Corrected the sub in SZ101, which should be US, not UK.
Info behind the setup here:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Northern Territory to Queensland
2 aaGuns moved from Northern Territory to Queensland
1 artillery and 2 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 submarine and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
54 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
62 Sea Zone : 1 submarine and 2 transports
Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 48
Russians : 31 / 36
Japanese : 54 / 70
Americans : 59 / 79
Chinese : 8 / 9
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 15 / 15
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Alexandria to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Gibraltar : 2 infantry
Egypt : 1 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag, 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 48
Russians : 31 / 36
Japanese : 54 / 70
Americans : 59 / 79
Chinese : 8 / 9
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 15 / 15
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 3 infantry moved from Poland to Baltic States
2 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Poland to Bessarabia
6 armour, 7 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
2 armour and 7 mech_infantrys moved from Poland to Western Ukraine
4 infantry moved from Poland to Baltic States
4 infantry moved from Poland to Baltic States
2 tactical_bombers moved from Poland to Bessarabia
1 fighter moved from Poland to 114 Sea Zone
2 fighters moved from Poland to Baltic States
1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 fighter and 1 submarine
Russians defend with 1 cruiser
Germans win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 8 armour, 7 artilleries, 3 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 8 armour, 7 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bessarabia from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 2 artilleries, 2 fighters and 11 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Baltic States from Russians with 2 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
1 fighter moved from 114 Sea Zone to 115 Sea Zone
2 aaGuns moved from Eastern Poland to Western Ukraine
9 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
1 tactical_bomber moved from Germany to Eastern Poland
2 fighters moved from Baltic States to Eastern Poland
2 bombers and 2 tactical_bombers moved from Bessarabia to Eastern Poland
Place Units - Germans
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 armour and 6 infantry moved from Karelia to Finland
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
Combat - Russians
Battle in 115 Sea Zone
Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 carrier, 1 fighter and 1 transport
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 fighter in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier and 1 transport in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 fighter in 115 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 carrier and 1 transport in 115 Sea Zone, round 3 : 0/1 hits
1 tactical_bomber owned by the Russians, 1 carrier owned by the Germans and 1 fighter owned by the Germans lost in 115 Sea Zone
1 transport owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 4 : 0/1 hits
Russians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 22
Casualties for Germans: 1 carrier, 1 fighter and 1 transport
Casualties for Russians: 1 tactical_bomber
Battle in Finland
Russians attack with 1 armour and 6 infantry
Germans defend with 2 infantry
Russians roll dice for 1 armour and 6 infantry in Finland, round 2 : 4/7 hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 armour moved from Karelia to Archangel
3 aaGuns, 2 artilleries and 3 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Novgorod
2 fighters moved from 115 Sea Zone to Archangel
1 aaGun, 1 artillery, 16 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
2 aaGuns and 3 infantry moved from Olgiy to Kansu
9 infantry moved from Yakut S.S.R. to Buryatia
6 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Ukraine
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Territory Summary for Russians :
Shensi : 4 infantry
Kansu : 2 aaGuns and 3 infantry
Yenisey : 6 infantry
Buryatia : 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Bryansk : 1 infantry
Rostov : 2 infantry
Archangel : 3 aaGuns, 1 armour, 2 artilleries, 2 fighters and 3 infantry
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 30 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
92 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine
Finland : 1 flag, 1 armour and 6 infantry
Production/PUs Summary :
Germans : 42 / 49
Russians : 31 / 39
Japanese : 53 / 70
Americans : 59 / 79
Chinese : 8 / 9
British : 33 / 38
UK_Pacific : 6 / 6
Italians : 15 / 15
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.636
Median : 3.000
Variance : 0.952
Standard Deviation : 0.976
Total rolls : 22
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.667
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 6 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 infantry moved from Amur to Ulaanbaatar
3 artilleries and 1 infantry moved from Yunnan to Kweichow
2 artilleries and 2 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kweichow
3 armour moved from Kiangsu to Hopei
2 armour moved from Hunan to Hopei
1 armour moved from Yunnan to Szechwan
2 armour moved from Yunnan to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
2 fighters moved from Yunnan to Kweichow
1 bomber moved from Siam to Szechwan
1 bomber moved from Philippines to Kweichow
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Ulaanbaatar
Japanese attack with 1 artillery and 8 infantry
Russians defend with 1 infantry
Japanese win, taking Ulaanbaatar from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 5 armour, 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 5 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Battle in Kweichow
Japanese attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Guam from Americans, taking Kweichow from Chinese with 2 armour, 3 artilleries, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Dutch New Guinea
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber, 4 fighters and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Szechwan from Chinese with 1 armour, 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to Jehol
4 fighters and 3 tactical_bombers moved from Szechwan to Hunan
2 fighters moved from Kweichow to Hunan
1 bomber moved from Kweichow to Hunan
1 bomber moved from Szechwan to Hunan
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Shan State to Yunnan
4 infantry moved from Malaya to Shan State
Place Units - Japanese
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Malaya
Non Combat Move - Americans
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from Western Australia to India
1 cruiser and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Brazil to Suriname
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
3 infantry placed in Western United States
1 fighter placed in 10 Sea Zone
Americans undo move 1.
1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
India : 1 bomber
Malaya : 1 artillery
Queensland : 1 fighter, 1 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
Java : 1 flag
37 Sea Zone : 1 flag, 1 transport
26 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Gibraltar : 2 aaGuns, 4 fighters and 2 infantry
Egypt : 1 bomber and 2 fighters
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 carrier and 2 transports
Suriname : 2 infantry
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 40 / 49
Russians : 31 / 39
Japanese : 53 / 56
Americans : 61 / 81
Chinese : 5 / 9
British : 33 / 38
UK_Pacific : 9 / 6
Italians : 15 / 15
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour
Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
1 fighter moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 fighter and 4 infantry
Szechwan : 4 infantry
Chahar : 1 infantry
Production/PUs Summary :
Germans : 40 / 49
Russians : 31 / 39
Japanese : 51 / 56
Americans : 61 / 81
Chinese : 7 / 7
British : 33 / 38
UK_Pacific : 9 / 6
Italians : 15 / 15
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair 0 damage on 1 harbour; Remaining resources: 34 PUs;
British buy 1 fighter and 4 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
Combat - British
Battle in Holland Belgium
Battle in Iraq
British attack with 1 armour, 1 artillery, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Holland Belgium from Germans, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Persia
3 fighters moved from Iraq to Egypt
1 artillery and 3 infantry moved from Persia to Eastern Persia
1 tactical_bomber moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
4 infantry moved from Union of South Africa to 71 Sea Zone
4 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from Burma to India
1 infantry moved from India to Burma
1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Northwest Persia to Persia
1 fighter moved from United Kingdom to 110 Sea Zone
Place Units - British
1 fighter placed in Persia
4 submarines placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 armour
Territory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 1 harbour and 25 infantry
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 3 fighters, 1 harbour and 10 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery and 1 infantry
Normandy Bordeaux : 4 fighters and 2 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry
Holland Belgium : 1 flag, 2 infantry
Ethiopia : 1 flag
Iraq : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 1 fighter and 1 infantry
110 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 submarines and 2 transports
Production/PUs Summary :
Germans : 37 / 49
Russians : 31 / 39
Japanese : 51 / 56
Americans : 61 / 81
Chinese : 7 / 7
British : 38 / 43
UK_Pacific : 9 / 9
Italians : 15 / 15
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Albania to 97 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Southern Italy to Holland Belgium
2 armour moved from Northern Italy to Holland Belgium
1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 armour and 1 bomber
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 1 armour
Battle in Tobruk
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tobruk from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Tunisia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
2 infantry moved from Albania to Yugoslavia
3 infantry moved from Northern Italy to Southern France
1 armour moved from Southern Italy to Southern France
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from 54 Sea Zone to Dutch New Guinea
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 fighter
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
21 Sea Zone : 1 submarine
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
62 Sea Zone : 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 40 / 49
Russians : 31 / 39
Japanese : 51 / 56
Americans : 61 / 81
Chinese : 7 / 7
British : 34 / 43
UK_Pacific : 9 / 9
Italians : 16 / 21
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Gibraltar : 2 infantry
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 40 / 49
Russians : 31 / 39
Japanese : 51 / 56
Americans : 61 / 81
Chinese : 7 / 7
British : 34 / 43
UK_Pacific : 9 / 9
Italians : 16 / 21
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Whoops, forgot to move my Baltic State units into Belarus, mind if I roll em here and add them there? Else I’ll move em to Novogorod (you can also edit this in in your turn if you want).
