@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Mallery29 +11 Allies -VS- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
ANZAC take Shan State from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
2 carriers and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from 42 Sea Zone to Malaya
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Philippines to Malaya
1 infantry and 1 tactical_bomber moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 airfield and 1 factory_minor placed in Malaya
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - French
Combat - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 carrier and 5 fighters; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Shensi
Germans take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Novosibirsk to Sikang
Germans take Sikang from Chinese
3 fighters moved from Kazakhstan to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 bomber, 2 fighters and 1 tactical_bomber moved from Belarus to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 carrier and 5 fighters; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Novosibirsk to Shensi
Germans take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Novosibirsk to Sikang
Germans take Sikang from Chinese
3 fighters moved from Kazakhstan to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 bomber, 2 fighters and 1 tactical_bomber moved from Belarus to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Germans
10 armour and 1 mech_infantry moved from Urals to Kazakhstan
2 artilleries and 3 infantry moved from Ukraine to Rostov
5 fighters moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 bomber moved from Bryansk to Rostov
1 artillery moved from Western Ukraine to Eastern Poland
1 armour, 10 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Poland to Eastern Poland
2 infantry moved from Northern Italy to Southern France
4 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Western Germany to NorwayPlace Units - Germans
1 airfield placed in Norway
1 carrier and 2 fighters placed in 112 Sea Zone
3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from India to Shan State
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
3 fighters and 1 tactical_bomber moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from India to Shan State
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
3 fighters and 1 tactical_bomber moved from India to Shan StateCombat - Japanese
Battle in Szechwan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 fighter in Szechwan, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
1 fighter owned by the Japanese lost in Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits
ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from ANZAC with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Shan State to India
2 fighters and 2 tactical_bombers moved from Kiangsu to India
2 armour moved from Timguska to Shensi
1 armour moved from Evenkiyskiy to Kansu
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 infantry moved from Soviet Far East to Siberia
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
1 tactical_bomber moved from Japan to KiangsuPlace Units - Japanese
1 armour, 1 fighter and 1 infantry placed in India
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 25
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,4,4,5,2,3,1,1,1,6,6,1,3,4,2,2,2,1,5,1,6,1,4,6,1,1,2,6,3,4,3,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,3,2,5,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,4,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,2,6,2,6,6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,5,1,6,3,5,1,1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,6,1,4,4,3
Japanese collect 29 PUs (25 lost to blockades); end with 29 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 19 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 armour, 3 infantry and 3 mech_infantrys
Shensi : 2 armour
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 armour
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour and 1 mech_infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 3 tactical_bombers
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Turkmenistan : 1 flag
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 69 / 84
Russians : 3 / 5
Japanese : 54 / 34
Americans : 56 / 81
Chinese : 1 / 6
British : 30 / 30
UK_Pacific : 8 / 0
Italians : 20 / 31
ANZAC : 20 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.696
Median : 4.000
Variance : 1.955
Standard Deviation : 1.398
Total rolls : 23Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
Average roll : 4.182
Median : 4.000
Variance : 2.900
Standard Deviation : 1.703
Total rolls : 11ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
6 bombers moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 bomber and 2 infantry moved from Malaya to Shan State
5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
3 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in Shan State
Americans attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Americans win, taking Shan State from Japanese with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Americans attack with 7 bombers and 1 destroyer
Italians defend with 3 submarines
Americans win with 7 bombers remaining. Battle score for attacker is 10
Casualties for Italians: 3 submarines
Casualties for Americans: 1 destroyerNon Combat Move - Americans
7 bombers moved from 91 Sea Zone to United Kingdom
1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 110 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Central United States to Eastern United States
1 bomber moved from Shan State to Malaya
5 fighters and 1 tactical_bomber moved from Shan State to 37 Sea Zone
2 fighters moved from 37 Sea Zone to MalayaPlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Tobruk to Ukraine
2 armour and 2 mech_infantrys moved from Egypt to Iraq
British take Trans-Jordan from Italians
British take Iraq from Italians
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 37 Sea Zone to 54 Sea ZoneCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.Non Combat Move - British
1 bomber moved from Ukraine to Russia
2 fighters and 2 tactical_bombers moved from Tobruk to Egypt
2 fighters moved from Tobruk to Gibraltar
6 destroyers and 2 transports moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
3 infantry placed in Egypt
7 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Volgograd to Northwest PersiaNon Combat Move - Italians
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 armour and 2 infantry placed in Volgograd
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUsTerritory Summary for Italians :
West India : 1 flag
Syria : 1 flag
Northern Italy : 1 aaGun, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Bessarabia : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Caucasus : 1 flag
95 Sea Zone : 1 destroyer and 7 submarines
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag
Yugoslavia : 1 aaGunProduction/PUs Summary :
Germans : 69 / 84
Russians : 3 / 5
Japanese : 52 / 34
Americans : 57 / 83
Chinese : 2 / 2
British : 33 / 38
UK_Pacific : 8 / 0
Italians : 17 / 20
ANZAC : 20 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 2 armour, 1 artillery and 2 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 transports moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 2 transports moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Queensland to Malaya
2 aaGuns and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 aaGun and 2 armour placed in Malaya
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 3 factory_minors; Remaining resources: 70 PUs;
Germans buy 2 armour, 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Shensi to Kweichow
1 armour and 1 mech_infantry moved from Sikang to Kweichow
1 bomber, 5 fighters and 1 tactical_bomber moved from Rostov to Iraq
2 armour and 1 mech_infantry moved from Kazakhstan to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 3 factory_minors; Remaining resources: 70 PUs;
Germans buy 2 armour, 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Shensi to Kweichow
1 armour and 1 mech_infantry moved from Sikang to Kweichow
1 bomber, 5 fighters and 1 tactical_bomber moved from Rostov to Iraq
2 armour and 1 mech_infantry moved from Kazakhstan to SzechwanCombat - Germans
Battle in Iraq
Germans attack with 1 bomber, 5 fighters and 1 tactical_bomber
British defend with 2 armour and 2 mech_infantrys
Germans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 fighters
Casualties for British: 2 armour and 2 mech_infantrys
Battle in Szechwan
Germans attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Szechwan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Germans attack with 2 armour and 1 mech_infantry
Chinese defend with 2 infantry
Germans win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Germans
8 armour moved from Kazakhstan to Northwest Persia
1 bomber, 3 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
2 artilleries and 3 infantry moved from Eastern Poland to Belarus
1 infantry moved from Rostov to Bryansk
2 artilleries and 3 infantry moved from Rostov to Volgograd
2 fighters moved from Western Germany to Southern ItalyPlace Units - Germans
2 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Russians
Combat - Russians
Place Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers and 1 fighter; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from India to Shan State
6 fighters and 3 tactical_bombers moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 destroyers and 1 fighter; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from India to Shan State
6 fighters and 3 tactical_bombers moved from India to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 1 armour, 6 fighters, 1 mech_infantry and 3 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 6 fighters, 1 mech_infantry and 3 tactical_bombers in Shan State, round 2 : 3/11 hits
Americans roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Shan State
Japanese win, taking Shan State from Americans with 1 armour, 6 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from Shan State to India
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
1 tactical_bomber moved from Kiangsu to Japan
1 armour moved from Kansu to Kweichow
2 armour moved from Shensi to Kweichow
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
3 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Amur to Siberia
1 infantry moved from Siberia to Soviet Far East
3 armour moved from India to Yunnan
2 armour moved from Kweichow to Yunnan
3 infantry moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
1 armour and 1 mech_infantry moved from Manchuria to AnhwePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
Japanese undo move 2.
Japanese undo move 1.
3 destroyers placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 31
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,2,1,6,6,2,2,5,5,4,2,4,3,4,2,6,2,6,5,5,6,3,6,5,3,6,3,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,4,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,4,5,2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,2,3,1,3,6,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,6,1,1,3,5,3,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,5,6,1,1,1,2,2
Japanese collect 22 PUs (31 lost to blockades); end with 22 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun and 3 infantry
Kiangsu : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 5 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 5 armour
Suiyuyan : 1 flag
Kweichow : 4 armour and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 2 armour and 3 mech_infantrys
Shan State : 1 flag, 1 armour and 1 mech_infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 3 destroyers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Turkmenistan : 1 flag
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 71 / 86
Russians : 3 / 4
Japanese : 53 / 27
Americans : 56 / 83
Chinese : 0 / 2
British : 33 / 38
UK_Pacific : 8 / 0
Italians : 17 / 20
ANZAC : 20 / 34
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 25 times
3 was rolled 20 times
4 was rolled 21 times
5 was rolled 32 times
6 was rolled 28 times
Average roll : 3.658
Median : 4.000
Variance : 0.723
Standard Deviation : 0.850
Total rolls : 149Null / Other
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.594
Median : 4.000
Variance : 0.338
Standard Deviation : 0.582
Total rolls : 69Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.455
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Americans Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.594
Median : 4.000
Variance : 0.338
Standard Deviation : 0.582
Total rolls : 69 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
7 bombers moved from United Kingdom to Western Germany
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Malaya to Shan State
1 artillery and 2 fighters moved from Malaya to Shan State
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State -
Scramble orders for Japan?
-
ya 2fighters and 1 tac





