@mike64 if you can get to the triplea start page everything on the pbf should be filled out now. You’ll have to enter your password and maybe user name though…
G40 Cyanight(Axis) vs AeV(Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from French Indo China to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 bomber moved from French Indo China to Philippines
1 armour moved from India to Shan State
Japanese take Burma from UK_Pacific
Japanese take Shan State from UK_Pacific
1 armour moved from India to Eastern Persia
Japanese take Eastern Persia from British
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Japan to KoreaCombat - Japanese
Battle in Caroline Islands
Battle in Anhwe
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking Caroline Islands from Americans, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is -11
Casualties for Japanese: 1 bomber and 3 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Korea
Japanese attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 fighters moved from Korea to Japan
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from French Indo China to Dutch New Guinea
1 bomber moved from Anhwe to French Indo China
3 transports moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from India to French Indo China
1 destroyer moved from 35 Sea Zone to 45 Sea ZonePlace Units - Japanese
3 infantry placed in India
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Malaya
3 infantry placed in Shantung
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 factory_minor, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 battleship, 1 carrier and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to 95 Sea ZoneCombat - Americans
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No Scramble
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1 Naval Bombardment hit, wich unit do you take as casulty?
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take an AAA
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 factory_minor, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
1 battleship, 1 carrier and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to 95 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry and 2 mech_infantrys
Germans defend with 3 fighters; Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Americans captures 29PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 51
Casualties for Germans: 3 fighters
Casualties for Italians: 3 aaGuns and 7 infantry
Casualties for Americans: 5 infantryNon Combat Move - Americans
1 fighter could not land in 95 Sea Zone and was removed
1 bomber moved from Southern Italy to Tunisia
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 factory_minor placed in Brazil
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 bomber placed in Western United States
1 battleship and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 84 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 fighter moved from Kansu to Anhwe
1 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
2 infantry moved from Shensi to HopeiPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Burma
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
3 fighters and 1 tactical_bomber moved from Northwest Persia to Russia
1 bomber moved from Algeria to France
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan StateCombat - British
Battle in Normandy Bordeaux
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.Non Combat Move - British
1 bomber moved from France to Southern Italy
1 infantry moved from Kenya to Tanganyika Territory
1 cruiser, 2 destroyers and 1 transport moved from 82 Sea Zone to 71 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to YunnanPlace Units - British
1 cruiser and 1 transport placed in 110 Sea Zone
2 infantry placed in United Kingdom
1 artillery placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Italians
2 armour moved from Egypt to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
2 armour moved from 97 Sea Zone to Southern Italy
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to 81 Sea Zone
1 armour moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 fighter moved from 81 Sea Zone to Iraq
1 fighter moved from 81 Sea Zone to Iraq
1 fighter moved from 81 Sea Zone to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery
French defend with 2 infantry; Americans defend with 1 bomber
French win with 1 bomber and 1 infantry remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Battle in 80 Sea Zone
Italians attack with 1 carrier and 1 fighter
French defend with 1 destroyer
Italians win, taking 80 Sea Zone from Neutral with 1 carrier and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Iraq
Italians attack with 1 armour and 2 fighters
Russians defend with 1 armour and 1 mech_infantry
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 1 armour and 1 fighter
Battle in Southern Italy
Italians attack with 2 armour and 2 infantry
British defend with 1 bomber; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys -
Select Casualties in Rome?
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One US Infantry in Rome please, and I just realized…. :-o :-o
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Italians
2 armour moved from Egypt to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
2 armour moved from 97 Sea Zone to Southern Italy
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to 81 Sea Zone
1 armour moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 fighter moved from 81 Sea Zone to Iraq
1 fighter moved from 81 Sea Zone to Iraq
1 fighter moved from 81 Sea Zone to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery
French defend with 2 infantry; Americans defend with 1 bomber
French win with 1 bomber and 1 infantry remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Battle in 80 Sea Zone
Italians attack with 1 carrier and 1 fighter
French defend with 1 destroyer
Italians win, taking 80 Sea Zone from Neutral with 1 carrier and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Iraq
Italians attack with 1 armour and 2 fighters
Russians defend with 1 armour and 1 mech_infantry
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 1 armour and 1 fighter
Battle in Southern Italy
Italians attack with 2 armour and 2 infantry
British defend with 1 bomber; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys -
Round 2 need to select 2 casualties.
You have 2mech, 1art, 1tank, 1bomber
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! mech and the Bmbr.
Max Defence.
Thank you. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Italians
2 armour moved from Egypt to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
2 armour moved from 97 Sea Zone to Southern Italy
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to 81 Sea Zone
1 armour moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 fighter moved from 81 Sea Zone to Iraq
1 fighter moved from 81 Sea Zone to Iraq
1 fighter moved from 81 Sea Zone to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery
French defend with 2 infantry; Americans defend with 1 bomber
French win with 1 bomber and 1 infantry remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Battle in 80 Sea Zone
Italians attack with 1 carrier and 1 fighter
French defend with 1 destroyer
Italians win, taking 80 Sea Zone from Neutral with 1 carrier and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Iraq
Italians attack with 1 armour and 2 fighters
Russians defend with 1 armour and 1 mech_infantry
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Italians: 1 armour and 1 fighter
Battle in Southern Italy
Italians attack with 2 armour and 2 infantry
British defend with 1 bomber; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Americans win with no units remaining. Battle score for attacker is 15
Casualties for British: 1 bomber
Casualties for Italians: 2 armour and 2 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrysNon Combat Move - Italians
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Iraq to EgyptTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 2 transports
ANZAC win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
1 artillery and 4 infantry moved from Vyborg to Novgorod
1 armour and 3 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Baltic States to Belarus
1 mech_infantry moved from Poland to Belarus
2 infantry moved from Ukraine to Rostov
12 armour, 2 artilleries, 9 infantry and 9 mech_infantrys moved from Ukraine to Bryansk
4 armour and 4 mech_infantrys moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
1 bomber moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 armour moved from Egypt to Iraq
Germans take Iraq from Russians
3 infantry moved from Northern Italy to Southern Italy
Italians take Southern Italy from Americans
3 artilleries moved from Northern Italy to Southern Italy
3 infantry moved from France to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy BordeauxCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 16 armour, 2 artilleries, 9 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 16 armour, 2 artilleries, 9 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 infantry and 2 tactical_bombers
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 2 armour, 1 artillery and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
10 infantry moved from Western Germany to Northern Italy
2 bombers moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 mech_infantry moved from Bessarabia to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Bessarabia to Ukraine
2 armour moved from Germany to Eastern Poland
3 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Germans
4 infantry placed in Western Germany
1 armour and 8 mech_infantrys placed in Germany
3 armour placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Rostov
1 bomber moved from Russia to Rostov
1 tactical_bomber moved from Russia to Belarus
1 armour, 1 fighter and 2 infantry moved from Northwest Persia to Iraq
3 infantry moved from Amur to Korea
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in Iraq
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 armour
Russians winRussians win with 1 submarine remaining, taking Iraq from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Vologda to Russia
2 infantry moved from Tambov to Russia
1 aaGun moved from Tambov to Russia
1 fighter moved from Iraq to Caucasus
2 aaGuns moved from Amur to Manchuria
10 infantry moved from Amur to ManchuriaPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Russians collect 30 PUs (2 lost to blockades); end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from French Indo China to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Malaya to Shan State
1 mech_infantry moved from Malaya to Shan State
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 armour moved from Eastern Persia to Iraq
Japanese take Persia from British
1 fighter and 1 tactical_bomber moved from India to Iraq
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Burma from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Japanese win, taking Iraq from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Western Australia from ANZAC to Japanese
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 45 Sea Zone to 56 Sea Zone
2 artilleries and 1 infantry moved from 56 Sea Zone to Western Australia
1 cruiser moved from 45 Sea Zone to 56 Sea Zone
2 battleships moved from 45 Sea Zone to 56 Sea Zone
2 fighters moved from 45 Sea Zone to 56 Sea Zone
2 carriers moved from 45 Sea Zone to 56 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter moved from 33 Sea Zone to New Guinea
1 tactical_bomber moved from 33 Sea Zone to New Guinea
3 tactical_bombers moved from Dutch New Guinea to New Guinea
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 bomber moved from 35 Sea Zone to New Guinea
1 carrier moved from 36 Sea Zone to 56 Sea Zone
2 armour and 1 mech_infantry moved from French Indo China to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 36 Sea Zone to 56 Sea Zone
2 armour and 1 mech_infantry moved from 56 Sea Zone to Western Australia
3 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
2 armour moved from India to Eastern Persia
1 mech_infantry moved from Malaya to French Indo China
1 fighter moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
2 infantry moved from Jehol to Shantung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 destroyer and 2 transports placed in 36 Sea Zone
3 armour placed in Shantung
Japanese undo move 3.
3 infantry placed in India
3 armour placed in Shantung
Japanese undo move 4.
Japanese undo move 3.
Japanese undo move 2.
3 infantry placed in French Indo China
3 armour placed in Shantung
Japanese undo move 2.
2 infantry placed in French Indo China
Japanese undo move 3.
1 armour placed in India
2 transports placed in 39 Sea Zone
3 infantry placed in French Indo China
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs