer placed in 36 Sea Zone
                1 carrier and 2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 71 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

  • 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 fighters, 8 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from 33 Sea Zone to 17 Sea Zone
                1 fighter and 1 submarine moved from 33 Sea Zone to 18 Sea Zone
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from Guam to 21 Sea Zone
                2 fighters and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 armour and 1 mech_infantry moved from Libya to Alexandria
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 bomber moved from United Kingdom to 112 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Norway
                Battle in Celebes
                Battle in 35 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win, taking Normandy Bordeaux from Germans, taking Norway from Germans, taking Celebes from Japanese, taking 35 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 21 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 18 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 17 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Alexandria
                    Americans attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 artillery
                    Americans win, taking Alexandria from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                1 carrier and 6 submarines moved from 30 Sea Zone to 33 Sea Zone
                1 fighter moved from 17 Sea Zone to 33 Sea Zone
                1 fighter moved from 18 Sea Zone to 33 Sea Zone
                1 fighter moved from 21 Sea Zone to 33 Sea Zone
                2 fighters moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Western United States to Wake Island
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 aaGun and 1 infantry moved from Libya to Tunisia
                1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from 112 Sea Zone to United Kingdom

    Place Units - Americans
                1 artillery and 2 fighters placed in Western United States
                6 submarines and 1 transport placed in 10 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 carrier and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 3 damage on 1 factory_minor; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer and 1 fighter moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from United Kingdom to 109 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from Gibraltar to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Iraq to Burma
                1 infantry moved from India to Burma
                1 mech_infantry moved from Iraq to Caucasus
                      Russians take Caucasus from Germans

    Combat - British
                Battle in Holland Belgium
                Battle in 92 Sea Zone
                    British attack with 4 fighters
                    Germans defend with 1 submarine; Italians defend with 1 destroyer
                    1 submarine owned by the Germans Submerged
                    British win, taking Holland Belgium from Germans with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Burma
                    British attack with 1 bomber and 1 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter could not land in 92 Sea Zone and was removed
                1 bomber moved from Burma to India
                2 infantry moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 artilleries moved from Egypt to Trans-Jordan
                1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
                6 fighters and 2 tactical_bombers moved from Iraq to Persia
                2 infantry moved from Libya to Tobruk
                1 artillery and 2 infantry moved from Libya to Tunisia
                1 armour moved from Libya to Tobruk
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 carrier and 3 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total

  • 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

  • 14

    Glemte lige at lande en fig fra sz92 på gib… har lavet edit, så du kan bruge det sidst postede savegame


  • Np.

    Det er dog ikke tilladt at læsse enheder i combat phase, som ikke bliver brugt i combat, dvs. din art i sz110 skal enten rykkes tilbage til gibraltar eller frem til normandiet.

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