Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 aaGun, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 destroyers moved from 123 Sea Zone to 109 Sea Zone
4 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to French West Africa
4 fighters moved from Egypt to 98 Sea Zone
1 bomber moved from Russia to Novgorod
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from India to Eastern Persia
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Caucasus to Tambov
1 artillery moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 transport moved from 64 Sea Zone to 101 Sea Zone
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Novgorod
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Eastern Persia
British attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Eastern Persia from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
British attack with 4 fighters and 1 submarine
Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
4 fighters moved from 98 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from United Kingdom to Scotland
Place Units - British
1 destroyer and 2 transports placed in 109 Sea Zone
1 aaGun and 2 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 37 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 1 fighter
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 armour and 1 fighter in Ukraine, round 2 : 2/2 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Ukraine to Western Ukraine
1 fighter moved from Tobruk to 96 Sea Zone
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
1 aaGun moved from 96 Sea Zone to Tobruk
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 aaGun moved from 96 Sea Zone to Tobruk
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
Place Units - Italians
2 artilleries, 1 fighter and 2 infantry placed in Northern Italy
Italians undo move 1.
1 fighter and 2 infantry placed in Southern Italy
2 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 4 infantry
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 2 aaGuns, 1 artillery and 2 infantry
Northern Italy : 2 artilleries and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 fighter
96 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 3 transports
97 Sea Zone : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 53 / 66
Russians : 18 / 27
Japanese : 72 / 78
Americans : 50 / 65
Chinese : 0 / 5
British : 35 / 37
UK_Pacific : 6 / 6
Italians : 16 / 31
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 bomber and 1 fighter moved from New South Wales to Queensland
2 aaGuns, 3 artilleries, 2 bombers, 2 fighters, 10 infantry and 1 tactical_bomber moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6
ANZAC collect 9 PUs (1 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
3 infantry moved from Archangel to Smolensk
1 tactical_bomber moved from Western Ukraine to Smolensk
1 infantry moved from Archangel to Smolensk
2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
Combat - Germans
Battle in Malta
Germans attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits
Germans roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 1/4 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
Germans win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Rostov
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Smolensk to Ukraine
2 bombers moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
10 infantry moved from Western Ukraine to Ukraine
2 armour and 6 mech_infantrys moved from Western Ukraine to Ukraine
1 armour, 11 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
Place Units - Germans
3 armour placed in Novgorod
1 artillery and 2 infantry placed in France
Germans undo move 2.
10 infantry placed in Germany
1 artillery and 2 infantry placed in France
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tobruk: 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Germany: 2 tactical_bombers
EDIT: Removing units owned by Germans from 96 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Malta : 1 flag, 2 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
Germany : 1 factory_major, 1 fighter, 10 infantry and 1 tactical_bomber
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 artillery and 1 infantry
Rostov : 1 flag, 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 4 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 2 armour, 2 bombers, 10 infantry, 6 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 3 aaGuns, 7 armour, 4 artilleries, 26 infantry and 12 mech_infantrys
Novgorod : 1 flag, 1 airfield, 6 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 4 infantry
113 Sea Zone : 1 destroyer and 1 submarine
96 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 2 submarines
115 Sea Zone : 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 56 / 66
Russians : 15 / 27
Japanese : 72 / 78
Americans : 50 / 65
Chinese : 0 / 5
British : 35 / 37
UK_Pacific : 6 / 6
Italians : 16 / 31
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Urals
Russians take Urals from Japanese
14 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Samara to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Rostov
3 infantry moved from Bryansk to Rostov
1 artillery moved from Tambov to Rostov
1 fighter moved from Russia to Kazakhstan
1 armour moved from Russia to Vologda
Russians take Vologda from Japanese
1 armour moved from Vologda to Russia
6 armour and 1 mech_infantry moved from Russia to Kazakhstan
Combat - Russians
Battle in Evenkiyskiy
