14L G40 MrRoboto (Axis) vs Balladeer (Allies+10)

  • 19 18

    :-) And now India has finally fallen as well, after the Indian troops made a stunning effort in Burma earlier.

  • 18 16 15

    That’s not good! Got any advice for a next game that I might play as allies? (Other than using the battle calculator, which I ussually do, but forgot in Russia)?

  • 18 16 15

    Assumed no scramble / kamikaze in SZ 6, can reroll if you want.

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                      Americans take 6 Sea Zone from Japanese
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from French West Africa to Nigeria
                      British take Nigeria from Italians
                1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 infantry moved from French West Africa to Nigeria

    Combat - Americans
                Battle in Korea
                Battle in Southern France
                Battle in 35 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 destroyer
                    Japanese win, taking Korea from Japanese, taking Southern France from Germans with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                4 artilleries, 1 carrier, 3 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 3 infantry moved from Tunisia to Libya

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 destroyer and 3 transports placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
                Americans collect 62 PUs (2 lost to blockades); end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                2 artilleries and 14 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 artilleries and 14 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Anhwe from Japanese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Hopei

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 fighter and 3 mech_infantrys moved from Belgian Congo to Kenya
                1 fighter moved from Union of South Africa to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 2 fighters and 3 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters moved from Kenya to Belgian Congo
                1 carrier and 2 fighters moved from 92 Sea Zone to 93 Sea Zone
                3 destroyers moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Gibraltar to Southern France
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Quebec to 106 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 bomber moved from Tunisia to Gibraltar
                1 armour and 2 infantry moved from Tunisia to Libya

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Turn Complete - UK_Pacific

  • 19 18

    @Balladeer:

    That’s not good! Got any advice for a next game that I might play as allies? (Other than using the battle calculator, which I ussually do, but forgot in Russia)?

    If Japan really wants to get India, it’s impossible to deny it. It can happen even faster (and imagine if I had rolled averagely in Burma 2 rounds ago).

    In my opinion, USA needs to invest heavily in the Pacific early on (first 3-4 rounds, I usually build Pacific only) to overcome Japan.

  • 19 18

    btw it is not allowed to leave a unit behind on a transport, if you’re doing an amphibious assault. I will edit that (in Korea)

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                      Italians take Turkmenistan from Russians
                1 artillery and 4 infantry moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    1 artillery owned by the Italians retreated to Egypt
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Iraq to Northwest Persia

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy
                3 infantry placed in Egypt
                3 infantry placed in Iraq

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs

  • 18 16 15

    Oh, that is in the Triple A problems file indeed, hard to remember them all!

  • 18 16 15

    Assumed no suicide attacks at Phillipines, can change if you want.

    As to the American units in the Pacific, do you go purely destroyer / carrier / fighters, or do you also add in extra transports to annoy the Japanese?

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

  • 19 18

    I add transports. If you’re not threatening the Islands or the coast, the Japanese fleet can just retreat (if that’s even necessary)

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 fighter, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Belarus to Nenetsia
                      Germans take Archangel from Russians
                      Germans take Nenetsia from Russians
                3 infantry and 1 mech_infantry moved from Northern Italy to Southern France
                6 bombers moved from Germany to Southern France
                3 bombers moved from Western Germany to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                2 fighters moved from 95 Sea Zone to Southern France

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 9 bombers, 2 fighters, 3 infantry and 2 mech_infantrys
                    British defend with 2 artilleries, 1 fighter and 2 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from Americans with 9 bombers, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 artilleries, 1 fighter and 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Southern France to 95 Sea Zone
                9 bombers moved from Southern France to Western Germany
                2 fighters moved from Eastern Poland to Southern Italy
                4 tactical_bombers moved from Eastern Poland to Western Germany
                2 infantry moved from Novgorod to Archangel
                13 armour and 1 mech_infantry moved from Belarus to Bryansk
                5 mech_infantrys moved from Poland to Western Ukraine
                1 armour and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 aaGuns, 1 armour and 8 mech_infantrys moved from Western Ukraine to Bryansk
                1 artillery moved from Northwest Persia to Caucasus

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 artilleries placed in Novgorod
                1 fighter and 8 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,1,2,2,5,6,5,6,1,6,5,6,6,2,3,5,2,1
                Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Buryatia
                      Russians take Buryatia from Japanese
                16 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Tambov to Bryansk
                3 artilleries, 3 fighters and 22 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Novosibirsk to Bryansk

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 16 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Yakut S.S.R. from Japanese with 16 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 3 artilleries, 3 fighters, 24 infantry and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 15 armour and 9 mech_infantrys
                    6 infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Russia
                    Germans win with 15 armour and 4 mech_infantrys remaining. Battle score for attacker is -19
                    Casualties for Germans: 3 aaGuns and 5 mech_infantrys
                    Casualties for Russians: 18 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

  • 18 16 15

    Well, Russia gambled and lost, I’m willing to resign, if you are willing to accept ;-)

    Well played, I learned a lot! If you want we can play another game?

  • 19 18

    Yeah the game was lost even before that battle, I would think.

    We can play another game.

    allies+12

  • 18 16 15

    I agree, just wasn’t willing to resign yet :-)

    And allright, what’s your bid? I’ll make the game!

  • 19 18

    here’s my bid :-)

    @MrRoboto:

    allies+12

  • 18 16 15

    Sorry, I meant to say that I accept it, and wanted to know where you wanted your units :)

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