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
8 armour, 7 artilleries, 2 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 8 armour, 7 artilleries, 1 bomber, 2 infantry and 16 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 8 armour, 7 artilleries, 1 bomber, 2 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
placement of your G forces?
Oh I was waiting till you told me whether I could attack or not ^^
I’ll do my NC move and placement then, I’ll see what you did with my troops after :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
8 armour, 7 artilleries, 2 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 8 armour, 7 artilleries, 1 bomber, 2 infantry and 16 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 8 armour, 7 artilleries, 1 bomber, 2 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Western Ukraine to Bryansk
1 fighter and 2 tactical_bombers moved from Ukraine to Eastern Poland
1 bomber moved from Bryansk to Germany
1 bomber moved from Novgorod to Germany
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Western Germany to France
1 artillery and 2 infantry moved from Poland to Germany
3 mech_infantrys moved from Germany to France
7 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in France
2 armour, 3 artilleries and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
2 fighters moved from Archangel to Novgorod
1 artillery and 2 infantry moved from Archangel to Novgorod
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Novgorod, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 submarine
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 114 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 cruiser in 114 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
6 infantry moved from Finland to Karelia
1 armour moved from Archangel to Russia
3 aaGuns moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
2 fighters moved from Novgorod to Russia
1 infantry moved from Rostov to Tambov
4 infantry moved from Shensi to Tsinghai
1 aaGun moved from Kansu to Timguska
1 aaGun and 3 infantry moved from Kansu to Tsinghai
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Territory Summary for Russians :
Tsinghai : 1 aaGun and 7 infantry
Sakha : 1 infantry
Yenisey : 6 infantry
Amur : 1 infantry
Timguska : 1 aaGun
Buryatia : 8 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag
Belarus : 1 infantry
Karelia : 6 infantry
Rostov : 1 infantry
Archangel : 1 artillery
Russia : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 40 infantry and 2 mech_infantrys
Tambov : 1 infantry
Vologda : 3 aaGuns
Volgograd : 1 factory_minor and 4 infantry
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 infantry
92 Sea Zone : 1 submarine
Finland : 1 flag, 1 armour
Production/PUs Summary :
Germans : 40 / 55
Russians : 33 / 44
Japanese : 49 / 56
Americans : 61 / 81
Chinese : 7 / 7
British : 34 / 43
UK_Pacific : 9 / 9
Italians : 16 / 21
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I guess you missed my post asking whether I could still attack from Baltic or should move into Novogorod? Cause if you wouldn’t allow me to attack I’d move em all into Novogorod (probably changing your attack there?)
I guess you missed my post asking whether I could still attack from Baltic or should move into Novogorod? Cause if you wouldn’t allow me to attack I’d move em all into Novogorod (probably changing your attack there?)
sorry dude, I did miss it….just edit your German map/file and repost. Do whatever you want, I’m cool with any changes you want to make.
Allright!
Inf
Rolling 8d6:
(1, 3, 5, 5, 5, 5, 6, 6)
Art + inf
Rolling 4d6:
(3, 4, 4, 5)
Russian inf
Rolling 1d6:
(4)