Russians attack with 3 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Evenkiyskiy from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 6 armour, 1 fighter, 4 infantry and 1 mech_infantry
Japanese defend with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Russians win, taking Kazakhstan from Japanese with 5 armour and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 armour, 4 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
2 aaGuns moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 artilleries moved from Tambov to Russia
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Philippines to 33 Sea Zone
2 tactical_bombers moved from Shan State to Burma
2 bombers moved from Shan State to Burma
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Burma
Japanese attack with 2 bombers, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 62 Sea Zone
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 6 submarines, 5 tactical_bombers and 3 transports
ANZAC defend with 2 submarines; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 3 transports
Japanese roll dice for 6 submarines in 33 Sea Zone, round 2 : 3/6 hits
Units damaged: 3 carriers owned by the Americans
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 5 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 13/18 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 6 submarines in 33 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 : 14/19 hits
Units damaged: 2 battleships owned by the Japanese
4 submarines owned by the Americans, 5 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 1 fighter owned by the Japanese, 6 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 tactical_bombers and 3 transports in 33 Sea Zone, round 3 : 8/13 hits
Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 3 : 5/13 hits
1 fighter owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans, 2 cruisers owned by the Japanese, 1 tactical_bomber owned by the Japanese, 3 cruisers owned by the Americans, 1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 3 fighters, 3 tactical_bombers and 3 transports in 33 Sea Zone, round 4 : 5/8 hits
Americans roll dice for 1 battleship, 4 fighters and 3 transports in 33 Sea Zone, round 4 : 5/5 hits
4 fighters owned by the Americans, 1 battleship owned by the Americans, 2 carriers owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
3 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 1 battleship, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 52
Casualties for Japanese: 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers
Casualties for ANZAC: 2 submarines
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 3 transports
Battle in Caroline Islands
Japanese attack with 2 artilleries, 1 fighter and 3 infantry
Americans defend with 1 airfield, 2 artilleries, 1 harbour and 3 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Caroline Islands, round 2 : 1/6 hits
Americans roll dice for 2 artilleries and 3 infantry in Caroline Islands, round 2 : 3/5 hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Japanese roll dice for 2 artilleries and 1 fighter in Caroline Islands, round 3 : 2/3 hits
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 3 : 0/4 hits
2 infantry owned by the Americans lost in Caroline Islands
Japanese roll dice for 2 artilleries and 1 fighter in Caroline Islands, round 4 : 2/3 hits
Americans roll dice for 2 artilleries in Caroline Islands, round 4 : 0/2 hits
2 artilleries owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 artilleries and 3 infantry
Non Combat Move - Japanese
1 fighter could not land in Caroline Islands and was removed
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Paulau Island
2 armour moved from Malaya to Shan State
2 bombers and 2 tactical_bombers moved from Burma to Shan State
2 armour and 1 mech_infantry moved from French Indo China to Shan State
4 infantry moved from Suiyuyan to Shensi
2 armour and 3 mech_infantrys moved from Kweichow to Shensi
4 infantry moved from Chahar to Suiyuyan
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Sakha to Siberia
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Malaya
1 destroyer and 2 submarines placed in 6 Sea Zone
3 armour placed in Shantung
1 fighter placed in Japan
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 2 artilleries and 1 harbour
Paulau Island : 3 fighters and 3 tactical_bombers
Shantung : 1 flag, 3 armour and 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 2 armour, 4 infantry and 3 mech_infantrys
Yunnan : 1 flag
Suiyuyan : 1 flag, 4 infantry
Kweichow : 1 flag, 1 armour and 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 8 armour, 3 artilleries, 2 bombers, 4 mech_infantrys and 2 tactical_bombers
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 battleship and 3 transports
37 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer, 2 submarines and 1 transport
Nenetsia : 1 flag
Turkmenistan : 1 flag
Production/PUs Summary :
Germans : 54 / 66
Russians : 22 / 25
Japanese : 68 / 73
Americans : 50 / 65
Chinese : 0 / 5
British : 35 / 37
UK_Pacific : 5 / 6
Italians : 16 / 31
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I went with your best defense in 33. I knew I it was an all out attack. I left a pair of planes behind in Japan that could have flown down and may be minimized my losses…oops. :roll:
I had realized my mistake after the fact too……I just did the same boneheaded thing against JuanSpain…I’m not happy that I left my fleet like that (what fleet?). Deep hole in the Pacific…Can’t fix stupid! At least I have the team game that went our way!
I have done the same thing a few times myself. It took a while for me to learn…hard-headed and all :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 46 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 22 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 bomber moved from Queensland to 33 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Battle in Morocco
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 33 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 battleship and 3 transports
Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 29
Casualties for Japanese: 1 battleship and 3 transports
Casualties for Americans: 2 submarines
Non Combat Move - Americans
1 bomber moved from 33 Sea Zone to Hawaiian Islands
1 bomber moved from Eastern United States to United Kingdom
1 carrier, 3 destroyers, 1 fighter and 3 submarines moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Suriname
1 fighter moved from Scotland to Suriname
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 8 Sea Zone to 6 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 1 armour, 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 artillery and 2 infantry moved from Egypt to Alexandria
4 fighters moved from Egypt to Alexandria
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Japanese
1 armour moved from Tambov to Russia
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 2 infantry
Casualties for British: 1 fighter and 1 infantry
Battle in Alexandria
British attack with 1 artillery, 4 fighters and 2 infantry
Italians defend with 4 infantry
retreated to Alexandria
Italians win with 2 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
4 fighters moved from Alexandria to Egypt
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 battleship, 1 cruiser, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 75 Sea Zone
1 fighter moved from French West Africa to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
4 infantry moved from Scotland to 109 Sea Zone
3 destroyers, 4 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Scotland to United Kingdom
5 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Burma to India
2 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Caucasus to Volgograd
Place Units - British
1 airfield placed in Gibraltar
1 destroyer placed in 106 Sea Zone
1 armour and 2 artilleries placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 aaGuns, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Alexandria to Tobruk
2 aaGuns, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 3 transports moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
2 aaGuns moved from 95 Sea Zone to Southern Italy
2 artilleries moved from Northern Italy to Southern Italy
1 armour moved from Ukraine to Romania
1 fighter moved from Western Ukraine to Northern Italy
1 fighter moved from Southern Italy to 95 Sea Zone
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Romania : 1 armour
Tobruk : 1 infantry
Northern Italy : 1 factory_major and 1 fighter
Southern Italy : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Ukraine : 1 flag, 1 factory_minor
95 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 3 transports
97 Sea Zone : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 54 / 66
Russians : 22 / 25
Japanese : 67 / 73
Americans : 51 / 67
Chinese : 0 / 5
British : 35 / 35
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from India to Turkmenistan
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 60 PUs;
Germans buy 3 armour, 8 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Bryansk
4 infantry moved from Smolensk to Bryansk
7 armour, 4 artilleries, 26 infantry and 12 mech_infantrys moved from Western Ukraine to Bryansk
6 armour moved from Novgorod to Bryansk
8 infantry moved from Ukraine to Rostov
2 bombers moved from Ukraine to Rostov
2 armour, 2 infantry and 6 mech_infantrys moved from Ukraine to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 15 armour, 4 artilleries, 33 infantry and 18 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 15 armour, 4 artilleries, 33 infantry and 18 mech_infantrys in Bryansk, round 2 : 17/70 hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 15 armour, 4 artilleries, 32 infantry and 18 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Rostov
Germans attack with 2 bombers and 8 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 bombers and 8 infantry in Rostov, round 2 : 2/10 hits
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Rostov
Germans roll dice for 2 bombers and 8 infantry in Rostov, round 3 : 0/10 hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits
Germans roll dice for 2 bombers and 8 infantry in Rostov, round 4 : 2/10 hits
Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers and 8 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Smolensk
1 artillery and 2 infantry moved from Archangel to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 artillery moved from Western Germany to Germany
3 infantry moved from Western Germany to France
2 artilleries and 2 infantry moved from Malta to 96 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
6 infantry moved from Western Germany to Northern Italy
8 infantry moved from Germany to Poland
1 fighter moved from Germany to Western Germany
1 tactical_bomber moved from Germany to Western Germany
1 fighter moved from Western Germany to 95 Sea Zone
1 tactical_bomber moved from Ukraine to Southern Italy
1 fighter moved from Western Germany to 95 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from Western Germany to 95 Sea Zone
2 bombers moved from Rostov to Southern Italy
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 92 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 95 Sea Zone: 2 submarines
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 submarines placed in 93 Sea Zone
3 armour placed in Novgorod
8 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Germans :
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 tactical_bombers
Poland : 8 infantry
Germany : 1 artillery and 1 factory_major
Northern Italy : 2 artilleries and 8 infantry
Southern Italy : 2 bombers and 2 tactical_bombers
Belarus : 1 flag, 2 artilleries and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag, 2 infantry
Bryansk : 1 flag, 3 aaGuns, 15 armour, 4 artilleries, 32 infantry and 18 mech_infantrys
Rostov : 1 flag, 8 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 submarine
104 Sea Zone : 1 destroyer
95 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 2 transports
93 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 destroyer
115 Sea Zone : 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 58 / 68
Russians : 18 / 25
Japanese : 67 / 73
Americans : 51 / 67
Chinese : 0 / 5
British : 35 / 35
UK_Pacific : 6 / 6
Italians : 15 / 20
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 armour moved from Kazakhstan to Russia
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
14 infantry moved from Novosibirsk to Vologda
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Japanese
3 infantry moved from Evenkiyskiy to Urals
2 infantry moved from Anglo Egyptian Sudan to Egypt
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 14 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 14 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Vologda
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Shantung to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 mech_infantry moved from Kweichow to Burma
2 bombers moved from Shan State to Burma
2 tactical_bombers moved from Shan State to Burma
1 mech_infantry moved from Shensi to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Shensi to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
2 fighters moved from 16 Sea Zone to Japan
1 tactical_bomber moved from 16 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo China to Shan State
3 infantry moved from Malaya to Shan State
1 armour moved from Malaya to Shan State
1 armour and 1 mech_infantry moved from Kweichow to Shan State
2 armour moved from Shantung to Kweichow
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Paulau Island to 36 Sea Zone
1 tactical_bomber moved from Paulau Island to 36 Sea Zone
1 fighter moved from Paulau Island to 37 Sea Zone
1 fighter moved from Paulau Island to 37 Sea Zone
2 tactical_bombers moved from Paulau Island to French Indo China
2 tactical_bombers moved from Burma to Shan State
2 bombers moved from Burma to Shan State
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3,4,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Japanese collect 62 PUs (8 lost to blockades); end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 2 artilleries and 1 harbour
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 2 armour, 4 infantry and 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 4 infantry
Kweichow : 1 flag, 2 armour
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 10 armour, 3 artilleries, 2 bombers, 6 infantry, 5 mech_infantrys and 2 tactical_bombers
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
Novosibirsk : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 56 / 68
Russians : 18 / 23
Japanese : 70 / 68
Americans : 51 / 67
Chinese : 0 / 5
British : 35 / 35
UK_Pacific : 5 / 6
Italians : 15 / 20
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 destroyers, 6 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
5 bombers moved from United Kingdom to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 104 Sea Zone
Americans attack with 5 bombers and 1 submarine
Germans defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 5 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Suriname to Gibraltar
5 bombers moved from 104 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 armour and 2 mech_infantrys moved from British Columbia to Western United States
Place Units - Americans
3 destroyers placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Turkmenistan to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 mech_infantry and 1 transport moved from 75 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 infantry moved from Egypt to Alexandria
4 fighters moved from Egypt to Alexandria
Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry and 1 tactical_bomber
Battle in Kazakhstan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 4 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Sumatra
Non Combat Move - British
1 battleship and 1 cruiser moved from 75 Sea Zone to 71 Sea Zone
4 fighters moved from Alexandria to Egypt
5 mech_infantrys moved from Iraq to Egypt
2 mech_infantrys moved from Eastern Persia to Turkmenistan
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Burma to India
Place Units - British
2 artilleries and 1 infantry placed in Egypt
2 infantry placed in Quebec
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry