assumed no scram
Whackamatt (Axis) vs. dawgoneit (Allies +15)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Non Combat Move - Russians
1 armour moved from Russia to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Vologda to Smolensk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Amur to Korea
1 aaGun moved from Amur to KoreaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 bomber moved from Japan to Yunnan
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 4 infantry
1 artillery owned by the Japanese retreated to Kwangsi
Chinese win with 4 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 bomber moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 armour and 2 infantry placed in French Indo China
3 fighters placed in India
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,4,1,5,4,4,3,5,5,4,5,4,3,1,5,6,6,1,3,3
Japanese collect 26 PUs (8 lost to blockades); end with 26 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 battleship moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Amur to 6 Sea Zone
2 fighters moved from 10 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone -
would you like to scramble or use your kami’s in sz6?
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2 each on the carriers
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would you like to scramble?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 battleship moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Amur to 6 Sea Zone
2 fighters moved from 10 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,2
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2,5
Units damaged: 1 carrier owned by the Americans
Battle in 6 Sea Zone
Americans attack with 3 battleships, 1 bomber, 2 carriers, 3 cruisers, 4 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 5 transports
Japanese defend with 1 destroyer
Americans win with 3 battleships, 1 bomber, 2 carriers, 3 cruisers, 4 destroyers, 9 fighters, 2 submarines, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters could not land in 6 Sea Zone and were removed
5 fighters moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
1 bomber moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Korea
1 infantry placed in Eastern United States
1 carrier and 2 fighters placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
3 infantry moved from Hunan to Kwangsi
1 fighter moved from Anhwe to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
3 infantry moved from Hunan to Kwangsi
1 fighter moved from Anhwe to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery
Chinese win, taking Kwangsi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
4 infantry moved from Kweichow to Yunnan
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Kiangsu
2 infantry placed in Shantung
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
2 infantry placed in Kwangsi
2 infantry placed in Yunnan
2 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
2 transports moved from 110 Sea Zone to 109 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 110 Sea Zone to 109 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 fighters moved from 94 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 carrier and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 artillery and 1 infantry moved from Tunisia to Libya
Italians take Libya from British
1 fighter moved from Southern Italy to RostovCombat - Italians
Battle in Libya
Battle in Rostov
Italians attack with 1 fighter
Russians defend with 1 armour
Russians win with 1 armour remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighterNon Combat Move - Italians
2 aaGuns moved from Northern Italy to Western Germany
1 armour moved from Southern Italy to Western GermanyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Philippines
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 aaGuns, 1 armour, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry and 1 mech_infantry moved from Archangel to Vologda
1 armour moved from Belarus to Smolensk
4 artilleries and 2 infantry moved from Ukraine to Rostov
4 infantry moved from Poland to 114 Sea Zone
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 carriers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
2 armour moved from Bryansk to Tambov
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 mech_infantry moved from Archangel to SmolenskCombat - Germans
Battle in Tambov
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 artilleries and 2 infantry
Russians defend with 1 armour
Germans win, taking Rostov from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Vologda
Germans attack with 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 artilleries and 6 infantry moved from Bessarabia to Ukraine
3 aaGuns moved from Bryansk to Ukraine
2 armour moved from Bryansk to Rostov
4 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Northern Italy to France
2 infantry moved from Western Germany to France
1 mech_infantry moved from Yugoslavia to Bessarabia
3 aaGuns moved from Northern Italy to FrancePlace Units - Germans
3 aaGuns placed in Normandy Bordeaux
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 fighters and 1 infantry placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 aaGuns, 1 armour, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry and 1 mech_infantry moved from Archangel to Vologda
1 armour moved from Belarus to Smolensk
4 artilleries and 2 infantry moved from Ukraine to Rostov
4 infantry moved from Poland to 114 Sea Zone
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 carriers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
2 armour moved from Bryansk to Tambov
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 mech_infantry moved from Archangel to SmolenskCombat - Germans
Battle in Tambov
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 artilleries and 2 infantry
Russians defend with 1 armour
Germans win, taking Rostov from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Vologda
Germans attack with 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 artilleries and 6 infantry moved from Bessarabia to Ukraine
3 aaGuns moved from Bryansk to Ukraine
2 armour moved from Bryansk to Rostov
4 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Northern Italy to France
2 infantry moved from Western Germany to France
1 mech_infantry moved from Yugoslavia to Bessarabia
3 aaGuns moved from Northern Italy to FrancePlace Units - Germans
3 aaGuns placed in Normandy Bordeaux
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 fighters and 1 infantry placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 3 aaGuns
EDIT: Adding units owned by Germans to Rostov: 3 aaGuns
EDIT: Turning off Edit Mode -
Please use the second file. My AA guns were supposed to go to Rostov, not the Ukraine.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Tambov
4 infantry moved from Russia to Vologda
1 fighter moved from Russia to Tambov





