I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L40 albertorelonchis (Axis) vs Maese_Bolo (Allies +20)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 mech_infantrys moved from Jehol to Chahar
1 fighter moved from Yunnan to Chahar
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Hunan
1 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Evenkiyskiy to Kansu
Japanese take Kansu from Chinese
4 transports moved from 39 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
3 infantry and 4 transports moved from 37 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
2 fighters moved from 39 Sea Zone to Java
1 tactical_bomber moved from 39 Sea Zone to Java
1 infantry moved from Olgiy to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
2 tactical_bombers moved from Yunnan to Anhwe
2 fighters moved from Yunnan to Anhwe
2 tactical_bombers moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
3 bombers moved from Malaya to Hunan
1 tactical_bomber moved from 39 Sea Zone to Java
2 battleships moved from 39 Sea Zone to 42 Sea Zone
3 carriers moved from 39 Sea Zone to 42 Sea Zone
2 submarines moved from 39 Sea Zone to 42 Sea Zone
2 fighters moved from Japan to Manchuria
1 fighter moved from Iwo Jima to JapanCombat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in Hunan
Japanese attack with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Chahar to Central Mongolia
2 mech_infantrys moved from Yunnan to Kwangtung
2 fighters moved from Anhwe to Kwangtung
2 tactical_bombers moved from Anhwe to Kwangtung
5 mech_infantrys moved from Yunnan to French Indo China
2 tactical_bombers moved from Hunan to French Indo China
1 fighter moved from Hunan to French Indo China
1 fighter moved from 39 Sea Zone to French Indo China
1 tactical_bomber moved from 39 Sea Zone to French Indo China
3 bombers moved from Hunan to Malaya
1 infantry moved from French Indo China to YunnanPlace Units - Japanese
3 artilleries placed in Manchuria
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
3 armour placed in Malaya
2 armour and 1 mech_infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3,3,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,1,2,1,5,4,4,6,2,4,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,4,5,4,1,2,1,3
Japanese collect 43 PUs (23 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 19 Sea Zone to Shantung
1 artillery, 3 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 19 Sea Zone to KiangsiCombat - Americans
Battle in Soviet Far East
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Soviet Far East from Japanese, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shantung
Battle in Kiangsu
Battle in Kiangsi
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans win, taking Shantung from Japanese, taking Kiangsu from Japanese with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
2 fighters moved from Kiangsi to 19 Sea Zone
10 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Dutch New Guinea to Caroline Islands
5 artilleries and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
5 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 1 submarine and 5 transports moved from 106 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
15 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 15 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to KiangsuPlace Units - Chinese
4 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries and 3 infantry; Remaining resources: 13 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
2 bombers moved from United Kingdom to 111 Sea Zone
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Egypt to AlexandriaCombat - British
Battle in 111 Sea Zone
British attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
British win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Trans-Jordan
British attack with 2 artilleries and 2 infantry
Germans defend with 2 mech_infantrys
British win, taking Trans-Jordan from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
5 infantry owned by the British, 1 armour owned by the British, 2 mech_infantrys owned by the British and 2 artilleries owned by the British retreated to Egypt
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for British: 4 infantry
Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantryNon Combat Move - British
1 battleship, 1 cruiser, 2 destroyers and 3 transports moved from 81 Sea Zone to 71 Sea Zone
2 armour moved from Szechwan to Yunnan
2 fighters and 2 tactical_bombers moved from Szechwan to Kiangsu
2 bombers moved from 111 Sea Zone to Morocco
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to Morocco
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
3 infantry placed in Egypt
3 artilleries placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 44 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Iraq to Trans-Jordan
5 bombers moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour and 5 bombers
British defend with 2 artilleries and 2 infantry
Italians win, taking Trans-Jordan from British with 2 armour and 4 bombers remaining. Battle score for attacker is 2
Casualties for British: 2 artilleries and 2 infantry
Casualties for Italians: 1 bomberNon Combat Move - Italians
4 bombers moved from Trans-Jordan to Iraq
4 infantry moved from Volgograd to Rostov
2 artilleries moved from Volgograd to Rostov
2 aaGuns moved from Volgograd to RostovPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,2
Italians collect 9 PUs (4 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 8 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu
3 fighters moved from Caroline Islands to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea ZonePlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 destroyer moved from 81 Sea Zone to 71 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
12 armour moved from Iraq to Egypt
3 mech_infantrys moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
4 bombers moved from Western Germany to Egypt
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 cruiser moved from 127 Sea Zone to 111 Sea ZoneCombat - Germans
Battle in Egypt
Germans attack with 12 armour, 5 bombers and 3 mech_infantrys
ANZAC defend with 1 infantry; French defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
Germans win, taking Egypt from British with 7 armour and 5 bombers remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 infantry
Casualties for Germans: 5 armour and 3 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Battle in 111 Sea Zone
Germans attack with 1 cruiser and 2 submarines
British defend with 1 destroyer
Germans win with 1 cruiser and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 bomber moved from Egypt to Southern Italy
4 bombers moved from Egypt to Iraq
4 artilleries moved from Volgograd to Rostov
11 infantry moved from Volgograd to Rostov
3 artilleries moved from Caucasus to Rostov
1 armour moved from West India to Turkmenistan
9 infantry moved from Archangel to Belarus
3 artilleries moved from Archangel to Belarus
2 mech_infantrys moved from Karelia to Novgorod
2 artilleries moved from Novgorod to Belarus
2 infantry moved from France to Western GermanyPlace Units - Germans
3 infantry placed in Ukraine
3 artilleries placed in Rostov
3 armour placed in Volgograd
3 armour placed in Novgorod
2 armour and 1 mech_infantry placed in Iraq
2 armour placed in Western Germany
2 armour placed in CaucasusTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4,3,6
Germans collect 73 PUs (4 lost to blockades); end with 73 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Kweichow to Anhwe
2 infantry moved from Kweichow to Hunan
1 tactical_bomber moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
1 fighter moved from Kweichow to HunanCombat - Russians
Battle in Hunan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Russians win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Anhwe
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians win, taking Anhwe from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 16 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Hunan to KiangsuPlace Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Tsagaan Olom to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kansu to Shensi
Japanese take Shensi from Chinese
2 mech_infantrys moved from Chahar to Shantung
1 mech_infantry moved from Chahar to Anhwe
1 fighter moved from Central Mongolia to Anhwe
2 tactical_bombers moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters moved from Manchuria to Shantung
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from French Indo China to Hunan
2 fighters moved from French Indo China to Hunan
3 tactical_bombers moved from French Indo China to Hunan
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 tactical_bombers moved from 42 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to Celebes
1 bomber moved from Malaya to 35 Sea Zone
2 bombers moved from Malaya to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Hunan from Chinese with 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Shantung
Japanese attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to Malaya
2 bombers moved from Hunan to Malaya
2 fighters moved from Hunan to French Indo China
3 tactical_bombers moved from Hunan to French Indo China
2 fighters moved from Anhwe to Kwangtung
2 tactical_bombers moved from Anhwe to Kwangtung
2 fighters moved from Shantung to Manchuria
2 fighters moved from Celebes to 42 Sea Zone
2 tactical_bombers moved from Celebes to 42 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in India
2 infantry placed in Japan
2 infantry placed in Manchuria
3 infantry placed in Malaya
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,6,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,5,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,1,3,5,5,2,4,6,6,6,1,3,6,3,5,4,5,4,2,4,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
Japanese collect 40 PUs (24 lost to blockades); end with 40 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 6 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
1 submarine moved from 91 Sea Zone to 111 Sea Zone
2 submarines moved from 105 Sea Zone to 111 Sea Zone
1 carrier moved from 91 Sea Zone to 111 Sea Zone
2 fighters moved from 91 Sea Zone to 111 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 infantry and 1 mech_infantry moved from Kiangsu to Shantung
1 armour moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 submarine moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
2 fighters moved from 19 Sea Zone to Anhwe
1 bomber moved from Caroline Islands to ShantungCombat - Americans
Battle in 111 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 3 submarines
Germans defend with 1 cruiser and 2 submarines
Americans win with 1 carrier, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 24
Casualties for Germans: 1 cruiser and 2 submarines
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shantung
Americans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 2 mech_infantrys
Americans win, taking Shantung from Japanese with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Battle in Anhwe
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Americans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Normandy BordeauxNon Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 14 destroyers and 3 transports moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Anhwe to Yunnan
1 bomber moved from Shantung to Kiangsu
3 fighters moved from Caroline Islands to Philippines
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
6 bombers moved from Eastern United States to United KingdomPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Kiangsu to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Hunan to Kiangsu
1 infantry moved from Yunnan to Szechwan
10 infantry moved from Yunnan to KwangsiPlace Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Morocco to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Morocco to United Kingdom
2 armour moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangsi
5 aaGuns moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea ZonePlace Units - British
3 infantry placed in Union of South Africa
2 transports placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Alexandria to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Alexandria to Egypt
2 armour moved from Trans-Jordan to Egypt
1 bomber moved from Iraq to Southern Italy
3 bombers moved from Iraq to Southern ItalyCombat - Italians
Non Combat Move - Italians
4 infantry moved from Rostov to Bryansk
2 artilleries moved from Rostov to Bryansk
2 aaGuns moved from Rostov to Bryansk
10 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,3
Italians collect 8 PUs (6 lost to blockades); end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 12 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in BorneoNon Combat Move - ANZAC
3 fighters moved from Kiangsu to Kwangsi
1 artillery and 3 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from New South Wales to Philippines
1 infantry moved from New Guinea to Dutch New Guinea
1 destroyer moved from 33 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 26 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from United Kingdom to Scotland
3 infantry moved from Tobruk to Libya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from United Kingdom to Scotland
3 infantry moved from Tobruk to LibyaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 armour, 2 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
17 infantry moved from Rostov to Bryansk
13 artilleries moved from Rostov to Bryansk
3 aaGuns moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 armour moved from Caucasus to Bryansk
3 armour moved from Volgograd to Bryansk
9 infantry moved from Belarus to Bryansk
5 artilleries moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
4 armour moved from Novgorod to Bryansk
1 armour moved from Turkmenistan to Volgograd
1 armour moved from Tsinghai to Volgograd
5 armour moved from Romania to Ukraine
6 mech_infantrys moved from Western Germany to Germany
5 armour moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
3 aaGuns moved from Western Germany to Germany
1 bomber moved from Southern Italy to Germany
4 bombers moved from Iraq to Germany
2 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
3 mech_infantrys moved from Romania to GermanyPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Rostov
3 armour placed in Ukraine
1 bomber placed in Novgorod
2 armour, 2 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,6
Germans collect 73 PUs (2 lost to blockades); end with 73 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Russians
16 infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from Kiangsu to French Indo ChinaCombat - Russians
Battle in French Indo China
Russians attack with 2 fighters, 16 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 2 fighters, 6 infantry, 4 mech_infantrys and 3 tactical_bombers
Japanese win with 1 artillery, 2 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -64
Casualties for Japanese: 5 infantry
Casualties for Russians: 2 fighters, 16 infantry and 1 tactical_bomberNon Combat Move - Russians
2 aaGuns moved from Yunnan to KwangsiPlace Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
2 fighters moved from Manchuria to Kiangsi
2 fighters moved from Japan to Kiangsi
1 fighter moved from 42 Sea Zone to 43 Sea Zone
3 infantry moved from Kwangtung to Kiangsi
1 mech_infantry moved from India to Burma
3 infantry moved from India to Burma
3 armour moved from India to Burma
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
2 tactical_bombers moved from Kwangtung to Kiangsi
2 fighters moved from French Indo China to Yunnan
3 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from Suiyuyan to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Shensi to Szechwan
2 bombers moved from Malaya to Szechwan
1 bomber moved from Malaya to Szechwan
2 fighters moved from Kwangtung to YunnanCombat - Japanese
Battle in Burma
Japanese attack with 3 armour, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Burma from Chinese with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 destroyer and 1 transport
Americans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Americans defend with 2 fighters
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 fighters
Battle in Kiangsi
Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsi from Chinese with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Szechwan
Japanese attack with 3 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 armour moved from Malaya to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
2 fighters moved from Yunnan to French Indo China
3 tactical_bombers moved from Yunnan to French Indo China
3 bombers moved from Szechwan to Malaya
2 fighters moved from Yunnan to Malaya
2 tactical_bombers moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
2 tactical_bombers moved from Kiangsi to French Indo China
4 fighters moved from Kiangsi to Kwangtung
3 transports moved from 42 Sea Zone to 39 Sea Zone
3 carriers moved from 42 Sea Zone to 39 Sea Zone
2 battleships moved from 42 Sea Zone to 39 Sea Zone
2 submarines moved from 42 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 destroyer placed in 39 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 artilleries placed in India
2 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,3,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Japanese collect 48 PUs (7 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs





