Whackamatt (Axis) vs. dawgoneit (Allies +15)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                6 infantry moved from Yunnan to Burma

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang
                2 infantry placed in Tsinghai
                2 infantry placed in Kansu
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                2 carriers, 2 cruisers, 2 destroyers and 4 fighters moved from 109 Sea Zone to 112 Sea Zone
                1 armour moved from Iraq to Eastern Persia
                1 fighter moved from Egypt to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Ceylon to Malaya

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                2 carriers, 2 cruisers, 2 destroyers and 4 fighters moved from 109 Sea Zone to 112 Sea Zone
                1 armour moved from Iraq to Eastern Persia
                1 fighter moved from Egypt to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Ceylon to Malaya

    Combat - British
                Battle in Norway
                Battle in Denmark

    Non Combat Move - British

    Place Units - British
                1 armour placed in Iraq
                1 cruiser, 1 destroyer and 1 transport placed in 81 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 2 armour
                EDIT: Adding units owned by British to Iraq: 2 armour
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Turn Complete - UK_Pacific

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 armour and 3 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 carrier and 3 destroyers moved from 96 Sea Zone to 98 Sea Zone
                1 armour, 3 artilleries and 6 infantry moved from Tobruk to Alexandria
                1 armour and 3 infantry moved from 98 Sea Zone to Alexandria
                2 fighters moved from Normandy Bordeaux to 98 Sea Zone
                1 fighter moved from Normandy Bordeaux to Tobruk
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 armour, 3 artilleries and 9 infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Alexandria from British with 2 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from France to Normandy Bordeaux

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 artilleries placed in Northern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to Malaya
                1 fighter moved from Burma to West India
                1 fighter moved from New South Wales to Queensland

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to Malaya
                1 fighter moved from Burma to West India
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in West India
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 armour
                    Japanese win with 1 armour remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 artilleries, 2 destroyers, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Samara to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Russia
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                6 infantry moved from Archangel to Belarus
                4 artilleries, 8 infantry and 1 mech_infantry moved from Bryansk to Russia
                3 armour moved from Ukraine to Russia
                2 armour, 4 artilleries and 2 infantry moved from Tambov to Russia
                2 fighters moved from Ukraine to Russia
                1 tactical_bomber moved from Novgorod to Norway
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                4 infantry moved from Western Germany to 113 Sea Zone
                4 infantry moved from 113 Sea Zone to Norway
                4 infantry moved from Western Germany to Denmark
                1 tactical_bomber moved from Novgorod to Denmark
                1 tactical_bomber moved from Novgorod to Russia
                4 fighters and 4 tactical_bombers moved from Eastern Poland to Russia
                1 armour moved from Volgograd to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies

    Combat - Germans
                Battle in Norway
                    Germans attack with 4 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Norway from British with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Denmark
                    Germans attack with 4 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Denmark from British with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Belarus
                    Germans attack with 6 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 6 armour, 8 artilleries, 6 fighters, 10 infantry, 1 mech_infantry and 5 tactical_bombers
                    Russians defend with 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 24 infantry
                    Germans captures 20PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 6 armour, 4 artilleries, 6 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Germans: 4 artilleries and 10 infantry
                    Casualties for Russians: 1 artillery, 1 fighter and 24 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Tambov to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                4 fighters and 4 tactical_bombers moved from Russia to Samara
                1 aaGun moved from Bryansk to Rostov
                1 tactical_bomber moved from Norway to 113 Sea Zone
                1 tactical_bomber moved from Denmark to 113 Sea Zone

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                2 fighters placed in Normandy Bordeaux
                3 armour placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine
                1 destroyer and 1 transport placed in 113 Sea Zone
                2 artilleries placed in Western Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 90 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 97 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 112 Sea Zone

    Non Combat Move - Russians
                1 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Urals to Evenkiyskiy
                1 aaGun and 5 infantry moved from Yakut S.S.R. to Buryatia
                1 aaGun moved from Manchuria to Korea
                4 infantry moved from Manchuria to Jehol

    Turn Complete - Russians

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 fighter and 1 infantry; Remaining resources: 20 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                2 battleships, 2 cruisers and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
                5 carriers moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 43 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 2 fighters and 1 infantry; Remaining resources: 10 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 43 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone
                5 fighters moved from Japan to 37 Sea Zone
                2 battleships, 5 carriers, 2 cruisers and 1 submarine moved from 39 Sea Zone to 37 Sea Zone

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    please use the second file.  scramble in 37?

