@surfer Scramble? You have 6 planes!
14L G40 bmnielsen vs. rasmustb (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 fighter, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Suiyuyan to Kansu
1 tactical_bomber moved from Kweichow to Kansu
2 bombers and 3 fighters moved from Yunnan to India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from Kwangsi to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from 16 Sea Zone to Japan
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Shan State to Burma
1 aaGun, 3 artilleries and 3 infantry moved from Yunnan to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from Hopei to Shensi
1 armour and 3 mech_infantrys moved from Chahar to Shensi
1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Kansu to Kweichow
3 mech_infantrys moved from Manchuria to Chahar
2 infantry moved from Amur to Manchuria
3 fighters moved from India to Yunnan
2 bombers moved from India to Kwangsi
1 fighter moved from Yunnan to KwangsiPlace Units - Japanese
1 artillery placed in French Indo China
2 transports placed in 36 Sea Zone
3 mech_infantrys placed in Manchuria
1 fighter placed in Japan
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 10
EDIT: Turning off Edit Mode -
Hvis du vil intercepte i Indien kan du bare rulle på forum, det vil kun have betydning for mine fightere.
Jeg oplevede en mærkelig TripleA fejl, hvor den rullede mine bombere en af gangen og så crashede, så jeg måtte redigere skaden til det rigtige niveau.
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Hvis du vil intercepte i Indien kan du bare rulle p� forum, det vil kun have betydning for mine fightere.
Jeg oplevede en m�rkelig TripleA fejl, hvor den rullede mine bombere en af gangen og s� crashede, s� jeg m�tte redigere skaden til det rigtige niveau.
Vil ikke intercepte og np. ift. crash. Det ser helt rigtigt ud nu… Satser på at få trukket i aften, og senest i løbet af i morgen formiddag. Egypten skal holdes! Burma skal strafes og Caroline Islands skal befries :x
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry and 7 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 8 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 submarine moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 bomber moved from Gibraltar to Tunisia
1 aaGun, 1 armour and 1 infantry moved from Algeria to Tunisia
4 submarines moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to Wake IslandPlace Units - Americans
1 infantry placed in Central United States
1 carrier and 7 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 8 damage on 1 factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour, 3 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
8 artilleries and 16 infantry moved from India to Burma
6 infantry moved from India to BurmaCombat - British
British creates battle in territory 106 Sea Zone
Battle in Egypt
British attack with 1 armour, 2 artilleries, 5 infantry and 6 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 harbour
British win, taking 106 Sea Zone from Germans, taking Egypt from Italians with 1 armour, 2 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 8 artilleries and 22 infantry
Japanese defend with 1 aaGun, 3 artilleries and 5 infantry
British win, taking Burma from Japanese with 8 artilleries and 18 infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 1 aaGun, 3 artilleries and 5 infantry
Casualties for British: 4 infantryNon Combat Move - British
3 aaGuns moved from India to Burma
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from Persia to India
1 bomber, 6 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Iraq
1 battleship, 1 cruiser and 2 destroyers moved from 71 Sea Zone to 83 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Algeria to Tunisia
3 fighters moved from Morocco to Tunisia
1 transport moved from 106 Sea Zone to 88 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Ukraine to Rostov
1 fighter moved from 97 Sea Zone to Rostov
3 fighters moved from Southern Italy to Rostov
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Italians
Battle in Rostov
Italians attack with 1 armour and 4 fighters
Russians defend with 4 infantry
Italians win, taking Rostov from Russians with 1 armour and 4 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Eastern Poland
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Italians
4 fighters moved from Rostov to Ukraine
2 aaGuns and 1 artillery moved from Western Ukraine to Ukraine
1 aaGun and 3 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 armour moved from 97 Sea Zone to Greece
1 bomber moved from 81 Sea Zone to GreecePlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Ukraine
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from India to Burma
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
3 submarines moved from 54 Sea Zone to 62 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from South Australia to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Tunisia to Libya
1 fighter moved from French West Africa to Gibraltar
1 destroyer moved from 71 Sea Zone to 83 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 mech_infantrys and 5 submarines; Remaining resources: 2 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Karelia to Novgorod
2 fighters and 2 tactical_bombers moved from Ukraine to Novgorod
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
1 artillery and 1 mech_infantry moved from Poland to Baltic States
1 bomber moved from Germany to Baltic States
2 bombers moved from Western Germany to Baltic States
1 bomber moved from Western Germany to 91 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -23
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 artillery, 3 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Southern France
4 bombers moved from Western Germany to Southern Italy
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 aaGuns and 1 artillery moved from Poland to Eastern Poland
1 fighter moved from Novgorod to Karelia
3 bombers moved from Baltic States to Western Germany
4 aaGuns, 5 artilleries and 31 infantry moved from Western Ukraine to Ukraine
5 armour moved from Ukraine to Volgograd
1 armour moved from Ukraine to VolgogradPlace Units - Germans
2 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
3 submarines placed in 110 Sea Zone
2 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Bryansk to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 artillery, 1 fighter and 1 infantry moved from Bryansk to Rostov
2 infantry and 1 tactical_bomber moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Russia to Tambov
9 infantry moved from Tsinghai to Kazakhstan
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 submarine moved from 123 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Caucasus to Bryansk
1 armour and 2 mech_infantrys moved from Bryansk to Russia
1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Russia to Samara
4 artilleries and 2 infantry moved from Russia to Bryansk
2 aaGuns and 8 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Central Mongolia to Buyant-UhaaPlace Units - Russians
7 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 6 destroyers and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
3 mech_infantrys moved from Shensi to Kazakhstan
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Shensi to Timguska
Japanese take Timguska from Russians
1 infantry moved from Manchuria to Amur
1 fighter moved from Japan to Amur
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
2 battleships moved from 42 Sea Zone to 39 Sea Zone
2 bombers moved from Kwangsi to India
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 5 tactical_bombers moved from Yunnan to Kazakhstan
1 tactical_bomber moved from Kweichow to Kazakhstan
3 fighters moved from Kwangsi to KazakhstanCombat - Japanese
Battle in India
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery, 1 fighter and 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 6 fighters, 3 mech_infantrys and 6 tactical_bombers
Russians defend with 8 infantry
Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Casualties for Russians: 8 infantry
Battle in Amur
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ceylon
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking Ceylon from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
2 bombers moved from India to Kwangsi
6 fighters and 6 tactical_bombers moved from Kazakhstan to Sikang
2 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Chahar to Kweichow
1 fighter moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from Japan to Kwangsi
1 infantry moved from Java to 42 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
1 artillery and 2 mech_infantrys placed in French Indo China
6 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 72 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from Wake Island to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 18 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
2 fighters and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 18 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Philippines
Battle in 17 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 18 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to Guam
2 fighters moved from 35 Sea Zone to 33 Sea Zone
3 submarines moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 6 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 aaGun and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Tunisia to United Kingdom
1 aaGun, 1 armour and 1 infantry moved from Tunisia to Libya
1 aaGun and 1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 6 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Eastern United States
Americans undo move 3.
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield and 2 fighters; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Iraq to Alexandria
2 infantry moved from Egypt to Alexandria
8 artilleries and 18 infantry moved from Burma to IndiaCombat - British
Battle in India
British attack with 8 artilleries and 18 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 8 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Alexandria to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 armour and 6 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser and 2 destroyers moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Tunisia to Gibraltar
1 armour, 1 artillery and 4 infantry moved from Tunisia to Libya
1 carrier moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
3 aaGuns moved from Burma to IndiaPlace Units - British
1 airfield placed in Gibraltar
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
British collect 31 PUs (4 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,5,2,1,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
3 fighters moved from Ukraine to Belarus
1 artillery and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 1 mech_infantry
British defend with 2 infantry
Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in Belarus
Italians attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Ukraine to Southern Italy
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 bomber moved from Greece to Southern Italy
1 armour moved from Greece to Romania
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 carrier moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Belarus to UkrainePlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 62 Sea Zone to 42 Sea Zone
4 submarines moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
2 aaGuns and 5 infantry moved from Queensland to South Australia
1 fighter moved from New South Wales to Queensland
3 fighters moved from Burma to IndiaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansCombat - Germans
Non Combat Move - Germans
1 mech_infantry moved from Baltic States to Novgorod
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Karelia to Western Germany
1 bomber moved from Southern France to Western Germany
4 bombers moved from Southern Italy to Western Germany
2 aaGuns and 1 artillery moved from Eastern Poland to Bessarabia
7 armour moved from Volgograd to Ukraine
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 103 Sea Zone
1 submarine moved from 110 Sea Zone to 90 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea ZonePlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
5 bombers and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansCombat - Germans
Non Combat Move - Germans
1 mech_infantry moved from Baltic States to Novgorod
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Karelia to Western Germany
1 bomber moved from Southern France to Western Germany
4 bombers moved from Southern Italy to Western Germany
2 aaGuns and 1 artillery moved from Eastern Poland to Bessarabia
7 armour moved from Volgograd to Ukraine
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 103 Sea Zone
1 submarine moved from 110 Sea Zone to 90 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea ZonePlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
5 bombers and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 armour
EDIT: Adding units owned by Germans to Sikang: 2 armour
EDIT: Changing ownership of Kazakhstan from Russians to Germans
EDIT: Changing PUs for Germans from 72 to 73
EDIT: Turning off Edit Mode -
Jeg har ombestemt mig med et par tanks, hvilket teknisk set er en combat edit, da de skulle blitze forbi Kazakhstan. Er det ok med dig?
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Det er ok! Satser på at få trukket i dag





