@mikawagunichi All good, was a close decision either way, no worries. Appreciate the offer.
L40 albertorelonchis (Axis) vs Maese_Bolo (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour moved from Eastern Poland to BryanskCombat - Italians
Non Combat Move - Italians
4 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
2 aaGuns moved from Romania to Bessarabia
2 artilleries moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
4 infantry moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to LibyaPlace Units - Italians
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to Dutch New Guinea
2 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from ItaliansCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 fighter moved from 45 Sea Zone to New Guinea
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Tunisia to Algeria
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 44 PUs;
Germans buy 4 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 artilleries moved from 127 Sea Zone to Finland
2 infantry moved from 127 Sea Zone to Finland
1 fighter moved from Western Germany to Finland
2 tactical_bombers moved from Western Germany to Finland
1 bomber moved from Western Germany to Finland
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 110 Sea Zone to 87 Sea Zone
1 artillery moved from Western Germany to Denmark
1 armour moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
Germans take Novgorod from Russians
14 infantry moved from Belarus to Bryansk
12 armour moved from Baltic States to Bryansk
4 mech_infantrys moved from Baltic States to Bryansk
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Baltic States to Bryansk
1 artillery moved from Belarus to Novgorod
4 artilleries moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Romania to Greece
1 armour moved from Romania to Greece
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Southern Italy to GreeceCombat - Germans
Battle in Finland
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 bomber; Russians defend with 2 fighters, 1 infantry and 1 tactical_bomber
Germans win, taking Finland from Russians with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 1 bomber
Battle in Greece
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Neutral_Allies defend with 2 infantry
Germans win, taking Greece from Neutral_Allies with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Neutral_Allies: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Denmark
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Denmark from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 artilleries moved from France to Western Germany
2 infantry moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from Finland to Baltic States
1 tactical_bomber moved from Finland to Baltic States
1 fighter moved from Finland to Baltic States
1 bomber moved from Finland to Western Germany
1 armour moved from Germany to Baltic States
3 mech_infantrys moved from Germany to Baltic States
3 aaGuns moved from Belarus to Bryansk
1 fighter moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern ItalyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Romania
3 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Norway to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
1 artillery and 2 infantry moved from Norway to Finland
2 infantry moved from Karelia to FinlandCombat - Russians
Battle in Poland
Battle in Finland
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery
Russians win, taking Poland from Germans, taking Finland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 cruiser, 3 destroyers and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 aaGuns moved from Karelia to Finland
3 mech_infantrys moved from Volgograd to Russia
8 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
5 armour, 2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Russians collect 25 PUs (3 lost to blockades); end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 factory_minors, 2 infantry and 3 mech_infantrys; Remaining resources: 9 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Sakha to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Manchuria to Chahar
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
3 fighters moved from 35 Sea Zone to Dutch New Guinea
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 fighters moved from Dutch New Guinea to 35 Sea Zone
3 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from Shan State to Yunnan
1 infantry moved from Kwangsi to Yunnan
5 infantry moved from Kweichow to Yunnan
2 artilleries moved from Kweichow to Yunnan
3 tactical_bombers moved from Kweichow to Yunnan
3 fighters moved from Kweichow to Yunnan
3 bombers moved from Manchuria to Philippines
1 tactical_bomber moved from Manchuria to Philippines
1 fighter moved from Manchuria to PhilippinesPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 factory_minor placed in Kiangsu
3 mech_infantrys placed in Manchuria
3 armour placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Japanese undo move 5.
Japanese undo move 4.
1 armour, 1 artillery and 1 infantry placed in Malaya
2 armour and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 65 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 63 Sea Zone to 46 Sea Zone
1 submarine moved from 63 Sea Zone to 55 Sea Zone
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 54 Sea Zone to 47 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 47 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 3 cruisers moved from 54 Sea Zone to 47 Sea Zone
1 battleship and 3 cruisers moved from 47 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 bomber moved from 45 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Queensland
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 carrier, 3 destroyers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 63 Sea Zone to 33 Sea Zone
5 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 mech_infantrys moved from Western United States to 10 Sea Zone
7 destroyers, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea ZonePlace Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
2 destroyers, 2 submarines and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter and 12 infantry moved from Sikang to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Norway to 87 Sea Zone
1 bomber moved from Egypt to 87 Sea ZoneCombat - British
Battle in 87 Sea Zone
British attack with 2 bombers
Germans defend with 1 destroyer
British win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
2 bombers moved from 87 Sea Zone to French West Africa
2 fighters moved from Caucasus to Russia
2 tactical_bombers moved from Caucasus to Russia
2 armour moved from Caucasus to Novosibirsk
2 infantry moved from Kenya to Anglo Egyptian Sudan
3 aaGuns, 4 artilleries and 6 infantry moved from Burma to IndiaPlace Units - British
1 submarine placed in 98 Sea Zone
1 destroyer and 2 transports placed in 109 Sea Zone
1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
4 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to Ukraine
2 armour moved from Bryansk to UkraineNon Combat Move - Italians
2 aaGuns moved from Bessarabia to UkrainePlace Units - Italians
1 bomber and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from New Guinea to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
2 infantry moved from Tobruk to Alexandria
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 127 Sea Zone to 112 Sea Zone
1 artillery moved from Denmark to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
1 artillery moved from Novgorod to Karelia
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 armour moved from Bryansk to Samara
Germans take Tambov from Russians
Germans take Samara from Russians
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Germany to Poland
1 fighter moved from Baltic States to Poland
2 tactical_bombers moved from Baltic States to Poland
1 bomber moved from Western Germany to Poland
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to TambovCombat - Germans
Battle in Poland
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in NorwayNon Combat Move - Germans
3 mech_infantrys moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
1 bomber moved from Poland to Western Germany
2 tactical_bombers moved from Poland to Novgorod
1 fighter moved from Poland to Novgorod
6 infantry moved from Bryansk to Belarus
3 artilleries moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
5 armour moved from Bryansk to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
6 armour moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
5 infantry moved from Bryansk to Rostov
3 aaGuns moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
1 armour moved from Greece to Romania
1 mech_infantry moved from Greece to Romania
1 mech_infantry moved from Denmark to Western Germany
1 mech_infantry moved from Denmark to Germany
1 armour moved from Denmark to Western Germany
1 armour moved from Germany to Poland
1 mech_infantry moved from Romania to Poland
1 mech_infantry moved from Romania to Poland
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Romania
2 submarines placed in 112 Sea Zone
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 4 infantry moved from Finland to NorwayCombat - Russians
Battle in Norway
Russians attack with 1 artillery and 4 infantry
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 aaGuns moved from Finland to Norway
1 cruiser, 3 destroyers, 1 submarine and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 aaGuns and 12 infantry moved from Timguska to Kansu
8 infantry moved from Novosibirsk to KansuPlace Units - Russians
2 fighters, 1 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Russians collect 14 PUs; end with 14 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 7 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
2 infantry moved from Yunnan to Szechwan
3 tactical_bombers moved from Yunnan to Szechwan
3 fighters moved from Yunnan to Szechwan
4 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 artilleries moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
2 armour moved from French Indo China to Burma
1 armour moved from Malaya to Burma
1 infantry moved from French Indo China to Siam
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Philippines to 45 Sea Zone
2 bombers moved from Philippines to 46 Sea Zone
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from RussiansCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour moved from Anhwe to Yunnan
3 fighters moved from Szechwan to Yunnan
3 tactical_bombers moved from Szechwan to Yunnan
1 mech_infantry moved from Chahar to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Soviet Far East to Amur
3 carriers moved from 35 Sea Zone to 37 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Philippines to Hunan
2 tactical_bombers moved from Hunan to Yunnan
2 fighters moved from Philippines to Yunnan
1 bomber moved from 45 Sea Zone to Malaya
2 bombers moved from 46 Sea Zone to MalayaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
2 artilleries placed in Malaya
2 artilleries and 1 infantry placed in Manchuria
3 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
Japanese collect 65 PUs (3 lost to blockades); end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 tactical_bomber moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
1 fighter moved from Queensland to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
2 fighters moved from 34 Sea Zone to Caroline Islands
2 fighters moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
7 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from French West Africa to Gibraltar
1 armour, 4 artilleries and 10 infantry moved from India to BurmaCombat - British
Battle in Gibraltar
British attack with 2 bombers and 2 infantry
Italians defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Burma
British attack with 1 armour, 4 artilleries and 10 infantry
Japanese defend with 4 armour, 2 artilleries and 4 infantry
3 infantry owned by the British, 1 armour owned by the British and 4 artilleries owned by the British retreated to India
Japanese win with 1 armour remaining. Battle score for attacker is 17
Casualties for Japanese: 3 armour, 2 artilleries and 4 infantry
Casualties for British: 7 infantryNon Combat Move - British
2 armour moved from Novosibirsk to Shensi
2 tactical_bombers moved from Russia to Shensi
2 fighters moved from Russia to Shensi
2 artilleries and 4 infantry moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 bombers moved from Gibraltar to French West Africa
1 transport moved from 109 Sea Zone to 88 Sea Zone
1 destroyer moved from 109 Sea Zone to 88 Sea ZonePlace Units - British
2 infantry placed in Egypt
1 transport placed in 106 Sea Zone
2 submarines placed in 109 Sea Zone
1 fighter placed in United Kingdom
British undo move 3.
1 submarine placed in 109 Sea Zone
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Libya to Tobruk
Italians take Tobruk from ANZAC
1 mech_infantry moved from Libya to Tobruk
2 artilleries moved from Libya to Tobruk
4 infantry moved from Libya to Tobruk
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport; Americans defend with 2 submarines
2 submarines owned by the Americans Submerged
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
2 artilleries moved from Ukraine to Rostov
4 infantry moved from Ukraine to Rostov
2 aaGuns moved from Ukraine to Rostov
2 armour moved from Ukraine to CaucasusPlace Units - Italians
1 bomber and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 12 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
Battle in JavaNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 aaGuns and 3 infantry moved from Queensland to New South Wales
2 infantry moved from Alexandria to EgyptPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs