Whackamatt (Axis) vs. dawgoneit (Allies +15)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 armour moved from Russia to Rostov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Vologda to Smolensk
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 infantry moved from Amur to Korea
                1 aaGun moved from Amur to Korea

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Japan to Yunnan
                1 battleship moved from 41 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 44 Sea Zone to 42 Sea Zone
                1 transport moved from 44 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Chinese defend with 4 infantry
                    1 artillery owned by the Japanese retreated to Kwangsi
                    Chinese win with 4 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to French Indo China

    Place Units - Japanese
                1 armour and 2 infantry placed in French Indo China
                3 fighters placed in India
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,1,5,4,4,3,5,5,4,5,4,3,1,5,6,6,1,3,3
                Japanese collect 26 PUs (8 lost to blockades); end with 26 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 battleship moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Amur to 6 Sea Zone
                2 fighters moved from 10 Sea Zone to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone

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    would you like to scramble or use your kami’s in sz6?

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    2 each on the carriers

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    would you like to scramble?

  • 20 18 17 15

    no scramble

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 battleship moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Amur to 6 Sea Zone
                2 fighters moved from 10 Sea Zone to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 2,2
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3,6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2,5
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    Americans attack with 3 battleships, 1 bomber, 2 carriers, 3 cruisers, 4 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 5 transports
                    Japanese defend with 1 destroyer
                    Americans win with 3 battleships, 1 bomber, 2 carriers, 3 cruisers, 4 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters could not land in 6 Sea Zone and were removed
                5 fighters moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 6 Sea Zone to Korea
                1 bomber moved from 6 Sea Zone to Korea
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Korea
                1 infantry placed in Eastern United States
                1 carrier and 2 fighters placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Kwangsi
                3 infantry moved from Hunan to Kwangsi
                1 fighter moved from Anhwe to Kwangsi

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese
                1 infantry moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Kwangsi
                3 infantry moved from Hunan to Kwangsi
                1 fighter moved from Anhwe to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                4 infantry moved from Kweichow to Yunnan
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 infantry placed in Kiangsi
                1 infantry placed in Kiangsu
                2 infantry placed in Shantung
                Chinese undo move 3.
                Chinese undo move 2.
                Chinese undo move 1.
                2 infantry placed in Kwangsi
                2 infantry placed in Yunnan
                2 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from West India to India
                1 fighter and 1 tactical_bomber moved from Eastern Persia to India
                2 transports moved from 110 Sea Zone to 109 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 110 Sea Zone to 109 Sea Zone

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Italians

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 fighters moved from 94 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                1 carrier and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                1 artillery and 1 infantry moved from Tunisia to Libya
                      Italians take Libya from British
                1 fighter moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Libya
                Battle in Rostov
                    Italians attack with 1 fighter
                    Russians defend with 1 armour
                    Russians win with 1 armour remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Western Germany
                1 armour moved from Southern Italy to Western Germany

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Philippines
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 aaGuns, 1 armour, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry and 1 mech_infantry moved from Archangel to Vologda
                1 armour moved from Belarus to Smolensk
                4 artilleries and 2 infantry moved from Ukraine to Rostov
                4 infantry moved from Poland to 114 Sea Zone
                1 destroyer moved from 114 Sea Zone to 112 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                3 carriers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                2 armour moved from Bryansk to Tambov
                1 armour moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                      Germans take Urals from Russians
                1 mech_infantry moved from Archangel to Smolensk

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 4 artilleries and 2 infantry
                    Russians defend with 1 armour
                    Germans win, taking Rostov from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Vologda
                    Germans attack with 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 artilleries and 6 infantry moved from Bessarabia to Ukraine
                3 aaGuns moved from Bryansk to Ukraine
                2 armour moved from Bryansk to Rostov
                4 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Northern Italy to France
                2 infantry moved from Western Germany to France
                1 mech_infantry moved from Yugoslavia to Bessarabia
                3 aaGuns moved from Northern Italy to France

    Place Units - Germans
                3 aaGuns placed in Normandy Bordeaux
                1 armour and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                2 fighters and 1 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 aaGuns, 1 armour, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry and 1 mech_infantry moved from Archangel to Vologda
                1 armour moved from Belarus to Smolensk
                4 artilleries and 2 infantry moved from Ukraine to Rostov
                4 infantry moved from Poland to 114 Sea Zone
                1 destroyer moved from 114 Sea Zone to 112 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                3 carriers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                2 armour moved from Bryansk to Tambov
                1 armour moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                      Germans take Urals from Russians
                1 mech_infantry moved from Archangel to Smolensk

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 4 artilleries and 2 infantry
                    Russians defend with 1 armour
                    Germans win, taking Rostov from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Vologda
                    Germans attack with 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 artilleries and 6 infantry moved from Bessarabia to Ukraine
                3 aaGuns moved from Bryansk to Ukraine
                2 armour moved from Bryansk to Rostov
                4 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Northern Italy to France
                2 infantry moved from Western Germany to France
                1 mech_infantry moved from Yugoslavia to Bessarabia
                3 aaGuns moved from Northern Italy to France

    Place Units - Germans
                3 aaGuns placed in Normandy Bordeaux
                1 armour and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                2 fighters and 1 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 3 aaGuns
                EDIT: Adding units owned by Germans to Rostov: 3 aaGuns
                EDIT: Turning off Edit Mode

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    Please use the second file.  My AA guns were supposed to go to Rostov, not the Ukraine.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                3 infantry moved from Russia to Smolensk
                3 infantry moved from Russia to Tambov
                4 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Tambov

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