@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
14L G40 Bold v Ghost - game 3
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yunnan to Shan State
Russians take Shan State from Japanese
1 infantry moved from Eastern Persia to West India
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Bessarabia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
7 infantry moved from Smolensk to Russia
3 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 armour moved from Novosibirsk to Yenisey
1 artillery moved from Russia to Bryansk
2 armour moved from Bryansk to Russia
1 armour moved from Novosibirsk to Yenisey
1 aaGun and 1 infantry moved from Yunnan to Szechwan
2 armour moved from Bryansk to Russia
1 infantry moved from Russia to SmolenskPlace Units - Russians
1 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry and 9 submarines; Remaining resources: 1 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to 42 Sea Zone
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to Kiangsi
2 bombers, 1 fighter and 3 tactical_bombers moved from Kwangsi to Kiangsi
1 infantry moved from Shantung to Anhwe
3 artilleries and 8 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 artillery moved from New Guinea to Dutch New GuineaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 destroyers and 2 transports
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 2 destroyers and 2 transports remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Shan State from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 3 artilleries and 10 infantry
Chinese defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 aaGuns moved from Shantung to Anhwe
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
4 transports moved from 19 Sea Zone to 6 Sea Zone
7 infantry moved from Japan to 6 Sea Zone
1 fighter and 3 tactical_bombers moved from Kiangsi to 6 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to Japan
2 bombers moved from Kiangsi to Japan
1 infantry moved from Japan to 6 Sea Zone
8 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
8 infantry moved from 19 Sea Zone to ShantungPlace Units - Japanese
1 destroyer and 9 submarines placed in 6 Sea Zone
1 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Japanese collect 54 PUs (7 lost to blockades); end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 46 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
3 fighters moved from Gibraltar to Southern France
1 infantry moved from Gibraltar to 91 Sea Zone
3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Southern France
1 bomber moved from United Kingdom to 112 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to NorwayCombat - Americans
Battle in New Guinea
Battle in Norway
Battle in Southern France
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans win, taking New Guinea from Japanese, taking Norway from Germans, taking Southern France from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 fighters moved from Southern France to 110 Sea Zone
1 bomber and 3 fighters moved from 112 Sea Zone to United Kingdom
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 7 destroyers, 9 fighters and 2 submarines moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 fighters and 1 tactical_bomber placed in Western United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to KweichowPlace Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from West India to 79 Sea Zone
1 mech_infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from United Kingdom to Northern ItalyCombat - British
Battle in Sumatra
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.Non Combat Move - British
1 bomber moved from Northern Italy to Normandy Bordeaux
1 aaGun, 1 artillery and 5 infantry moved from Holland Belgium to Normandy Bordeaux
1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Gibraltar
2 mech_infantrys moved from Alexandria to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Eastern Persia to West India
2 artilleries and 4 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 cruiser moved from 79 Sea Zone to 41 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to SmolenskCombat - Italians
Battle in Smolensk
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Smolensk to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 aaGun and 1 infantry moved from Yugoslavia to Northern Italy
2 artilleries moved from Slovakia Hungary to Greater Southern Germany
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from Dutch New Guinea to New Guinea
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneTurn Complete - French
-
nailed by the dice again - pretty big hit this time.
i had to edit the map to match the marti dice i had a freeze up in noncom.
have fun with scandanavia! :lol: good to get all the dice disasters out before the playoffs start. heh.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 tactical_bomber moved from Belarus to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 fighter moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Belarus to Ukraine
1 fighter moved from Belarus to Norway
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Southern France
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 fighter
EDIT: Turning off Edit Mode
Battle in Norway
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Norway from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 infantry
EDIT: Changing ownership of Norway from Germans to Americans
EDIT: Adding units owned by Americans to Norway: 1 infantry
EDIT: Turning off Edit Mode
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Archangel
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 infantry
EDIT: Turning off Edit Mode
Battle in Holland Belgium
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from British to Germans
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Battle in Western Ukraine
Germans attack with 1 artillery and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 carriers moved from 115 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from Germany to Western Germany
1 armour and 5 mech_infantrys moved from Germany to Poland
1 armour moved from Western Germany to Poland
3 artilleries moved from Eastern Poland to Belarus
1 tactical_bomber moved from Archangel to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Norway to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 93 Sea Zone to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
2 aaGuns moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
10 infantry placed in Western Germany
2 fighters placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total -
hang on - gonna tweak that noncom slightly.
-
here please use this map.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 armour moved from Yenisey to Yakut S.S.R.
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Yakut S.S.R.
Russians attack with 2 armour
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians win, taking Smolensk from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Vologda to Russia
13 infantry moved from Russia to Bryansk
4 armour moved from Bryansk to Russia
3 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Russia to Smolensk
1 aaGun and 8 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 aaGun and 1 infantry moved from Szechwan to KweichowPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 26 PUs total -
i guess you didn’t see my edit - any issues with it - don’t think it changed anything for russia right?
-
ghost - please confirm you are ok with the map including my edit which occurred just after you downloaded the map but before you rolled dice.
thanks
Bold
-
map is OK
-
you aren’t going to believe what just happened… another 90%er went in your favor. and you held sumatra. and tripleA screwed up and sank my transport rather than allowing it to retreat. this is truly insane.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 fighters, 6 infantry and 3 submarines; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from India to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
2 bombers moved from Japan to 43 Sea Zone
2 infantry moved from Shantung to Jehol
1 fighter moved from Japan to Jehol
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from ChineseCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
French defend with 1 destroyer; British defend with 1 cruiser and 1 transport
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -28
Casualties for Japanese: 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for French: 1 destroyer
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to French Indo China
1 artillery moved from Kiangsi to Kwangsi
3 infantry moved from Shantung to 19 Sea Zone
1 fighter moved from Jehol to Anhwe
1 tactical_bomber moved from Japan to Anhwe
3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from 43 Sea Zone to Kwangsi
1 fighter moved from 45 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from Japan to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
2 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Shantung to Anhwe
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 11 submarines and 4 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Sakha to Siberia
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
3 infantry placed in Japan
3 submarines placed in 36 Sea Zone
3 fighters placed in India
Japanese undo move 3.
1 fighter and 2 infantry placed in India
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
although tripleA doesn’t record it, i went through z37 for the retreat option.
minor edit - want the inf in malaya instead of FIC
-
man i count on bad luck, but not game long terrible luck. sheesh i’m just glad it’s not the playoffs i hope i get this out of my system before then!





