@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Mallery29 +11 Allies -VS- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers and 1 fighter; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from India to Shan State
6 fighters and 3 tactical_bombers moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers and 1 fighter; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from India to Shan State
6 fighters and 3 tactical_bombers moved from India to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 1 armour, 6 fighters, 1 mech_infantry and 3 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 6 fighters, 1 mech_infantry and 3 tactical_bombers in Shan State, round 2 : 3/11 hits
Americans roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Shan State
Japanese win, taking Shan State from Americans with 1 armour, 6 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from Shan State to India
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
1 tactical_bomber moved from Kiangsu to Japan
1 armour moved from Kansu to Kweichow
2 armour moved from Shensi to Kweichow
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
3 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Amur to Siberia
1 infantry moved from Siberia to Soviet Far East
3 armour moved from India to Yunnan
2 armour moved from Kweichow to Yunnan
3 infantry moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
1 armour and 1 mech_infantry moved from Manchuria to AnhwePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
Japanese undo move 2.
Japanese undo move 1.
3 destroyers placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 31
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,2,1,6,6,2,2,5,5,4,2,4,3,4,2,6,2,6,5,5,6,3,6,5,3,6,3,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,4,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,4,5,2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,2,3,1,3,6,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,6,1,1,3,5,3,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,5,6,1,1,1,2,2
Japanese collect 22 PUs (31 lost to blockades); end with 22 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun and 3 infantry
Kiangsu : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 5 armour
Suiyuyan : 1 flag
Kweichow : 4 armour and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 2 armour and 3 mech_infantrys
Shan State : 1 flag, 1 armour and 1 mech_infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 3 destroyers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Turkmenistan : 1 flag
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 71 / 86
Russians : 3 / 4
Japanese : 53 / 27
Americans : 56 / 83
Chinese : 0 / 2
British : 33 / 38
UK_Pacific : 8 / 0
Italians : 17 / 20
ANZAC : 20 / 34
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 25 times
3 was rolled 20 times
4 was rolled 21 times
5 was rolled 32 times
6 was rolled 28 times
Average roll : 3.658
Median : 4.000
Variance : 0.723
Standard Deviation : 0.850
Total rolls : 149Null / Other
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.594
Median : 4.000
Variance : 0.338
Standard Deviation : 0.582
Total rolls : 69Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.455
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Americans Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.594
Median : 4.000
Variance : 0.338
Standard Deviation : 0.582
Total rolls : 69 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
7 bombers moved from United Kingdom to Western Germany
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Malaya to Shan State
1 artillery and 2 fighters moved from Malaya to Shan State
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State -
Scramble orders for Japan?
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ya 2fighters and 1 tac
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
7 bombers moved from United Kingdom to Western Germany
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Malaya to Shan State
1 artillery and 2 fighters moved from Malaya to Shan State
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan StateCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 14 submarines
Japanese defend with 3 destroyers, 2 fighters and 1 tactical_bomber
11 submarines owned by the Americans Submerged
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 destroyers
Casualties for Americans: 3 submarines
Battle in Western Germany
Americans attack with 7 bombers
Germans defend with 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Americans win with 5 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 3 fighters
Casualties for Americans: 2 bombers
Battle in Shan State
Americans attack with 1 artillery, 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Americans: 1 artillery
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 bomber moved from Shan State to Malaya
2 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
3 fighters moved from Shan State to Malaya
2 submarines moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 54 Sea Zone to 26 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 5 submarines moved from 92 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 91 Sea Zone
5 bombers moved from Western Germany to United Kingdom
1 aaGun, 3 infantry, 3 mech_infantrys and 4 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 mech_infantry moved from Alexandria to EgyptPlace Units - Americans
1 bomber placed in Eastern United States
2 infantry placed in Western United States
3 submarines and 1 transport placed in 10 Sea Zone
4 destroyers and 1 transport placed in 101 Sea Zone
Americans undo move 4.
3 destroyers and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - British
British buy 1 aaGun, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 bomber moved from Russia to NovgorodCombat - British
Battle in Bryansk
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.Non Combat Move - British
1 bomber moved from Novgorod to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 mech_infantry moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
5 destroyers and 2 transports moved from 92 Sea Zone to 91 Sea ZonePlace Units - British
1 aaGun and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
5 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northwest Persia to Iraq
1 fighter moved from Southern Italy to Iraq
1 armour moved from Volgograd to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northwest Persia to Iraq
1 fighter moved from Southern Italy to Iraq
1 armour moved from Volgograd to BryanskCombat - Italians
Battle in Iraq
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Iraq to Northwest Persia
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 submarine moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
1 mech_infantry placed in VolgogradTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
Italians collect 18 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - ANZAC
2 armour, 1 bomber, 3 fighters and 1 tactical_bomber moved from Malaya to Shan State
ANZAC take Shan State from Japanese
2 armour, 1 bomber, 3 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 destroyer moved from 54 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in Yunnan
ANZAC attack with 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 5 armour
ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 5 armour
Casualties for ANZAC: 2 armour, 1 bomber and 1 fighterNon Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
2 aaGuns, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 aaGuns and 4 infantry moved from 37 Sea Zone to Malaya
1 artillery and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in Malaya
2 infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 80 PUs;
Germans buy 3 armour, 2 artilleries, 3 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Northwest Persia to Trans-Jordan
Germans take Trans-Jordan from British
1 mech_infantry moved from Szechwan to Shan State
Germans take Shan State from ANZACCombat - Germans
Non Combat Move - Germans
7 armour, 1 bomber, 3 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
2 artilleries and 3 infantry moved from Volgograd to Caucasus
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 armour moved from Szechwan to Yunnan
1 armour moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Novgorod to Archangel
8 infantry moved from Germany to PolandPlace Units - Germans
3 fighters and 3 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
3 armour placed in Ukraine
1 infantry placed in Western Germany
1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,2,2,1,2,1,5,4,1,2,1,1,3,2,5,1,6,5
Germans collect 72 PUs (1 lost to blockades); end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUsTerritory Summary for Germans :
Shensi : 1 flag
Yunnan : 3 armour
Kweichow : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Shan State : 1 flag, 1 mech_infantry
Trans-Jordan : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 12 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 12 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Poland : 8 infantry
Germany : 1 artillery, 1 factory_major and 2 infantry
Norway : 1 airfield, 3 fighters and 6 infantry
Denmark : 5 infantry
Holland Belgium : 12 infantry
Southern Italy : 2 fighters
Belarus : 1 flag, 6 aaGuns, 3 armour, 15 artilleries, 41 infantry and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 4 artilleries and 6 infantry
Eastern Poland : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 2 transports
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 7 armour, 1 bomber, 3 fighters and 1 tactical_bomber
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 73 / 87
Russians : 3 / 4
Japanese : 52 / 27
Americans : 56 / 82
Chinese : 0 / 2
British : 30 / 38
UK_Pacific : 8 / 0
Italians : 19 / 24
ANZAC : 20 / 34
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 2.895
Median : 2.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19Null / Other
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 2.895
Median : 2.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 armour
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Samara to Russia
8 infantry moved from Russia to Samara
7 infantry moved from Russia to Samara
1 aaGun, 3 armour and 1 artillery moved from Russia to Samara
2 infantry moved from Russia to Samara
1 armour moved from Russia to Samara
2 artilleries moved from Russia to Samara
1 aaGun and 5 infantry moved from Russia to SamaraPlace Units - Russians
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 fighters and 3 tactical_bombers moved from India to Malaya -
I don’t see anyway out of this loss
you win

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Swap sides?
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sure
transport sz39
artillery sudan
wagggster1@yahoo.com





