JDOW Axis vs bmnielsen Allies+17


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
                2 infantry moved from Rostov to Bryansk
                5 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                1 submarine moved from 127 Sea Zone to 111 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                3 artilleries and 2 infantry moved from Novgorod to Belarus

    Place Units - Russians
                3 artilleries placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

  • 15 14

    Sir, I am gonna invade Guam with Inf/Art, supported by BB and CC. You can scramble. However I have never seen anyone scramble in that spot so in order to keep the pace I assume no scramble there.

    Apologies in advance if this assumption was wrong. I usually don’t like them as I several times decided against the assumption myself. However I hope I made the right choice. If not I will handle that situation in your favor.

  • 15 14

    I btw planned to post the map but it was not activated in the game menu, so I clicked done and now I need to continue or otherwise redo all combat moves.

    Cheers,
    Tobias

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 2 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Siberia to Amur
                      Japanese take Amur from Russians
                1 armour moved from Amur to Manchuria
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Kiangsi to Kwangtung
                5 fighters moved from Kwangsi to Szechwan
                5 tactical_bombers moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Shan State
                2 infantry moved from Siam to Shan State
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                3 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 artillery moved from 21 Sea Zone to Guam
                1 battleship moved from 33 Sea Zone to 21 Sea Zone
                1 cruiser moved from 36 Sea Zone to 21 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Borneo
                Battle in Malaya
                Battle in Guam
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield and 1 fighter
                    Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 fighter
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Szechwan
                    Japanese attack with 5 fighters and 5 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 5 infantry
                Battle in Shan State
                    Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 3 infantry
                    Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 3 infantry
                    Casualties for Chinese: 4 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                1 aaGun and 4 infantry moved from Jehol to Anhwe
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 33 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
                2 fighters moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 fighter moved from Kwangtung to 43 Sea Zone
                1 tactical_bomber moved from Yunnan to 43 Sea Zone
                2 fighters moved from Szechwan to Anhwe
                2 tactical_bombers moved from Szechwan to Anhwe
                2 fighters moved from Szechwan to Kwangsi
                3 tactical_bombers moved from Szechwan to Kwangsi
                1 bomber moved from Shan State to Kwangsi
                1 bomber moved from Shan State to Anhwe

    Place Units - Japanese
                1 factory_minor and 2 infantry placed in Japan
                Japanese undo move 1.
                2 infantry placed in Japan
                4 submarines placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

  • 15 14

    That was a fun J2. Activate Mongolia, Air strike Chinese, Attack everyone else. Never done that before in one turn:D


  • Yeah, you’ve been busy :) No problem with the scramble order.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 destroyers, 3 submarines and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 101 Sea Zone to 118 Sea Zone
                      Americans take 106 Sea Zone from Germans
                2 fighters moved from Eastern United States to 118 Sea Zone
                1 bomber moved from Eastern United States to 118 Sea Zone

    Combat - Americans
                Battle in 118 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Germans defend with 1 submarine
                    Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 118 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Central United States to Western United States
                1 bomber moved from 118 Sea Zone to United Kingdom
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Central United States: 1 armour
                EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
                EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
                EDIT: Adding units owned by Americans to Brazil: 1 armour and 3 infantry
                EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Shensi to Hopei
                5 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                5 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Ethiopia to Italian Somaliland
                1 fighter and 1 tactical_bomber moved from Kenya to Italian Somaliland
                1 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 fighter moved from Egypt to 99 Sea Zone

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    British win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Italian Somaliland
                    British attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Italian Somaliland to Egypt
                1 fighter moved from 99 Sea Zone to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 battleship and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 bomber moved from Malta to Eastern Persia
                3 infantry and 2 mech_infantrys moved from India to Burma
                1 fighter moved from Yunnan to Burma
                1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters moved from 92 Sea Zone to 109 Sea Zone
                2 aaGuns, 1 fighter and 5 infantry moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                1 destroyer and 1 transport placed in 109 Sea Zone
                2 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,3,4,5,1,5,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys


  • I accidentally moved the US transport along with the warships on the combat move, I hope you don’t mind the edit to pull it back.

  • 15 14

    @bmnielsen:

    I accidentally moved the US transport along with the warships on the combat move, I hope you don’t mind the edit to pull it back.

    Sure, no problem!

  • 15 14

    You did a good job in setting up temptations for Italy from round 1 which are supposed to be dead traps. I almost attacked TJ in order to sink 81 and almost overlooked Anzac can suez canal opener potential.
    Alternatives are taking Gib, taking anything. All unattractive.

    Forcing Axis to make the most boring IT turn ever.

    Axis are gonna be busy in in Europe for sure. I like the way you dealt with my G1 opener. Knowing this way to deal with it will probably  bring me back to the good old 110/111 G1:D

  • 15 14

    And btw, you do the same thing like I do to prevent IT from taking EP or baltic and allowing Germans to move forward without DOW. I am wondering why so many dont invest that one Inf to do that^^

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Northern Italy
                1 armour moved from Slovakia Hungary to Romania
                2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 armour moved from Greece to Romania
                4 infantry moved from Northern Italy to France

    Place Units - Italians
                3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Java to Burma
                1 infantry moved from Dutch New Guinea to New Guinea
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from New South Wales to Queensland
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Libya to Tunisia
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 cruiser moved from 88 Sea Zone to 101 Sea Zone

    Turn Complete - French


  • Yeah, it’s an interesting opening position, should be fun :)

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 fighter moved from Western Germany to Baltic States
                1 tactical_bomber moved from Western Germany to Baltic States
                2 infantry moved from Poland to Baltic States
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                2 artilleries and 11 infantry moved from Romania to Eastern Poland
                3 artilleries moved from Poland to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to 114 Sea Zone
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                2 bombers moved from Southern Italy to 114 Sea Zone

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 4 armour, 5 artilleries and 11 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 4 armour, 5 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                    Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Baltic States
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from 114 Sea Zone to Western Germany
                1 fighter moved from 114 Sea Zone to Western Germany
                2 bombers moved from 114 Sea Zone to Western Germany
                1 infantry moved from Poland to Baltic States
                1 aaGun moved from Poland to Baltic States
                2 aaGuns, 1 armour and 13 infantry moved from Poland to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                10 artilleries and 1 infantry moved from Germany to Poland
                1 aaGun moved from Normandy Bordeaux to France
                2 mech_infantrys moved from Southern France to Yugoslavia
                1 armour moved from Yugoslavia to Eastern Poland
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                7 mech_infantrys moved from Western Germany to Poland
                3 fighters moved from Southern Italy to Western Germany
                3 tactical_bombers moved from Southern Italy to Western Germany
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                1 fighter moved from Baltic States to Germany
                1 tactical_bomber moved from Baltic States to Germany
                1 fighter moved from Western Germany to 113 Sea Zone
                1 tactical_bomber moved from Western Germany to 113 Sea Zone

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                3 armour and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 fighter moved from Western Germany to Baltic States
                1 tactical_bomber moved from Western Germany to Baltic States
                2 infantry moved from Poland to Baltic States
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                2 artilleries and 11 infantry moved from Romania to Eastern Poland
                3 artilleries moved from Poland to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to 114 Sea Zone
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                2 bombers moved from Southern Italy to 114 Sea Zone

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 4 armour, 5 artilleries and 11 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 4 armour, 5 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                    Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Baltic States
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from 114 Sea Zone to Western Germany
                1 fighter moved from 114 Sea Zone to Western Germany
                2 bombers moved from 114 Sea Zone to Western Germany
                1 infantry moved from Poland to Baltic States
                1 aaGun moved from Poland to Baltic States
                2 aaGuns, 1 armour and 13 infantry moved from Poland to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                10 artilleries and 1 infantry moved from Germany to Poland
                1 aaGun moved from Normandy Bordeaux to France
                2 mech_infantrys moved from Southern France to Yugoslavia
                1 armour moved from Yugoslavia to Eastern Poland
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                7 mech_infantrys moved from Western Germany to Poland
                3 fighters moved from Southern Italy to Western Germany
                3 tactical_bombers moved from Southern Italy to Western Germany
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                1 fighter moved from Baltic States to Germany
                1 tactical_bomber moved from Baltic States to Germany
                1 fighter moved from Western Germany to 113 Sea Zone
                1 tactical_bomber moved from Western Germany to 113 Sea Zone

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                3 armour and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Norway: 1 infantry
                EDIT: Adding units owned by Germans to Finland: 1 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters, 1 infantry and 1 tactical_bomber moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 artilleries and 2 infantry moved from Novgorod to Archangel
                1 armour and 1 mech_infantry moved from Belarus to Archangel
                1 armour and 1 mech_infantry moved from Bryansk to Archangel
                2 aaGuns moved from Belarus to Archangel
                2 fighters and 1 tactical_bomber moved from Karelia to Archangel
                2 aaGuns, 5 artilleries and 15 infantry moved from Belarus to Bryansk
                2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Olgiy
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                2 aaGuns and 8 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

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