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    yes bring them in to battle

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 2 fighters and 1 infantry; Remaining resources: 10 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 43 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone
                5 fighters moved from Japan to 37 Sea Zone
                2 battleships, 5 carriers, 2 cruisers and 1 submarine moved from 39 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 5 fighters and 1 submarine
                    ANZAC defend with 1 fighter; British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers and 2 fighters remaining. Battle score for attacker is 97
                    Casualties for Japanese: 1 carrier, 3 fighters and 1 submarine
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 5 transports
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 3 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports

    Non Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to Hainan
                1 fighter moved from 19 Sea Zone to Japan
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                1 carrier moved from 37 Sea Zone to 43 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 aaGun and 2 fighters placed in India
                Japanese undo move 1.
                1 aaGun and 2 fighters placed in India
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,4,6,2,5,2,3,2,3,1
                Japanese collect 9 PUs (8 lost to blockades); end with 19 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Burma to West India
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Caroline Islands to Burma
                3 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 infantry moved from Shan State to Burma
                1 artillery moved from Siam to Shan State
                1 infantry moved from French Indo China to Siam
                1 artillery and 1 infantry moved from French Indo China to Shan State
                2 armour moved from Korea to Buryatia
                2 submarines moved from 10 Sea Zone to 7 Sea Zone
                1 bomber moved from Western United States to Korea
                1 fighter moved from Eastern United States to Iceland
                2 fighters moved from Korea to French Indo China
                3 fighters moved from Korea to French Indo China
                1 infantry moved from Central United States to Eastern United States

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Burma to West India
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Caroline Islands to Burma
                3 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 infantry moved from Shan State to Burma
                1 artillery moved from Siam to Shan State
                1 infantry moved from French Indo China to Siam
                1 artillery and 1 infantry moved from French Indo China to Shan State
                2 armour moved from Korea to Buryatia
                2 submarines moved from 10 Sea Zone to 7 Sea Zone
                1 bomber moved from Western United States to Korea
                1 fighter moved from Eastern United States to Iceland
                2 fighters moved from Korea to French Indo China
                3 fighters moved from Korea to French Indo China
                1 infantry moved from Central United States to Eastern United States

    Combat - Americans
                Battle in West India
                    Americans attack with 1 bomber
                    Japanese defend with 1 armour
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                2 aaGuns, 3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Western United States to Central United States
                2 aaGuns, 3 armour and 1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 armour, 1 artillery and 1 infantry placed in Kwangtung
                1 armour, 1 artillery and 1 infantry placed in Korea

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,4,2,3,1,5,6
                Americans collect 69 PUs (7 lost to blockades); end with 69 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Sikang
                3 infantry moved from Kiangsu to Anhwe
                3 infantry moved from Kiangsi to Anhwe
                3 infantry moved from Shantung to Anhwe
                3 infantry moved from Jehol to Anhwe
                10 infantry moved from Burma to Yunnan

    Place Units - Chinese
                1 infantry placed in Kansu
                2 infantry placed in Sikang
                2 infantry placed in Tsinghai
                2 infantry placed in Kansu
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from United Kingdom to 110 Sea Zone
                3 fighters moved from Scotland to 110 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 armour moved from Iraq to Northwest Persia
                1 armour and 1 fighter moved from Eastern Persia to India
                      UK_Pacific take West India from Japanese

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                3 fighters moved from United Kingdom to 110 Sea Zone
                3 fighters moved from Scotland to 110 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 armour moved from Iraq to Northwest Persia
                1 armour and 1 fighter moved from Eastern Persia to India
                      UK_Pacific take West India from Japanese

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 2 carriers, 2 cruisers, 2 destroyers, 10 fighters and 2 transports
                    Germans defend with 1 destroyer
                    British win with 2 carriers, 2 cruisers, 2 destroyers, 10 fighters and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in India
                    British attack with 1 armour and 1 fighter
                    Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 aaGun and 1 fighter
                    Casualties for British: 1 armour and 1 fighter
                Battle in Northwest Persia
                    British attack with 2 armour
                    Germans defend with 1 armour
                    British win, taking Northwest Persia from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 armour moved from Iraq to Egypt
                3 fighters moved from 110 Sea Zone to Scotland
                3 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - British
                2 destroyers placed in 110 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 artillery and 1 mech_infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,2,3,5,4,6
                British collect 29 PUs (3 lost to blockades); end with 29 PUs total

    Turn Complete - UK_Pacific

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Tobruk to Alexandria

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria

    Place Units - Italians
                2 armour and 1 infantry placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

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