Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsG40 L14 Bjergmose vs. King Nothing (+12)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Southern Italy to Egypt
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Western Germany to EgyptCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 fighter, 1 tactical_bomber and 1 transport
French defend with 1 destroyer
Germans win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for French: 1 destroyer
Battle in Egypt
Germans attack with 1 armour, 2 bombers, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 bomber, 1 fighter and 1 harbour
Germans win, taking Egypt from British with 1 armour and 2 bombers remaining. Battle score for attacker is 17
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for French: 1 infantry
Casualties for British: 1 bomber and 1 fighter
Battle in GibraltarNon Combat Move - Germans
1 bomber moved from Egypt to Syria
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Egypt to Syria
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
10 infantry moved from Germany to Poland
2 armour moved from Yugoslavia to Romania
1 mech_infantry moved from Western Germany to Poland
2 armour moved from Holland Belgium to Germany
1 infantry moved from France to Southern FrancePlace Units - Germans
1 submarine placed in 110 Sea Zone
2 infantry placed in Southern France
1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry placed in Germany
Germans undo move 3.
1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
6 infantry moved from Yenisey to Timguska
2 armour and 1 mech_infantry moved from Russia to Rostov
1 armour moved from Belarus to Rostov
2 armour and 1 mech_infantry moved from Belarus to Karelia
4 artilleries moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Belarus
2 infantry moved from Smolensk to Belarus
2 artilleries and 7 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Belarus
7 infantry moved from Novgorod to KareliaCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Karelia
2 aaGuns and 11 infantry moved from Amur to SakhaPlace Units - Russians
3 infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,1,3
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Manchuria to Korea
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from Anhwe to Hopei
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 tactical_bomber moved from Manchuria to Korea
1 fighter moved from Manchuria to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 bombers, 6 fighters and 3 tactical_bombers moved from Kwangsi to Hopei
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Hopei
Japanese attack with 1 armour, 2 bombers, 8 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 11 infantry
Japanese win, taking Borneo from UK_Pacific, taking Hopei from Chinese with 1 armour, 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 2 fighters, 3 infantry and 2 mech_infantrys
Casualties for Chinese: 11 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in Kwangtung
Japanese attack with 1 artillery and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in JavaNon Combat Move - Japanese
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 battleship, 2 carriers and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers, 6 fighters and 4 tactical_bombers moved from Hopei to Kweichow
1 tactical_bomber moved from Korea to ManchuriaPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 fighter and 1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Eastern United StatesNon Combat Move - Americans
Place Units - Americans
1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 1 fighter placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 5 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 battleship and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 6 infantry moved from Burma to Yunnan
3 infantry moved from Shan State to Yunnan
2 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from West India to IndiaCombat - British
British creates battle in territory 44 Sea Zone
Battle in Yunnan
British attack with 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
British attack with 1 battleship and 1 destroyer
Japanese defend with 1 destroyer, 1 submarine and 1 transport
British win, taking 37 Sea Zone from Japanese with 1 battleship and 1 destroyer remaining. Battle score for attacker is 21
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Battle in Tanganyika Territory
British attack with 2 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 2 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 transport moved from 44 Sea Zone to 43 Sea Zone
1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
3 aaGuns moved from Burma to YunnanPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 27 PUs (1 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour and 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 armour moved from Romania to Western Ukraine
Italians take Bessarabia from Russians
Italians take Western Ukraine from Russians
1 artillery moved from French Equatorial Africa to Anglo Egyptian SudanCombat - Italians
Battle in Tobruk
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry
Italians win, taking Tobruk from French with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 bomber moved from Tobruk to Southern Italy
1 artillery moved from Bulgaria to Romania
4 infantry moved from Yugoslavia to Romania
1 aaGun moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Southern France to France
1 artillery and 1 infantry moved from Northern Italy to France
1 submarine moved from 97 Sea Zone to 93 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 cruiser and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea ZoneNon Combat Move - ANZAC
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
EDIT: Adding units owned by ANZAC to Yunnan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,2,2,6,2,2,5,3,6,2
ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
French take French Equatorial Africa from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 1 factory_minor, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
2 bombers moved from Syria to Eastern Poland
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 83 Sea Zone
2 artilleries and 13 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Germans creates battle in territory 98 Sea Zone
Battle in Eastern Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking 98 Sea Zone from French, taking Eastern Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Morocco
Battle in 83 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win, taking Morocco from French with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 destroyer moved from 91 Sea Zone to 102 Sea Zone
1 cruiser moved from 91 Sea Zone to 89 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 carrier, 2 tactical_bombers and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
3 fighters moved from Western Germany to Finland
5 armour, 2 artilleries and 10 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
1 artillery moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
2 aaGuns moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
6 infantry moved from Poland to Eastern Poland
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
6 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Southern France to France
1 carrier and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from Eastern Poland to YugoslaviaPlace Units - Germans
1 factory_minor placed in Egypt
1 fighter placed in Western Germany
1 infantry placed in Western Germany
1 armour and 6 mech_infantrys placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
11 infantry moved from Belarus to Novgorod
2 fighters moved from Novgorod to Finland
2 infantry moved from Karelia to Novgorod
2 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Karelia to Finland
3 artilleries and 18 infantry moved from Ukraine to Bessarabia
3 armour and 1 mech_infantry moved from Rostov to Bessarabia
1 tactical_bomber moved from Novgorod to Bessarabia
11 infantry moved from Sakha to Amur
6 infantry moved from Timguska to Kansu
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Finland
Russians attack with 2 armour, 4 artilleries, 2 fighters, 6 infantry and 1 mech_infantry
Germans defend with 3 fighters and 8 infantry
Russians win, taking Finland from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 3 fighters and 8 infantry
Casualties for Russians: 4 artilleries, 6 infantry and 1 mech_infantry
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 3 armour, 3 artilleries, 18 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 armour, 2 artilleries, 10 infantry and 1 mech_infantry; Italians defend with 1 aaGun
Russians win, taking Bessarabia from Italians with 3 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 5 armour, 2 artilleries, 10 infantry and 1 mech_infantry
Casualties for Russians: 18 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Bessarabia to Ukraine
2 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Karelia to Novgorod
2 fighters moved from Finland to Novgorod
2 aaGuns moved from Sakha to AmurPlace Units - Russians
3 infantry placed in Ukraine
1 fighter and 2 infantry placed in Novgorod
4 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,4
Russians collect 38 PUs (2 lost to blockades); end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 armour moved from Kwangtung to French Indo China
Japanese take French Indo China from French
1 armour moved from Hopei to Szechwan
2 bombers, 6 fighters and 4 tactical_bombers moved from Kweichow to Szechwan
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 submarines moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship and 2 carriers moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking Sumatra from UK_Pacific, taking 37 Sea Zone from UK_Pacific with 1 battleship, 2 carriers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Battle in 62 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 destroyer
ANZAC win with 1 destroyer remaining. Battle score for attacker is -11
Casualties for Japanese: 1 tactical_bomber
Battle in Korea
Battle in Szechwan
Japanese attack with 1 armour, 2 bombers, 6 fighters and 4 tactical_bombers
Chinese defend with 6 infantry
Japanese win, taking Korea from Russians with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 2 fighters
Casualties for Chinese: 6 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
2 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter moved from Japan to ManchuriaPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 fighters and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
Americans take 54 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from Hawaiian Islands to 63 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from Hawaiian Islands to 49 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from 101 Sea Zone to 89 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 2 mech_infantrys moved from Western United States to British Columbia
1 bomber moved from Eastern United States to Hawaiian IslandsCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 63 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 63 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 cruiser
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 armour, 1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from 102 Sea Zone to 91 Sea Zone
3 fighters moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 46 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from 49 Sea Zone to QueenslandPlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Sikang to Yunnan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - British
British repair 11 damage on 1 factory_major and 1 harbour; Remaining resources: 22 PUs;
British buy 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
2 infantry moved from French West Africa to French Central Africa
1 armour and 6 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from India to 41 Sea Zone
2 infantry moved from Yunnan to French Indo China
1 fighter moved from India to French Indo China
1 infantry moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 armour moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Yunnan
1 armour moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Kweichow to Yunnan
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to United KingdomCombat - British
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 2 armour, 1 fighter and 1 infantry
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Shan State to Yunnan
1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 fighter moved from Anglo Egyptian Sudan to Belgian CongoPlace Units - British
1 transport placed in 106 Sea Zone
1 transport placed in 109 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,1,5,4,6,2,1
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
Jeg er nok ikke på imorgen fredag efter 14 og er først på igen søndag. Bare så du ikke undrer dig over manglende updates
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Libya
Italians take Libya from French
1 armour and 1 infantry moved from Iraq to Northwest Persia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 armour moved from Western Ukraine to BryanskCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer; Americans defend with 1 armour, 1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 infantry, 2 mech_infantrys and 4 transports
Americans win with 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 4 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Bryansk
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bessarabia
Italians attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
Russians defend with 3 armour and 3 artilleries
Russians win with 2 armour remaining. Battle score for attacker is -20
Casualties for Russians: 1 armour and 3 artilleries
Casualties for Italians: 1 artillery, 1 bomber, 1 fighter and 4 infantryNon Combat Move - Italians
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 fighter placed in Southern Italy
3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 transport moved from 61 Sea Zone to 62 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Morocco to Algeria
Germans take Algeria from French
1 armour moved from Norway to Finland
2 tactical_bombers moved from 112 Sea Zone to Finland
1 fighter moved from Western Germany to Finland
2 artilleries and 16 infantry moved from Baltic States to Belarus
1 artillery and 5 infantry moved from Eastern Poland to Bessarabia
3 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 bombers moved from Yugoslavia to UkraineCombat - Germans
Battle in Belarus
Germans attack with 2 artilleries and 16 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 armour, 1 fighter and 2 tactical_bombers
Russians defend with 2 armour
Germans win, taking Finland from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 2 tactical_bombers
Casualties for Russians: 2 armour
Battle in Bessarabia
Germans attack with 1 artillery and 5 infantry
Russians defend with 2 armour
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Russians: 2 armour
Battle in Ukraine
Germans attack with 3 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 aaGun, 2 armour, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 armour, 2 bombers and 1 mech_infantry
Casualties for Russians: 1 aaGun, 2 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
1 aaGun moved from Baltic States to Belarus
2 aaGuns and 2 infantry moved from Eastern Poland to Belarus
1 artillery and 6 infantry moved from Poland to Eastern Poland
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Finland to 113 Sea Zone
1 carrier and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Egypt
1 submarine moved from 83 Sea Zone to 70 Sea ZonePlace Units - Germans
3 infantry placed in Egypt
2 fighters and 2 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
1 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs





