good luck
G40 Cyanight(Axis) vs Ferrous1(Allies +13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 88 PUs;
Germans buy 6 armour, 1 artillery, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
6 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to RussiaCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Air Battle in Russia
Germans attacks with 9 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,5,4,8,6,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
6 bombers moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
3 armour moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Yugoslavia to Northern Italy
4 infantry moved from Western Germany to Northern Italy
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Egypt to Southern ItalyPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Iraq
1 artillery and 8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
Germans collect 64 PUs (4 lost to blockades); end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair 9 damage on 1 factory_major; Remaining resources: 5 PUs;
Russians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 bomber moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to SamaraCombat - Russians
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Tambov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Samara to Russia
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 2 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
3 bombers moved from Philippines to Celebes
2 fighters moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
3 fighters moved from 35 Sea Zone to 55 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 mech_infantry moved from Burma to India
1 tactical_bomber moved from Burma to India
3 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
1 armour moved from Jehol to Chahar
1 armour moved from Shantung to Hopei
1 mech_infantry moved from Jehol to Hopei
2 artilleries moved from Shantung to Anhwe
2 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Sikang to Tsinghai
3 fighters moved from French Indo China to TsinghaiCombat - Japanese
Battle in Tsinghai
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Hopei
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 armour, 3 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 armour and 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in India
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 6PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from 55 Sea Zone to 39 Sea Zone
3 armour moved from Java to 42 Sea Zone
3 armour and 3 transports moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
3 armour, 1 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
3 armour and 1 infantry moved from 39 Sea Zone to Ceylon
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
3 bombers moved from Celebes to French Indo China
3 carriers moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from 55 Sea Zone to 37 Sea Zone
3 fighters moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to Malaya
2 armour moved from Malaya to Burma
2 armour moved from French Indo China to Burma
3 fighters moved from Philippines to French Indo China
3 fighters moved from Tsinghai to Kazakhstan
1 destroyer moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 destroyers placed in 37 Sea Zone
1 infantry placed in Malaya
3 infantry placed in French Indo China
3 armour placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 1 artillery, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Suiyuyan to Timguska
1 bomber moved from West India to Timguska
1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
2 fighters moved from 110 Sea Zone to Western GermanyCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Philippines
Battle in Sumatra
Battle in Norway
Battle in Java
Battle in Timguska
Americans attack with 1 bomber and 1 mech_infantry
Germans defend with 1 armour
Americans win, taking Philippines from Japanese, taking Sumatra from Japanese, taking Norway from Germans, taking Java from Japanese, taking Timguska from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour -
No Intercept
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 1 artillery, 2 destroyers, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Iceland to 123 Sea Zone
2 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Suiyuyan to Timguska
1 bomber moved from West India to Timguska
1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
2 fighters moved from 110 Sea Zone to Western GermanyCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Philippines
Battle in Sumatra
Battle in Norway
Battle in Java
Battle in Timguska
Americans attack with 1 bomber and 1 mech_infantry
Germans defend with 1 armour
Americans win, taking Philippines from Japanese, taking Sumatra from Japanese, taking Norway from Germans, taking Java from Japanese, taking Timguska from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Southern France
1 bomber moved from Western Germany to Southern France
2 armour moved from Normandy Bordeaux to Southern France
2 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Tobruk to Alexandria
4 artilleries moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 artilleries, 4 infantry and 6 transports moved from 91 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
4 artilleries moved from 93 Sea Zone to Southern France
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Eastern United States to Southern France
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Timguska to YeniseyPlace Units - Americans
1 airfield and 3 infantry placed in Southern France
3 armour placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Hopei
1 artillery moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Kansu
4 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Southern France to Holland Belgium
2 infantry moved from West India to India
2 fighters moved from West India to India
1 tactical_bomber moved from West India to IndiaCombat - British
Battle in India
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Holland Belgium
British attack with 1 fighter and 6 infantry
Germans defend with 1 artillery and 2 infantry
British win, taking Holland Belgium from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Holland Belgium to Southern France
8 armour, 1 fighter and 7 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 armour, 1 artillery and 1 infantry moved from Tobruk to Alexandria
3 infantry moved from Libya to Tobruk
3 aaGuns, 1 artillery and 9 infantry moved from West India to Eastern Persia
2 fighters and 1 tactical_bomber moved from India to Eastern PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,6,3,4,3,5,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Egypt to Southern ItalyPlace Units - Italians
1 armour and 2 artilleries placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5,2
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 85 PUs;
Germans buy 3 armour, 1 artillery, 2 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 125 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
2 armour moved from Germany to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
27 armour, 5 artilleries, 6 bombers, 3 fighters, 17 infantry and 24 mech_infantrys moved from Bryansk to Russia
3 armour moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
3 mech_infantrys moved from Novgorod to Vologda
1 armour moved from Urals to VologdaCombat - Germans
Battle in Holland Belgium
Germans attack with 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
British defend with 6 infantry
Germans win, taking Holland Belgium from British with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 6 infantry
Battle in Vologda
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 artilleries and 2 infantry
Americans defend with 2 infantry
Germans win, taking Norway from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Russia
Germans attack with 33 armour, 5 artilleries, 6 bombers, 3 fighters, 17 infantry and 24 mech_infantrys
British defend with 2 fighters; Russians defend with 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 3 fighters, 74 infantry and 1 tactical_bomber
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 6 bombers and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 23 armour, 5 artilleries, 1 fighter, 17 infantry and 24 mech_infantrys
Casualties for British: 2 fighters
Casualties for Russians: 4 aaGuns, 6 artilleries, 3 fighters, 74 infantry and 1 tactical_bomberNon Combat Move - Germans
1 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Iraq to Egypt
4 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
2 armour moved from Germany to Northern Italy
2 aaGuns moved from Western Germany to Northern Italy
1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from Russia to Novgorod
6 bombers moved from Russia to Iraq
1 fighter moved from 125 Sea Zone to Western GermanyPlace Units - Germans
1 artillery and 9 infantry placed in Western Germany
3 armour, 2 fighters and 1 mech_infantry placed in Germany
3 mech_infantrys placed in Iraq
Germans undo move 3.
Germans undo move 2.
2 armour, 2 fighters and 2 mech_infantrys placed in Germany
1 armour and 2 mech_infantrys placed in Iraq
Germans undo move 3.
Germans undo move 2.
3 armour, 2 fighters and 1 mech_infantry placed in Germany
3 mech_infantrys placed in IraqTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,4,6
Germans collect 64 PUs (5 lost to blockades); end with 79 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 85 PUs;
Germans buy 3 armour, 1 artillery, 2 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 125 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
2 armour moved from Germany to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
27 armour, 5 artilleries, 6 bombers, 3 fighters, 17 infantry and 24 mech_infantrys moved from Bryansk to Russia
3 armour moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
3 mech_infantrys moved from Novgorod to Vologda
1 armour moved from Urals to VologdaCombat - Germans
Battle in Holland Belgium
Germans attack with 2 armour, 2 artilleries, 2 infantry and 1 tactical_bomber
British defend with 6 infantry
Germans win, taking Holland Belgium from British with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 6 infantry
Battle in Vologda
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 artilleries and 2 infantry
Americans defend with 2 infantry
Germans win, taking Norway from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Russia
Germans attack with 33 armour, 5 artilleries, 6 bombers, 3 fighters, 17 infantry and 24 mech_infantrys
British defend with 2 fighters; Russians defend with 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 3 fighters, 74 infantry and 1 tactical_bomber
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 6 bombers and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 23 armour, 5 artilleries, 1 fighter, 17 infantry and 24 mech_infantrys
Casualties for British: 2 fighters
Casualties for Russians: 4 aaGuns, 6 artilleries, 3 fighters, 74 infantry and 1 tactical_bomberNon Combat Move - Germans
1 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Iraq to Egypt
4 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
2 armour moved from Germany to Northern Italy
2 aaGuns moved from Western Germany to Northern Italy
1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters moved from Russia to Novgorod
6 bombers moved from Russia to Iraq
1 fighter moved from 125 Sea Zone to Western GermanyPlace Units - Germans
1 artillery and 9 infantry placed in Western Germany
3 armour, 2 fighters and 1 mech_infantry placed in Germany
3 mech_infantrys placed in Iraq
Germans undo move 3.
Germans undo move 2.
2 armour, 2 fighters and 2 mech_infantrys placed in Germany
1 armour and 2 mech_infantrys placed in Iraq
Germans undo move 3.
Germans undo move 2.
3 armour, 2 fighters and 1 mech_infantry placed in Germany
3 mech_infantrys placed in IraqTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,4,6
Germans collect 64 PUs (5 lost to blockades); end with 79 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs