@Stucifer OK, the Germans go first – I will submit their move. In the meantime, want to make sure you can download and open this saved game OK?
Kejser K & Hertugen (Axis) vs Bonusbent (Allies +10)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Tunisia to Morocco
1 bomber moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to Morocco
5 destroyers moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
4 infantry moved from Libya to Tobruk
2 armour moved from Libya to Tobruk
1 artillery moved from Libya to TobrukCombat - Italians
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Vil du scramble Bjarke? Se ovenstÃ¥ende…
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Niks
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Har du fortrudt? :lol:
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En anelse…
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Der er ikke rullet terninger, saa du er ikke bundet.
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Du har selvfoelgelig bedt om min tilkendegivelse af, om jeg scrambler eller ej, men det gaar nok.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Tunisia to Morocco
1 bomber moved from Southern Italy to Morocco
4 infantry moved from Libya to Tobruk
2 armour moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 bomber moved from Southern Italy to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 2 bombers and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Tobruk
Italians attack with 2 armour, 1 artillery and 4 infantry
British defend with 1 mech_infantry
Italians win, taking Tobruk from British with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 bombers moved from Morocco to Southern France
2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to 95 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
Tak for gestussen Bjarke… Den fÃ¥r nok næppe en betydning for hvem der vinder dette her. Et aldeles heldigt angreb pÃ¥ Moskva kan dog ændre meget endnu. :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 bomber and 3 fighters moved from Shan State to Eastern Persia
1 infantry moved from New South Wales to Queensland
2 transports moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
1 fighter moved from Gibraltar to United KingdomTurn Complete - French
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@Kejser:
Tak for gestussen Bjarke… Den får nok næppe en betydning for hvem der vinder dette her. Et aldeles heldigt angreb på Moskva kan dog ændre meget endnu. :|
Njaaaa, vi faar se. Jeg er ikke nervoes for at tabe Moskva i hvert fald. Jeg gaetter paa, at tyskerne ikke naar til Cairo, foer jeg staar i Europa.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
3 fighters moved from Western Ukraine to Rostov
4 tactical_bombers moved from Western Ukraine to Rostov
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Rostov
Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 infantry
Germans win, taking Rostov from Russians with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters moved from Rostov to Bryansk
4 tactical_bombers moved from Rostov to Bryansk
3 armour moved from Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Poland to Western Ukraine
3 artilleries and 2 infantry moved from Belarus to Bryansk
13 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Smolensk
3 bombers moved from Germany to Bryansk
1 submarine moved from 119 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 infantry moved from Amur to Buyant-Uhaa
5 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Yenisey to Dzavhan
Russians take Dzavhan from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
2 aaGuns moved from Amur to Manchuria
4 infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Ethiopia to EgyptPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,5,2,6,1,6,6,5,1,5,6,3,6,1,5,1,3,3,6
Russians collect 20 PUs (3 lost to blockades); end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Combat - Japanese
Non Combat Move - Japanese
3 fighters moved from Kiangsu to Kansu
3 infantry moved from Novosibirsk to Kansu
7 tactical_bombers moved from Kiangsu to Kansu
2 bombers moved from Kiangsu to Kansu
4 fighters moved from 6 Sea Zone to Central Mongolia
1 tactical_bomber moved from Japan to Central MongoliaPlace Units - Japanese
1 destroyer and 2 fighters placed in 6 Sea Zone
Japanese undo move 1.
2 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 20 PUs; end with 21 PUs total -
Jeg taenker vi er ved at være færdige?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery, 1 fighter and 6 infantry moved from Kiangsi to Anhwe
1 infantry moved from Sikang to ShensiPlace Units - Chinese
2 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
Argh. Fik klikket done for USA i stedet for post turn summary.
Ask, jeg angreb i SZ6 og brugte alle 6 kamikaze tokens for dig fordelt med en paa hver DD. Du fik to hits. Jeg scramblede ogsaa dine to fightere.
Det var vist det slag eller ingen, at de tokens og fly skulle bruges, hvorfor jeg ikke spurgte foerst. Bortset fra det, var der ingen kampe.