@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from Dutch New Guinea to New Guinea
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
Turn Complete - French
nailed by the dice again - pretty big hit this time.
i had to edit the map to match the marti dice i had a freeze up in noncom.
have fun with scandanavia! :lol: good to get all the dice disasters out before the playoffs start. heh.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 tactical_bomber moved from Belarus to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 fighter moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Belarus to Ukraine
1 fighter moved from Belarus to Norway
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in Southern France
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 fighter
EDIT: Turning off Edit Mode
Battle in Norway
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Norway from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 infantry
EDIT: Changing ownership of Norway from Germans to Americans
EDIT: Adding units owned by Americans to Norway: 1 infantry
EDIT: Turning off Edit Mode
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 infantry
EDIT: Turning off Edit Mode
Battle in Holland Belgium
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from British to Germans
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Battle in Western Ukraine
Germans attack with 1 artillery and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Germans
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 carriers moved from 115 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from Germany to Western Germany
1 armour and 5 mech_infantrys moved from Germany to Poland
1 armour moved from Western Germany to Poland
3 artilleries moved from Eastern Poland to Belarus
1 tactical_bomber moved from Archangel to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Norway to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 93 Sea Zone to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
2 aaGuns moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
10 infantry placed in Western Germany
2 fighters placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
hang on - gonna tweak that noncom slightly.
here please use this map.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 armour moved from Yenisey to Yakut S.S.R.
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 armour
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians win, taking Smolensk from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Vologda to Russia
13 infantry moved from Russia to Bryansk
4 armour moved from Bryansk to Russia
3 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Russia to Smolensk
1 aaGun and 8 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 aaGun and 1 infantry moved from Szechwan to Kweichow
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 26 PUs total
i guess you didn’t see my edit - any issues with it - don’t think it changed anything for russia right?
ghost - please confirm you are ok with the map including my edit which occurred just after you downloaded the map but before you rolled dice.
thanks
Bold
map is OK
you aren’t going to believe what just happened… another 90%er went in your favor. and you held sumatra. and tripleA screwed up and sank my transport rather than allowing it to retreat. this is truly insane.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 fighters, 6 infantry and 3 submarines; Remaining resources: 1 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from India to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
2 bombers moved from Japan to 43 Sea Zone
2 infantry moved from Shantung to Jehol
1 fighter moved from Japan to Jehol
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
French defend with 1 destroyer; British defend with 1 cruiser and 1 transport
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -28
Casualties for Japanese: 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for French: 1 destroyer
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to French Indo China
1 artillery moved from Kiangsi to Kwangsi
3 infantry moved from Shantung to 19 Sea Zone
1 fighter moved from Jehol to Anhwe
1 tactical_bomber moved from Japan to Anhwe
3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from 43 Sea Zone to Kwangsi
1 fighter moved from 45 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from Japan to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
2 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Shantung to Anhwe
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 11 submarines and 4 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Sakha to Siberia
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
3 infantry placed in Japan
3 submarines placed in 36 Sea Zone
3 fighters placed in India
Japanese undo move 3.
1 fighter and 2 infantry placed in India
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
although tripleA doesn’t record it, i went through z37 for the retreat option.
minor edit - want the inf in malaya instead of FIC
man i count on bad luck, but not game long terrible luck. sheesh i’m just glad it’s not the playoffs i hope i get this out of my system before then!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 46 Sea Zone to 37 Sea Zone
4 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
3 fighters moved from United Kingdom to Western Germany
1 infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Air Battle in Western Germany
Americans attacks with 8 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Philippines
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 artillery, 1 infantry and 1 transport
Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery, 1 infantry and 1 transport
Battle in Celebes
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 battleship, 6 carriers, 1 cruiser, 7 destroyers, 9 fighters, 1 infantry, 2 submarines and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
7 fighters moved from Western Germany to Norway
1 fighter moved from 112 Sea Zone to Norway
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Burma to Yunnan
1 fighter moved from Hunan to Kweichow
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Gibraltar to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to 112 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
Combat - British
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 destroyers
EDIT: Adding units owned by British to 112 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Battle in Southern France
British attack with 1 artillery, 4 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Southern France from Germans with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Denmark
Non Combat Move - British
2 aaGuns, 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 bomber moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Union of South Africa to Rhodesia
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry and 1 transport moved from 41 Sea Zone to 58 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Turn Complete - UK_Pacific
I assumed no scramble against attack in Denmark (3 planes vs. 2dd, 3 ftr, 1 bmb)
UK is on 43, but UK_pac is on 6… UK should be on 49 then? If yes, I will adjust during ANZAC/France…
Must be similar mistake during last turn where I took SUM with UK-Europe?
UK pac collects for Pacific territories always… it doesn’t matter who took the territory.
Even with India out of buiseness? = no one Get the income?