Will have to come to this later.
14L G40 Ghostglider(axis) vs. Bjergmose +13
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to MalayaPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Northwest Persia to Caucasus
2 fighters moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
1 infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
1 infantry moved from Archangel to Vologda
1 armour moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 artillery and 1 infantry moved from Novgorod to Belarus
1 armour moved from Timguska to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 armour moved from Timguska to Tsinghai
Germans take Tsinghai from Chinese
2 armour moved from Timguska to Kansu
1 bomber moved from Novgorod to Urals
1 bomber moved from Ukraine to Caucasus
1 bomber moved from Novgorod to Western Ukraine
1 bomber moved from Novgorod to UralsCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 3 fighters
Russians defend with 1 artillery and 1 infantry
Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kansu
Germans attack with 2 armour
Chinese defend with 1 infantry
Germans win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Urals
Germans attack with 1 armour and 2 bombers
Russians defend with 1 mech_infantry
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Vologda to Novgorod
2 bombers moved from Urals to Novgorod
1 artillery and 1 infantry moved from Archangel to Nenetsia
2 mech_infantrys moved from Germany to Romania
2 fighters moved from Holland Belgium to France
1 aaGun and 1 infantry moved from Western Germany to France
1 infantry moved from Northern Italy to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Slovakia Hungary to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Vyborg
3 mech_infantrys moved from Germany to Northern Italy
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 bomber moved from Western Ukraine to Novgorod
3 fighters moved from Caucasus to Ukraine
1 bomber moved from Caucasus to NovgorodPlace Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Novgorod
1 artillery, 1 infantry and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Rostov to Bryansk
1 fighter moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 2 infantry
Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians win, taking Smolensk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 aaGun moved from Rostov to Volgograd
1 armour moved from Rostov to Kazakhstan
1 armour moved from Rostov to Volgograd
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
1 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Philippines to Anhwe
2 infantry moved from Japan to 6 Sea Zone
1 armour and 1 artillery moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 20 Sea Zone to Kiangsi
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 battleship and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kiangsi
1 infantry moved from Shantung to AnhweCombat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
ANZAC win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from Anhwe to Formosa
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Jehol
1 artillery moved from Korea to Manchuria
2 transports moved from 36 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 fighter placed in 6 Sea Zone
3 fighters, 1 infantry and 3 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 2 factory_minors, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to Southern Italy
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
2 fighters moved from Guam to Manchuria
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 armour moved from Persia to Northwest Persia
1 fighter moved from Egypt to Northwest PersiaCombat - Americans
Battle in Manchuria
Americans attack with 2 fighters
Japanese defend with 1 artillery
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Northwest Persia
Americans attack with 1 armour and 1 fighter
Japanese defend with 2 fighters
Italians win with no units remaining. Battle score for attacker is 4
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 armour and 1 fighter
Battle in Southern Italy
Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
Italians win with 1 tactical_bomber remaining. Battle score for attacker is -23
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun and 5 infantry
Casualties for Americans: 2 artilleries, 1 bomber, 2 fighters and 2 infantryNon Combat Move - Americans
1 fighter moved from 95 Sea Zone to Greece
1 carrier moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Manchuria to Chahar
1 fighter moved from Caroline Islands to French Indo China
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
2 bombers moved from Western United States to Queensland
2 fighters moved from Holland Belgium to Normandy BordeauxPlace Units - Americans
1 factory_minor placed in Iraq
1 factory_minor placed in Persia
1 armour and 2 infantry placed in Normandy Bordeaux
1 carrier and 3 destroyers placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Chahar to Jehol
1 fighter and 2 infantry moved from Hunan to KiangsiCombat - Chinese
Battle in Jehol
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to YunnanPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
1 infantry placed in Sikang
1 artillery and 1 infantry placed in Anhwe
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to 95 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
2 fighters moved from Yunnan to Tsinghai
2 fighters moved from Yunnan to KwangsiCombat - British
Battle in Tsinghai
British attack with 2 fighters
Germans defend with 1 armour
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for British: 1 fighter
Battle in Kwangsi
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Southern Italy
British attack with 1 armour and 1 infantry
Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
British captures 17PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Italians: 1 tactical_bomberNon Combat Move - British
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Malaya to Shan State
2 fighters moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from Tsinghai to SikangPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
2 artilleries, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 49 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,6,3,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Bulgaria
1 fighter moved from Ukraine to Bulgaria
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 artillery, 1 fighter and 1 infantry moved from Ukraine to Bryansk
2 fighters moved from Ukraine to KazakhstanCombat - Italians
Battle in Bulgaria
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Southern Italy
Italians attack with 1 artillery and 3 infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Southern Italy from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Bryansk
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Kazakhstan
Italians attack with 2 fighters
Russians defend with 1 armour
Italians win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
2 fighters moved from Kazakhstan to Novosibirsk
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bulgaria to Ukraine
1 aaGun moved from Archangel to VologdaTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,3,5,4
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Malaya to Sikang
1 fighter moved from Caroline Islands to French Indo ChinaPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
3 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters and 6 infantry; Remaining resources: 3 PUs;Combat Move - Germans
1 armour moved from Kansu to Urals
Germans take Urals from Russians
1 armour moved from Yakut S.S.R. to Amur
Germans take Buryatia from Russians
Germans take Amur from Russians
1 armour moved from Kansu to Suiyuyan
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
2 fighters moved from France to 95 Sea Zone
4 bombers moved from Novgorod to 95 Sea Zone
1 bomber moved from Novgorod to 95 Sea Zone
3 fighters moved from Ukraine to Smolensk
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 95 Sea Zone
Germans attack with 5 bombers and 2 fighters
British defend with 2 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser and 2 transports
Germans win with 5 bombers remaining. Battle score for attacker is 49
Casualties for Germans: 2 fighters
Casualties for British: 2 fighters and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser and 2 transports
Battle in Suiyuyan
Germans attack with 1 armour
Chinese defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Chinese: 1 infantry
Battle in Smolensk
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters moved from Smolensk to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 artillery moved from Archangel to Belarus
1 infantry moved from Nenetsia to Vologda
1 artillery moved from Nenetsia to Archangel
2 mech_infantrys moved from Western Ukraine to Ukraine
3 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Belarus
5 bombers moved from 95 Sea Zone to Southern Italy
2 infantry moved from Western Germany to France
1 mech_infantry moved from Romania to Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Northern Italy to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to France
1 aaGun moved from France to Holland BelgiumPlace Units - Germans
3 infantry placed in France
3 armour placed in Novgorod
3 fighters and 3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 58 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 armour moved from Volgograd to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Smolensk to RussiaPlace Units - Russians
1 artillery, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 artilleries, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
3 fighters moved from Japan to Chahar
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Chahar
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Anhwe
1 tactical_bomber moved from 20 Sea Zone to Anhwe
1 bomber moved from Formosa to Anhwe
1 submarine moved from 54 Sea Zone to 62 Sea ZoneCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 destroyers
ANZAC win with 2 destroyers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 4 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry; Americans defend with 2 fighters
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Americans: 2 fightersNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Chahar to Jehol
1 bomber, 1 fighter and 2 tactical_bombers moved from Anhwe to Jehol
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 20 Sea Zone to 6 Sea Zone
2 carriers, 1 cruiser and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Jehol to 19 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
3 mech_infantrys moved from Japan to 6 Sea Zone
3 mech_infantrys moved from 6 Sea Zone to KoreaPlace Units - Japanese
4 artilleries, 4 infantry and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 2 destroyers, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Greece to Southern France
1 armour, 2 fighters and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in Denmark
Battle in Southern France
Americans attack with 1 armour, 3 fighters and 1 infantry
Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Denmark from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is -31
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Americans: 1 armour, 3 fighters and 1 infantryNon Combat Move - Americans
1 fighter moved from French Indo China to India
2 bombers moved from Queensland to India
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Caroline Islands to French Indo China
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea ZonePlace Units - Americans
1 airfield placed in Iraq
2 fighters and 1 infantry placed in Persia
2 destroyers and 1 transport placed in 80 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
Americans undo move 4.
1 armour and 1 infantry placed in Western United States
1 artillery, 1 fighter and 1 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Germans
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from GermansCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
1 artillery and 3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iraq: 2 fighters
EDIT: Removing units owned by Americans from Persia: 2 fighters
EDIT: Turning off Edit Mode
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 3 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern FranceCombat - British
Battle in Holland Belgium
British attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Western Germany
British attack with 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 infantry
British win, taking Western Germany from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
British attack with 1 armour and 4 infantry
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
3 infantry owned by the British and 1 armour owned by the British retreated to Normandy Bordeaux
Italians win with 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Western Germany to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 aaGun moved from Yunnan to French Indo China
1 infantry moved from Siam to French Indo China
2 infantry moved from Shan State to French Indo China
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter moved from Sikang to Russia
1 mech_infantry moved from India to Yunnan
2 infantry moved from India to BurmaPlace Units - British
1 destroyer placed in 98 Sea Zone
1 transport placed in 81 Sea Zone
1 armour placed in Egypt
1 artillery, 2 fighters and 3 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,6,2
UK_Pacific collect 6 PUs (7 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Novosibirsk to Bryansk
2 fighters moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 4 fighters
Russians defend with 1 artillery and 1 infantry
Italians win with 4 fighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Bryansk to Romania
2 fighters moved from Bryansk to Ukraine
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,2,3,1
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea ZoneNon Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Sikang to RussiaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Northwest Persia
3 infantry moved from Egypt to Trans-JordanTurn Complete - French